The death of [17 Rogue] Konic (Halfling)

in A Staircase in the Winterhaven Jail

from the perspective of [56 Diabolis] Gelcro Brewed in Blood (Githyanki)

<floating about head>a bright purple ioun stone[55h 33m 13s]
<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] (magic) [71%]
<worn on head>       the Crown of Aktosh (magic) (glowing) (humming)[74h 33m 59s]
<worn on eyes>       the eyes of the High Forest (glowing) [77%]
<worn in ear>        a surgeon's silver earring [superior] [89%]
<worn in ear>        the earring of a MaDMaN (magic)
<worn on face>       the mask of stone form (humming) [83%]
<worn around neck>   some kharma mind beads of power (magic)
<worn around neck>   a gory string of cyclops eyes [superior] (magic)
<worn on body>       the legendary platemail of defense [superior] (magic)
<worn about body>    the robes of the maelstrom
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (magic) (glowing)
<worn about waist>   a woven dragon scale belt of endurance [47%]
<worn on belt buckle>the head of Raxthan [superior] [84%]
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic)
<attached to belt>   a pitch black spellbook (magic) (glowing) [60%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  a silver charm bracelet of endurance (magic) (glowing) [89%]
<worn around wrist>  a bracelet of finger bones [superior] [85%]
<worn on hands>      the gloves of warding (magic) [87%]
<worn on finger>     a ring of the Neogi Lords [superior] (glowing) [73%]
<worn on finger>     an ice ring [superior] (magic) (illuminating)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[137h 28m 52s]
<held>               the globe of shadows (magic)[85h 23m 47s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       mystical boots of Volo the Traveller (magic) (glowing) [70%]


< 1026h/921H 130v/130V Pos: standing >
Saving Gelcro.

< 1026h/921H 130v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -S -W

< 1026h/921H 129v/130V Pos: standing >
You quickly scan the area.
An Ambassador from Rogue Plains who is a brief walk away to your east.
An Ambassador from Venan'Trut who is in the distance to your east.
A male commoner who is close by to your south.
A city mason who is close by to your south.
Urthylyl who is close by to your south.

< 1026h/921H 129v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W

< 1026h/921H 128v/130V Pos: standing >
A Large Intersection at the Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W

< 1026h/921H 128v/130V Pos: standing >
You quickly scan the area.
A massive elite guard who is close by to your north.
A massive elite guard who is close by to your north.
A massive elite guard who is close by to your north.
A mighty wizard who is close by to your north.
An Ambassador from Rogue Plains who is close by to your east.
An Ambassador from Venan'Trut who is a brief walk away to your east.
A snow fox who is rather far off to your south.
A street sweeper who is rather far off to your south.
A street sweeper who is in the distance to your south.
A street sweeper who is in the distance to your south.

< 1026h/921H 129v/130V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 1025h/921H 130v/130V Pos: standing >
An Ambassador from Rogue Plains enters from the east.

< 1025h/921H 130v/130V Pos: standing >
A Large Intersection at the Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
(Q)An Ambassador from Rogue Plains strolls through the city streets.

< 1024h/921H 130v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W

< 1024h/921H 129v/130V Pos: standing >
You quickly scan the area.
An Ambassador from Rogue Plains who is close by to your west.
A male commoner who is a brief walk away to your west.

< 1024h/921H 129v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -S -W

< 1024h/921H 128v/130V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -S -W

< 1023h/921H 127v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 1023h/921H 128v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 1023h/921H 129v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 1023h/921H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 1023h/921H 130v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 1023h/921H 130v/130V Pos: standing >
You quickly scan the area.
An Ambassador from Venan'Trut who is close by to your south.
A black crow who is close by to your south.
A tiny brown cat who is close by to your south.
A street performer who is not far off to your south.
A female commoner who is a brief walk away to your south.
Buzzbeef who is a brief walk away to your south.
An Ambassador from Rogue Plains who is a brief walk away to your west.
A male commoner who is in the distance to your west.

< 1023h/921H 130v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S -W
(Q)An Ambassador from Venan'Trut is exploring the city streets.
A black crow flaps its wings and caws at you.(Red Aura)
A tiny brown cat sits here, playing with its tail.(Red Aura)

< 1023h/921H 129v/130V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -S
A street performer juggles balls while dancing a jig.

< 1023h/921H 128v/130V Pos: standing >
You quickly scan the area.
An Ambassador from Venan'Trut who is close by to your north.
A black crow who is close by to your north.
A tiny brown cat who is close by to your north.
A member of the city patrol who is close by to your east.
A black crow who is not far off to your east.
A tiny brown cat who is rather far off to your east.
A female commoner who is close by to your south.
Buzzbeef who is close by to your south.

< 1023h/921H 128v/130V Pos: standing >
A black crow enters from the north.

< 1023h/921H 130v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W
A massive guard is patrolling the city of Winterhaven.

< 1023h/921H 129v/130V Pos: standing >
You quickly scan the area.
A black crow who is close by to your east.
A tiny brown cat who is a brief walk away to your east.
A black crow who is close by to your west.
A street performer who is close by to your west.

< 1023h/921H 129v/130V Pos: standing >
A black crow enters from the east.

< 1023h/921H 129v/130V Pos: standing >
An Intersection of a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -S -W

< 1023h/921H 128v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W

< 1023h/921H 128v/130V Pos: standing >
You quickly scan the area.
A tiny brown cat who is close by to your east.
A black crow who is not far off to your west.
A member of the city patrol who is not far off to your west.
A black crow who is a brief walk away to your west.
A street performer who is a brief walk away to your west.

< 1023h/921H 130v/130V Pos: standing >
An Intersection of a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -S -W

< 1022h/921H 129v/130V Pos: standing >
You quickly scan the area.
A tiny brown cat who is not far off to your east.
A black crow who is not far off to your south.
A black crow who is close by to your west.
A member of the city patrol who is close by to your west.
A tiny brown cat who is not far off to your west.
A black crow who is not far off to your west.
A street performer who is not far off to your west.

< 1022h/921H 129v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W

< 1022h/921H 128v/130V Pos: standing >
A Turn in a Bright Alley Alongside a Massive Stone Wall
Obvious exits: -S -W
A tiny brown cat sits here, playing with its tail.(Red Aura)

< 1022h/921H 127v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/921H 130v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S

< 1022h/921H 129v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S -W

< 1022h/921H 128v/130V Pos: standing >
You quickly scan the area.
A tiny brown cat who is not far off to your north.
A wealthy merchant who is a brief walk away to your south.
A filthy beggar who is rather far off to your south.
Enfil who is close by to your west.
A fish merchant who is close by to your west.

< 1022h/921H 128v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S

< 1022h/921H 129v/130V Pos: standing >
You feel your skin soften and return to normal.
You quickly scan the area.
A tiny brown cat who is a brief walk away to your north.
A wealthy merchant who is not far off to your south.
A filthy beggar who is a brief walk away to your south.

< 1022h/921H 129v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S -W

< 1022h/921H 129v/130V Pos: standing >
You quickly scan the area.
A tiny brown cat who is rather far off to your north.
A wealthy merchant who is close by to your south.
A filthy beggar who is not far off to your south.
A tiny brown cat who is in the distance to your south.
A wealthy merchant who is in the distance to your south.
Grendilyn who is close by to your west.

< 1022h/921H 129v/130V Pos: standing >
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -S
A wealthy merchant from another city stands here.(Gold Aura)

< 1022h/921H 128v/130V Pos: standing >

< 1021h/921H 128v/130V Pos: standing >
You feel your skin harden to stone.
You quickly scan the area.
A tiny brown cat who is in the distance to your north.
A tiny brown cat who is rather far off to your south.
A wealthy merchant who is rather far off to your south.
A city guard who is in the distance to your south.

< 1021h/921H 129v/130V Pos: standing >
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W

< 1021h/921H 129v/130V Pos: standing >
You quickly scan the area.
A wealthy merchant who is close by to your north.
A massive elite guard who is close by to your east.
A massive elite guard who is close by to your east.
A massive elite guard who is close by to your east.
A mighty wizard who is close by to your east.
A tiny brown cat who is a brief walk away to your south.
A wealthy merchant who is a brief walk away to your south.
A city guard who is rather far off to your south.
A filthy beggar who is close by to your west.
A member of the city patrol who is a brief walk away to your west.
An ambassador from the Forest City of Aravne who is rather far off to your west.

< 1021h/921H 129v/130V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A filthy beggar stands infront of you, asking for spare coins.(Red Aura)

< 1021h/921H 128v/130V Pos: standing >

< 1021h/921H 128v/130V Pos: standing >
You quickly scan the area.
A massive elite guard who is not far off to your east.
A massive elite guard who is not far off to your east.
A massive elite guard who is not far off to your east.
A mighty wizard who is not far off to your east.
A member of the city patrol who is not far off to your west.
An ambassador from the Forest City of Aravne who is a brief walk away to your west.

< 1021h/921H 129v/130V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)

< 1021h/921H 129v/130V Pos: standing >
You quickly scan the area.
A city mason who is close by to your north.
A filthy beggar who is close by to your north.
A city mason who is close by to your north.
Mangrel who is close by to your north.
A filthy beggar who is close by to your east.
A massive elite guard who is a brief walk away to your east.
A massive elite guard who is a brief walk away to your east.
A massive elite guard who is a brief walk away to your east.
A mighty wizard who is a brief walk away to your east.
Rosenthal who is close by to your south.
A bakery merchant who is close by to your south.
A member of the city patrol who is close by to your west.
An ambassador from the Forest City of Aravne who is not far off to your west.
A small yellow cat who is in the distance to your west.
A white-clad Monk who is in the distance to your west.

< 1021h/921H 129v/130V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
A massive guard is patrolling the city of Winterhaven.

< 1020h/921H 128v/130V Pos: standing >
You quickly scan the area.
A street performer who is close by to your north.
An ambassador from the Du'Maathe Castle who is close by to your north.
Xola who is close by to your north.
A magics merchant who is close by to your north.
A filthy beggar who is not far off to your east.
A massive elite guard who is rather far off to your east.
A massive elite guard who is rather far off to your east.
A massive elite guard who is rather far off to your east.
A mighty wizard who is rather far off to your east.
Thorl who is close by to your south.
An ambassador from the Forest City of Aravne who is close by to your west.
A small yellow cat who is rather far off to your west.
A white-clad Monk who is rather far off to your west.

< 1020h/921H 128v/130V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
(Q)An Ambassador from the Forest City of Aravne walks the streets here.

< 1020h/921H 129v/130V Pos: standing >
You quickly scan the area.
An ambassador from Fort Boyard who is close by to your north.
A city guard who is close by to your north.
A member of the city patrol who is close by to your north.
Sootfoot who is close by to your north.
A blacksmith merchant who is close by to your north.
A member of the city patrol who is close by to your east.
A filthy beggar who is a brief walk away to your east.
A massive elite guard who is in the distance to your east.
A massive elite guard who is in the distance to your east.
A mighty wizard who is in the distance to your east.
A black crow who is close by to your south.
Bipplewizzlille who is close by to your south.
An alchemist merchant who is close by to your south.
A small yellow cat who is a brief walk away to your west.
A white-clad Monk who is a brief walk away to your west.
The High Priest of Winterhaven who is in the distance to your west.

< 1020h/921H 129v/130V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)

< 1020h/921H 128v/130V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
Kzantha who is close by to your north.
A weapon merchant who is close by to your north.
An ambassador from the Forest City of Aravne who is close by to your east.
A member of the city patrol who is not far off to your east.
A filthy beggar who is rather far off to your east.
Davril who is close by to your south.
An armory merchant who is close by to your south.
A small yellow cat who is not far off to your west.
A white-clad Monk who is not far off to your west.
The High Priest of Winterhaven who is rather far off to your west.
A member of the city patrol who is in the distance to your west.
A female commoner who is in the distance to your west.
Muredach who is in the distance to your west.

< 1020h/921H 129v/130V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.

< 1020h/921H 130v/130V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W

< 1020h/921H 129v/130V Pos: standing >
You quickly scan the area.
An ambassador from the Forest City of Aravne who is not far off to your east.
A member of the city patrol who is a brief walk away to your east.
A filthy beggar who is in the distance to your east.
A small yellow cat who is close by to your west.
A white-clad Monk who is close by to your west.
The High Priest of Winterhaven who is a brief walk away to your west.
A member of the city patrol who is rather far off to your west.
Muredach who is rather far off to your west.
An Ambassador from the Swamp who is in the distance to your west.

< 1020h/921H 129v/130V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A small yellow cat sits here, wiggling her large ears.(Red Aura)
A white-clad monk is busy chanting in unison with his group.

< 1019h/921H 128v/130V Pos: standing >
You quickly scan the area.
An ambassador from the Sky City of Ultarium who is a brief walk away to your north.
A street sweeper who is in the distance to your north.
A snow fox who is in the distance to your north.
An ambassador from the Forest City of Aravne who is a brief walk away to your east.
A member of the city patrol who is rather far off to your east.
A local noble who is not far off to your south.
A religious follower who is in the distance to your south.
A religious follower who is in the distance to your south.
A religious follower who is in the distance to your south.
A religious preacher who is in the distance to your south.
The High Priest of Winterhaven who is not far off to your west.
A member of the city patrol who is a brief walk away to your west.
Muredach who is a brief walk away to your west.
An Ambassador from the Swamp who is rather far off to your west.

< 1019h/921H 129v/130V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
A few drops of fresh blood are scattered around the area.

< 1019h/921H 129v/130V Pos: standing >
You quickly scan the area.
A city mason who is close by to your north.
A street sweeper who is close by to your north.
A small yellow cat who is close by to your east.
A white-clad Monk who is close by to your east.
An ambassador from the Forest City of Aravne who is rather far off to your east.
A member of the city patrol who is in the distance to your east.
The High Priest of Winterhaven who is close by to your west.
A member of the city patrol who is not far off to your west.
Muredach who is not far off to your west.
An Ambassador from the Swamp who is a brief walk away to your west.
A black crow who is close by above you.
A LARGE fire elemental who is close by above you.
A LARGE water elemental who is close by above you.
A LARGE fire elemental who is close by above you.
A traveling mystic who is close by above you.

< 1019h/921H 129v/130V Pos: standing >
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
The High Priest of Winterhaven is busy assisting the people.(holy)

< 1019h/921H 128v/130V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
Svivel who is not far off to your north.
A small yellow cat who is not far off to your east.
A white-clad Monk who is not far off to your east.
An ambassador from the Forest City of Aravne who is in the distance to your east.
Muredach who is close by to your west.

< 1019h/921H 128v/130V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W

< 1019h/921H 128v/130V Pos: standing >
You quickly scan the area.
The High Priest of Winterhaven who is close by to your north.
A city guard who is not far off to your north.
Svivel who is a brief walk away to your north.
A small yellow cat who is not far off to your east.
Speek who is close by to your south.
A female commoner who is close by to your west.
A street sweeper who is close by to your west.
A poor commoner who is close by to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.

< 1018h/921H 128v/130V Pos: standing >

< 1018h/921H 128v/130V Pos: standing >
A female commoner enters from the west.

< 1018h/921H 128v/130V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
A female commoner stands here, trying to look busy.(Gold Aura)

< 1018h/921H 128v/130V Pos: standing >
You quickly scan the area.
The High Priest of Winterhaven who is close by to your north.
A city guard who is not far off to your north.
Svivel who is a brief walk away to your north.
A small yellow cat who is not far off to your east.
Speek who is close by to your south.
A street sweeper who is close by to your west.
A poor commoner who is close by to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.

< 1018h/921H 128v/130V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
A female commoner stands here, trying to look busy.(Gold Aura)

< 1017h/921H 128v/130V Pos: standing >
You quickly scan the area.
The High Priest of Winterhaven who is close by to your north.
A city guard who is not far off to your north.
Svivel who is a brief walk away to your north.
A small yellow cat who is not far off to your east.
Speek who is close by to your south.
A street sweeper who is close by to your west.
A poor commoner who is close by to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.

< 1017h/921H 128v/130V Pos: standing >
Pardon?

< 1017h/921H 128v/130V Pos: standing >
Pardon?

< 1017h/921H 128v/130V Pos: standing >

< 1017h/921H 128v/130V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
A female commoner stands here, trying to look busy.(Gold Aura)

< 1017h/921H 128v/130V Pos: standing >
You quickly scan the area.
The High Priest of Winterhaven who is close by to your north.
A city guard who is not far off to your north.
Svivel who is a brief walk away to your north.
A small yellow cat who is not far off to your east.
Speek who is close by to your south.
A street sweeper who is not far off to your west.
An Ambassador from the Swamp who is not far off to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.

< 1017h/921H 128v/130V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
A female commoner stands here, trying to look busy.(Gold Aura)

< 1016h/921H 128v/130V Pos: standing >
You quickly scan the area.
The High Priest of Winterhaven who is close by to your north.
A city guard who is not far off to your north.
Svivel who is a brief walk away to your north.
A small yellow cat who is not far off to your east.
Speek who is close by to your south.
A member of the city patrol who is close by to your west.
A street sweeper who is not far off to your west.
An Ambassador from the Swamp who is not far off to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.
A guard of the guilds who is a brief walk away to your west.

< 1016h/921H 128v/130V Pos: standing >
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
The High Priest of Winterhaven is busy assisting the people.(holy)

< 1016h/921H 127v/130V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [superior] you are carrying.

< 1016h/921H 127v/130V Pos: standing >
You quickly scan the area.
A city guard who is not far off to your north.
Svivel who is not far off to your north.
A white-clad Monk who is not far off to your east.
A city guard who is rather far off to your east.
An ambassador from the Du'Maathe Castle who is in the distance to your east.
An ambassador from the Forest City of Aravne who is in the distance to your east.
A female commoner who is close by to your south.

< 1016h/921H 128v/130V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W

< 1016h/921H 128v/130V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
Svivel who is close by to your north.
A street sweeper who is close by to your east.
A city mason who is not far off to your east.
The High Priest of Winterhaven who is close by to your south.
A female commoner who is not far off to your south.
Speek who is a brief walk away to your south.
A jail guard who is a brief walk away to your west.
A jail guard who is a brief walk away to your west.

< 1016h/921H 128v/130V Pos: standing >
The sun vanishes behind the southern horizon.

< 1016h/921H 128v/130V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W

< 1016h/921H 127v/130V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W

< 1015h/921H 127v/130V Pos: standing >
You quickly scan the area.
Mendsen who is close by to your north.
A street sweeper who is a brief walk away to your east.
A city mason who is rather far off to your east.
A street sweeper who is not far off to your south.
An Ambassador from the Swamp who is not far off to your south.
A street sweeper who is a brief walk away to your south.
A supply merchant who is a brief walk away to your south.
A jail guard who is close by to your west.
A jail guard who is close by to your west.

< 1015h/921H 128v/130V Pos: standing >
Entrance to the Winterhaven Jail
Obvious exits: -E -D
A soldier guards the entrance to the Winterhaven Jail.(holy)(Gold Aura)
A soldier guards the entrance to the Winterhaven Jail.(holy)(Gold Aura)

< 1015h/921H 129v/130V Pos: standing >
You quickly scan the area.
A street sweeper who is rather far off to your east.
A city mason who is in the distance to your east.
A female commoner who is close by below you.
A Halfling who is close by below you.

< 1015h/921H 129v/130V Pos: standing >
A Staircase in the Winterhaven Jail
Obvious exits: -U -D
A female commoner stands in mid-air here, fighting a Halfling.
A Halfling (small) stands, floating here, fighting a female commoner. (Non-Fraggable)

< 1015h/921H 128v/130V Pos: standing >
You quickly scan the area.
A jail guard who is close by above you.
A jail guard who is close by above you.

< 1015h/921H 128v/130V Pos: standing >
Entrance to the Winterhaven Jail
Obvious exits: -E -D
A soldier guards the entrance to the Winterhaven Jail.(holy)(Gold Aura)
A soldier guards the entrance to the Winterhaven Jail.(holy)(Gold Aura)

< 1015h/921H 129v/130V Pos: standing >
A Staircase in the Winterhaven Jail
Obvious exits: -U -D
A female commoner stands in mid-air here, fighting a Halfling.
A Halfling (small) stands, floating here, fighting a female commoner. (Non-Fraggable)

< 1014h/921H 128v/130V Pos: standing >
You start chanting...
You snap into visibility.

< 1014h/921H 128v/130V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 73 ] Your concussion blast rips into a Halfling, shattering his soul!
A Halfling is dead! R.I.P.
You receive your share of experience.