<worn as a badge> a daemonic serpentine insignia
<worn on head> a plumed griffon's feather helm and visor [superior]
<worn in ear> a pulsating gemstone earring [poor] [84%]
<worn in ear> an earring of hope and enlightenment [superior] (glowing) [82%]
<worn on face> a mask of Xlorkortor [superior]
<worn around neck> a silver chain necklace
<worn around neck> a string of disembodied hands
<worn on body> a high priest robe of Xlorkortor [superior]
<worn about body> a black silken cloak [superior]
<worn as quiver> a majestic bluejay feather (illuminating)
<worn about waist> a deep-blue sash of the great master [poor]
<worn on arms> a pair of spiked leather sleeves [superior]
<held as shield> a spiked stone shield [poor]
<worn around wrist> a coiling serpent [superior] (illuminating) [86%]
<worn around wrist> a mithril bracer [superior]
<worn on hands> a pair of strange gauntlets
<worn on finger> some mithril ringlets [superior] [81%]
<worn on finger> a snake skull ring [poor]
<worn on legs> a derro kilt
^^MMM^.***+****
^MMMM^.**.***
^^MM^...+**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 374h/575H 122v/195V Pos: standing >
..
.*P..
^.***..
M..***.. .^.
MM^..**.@ ..+.
MMM^.****...M*+*.
MMMM^.***.****.*.
^MMM...***++.+*
^MMM^.***+***
MMMM^.**.**
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 374h/575H 121v/195V Pos: standing >
You start chanting...
< 376h/575H 121v/195V Pos: standing >
The earth trembles and shivers to the northwest!
Small bits of earth and rock rain from northwestern sky!
The earth trembles and shivers to the northwest!
< 376h/575H 123v/195V Pos: standing >
Casting: natures touch
< 376h/575H 124v/195V Pos: standing >
You complete your spell...
The warmth of nature fills your body.
< 376h/575H 125v/195V Pos: standing >
...
..*P..
M^.***..
MM..***.. .^.
MMM^..**@. ..+.
MMMM^.****...M*+*
MMMMM^.***.****.*
^MMMM...***++.+
^^MMM^.***+**
^MMMM^.**.*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 481h/575H 126v/195V Pos: standing >
You start chanting...
< 481h/575H 127v/195V Pos: standing >
Casting: natures touch
Off in the distance to the northwest there is a thundering roar and billowing smoke.
< 490h/575H 129v/195V Pos: standing >
You complete your spell...
The warmth of nature fills your body.
< 490h/575H 130v/195V Pos: standing >
The earth trembles and shivers to the northwest!
Small bits of earth and rock rain from northwestern sky!
The earth trembles and shivers to the northwest!
< 551h/575H 132v/195V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 575h/575H 133v/195V Pos: standing >
MP..
M..PP..
MM^.***..
MMM..***.. .^
^MMM^..*@.. ..+
^MMMM^.****...M*+
^MMMMM^.***.****.
^^MMMM...***++.
^^^MMM^.***+*
.^MMMM^.**.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 575h/575H 131v/195V Pos: standing >
M
M
MMP..
MM..*P..
MM^.***..
MMM..***@. .^
^MMM^..**.. ..+
^MMMM^.****...M*+
MMMMM^.***.****
^MMMM...***++
^^MMM^.***+
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 575h/575H 130v/195V Pos: standing >
You feel uneasy with so many Good players on Evil Continent.
MM
MM
MMM...
MMM..GP..
MMM^.***..
^MMMP.**@.. .
^^MMM^..**.. ..
*^MMMM^.****...M*
^MMMMM^.***.***
^^MMMM...***+
^^^MMM^.***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 575h/575H 130v/195V Pos: standing >
You feel uneasy with so many Good players on Evil Continent.
MMM
MMM
MMMM..P
MMMM..GL..
MMMM^.***..
*^MMMP.*@*..
*^^MMM^..**.. .
**^MMMM^.****...M
*^MMMMM^.***.**
^^^MMMM...***
*^^^MMM^.**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 575h/575H 129v/195V Pos: standing >
You feel uneasy with so many Good players on Evil Continent.
MMM
MMMM
MMMM
MMMMM..P
MMMM..GL..
MMMM^.**@..
*^MMMP.***..
*^^MMM^..**.. .
*^MMMM^.****...
^MMMMM^.***.*
^^MMMM...**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 575h/575H 127v/195V Pos: standing >
You feel uneasy with so many Good players on Evil Continent.
MMMM
MMMM
MMMM
MMMMMM..P
MMMMM..GL..
*MMMM^.*@*..
M*^MMM..P**..
**^^MMM^..**..
**^MMMM^.****..
*^MMMMM^.***.
^^^MMMM...*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 575h/575H 126v/195V Pos: standing >
You feel uneasy with so many Good players on Evil Continent.
MMMM
MMMM
M MMMM
MMMMMMM..P
*MMMMM..GL..
M*MMMM^.@**..
*M*^MMM..*P*..
***^^MMM^..**..
***^MMMM^.****.
**^MMMMM^.***
*^^^MMMM...
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 575h/575H 125v/195V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 575h/575H 127v/195V Pos: standing >
The earth trembles and shivers to the northeast!
Small bits of earth and rock rain from northeastern sky!
The earth trembles and shivers to the northeast!
You feel uneasy with so many Good players on Evil Continent.
MM
MMMM
MMMM
MM MMMM
MMMMMMM...
*MMMMM..@L..
M*MMMM^.***..
*M*^MMM..***..
**^^MMM^..**..
**^MMMM^.****
*^MMMMM^P**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
The guildhall of Brewed in Blood is here.
< 575h/575H 126v/195V Pos: standing >
The earth trembles and shivers to the east!
Small bits of earth and rock rain from eastern sky!
The earth trembles and shivers to the east!
The earth trembles and shivers to the east!
Small bits of earth and rock rain from eastern sky!
The earth trembles and shivers to the east!
< 575h/575H 130v/195V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 575h/575H 131v/195V Pos: standing >
You start chanting...
< 575h/575H 134v/195V Pos: standing >
Casting: lightning curtain **
< 575h/575H 136v/195V Pos: standing >
Casting: lightning curtain *
< 575h/575H 139v/195V Pos: standing >
Thin rays of light explode throughout the area to the east!
Casting: lightning curtain
< 575h/575H 141v/195V Pos: standing >
You complete your spell...
< 575h/575H 142v/195V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
< 575h/575H 143v/195V Pos: standing >
MMMM
MMMM
M MMMM
MMMMMMM...
*MMMMM..GL..
M*MMMM^.@**..
*M*^MMM..***..
***^^MMM^..**..
***^MMMM^.****.
**^MMMMM^.***
*^^^MMMM...
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 575h/575H 143v/195V Pos: standing >
MMMM
MMMM
MMMM
MMMMMM...
MMMMM..GL..
*MMMM^.*@*..
M*^MMM..***..
**^^MMM^..**..
**^MMMM^.****..
*^MMMMM^.***.
^^^MMMM...*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
*A Drow Elf (medium) Malter-oF-DoOm Brewed in Blood stands in mid-air here.
< 575h/575H 142v/195V Pos: standing >
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.
< 575h/575H 146v/195V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...
< 575h/575H 147v/195V Pos: standing >
A Drow Elf leaves north.
< 575h/575H 148v/195V Pos: standing >
MMMM
MMMM
MMMM
MMMMMM...
MMMMM.PGLP.
*MMMM^.*@*..
M*^MMM..***..
**^^MMM^..**..
**^MMMM^.****..
*^MMMMM^.***.
^^^MMMM...*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 575h/575H 149v/195V Pos: standing >
You start chanting...
< 575h/575H 155v/195V Pos: standing >
Casting: lightning curtain **
< 575h/575H 158v/195V Pos: standing >
Casting: lightning curtain *
< 575h/575H 160v/195V Pos: standing >
Casting: lightning curtain
< 575h/575H 163v/195V Pos: standing >
A Drow Elf enters from the north.
< 575h/575H 163v/195V Pos: standing >
You complete your spell...
< 575h/575H 164v/195V Pos: standing >
The earth trembles and shivers to the north!
Small bits of earth and rock rain from northern sky!
The earth trembles and shivers to the north!
< 575h/575H 165v/195V Pos: standing >
A Drow Elf is surrounded by lightning as he goes to the north.
A Drow Elf leaves north.
< 575h/575H 167v/195V Pos: standing >
MMM
MMMM
MMMM
MMMMM...
MMMM..GL..
MMMM^.**@..
*^MMM..***..
*^^MMM^..**.. .
*^MMMM^.****...
^MMMMM^.***.*
^^MMMM...**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 575h/575H 165v/195V Pos: standing >
MM
MMMM
MMMM
MMMM
MMMMM...
MMMM..*L@.
MMMM^.***..
*^MMM..***..
^^MMM^..**..
^MMMM^.****..
MMMMM^.***.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
< 575h/575H 164v/195V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
Your communion with nature is now complete...
< 575h/575H 167v/195V Pos: standing >
A Duergar enters from the west.
< 575h/575H 167v/195V Pos: standing >
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.
< 575h/575H 169v/195V Pos: standing >
An Orc enters from the west.
< 575h/575H 169v/195V Pos: standing >
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.
< 575h/575H 172v/195V Pos: standing >
MM
MMMM
MMMM
M MMMM
MMMMMM..P
MMMMM..*@P.
*MMMM^.***..
**^MMM..***..
*^^MMM^..**..
*^MMMM^.****.
^MMMMM^.***
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A glowing sphere of energy is here, slowly growing dimmer.
A rippling curtain of lightning crackles to the south.
A rippling curtain of lightning crackles to the west.
Shattered bits of ice are scattered about the area.
The corpse of a Grey Elf is lying here.
The corpse of a ShadowBeast is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Grey Elf is lying here.
*Aikc < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Bryken < The Commonwealth > (Firbolg)(huge) stands in mid-air here, fighting a Duergar.
*Juts < The Commonwealth > (Githzerai)(large) stands in mid-air here. (Casting)
Quep < The Commonwealth > (Githzerai)(medium) stands in mid-air here, fighting a Duergar.
*A Duergar (medium) Caskling Brewed in Blood stands in mid-air here, fighting Gukkz.
*Gukkz < The Commonwealth > (Barbarian)(large) stands in mid-air here, fighting a Duergar.
*Javok < The Commonwealth > (Barbarian)(large) stands in mid-air here, fighting a Duergar.
A brightly glowing torch floats near Javok's head. (Illuminating)
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Javok snaps into visibility.
A Duergar snaps into visibility.
A Duergar's face turns pale as Javok slams his head into his face.
A Duergar snaps into visibility.
Javok snaps into visibility.
Javok ignites into black flames as he hits a Duergar!
< 575h/575H 171v/195V Pos: standing >
Gukkz snaps into visibility.
Gukkz fills with BLooDLuST and makes a ferocious leap at a Duergar!
Gukkz knocks a Duergar down with a mighty blow!
A Duergar snaps into visibility.
< 575h/575H 171v/195V Pos: standing >
You are surrounded by a magenta glow.
Javok snaps into visibility.
A Duergar snaps into visibility.
Javok's slash grazes a Duergar.
A Duergar snaps into visibility.
Javok snaps into visibility.
Javok ignites into black flames as he hits a Duergar!
Javok's slash wounds a Duergar.
A Duergar snaps into visibility.
Javok snaps into visibility.
Javok ignites into black flames as he hits a Duergar!
The aura of displacement around a Duergar absorbs most of the assault!
Javok's weak slash grazes a Duergar.
Javok's fine slash wounds a Duergar.
A Duergar snaps into visibility.
Javok snaps into visibility.
Javok ignites into black flames as he hits a Duergar!
Bryken madly swings his weapon...
Bryken's mighty bludgeon knocks an Orc's weapon from his grasp!
Bryken snaps into visibility.
An Orc snaps into visibility.
Bryken's impressive bludgeon wounds an Orc.
An Orc snaps into visibility.
A dark shroud encases an Orc as he charges into battle.
Bryken snaps into visibility.
Bryken's bludgeon wounds a Duergar.
Aikc starts casting an offensive spell.
Aikc snaps into visibility.
< 575h/575H 172v/195V Pos: standing >
Juts snaps into visibility.
Quep misses a Duergar.
A Duergar snaps into visibility.
< 575h/575H 173v/195V Pos: standing >
A Duergar's skin seems to turn to stone.
Aikc completes his spell...
Aikc utters the words 'holy word'
Aikc snaps into visibility.
An Orc snaps into visibility.
Aikc sends an Orc reeling with a holy word.
An Orc's huge double-bladed axe called 'Skull Splitter' [superior] is burned by the light!
Aikc snaps into visibility.
A Duergar snaps into visibility.
Aikc sends a Duergar reeling with a holy word.
A Duergar's platinum telescope studded with crystal shrimp [poor] is burned by the light!
Juts completes his spell...
Juts utters the word 'judgement'
Juts calls upon the forces of Light!
< 575h/575H 173v/195V Pos: standing >
You start chanting...
< 575h/575H 175v/195V Pos: standing >
Bryken deflects an Orc's blow and strikes back at him!
Bryken snaps into visibility.
An Orc snaps into visibility.
Bryken's crude bludgeon grazes an Orc.
An Orc snaps into visibility.
Bryken snaps into visibility.
An Orc's punch grazes Bryken.
Bryken anticipates an Orc's attack and masterfully parries the incoming blow.
An Orc snaps into visibility.
Bryken snaps into visibility.
Grahk starts casting an offensive spell.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 575h/575H 176v/195V Pos: standing >
Quep wills the flames of the abyss to overwhelm and consume thier foe...
A Duergar snaps into visibility.
A Duergar screams and doubles over in agony as searing heat ignites within his body.
A Duergar snaps into visibility.
< 575h/575H 176v/195V Pos: standing >
You are surrounded by a blue glow.
Casting: creeping doom *
< 575h/575H 177v/195V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by an Orc.
A Duergar is surrounded by lightning as he goes to the west.
Sainth starts casting an offensive spell.
Sainth snaps into visibility.
< 575h/575H 178v/195V Pos: standing >
The aura of displacement around a Duergar absorbs most of the assault!
Gukkz snaps into visibility.
A Duergar snaps into visibility.
Gukkz's weak crush grazes a Duergar.
Gukkz's weak crush grazes a Duergar.
Gukkz smashes ancient adamantium warhammer of dwarven kings into the earth causing a HUGE eruption of LiGhTnInG!!
A writhing bolt of lightning leaves Gukkz's hands...
Gukkz snaps into visibility.
An Orc snaps into visibility.
And blasts into an Orc!
Gukkz snaps into visibility.
A Duergar snaps into visibility.
Then leaps and smacks into a Duergar!
Gukkz's weak crush grazes a Duergar.
< 575h/575H 179v/195V Pos: standing >
An Orc attempts to flee.
An Orc leaves north.
Juts suddenly attacks a Duergar!
< 575h/575H 179v/195V Pos: standing >
Casting: creeping doom
Grahk completes his spell...
Grahk utters the word 'iaza'
< 575h/575H 180v/195V Pos: standing >
Quep wills the flames of the abyss to overwhelm and consume thier foe...
A Duergar snaps into visibility.
A Duergar screams and doubles over in agony as searing heat ignites within his body.
A Duergar snaps into visibility.
Bryken snaps into visibility.
A Duergar snaps into visibility.
Bryken's weak bludgeon grazes a Duergar.
Bryken snaps into visibility.
A Duergar snaps into visibility.
Bryken's bludgeon grazes a Duergar.
A Duergar blocks Bryken's lunge at him.
Bryken's feeble slash grazes a Duergar.
Bryken swings Illesarus, the Sword of Sharpness with a broad two-handed arch at a Duergar.
Blood flies everywhere as Illesarus slices without restraint.
Aikc starts casting a spell.
< 575h/575H 180v/195V Pos: standing >
Sainth completes his spell...
Sainth utters the words 'yjrr pabraw'
Sainth snaps into visibility.
A Duergar snaps into visibility.
A beam of pure wrath is called down on a Duergar by Sainth!
You complete your spell...
You send out a wave of insects and arachnids!
A Duergar rises to his feet.
< 575h/575H 181v/195V Pos: standing >
A wave of insects and arachnids crawls about the area...
A Duergar snaps into visibility.
[Damage: 26 ] -=[You send a wave of insects and arachnids against a Duergar!]=-
A Duergar snaps into visibility.
Gukkz snaps into visibility.
A Duergar elbows Gukkz hard, bruising his side!
A Duergar's fine crush grazes Gukkz.
A Duergar's fine crush grazes Gukkz.
A Duergar's fine crush grazes Gukkz.
A Duergar's fine crush grazes Gukkz.
A Duergar's warhammer of the ancient dwarven battleragers fills them with the POWER of the dwarven battleragers!
A Duergar snaps into visibility.
Gukkz snaps into visibility.
A Duergar sends Gukkz reeling with a holy word.
In a column of ROARING fire, a spirit of an ancient dwarven battlerager makes his entrance.
A spirit of an ancient dwarven battlerager now follows a Duergar.
A spirit of an ancient dwarven battlerager fills with BloodLust
A spirit of an ancient dwarven battlerager fills with BLooDLuST and makes a ferocious leap at Gukkz!
As a spirit of an ancient dwarven battlerager attempts to maul Gukkz, Gukkz slips away from him and slams his face into the ground.
A spirit of an ancient dwarven battlerager lets out an ear-shattering war cry!
A spirit of an ancient dwarven battlerager lets loose with a powerful SCREAM!!
A spirit of an ancient dwarven battlerager becomes alert and ready to fight.
< 575h/575H 181v/195V Pos: standing >
You are surrounded by a blood-red glow.
A spirit of an ancient dwarven battlerager misses Gukkz.
Gukkz snaps into visibility.
A spirit of an ancient dwarven battlerager's punch grazes Gukkz.
A spirit of an ancient dwarven battlerager's decent punch grazes Gukkz.
A spirit of an ancient dwarven battlerager's crude punch grazes Gukkz.
A spirit of an ancient dwarven battlerager's crude punch grazes Gukkz.
A Duergar turns to focus his attack on you!
A Duergar snaps into visibility.
< 575h/575H 182v/195V Pos: standing >
As heavenly light descends upon the battlefield, both friend and foe stare skyward
in awe. The tension builds until the very air crackles with energy. A gust of divine
wind hurtles down from the Heavens seeking out the impure hearts of evil.
Javok snaps into visibility.
A Duergar snaps into visibility.
Javok's weak slash grazes a Duergar.
Javok's weak slash grazes a Duergar.
The aura of displacement around a Duergar absorbs most of the assault!
A Duergar snaps into visibility.
Javok's weak slash grazes a Duergar.
< 575h/575H 182v/195V Pos: standing >
Grahk starts casting an offensive spell.
< 575h/575H 183v/195V Pos: standing >
Sainth starts casting an offensive spell.
Sainth snaps into visibility.
< 575h/575H 184v/195V Pos: standing >
Aikc completes his spell...
Aikc utters the words 'yjrr pzar'
A torrent of divine energy flows from Aikc into Quep's body, and his wounds begin to heal!
You start chanting...
< 575h/575H 184v/195V Pos: standing >
Quep wills the flames of the abyss to overwhelm and consume thier foe...
A Duergar snaps into visibility.
A Duergar screams and doubles over in agony as searing heat ignites within his body.
A Duergar snaps into visibility.
< 575h/575H 186v/195V Pos: standing >
Sainth completes his spell...
Sainth utters the words 'yjrr pabraw'
Sainth snaps into visibility.
A Duergar snaps into visibility.
A beam of pure wrath is called down on a Duergar by Sainth!
A Duergar is stunned!
< 575h/575H 186v/195V Pos: standing >
A stern look appears on Juts's face, and he rushes to extinguish the evil being!
Juts snaps into visibility.
A Duergar snaps into visibility.
Casting: sunray
Grahk completes his spell...
Grahk utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
< 575h/575H 187v/195V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm a spirit of an ancient dwarven battlerager!
A Duergar snaps into visibility.
A sea of arachnids and insects consume and overwhelm a Duergar!
A Duergar's elven rune of restoration was completely destroyed by the massive blow!
A spirit of an ancient dwarven battlerager stops following a Duergar.
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Noxx by 6666666.
The smell of fresh blood enters your body, infusing you with power!