<worn as a badge> a frost dragon's eye [poor] (glowing) [72%]
<worn on head> the crown of the ageless [superior] (magic) (glowing)
<worn on eyes> an all-seeing demonic eye (magic)
<worn in ear> a sphere of entrapped souls (magic) [77%]
<worn on face> a splintered dragon scale [poor] [68%]
<worn around neck> an amulet of the Neogi Lords [poor] (magic)
<worn around neck> an amulet of the Neogi Lords [poor] (magic)
<worn on body> some platemail of colorless salamander scales (magic)[14h 42m 33s]
<worn about body> the living oceanic cloak [superior] (magic) (glowing)
<worn as quiver> an embroidered illithid-hide backsheath (magic) [72%]
<worn about waist> a belt of fresh blood [superior]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming)
<attached to belt> a rough glowing stone [superior] (glowing)
<worn on arms> sleeves of gold dragonskin [superior] (magic)
<held as shield> a shield of silver dragon scales [poor] (magic) [86%]
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist> the bangle of immunity [superior] (magic) (glowing)
<worn on hands> the cubes of protection [poor] (humming)
<worn on finger> a bone band [poor] (magic) (humming)
<worn on finger> a shiny ring of the faeries (magic) (glowing)
<primary weapon> a dagger called 'Stealth' [superior] (magic)
<worn on legs> a pair of flayed illithid hide leggings [poor] (glowing) [88%]
<worn on feet> some gnomish rocket boots [superior] (magic) (humming) [84%]
....^^^..^^
........^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
M^+^M^..*
^^^+^^M^..*
++M++..^^^..*
...^^^M^.^...
.^^.^.@^^^^..
.^..^..^.^^..
.^^.....^^.^^
...^^^..^^.
.......^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
^+^M^..**
^^+^^M^..**
+M++..^^^..**
..^^^M^.^....
^^.^.^@^^^...
^..^..^.^^...
^^.....^^.^^.
..^^^..^^.^
......^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
+^M^..***
^+^^M^..***
M++..^^^..***
.^^^M^.^....*
^.^.^^@^^...M
..^..^.^^....
^.....^^.^^.^
.^^^..^^.^M
.....^^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
^M^..****
+^^M^..****
++..^^^..****
^^^M^.^....**
.^.^^^@^...M*
.^..^.^^.....
.....^^.^^.^.
^^^..^^.^M.
....^^^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
M^..*****
^^M^..*****
+..^^^..*****
^^M^.^....***
^.^^^^@...M**
^..^.^^......
....^^.^^.^..
^^..^^.^M.^
...^^^^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
M^.******
^M^..******
+^^M^..******
+..^^^..*****
^^M^.^@...***
^.^^^^^...M**
^..^.^^......
...^^.^^.^.
^..^^.^M.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
MM.******
^M^.*******
+^M^..*******
+^^M^..******
+..^^^@.*****
^^M^.^....***
^.^^^^^...M**
..^.^^.....
..^^.^^.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
M^.******
^MM.*******
+^M^.********
+^M^..*******
+^^M^.@******
+..^^^..*****
^^M^.^....***
.^^^^^...M*
.^.^^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
.****
..@**
^..**
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
.*M**
.*@**
..***
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
.****
.*@**
.****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)
< 540h/540H 168v/168V Pos: standing >
You quickly scan the area.
A deer who is not far off to your north.
A blue dracolich who is almost out of sight to your east.
Nebretych who is almost out of sight to your east.
< 540h/540H 168v/168V Pos: standing >
You quickly scan the area.
A deer who is not far off to your north.
A red dracolich who is almost out of sight to your east.
Nebretych who is almost out of sight to your east.
< 540h/540H 168v/168V Pos: standing >
You withstand a bash from a mountaineer, who bounces back and falls.
You snap into visibility.
I'm afraid you aren't quite up to mounted combat.
You stop riding a wild horse.
You miss a mountaineer.
You miss a mountaineer.
A mountaineer misses you.
Sorry, you aren't allowed to do that in combat.
< 540h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:excellent E: mountaineer kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 540h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:excellent E: mountaineer kne EP: excellent >
You begin to focus your will...
You snap into visibility.
< 540h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:excellent E: mountaineer kne EP: excellent >
Casting: psychic crush
< 540h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:excellent E: mountaineer kne EP: excellent >
Your mental manipulations become a reality...
A mountaineer suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 98 ] -=[A mountaineer's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
You miss a mountaineer.
[Damage: 4 ] -=[Your pierce grazes a mountaineer.]=-
A mountaineer misses you.
< 540h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:excellent E: mountaineer kne EP: small wounds >
You begin to focus your will...
< 540h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:excellent E: mountaineer kne EP: small wounds >
Casting: psychic crush
< 540h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:excellent E: mountaineer kne EP: small wounds >
Your mental manipulations become a reality...
[Damage: 96 ] -=[A mountaineer's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
< 540h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:excellent E: mountaineer kne EP: few wounds >
You begin to focus your will...
< 540h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:excellent E: mountaineer kne EP: few wounds >
Casting: psychic crush
< 540h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:excellent E: mountaineer kne EP: few wounds >
Your mental manipulations become a reality...
[Damage: 153 ] -=[A mountaineer's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
You miss a mountaineer.
You miss a mountaineer.
-=[A mountaineer's fine punch wounds you.]=-
A mountaineer rises to his feet.
A mountaineer suddenly looks stronger!
< 525h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:few scratches E: mountaineer sta EP: nasty wounds >
You begin to focus your will...
< 525h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:few scratches E: mountaineer sta EP: nasty wounds >
Casting: psychic crush
< 525h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:few scratches E: mountaineer sta EP: nasty wounds >
Your mental manipulations become a reality...
[Damage: 172 ] -=[A mountaineer's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
< 525h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:few scratches E: mountaineer sta EP: pretty hurt >
You begin to focus your will...
< 525h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:few scratches E: mountaineer sta EP: pretty hurt >
Casting: psychic crush
< 525h/540H 168v/168V Pos: standing >
< T: Niz TP: sta TC:few scratches E: mountaineer sta EP: pretty hurt >
Your mental manipulations become a reality...
[Damage: 153 ] -=[A mountaineer's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A mountaineer is incapacitated and will slowly die, if not aided.
[Damage: 4 ] -=[Your decent pierce critically injures a mountaineer.]=-
A mountaineer is mortally wounded, and will die soon, if not aided.
[Damage: 2 ] -=[Your weak pierce hits a mountaineer.]=-
A mountaineer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A mountaineer's death cry reverberates in your head as he falls to the ground.
< 525h/540H 168v/168V Pos: standing >
You failed.
< 525h/540H 168v/168V Pos: standing >
You failed.
< 525h/540H 168v/168V Pos: standing >
You failed.
< 526h/540H 168v/168V Pos: standing >
Saving Niz.
< 526h/540H 168v/168V Pos: standing >
.****
M*@**
.****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a mountaineer is lying here.
A wild horse of the sylvan woodlands trots about here briskly.(Gold Aura)
< 526h/540H 168v/168V Pos: standing >
A wild horse leaves east.
You get a small pile of coins from the corpse of a mountaineer.
There were: 1 platinum coin, 29 gold coins.
< 526h/540H 168v/168V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the northeast...
< 527h/540H 168v/168V Pos: standing >
You begin to focus your will...
< 527h/540H 168v/168V Pos: standing >
Casting: ectoplasmic form
< 528h/540H 168v/168V Pos: standing >
Your mental manipulations become a reality...
You shimmer, then fade from sight.
< 529h/540H 168v/168V Pos: standing >
.*M**
M*@M*
.****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a mountaineer is lying here.
< 533h/540H 168v/168V Pos: standing >
*M***
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A wild horse of the sylvan woodlands trots about here briskly.(Gold Aura)
< 534h/540H 166v/168V Pos: standing >
You climb up and ride a wild horse.
< 535h/540H 161v/168V Pos: standing >
M****
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 535h/540H 162v/168V Pos: standing >
*M***
M*@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 536h/540H 165v/168V Pos: standing >
M***M
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 537h/540H 167v/168V Pos: standing >
****M
M*@*M
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 538h/540H 168v/168V Pos: standing >
.****
**@*M
M***M
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 538h/540H 168v/168V Pos: standing >
...**
.*@**
****M
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 539h/540H 168v/168V Pos: standing >
^..^^^...
.^..M.^....
.^...^.......
^^.^^....****
^^^...@******
.....********
.^.**********
^.*********
********^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the north...
< 540h/540H 168v/168V Pos: standing >
You quickly scan the area.
A dwarven trapper who is almost out of sight to your north.
< 540h/540H 168v/168V Pos: standing >
You quickly scan the area.
A dwarven trapper who is almost out of sight to your north.
A tharnadian highway marshall who is almost out of sight to your west.
< 540h/540H 168v/168V Pos: standing >
....*
..@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
^..^^.^^^
^..^^^...^^
.^..M.^......
^...^.......M
^.^^..@.****.
^^....*******
....*********
.**********
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
You quickly scan the area.
Gon, the pygmie far-ranger who is almost out of sight to your south.
A tharnadian highway marshall who is almost out of sight to your west.
< 540h/540H 168v/168V Pos: standing >
^^.M.P.^^
.^..^^.^^^.
.^..^^^...^^^
.^..M.^......
^...^.@.....M
^.^^....****.
^^....*******
...********
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
You quickly scan the area.
A mountaineer who is almost out of sight to your east.
< 540h/540H 168v/168V Pos: standing >
^.M.P.^^.
^..^^.^^^..
^..^^^...^^^.
^..M.^......^
...^..@....M.
.^^....****..
^....********
..*********
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
You quickly scan the area.
A Githzerai who is rather far off to your north.
A gnomish grenadier who is almost out of sight to your north.
A mountaineer who is in the distance to your east.
A mountaineer who is in the distance to your south.
< 540h/540H 168v/168V Pos: standing >
^^.M.P.^^
.^..^^.^^^.
.^..^^^...^^^
.^..M.^......
^...^.@.....M
^.^^....****.
^^....*******
...********
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
^..^^.^^^
^..^^^...^^
.^..M.^......
^...^.......M
^.^^..@.****.
^^....*******
....*********
.**********
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 168v/168V Pos: standing >
You're too busy concentrating on staying on your mount to focus your will!
< 540h/540H 168v/168V Pos: standing >
You dismount a wild horse.
< 540h/540H 168v/168V Pos: standing >
^..^^.^^^
^..^^^...^^
.^..M.^......
^...^.......M
^.^^..@.****.
^^....*******
....*********
.**********
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A wild horse of the sylvan woodlands trots about here briskly.(Gold Aura)
< 540h/540H 168v/168V Pos: standing >
You quickly scan the area.
Gon, the pygmie far-ranger who is almost out of sight to your south.
< 540h/540H 168v/168V Pos: standing >
^^.M.P.^^
.^..^^.^^^.
.^..^^^...^^^
.^..M.^......
^...^.@.....M
^.^^..M.****.
^^....*******
...********
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
< 540h/540H 166v/168V Pos: standing >
^.M.P.^^.
^..^^.^^^..
^..^^^...^^^.
^..M.^......^
...^..@....M.
.^^..M.****..
^....********
..*********
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 164v/168V Pos: standing >
.^..^^.^^
^^.M.P.^^.^
.^..^^.^^^..^
^..^^^...^^^.
^..M.^@.....^
...^.......M.
.^^..M.****..
....*******
.********
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 163v/168V Pos: standing >
^^.^...^^
..^..^^.^^.
.^^.M.P.^^.^^
.^..^^.^^^..^
^..^^^@..^^^.
^..M.^......^
...^.......M.
^^..M.****.
...******
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 162v/168V Pos: standing >
...^....^
^^^.^...^^.
...^..^^.^^.^
.^^.M.P.^^.^^
.^..^^@^^^..^
^..^^^...^^^.
^..M.^......^
..^.......M
^..M.****
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 540h/540H 163v/168V Pos: standing >
^.^^M.^^^
M...^....^^
.^^^.^...^^.^
...^..^^.^^.^
.^^.M.@.^^.^^
.^..^^.^^^..^
^..^^^...^^^.
..M.^......
.^.......
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Githzerai (medium) stands, floating here. (Non-Fraggable)(Red Aura)
< 540h/540H 163v/168V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 540h/540H 164v/168V Pos: standing >
You snap into visibility.
Casting: psychic crush
< 540h/540H 167v/168V Pos: standing >
Your mental manipulations become a reality...
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 156 ] -=[A Githzerai's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Githzerai's choker with red, white and a blue gems cracks as the tortured body writhes!
You dodge a Githzerai's vicious attack.
You snap into visibility.
< 540h/540H 168v/168V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 540h/540H 168v/168V Pos: standing >
Casting: psychic crush
< 540h/540H 168v/168V Pos: standing >
Your mental manipulations become a reality...
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
You snap into visibility.
[Damage: 107 ] -=[A Githzerai's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
< 540h/540H 168v/168V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 540h/540H 168v/168V Pos: standing >
Casting: psychic crush
< 540h/540H 168v/168V Pos: standing >
Your mental manipulations become a reality...
You snap into visibility.
[Damage: 16 ] -=[A Githzerai's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Githzerai's mangled black and silver robe shattered in bits as the tortured body spasms and quivers!
A Githzerai's choker with red, white and a blue gems shattered in bits as the tortured body spasms and quivers!
A Githzerai's some sandy sleeves shattered in bits as the tortured body spasms and quivers!
A Githzerai's finely-woven mesh eyepatch [superior] shattered in bits as the tortured body spasms and quivers!
A Githzerai is dead! R.I.P.
You receive your share of experience.