<floating about head>a LARGE blue ioun stone[116h 57m 35s]
<worn as a badge> a elven rune of restoration (magic) (glowing)
<worn on head> the helm of the dragonkind (magic) (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a multi-phased fish bone earring of intelligence (magic) (humming)
<worn in ear> a wyrmskin scale of agility (magic)
<worn on face> mask of the flayed mind [superior] (invis) (magic)
<worn around neck> a necklace of dangling bones and relics of intelligence (magic) (humming)
<worn around neck> the fangs of the balor [superior] (magic)
<worn on body> the chameleon suit of transformation of damage
<worn about body> a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist> a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt> a hollowed neberi tongue (humming)
<attached to belt> a gleaming skull of a Minotaur [superior]
<worn on arms> some scintillating sleeves [superior] (magic)
<held as shield> the spiked shield of a MaDMaN
<worn around wrist> a bracelet of dracolich hide of agility (magic) (humming)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the sacred stone claws of Aan [superior] (magic)
<worn on finger> a shiny crimson ring of greater dexterity (magic)
<worn on finger> Zorobabi's circular stone ring [superior]
<primary weapon> the sword of fire and flame (magic) (glowing)[116h 57m 37s]
<worn on legs> a haze of swirling green vapor (magic) (glowing)[116h 57m 35s]
<worn on feet> the boots of speed of endurance (magic)
aura of protection
aura of precision
aura of battlelust
aura of endurance
aura of vigor
*seadog
< 1387h/1216H 272v/272V Pos: standing >
< 1387h/1216H 272v/272V Pos: standing >
In a Giant Bee Hive
Obvious exits: -East -South
Fresh blood splatters cover the area.
[5] The corpse of a warrior bee is lying here.
The corpse of a giant bee is lying here.
< 1387h/1216H 272v/272V Pos: standing >
< 1385h/1216H 272v/272V Pos: standing >
< 1384h/1216H 272v/272V Pos: standing >
You feel your skin soften and return to normal.
< 1384h/1216H 272v/272V Pos: standing >
Pardon?
< 1384h/1216H 272v/272V Pos: standing >
Pardon?
< 1384h/1216H 272v/272V Pos: standing >
Pardon?
< 1384h/1216H 272v/272V Pos: standing >
< 1383h/1216H 272v/272V Pos: standing >
You feel your skin harden to stone.
< 1383h/1216H 272v/272V Pos: standing >
< 1382h/1216H 272v/272V Pos: standing >
< 1382h/1216H 272v/272V Pos: standing >
In a Giant Bee Hive
Obvious exits: -East -South
Fresh blood splatters cover the area.
[5] The corpse of a warrior bee is lying here.
The corpse of a giant bee is lying here.
< 1382h/1216H 272v/272V Pos: standing >
< 1382h/1216H 272v/272V Pos: standing >
< 1381h/1216H 272v/272V Pos: standing >
< 1381h/1216H 272v/272V Pos: standing >
< 1381h/1216H 272v/272V Pos: standing >
< 1380h/1216H 272v/272V Pos: standing >
< 1380h/1216H 272v/272V Pos: standing >
< 1380h/1216H 272v/272V Pos: standing >
< 1379h/1216H 272v/272V Pos: standing >
In a Giant Bee Hive
Obvious exits: -East -South
Fresh blood splatters cover the area.
[5] The corpse of a warrior bee is lying here.
The corpse of a giant bee is lying here.
< 1379h/1216H 272v/272V Pos: standing >
In a Giant Bee Hive
Obvious exits: -East -South
Fresh blood splatters cover the area.
[5] The corpse of a warrior bee is lying here.
The corpse of a giant bee is lying here.
< 1377h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1377h/1216H 272v/272V Pos: standing >
A narrow opening leads into a larger room.
You extend your sights eastward.
The Queen's Lair
The tremendous queen sits here being fed by her worker servants as she lays
eggs which are taken away to be hatched and fed. Several male drones and
warrior bees are also in attendance ready to protect her with their lives.
Anyone entering this room is subject to the instant wrath of the bees for this
is their most important room. Openings are everywhere in the walls and ceiling
but the only ones large enough to travel through are upward and to the west.
Obvious exits: -West -Up
The queen bee stands here laying eggs.
A large warrior bee protects the hive.
A large warrior bee protects the hive.
< 1377h/1216H 272v/272V Pos: standing >
In a Giant Bee Hive
Obvious exits: -East -South
Fresh blood splatters cover the area.
[5] The corpse of a warrior bee is lying here.
The corpse of a giant bee is lying here.
< 1376h/1216H 272v/272V Pos: standing >
Experience till level: -659780542
< 1376h/1216H 272v/272V Pos: standing >
You're about as ready as you can get.
< 1376h/1216H 272v/272V Pos: standing >
In a Giant Bee Hive
Obvious exits: -East -South
Fresh blood splatters cover the area.
[5] The corpse of a warrior bee is lying here.
The corpse of a giant bee is lying here.
< 1376h/1216H 272v/272V Pos: standing >
Character attributes for Orclife
Level: 56 Race: Orc Class: Anti-Paladin Warrior
Age: 41 yrs / 5 mths Height: 67 inches Weight: 205 lbs Size: medium
Actual (Base) Actual (Base)
Str: 154 (123) Pow: 90 ( 90)
Dex: 155 (155) Int: 89 ( 99)
Agi: 123 (130) Wis: 94 (104)
Con: 130 (104) Cha: 71 ( 84) Luk: 90 (100)
Equipped Items: 24 Carried weight: 100
Armor Points: -519 Reduces melee damage taken by 51.9%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7%
HP Vamp Cap Percentage(pow): 125%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 61 Damroll: 49
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[14] FEA[9]
BRE[33] SPE[-62]
Load carried: Very Light
< 1376h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1376h/1216H 272v/272V Pos: standing >
A narrow opening leads into a larger room.
You extend your sights eastward.
The Queen's Lair
The tremendous queen sits here being fed by her worker servants as she lays
eggs which are taken away to be hatched and fed. Several male drones and
warrior bees are also in attendance ready to protect her with their lives.
Anyone entering this room is subject to the instant wrath of the bees for this
is their most important room. Openings are everywhere in the walls and ceiling
but the only ones large enough to travel through are upward and to the west.
Obvious exits: -West -Up
The queen bee stands here laying eggs.
A large warrior bee protects the hive.
A large warrior bee protects the hive.
< 1376h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1375h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1375h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1375h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1375h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1375h/1216H 272v/272V Pos: standing >
You quickly scan the area.
The queen bee who is close by to your east.
A warrior bee who is close by to your east.
A warrior bee who is close by to your east.
< 1375h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1374h/1216H 272v/272V Pos: standing >
You are carrying: (7/13)
the flaming axe of the Illithid lords (magic)
a double-buckled Alatorin backpack
an ancient adamantium warhammer of dwarven kings of dexterity (magic)
a rugged adventurers satchel (magic) [81%]
the legendary cutlass 'Sanguine Song' [superior] (magic) (glowing) (humming)
a portable hole
the titan warhammer, 'Purelight' (magic) (glowing) [84%]
< 1374h/1216H 272v/272V Pos: standing >
You are using:
<floating about head>a LARGE blue ioun stone[116h 58m 8s]
<worn as a badge> a elven rune of restoration (magic) (glowing)
<worn on head> the helm of the dragonkind (magic) (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a multi-phased fish bone earring of intelligence (magic) (humming)
<worn in ear> a wyrmskin scale of agility (magic)
<worn on face> mask of the flayed mind [superior] (invis) (magic)
<worn around neck> a necklace of dangling bones and relics of intelligence (magic) (humming)
<worn around neck> the fangs of the balor [superior] (magic)
<worn on body> the chameleon suit of transformation of damage
<worn about body> a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist> a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt> a hollowed neberi tongue (humming)
<attached to belt> a gleaming skull of a Minotaur [superior]
<worn on arms> some scintillating sleeves [superior] (magic)
<held as shield> the spiked shield of a MaDMaN
<worn around wrist> a bracelet of dracolich hide of agility (magic) (humming)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the sacred stone claws of Aan [superior] (magic)
<worn on finger> a shiny crimson ring of greater dexterity (magic)
<worn on finger> Zorobabi's circular stone ring [superior]
<primary weapon> the sword of fire and flame (magic) (glowing)[116h 58m 10s]
<worn on legs> a haze of swirling green vapor (magic) (glowing)[116h 58m 8s]
<worn on feet> the boots of speed of endurance (magic)
< 1374h/1216H 272v/272V Pos: standing >
Score information for Orclife
Level: 56 Race: Orc Class: Anti-Paladin Warrior Sex: Male
Hit points: 1374(1216) Moves: 272(272)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Soulshielded Fireshielded
Frags: +5.71 Deaths: 59
Detecting: Invisible Evil Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Fearless Lightfooted Sparkling
Herbs: Medicus
Combat Pulse: 16 Spell Pulse: 1.02
Leaderboard Points: 1816
Paladin auras: Battle Lust
Active Spells:
--------------
stone skin (4 minutes)
climb (5 minutes)
soulshield (6 minutes)
battle ecstasy (6 minutes)
bless (20 minutes)
vitality (9 minutes)
pantherspeed (33 minutes)
greater spirit ward (42 minutes)
ravenflight (32 minutes)
spirit armor (39 minutes)
rested bonus (102 minutes)
< 1374h/1216H 272v/272V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
< 1374h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1373h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1373h/1216H 272v/272V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1373h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1373h/1216H 272v/272V Pos: standing >
Alarm bells sound, signalling an invasion!
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1372h/1216H 272v/272V Pos: standing >
Alarm bells sound, signalling an invasion!
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1372h/1216H 272v/272V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1372h/1216H 272v/272V Pos: standing >
A narrow opening leads into a larger room.
You extend your sights eastward.
The Queen's Lair
The tremendous queen sits here being fed by her worker servants as she lays
eggs which are taken away to be hatched and fed. Several male drones and
warrior bees are also in attendance ready to protect her with their lives.
Anyone entering this room is subject to the instant wrath of the bees for this
is their most important room. Openings are everywhere in the walls and ceiling
but the only ones large enough to travel through are upward and to the west.
Obvious exits: -West -Up
The queen bee stands here laying eggs.
A large warrior bee protects the hive.
A large warrior bee protects the hive.
< 1372h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1372h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1372h/1216H 272v/272V Pos: standing >
A narrow opening leads into a larger room.
You extend your sights eastward.
The Queen's Lair
The tremendous queen sits here being fed by her worker servants as she lays
eggs which are taken away to be hatched and fed. Several male drones and
warrior bees are also in attendance ready to protect her with their lives.
Anyone entering this room is subject to the instant wrath of the bees for this
is their most important room. Openings are everywhere in the walls and ceiling
but the only ones large enough to travel through are upward and to the west.
Obvious exits: -West -Up
The queen bee stands here laying eggs.
A large warrior bee protects the hive.
A large warrior bee protects the hive.
< 1372h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1371h/1216H 272v/272V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1371h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1371h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1371h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1371h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1371h/1216H 272v/272V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1371h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1371h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
< 1370h/1216H 272v/272V Pos: standing >
The winds of time have reclaimed the corpse of a giant bee.
The corpse of a giant bee crumbles to dust and blows away.
Militia forces muster to bolster the town's defenses against the invaders!!!
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Greaver Caskling Brewed in Blood (Orc)(large) stands in mid-air here.(Red Aura)
*Kuin FeRMEntaTIOn-OvERLord Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 1370h/1216H 272v/272V Pos: standing >
The hive continues.
You extend your sights southward.
In a Giant Bee Hive
There must be something very important to the bees nearby for there are
several warrior bees traveling back and forth here ready to defend the hive.
Small holes in the sides and roof here are only big enough for the bees, but a
passage to the north and one leading down look large enough to fit a single
person. The constant buzz of the bees and complexity of the honeycomb around
here make it hard to know which bees are coming from what direction.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Greaver Caskling Brewed in Blood (Orc)(large) stands in mid-air here.(Red Aura)
*Kuin FeRMEntaTIOn-OvERLord Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 1370h/1216H 272v/272V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1370h/1216H 272v/272V Pos: standing >
You are surrounded by a magenta glow.
In a Giant Bee Hive
Obvious exits: -East -South
Fresh blood splatters cover the area.
[5] The corpse of a warrior bee is lying here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Greaver Caskling Brewed in Blood (Orc)(large) stands in mid-air here.(Red Aura)
*Kuin FeRMEntaTIOn-OvERLord Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 1370h/1216H 272v/272V Pos: standing >
< 1370h/1216H 272v/272V Pos: standing >
The Queen's Lair
The tremendous queen sits here being fed by her worker servants as she lays
eggs which are taken away to be hatched and fed. Several male drones and
warrior bees are also in attendance ready to protect her with their lives.
Anyone entering this room is subject to the instant wrath of the bees for this
is their most important room. Openings are everywhere in the walls and ceiling
but the only ones large enough to travel through are upward and to the west.
Obvious exits: -West -Up
The queen bee stands here laying eggs.
A large warrior bee protects the hive.
A large warrior bee protects the hive.
< 1369h/1216H 271v/272V Pos: standing >
You are surrounded by a blue glow.
Even floats up.
Greaver sneaks up.
Militia forces muster to bolster the town's defenses against the invaders!!!
Swivel sneaks up.
< 1369h/1216H 271v/272V Pos: standing >
The Egg Room
This room of the hive is also jealously protected by even the worker bees
that are in attendance for this is where the newly laid eggs are hatched into
larvae. Larvae are then fed nectar and honey to aid their swift growth and
maturity. Special workers are here to protect and feed the defenseless larvae.
The only exit big enough to travel through leads downward through the hive.
Obvious exits: -Down
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Kuin FeRMEntaTIOn-OvERLord Brewed in Blood (Vampire)(medium) stands in mid-air here.(Red Aura)
*Greaver Caskling Brewed in Blood (Orc)(large) stands in mid-air here, fighting a ShadowBeast.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A ShadowBeast (large) |--The Council of MaDMeN--| sits in mid-air here, fighting Greaver.(Gold Aura)
A Githzerai (medium) < The Commonwealth > stands in mid-air here.
One of the bee larvae crawls here eating honey.
One of the bee larvae crawls here eating honey.
One of the bee larvae crawls here eating honey.
One of the bee larvae crawls here eating honey.
< 1369h/1216H 271v/272V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 12 ] The globe around your body flares as it bears the brunt of a Githzerai's assault!
The globe around your body flares as it bears the brunt of a Githzerai's assault!
Your bash knocks a Githzerai to the ground!
Swivel grasps his totem tightly, and begins communing with the spirits.
Swivel starts casting an offensive spell.
Swivel snaps into visibility.
< 1372h/1216H 271v/272V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
Greaver parries a ShadowBeast's lunge at him.
A ShadowBeast suddenly appears a bit confused!
A ShadowBeast misses Greaver.
Greaver snaps into visibility.
< 1371h/1216H 271v/272V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
Swivel completes his spell...
Swivel utters the words 'arieks shattering iceball'
Swivel points at a Githzerai.
Swivel's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
< 1371h/1216H 271v/272V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
Greaver snaps into visibility.
Greaver's powerful pierce strikes a ShadowBeast.
Greaver snaps into visibility.
Greaver's impressive pierce wounds a ShadowBeast.
Greaver snaps into visibility.
Greaver's impressive pierce strikes a ShadowBeast.
Greaver snaps into visibility.
Greaver's impressive pierce wounds a ShadowBeast.
Greaver snaps into visibility.
< 1371h/1216H 271v/272V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
Kuin suddenly attacks a Githzerai!
Kuin snaps into visibility.
A look of sheer horror and dread cover a Githzerai's face as Kuin locks him in unholy combat.
Kuin's impressive slash strikes a Githzerai.
< 1371h/1216H 271v/272V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
A faint hum can be heard from Tsunami, the trident of storms carried by Swivel.
Min starts casting an offensive spell called 'unholy word'.
Min snaps into visibility.
Swivel starts casting an offensive spell.
Swivel snaps into visibility.
< 1371h/1216H 271v/272V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
Min completes his spell...
Min utters the words 'jiparl xafe'
A ShadowBeast wavers in agony, as the positive energies sent by Min purge his essence!
Min sends a ShadowBeast reeling with an unholy word.
Min snaps into visibility.
Min sends a Githzerai reeling with an unholy word.
Min sends a larval bee reeling with an unholy word.
A larval bee is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Orclife by 0.
You feel a carnal satisfaction as a larval bee's gurgling and choking signals its demise.
Min sends a larval bee reeling with an unholy word.
A larval bee is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Orclife by 0.
You feel a carnal satisfaction as a larval bee's gurgling and choking signals its demise.
Min sends a larval bee reeling with an unholy word.
A larval bee is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Orclife by 0.
You feel a carnal satisfaction as a larval bee's gurgling and choking signals its demise.
Min sends a larval bee reeling with an unholy word.
A larval bee is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Orclife by 0.
You feel a carnal satisfaction as a larval bee's gurgling and choking signals its demise.
< 1371h/1216H 271v/272V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Swivel.
Swivel completes his spell...
Swivel utters the words 'arieks shattering iceball'
Swivel points at a Githzerai.
Swivel snaps into visibility.
Swivel's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
< 1371h/1216H 271v/272V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
You snap into visibility.
[Damage: 18 ] -=[Your impressive slash strikes a Githzerai very hard.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage: 19 ] -=[Your slash strikes a Githzerai very hard.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
Swivel starts casting an offensive spell.
Swivel snaps into visibility.
< 1375h/1216H 271v/272V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
Greaver snaps into visibility.
Greaver's impressive pierce wounds a ShadowBeast.
Greaver snaps into visibility.
Greaver's impressive pierce strikes a ShadowBeast.
Greaver snaps into visibility.
Greaver's impressive slash strikes a ShadowBeast.
Greaver snaps into visibility.
Greaver's impressive slash strikes a ShadowBeast.
Greaver strikes viciously at a ShadowBeast's wrist causing him to swing about madly.
Greaver snaps into visibility.
Greaver's pierce strikes a ShadowBeast.
Greaver snaps into visibility.
< 1375h/1216H 271v/272V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
Kuin snaps into visibility.
Kuin's impressive slash seriously wounds a Githzerai.
Kuin snaps into visibility.
Kuin's impressive slash enshrouds a Githzerai in a mist of blood.
Kuin snaps into visibility.
Kuin's impressive slash causes a Githzerai to grimace in pain.
Kuin snaps into visibility.
Kuin's impressive slash hits a Githzerai.
A Githzerai's amulet of creation [superior] was completely destroyed by the massive blow!
A Githzerai's brightly flaming earring was completely destroyed by the massive blow!
A Githzerai's badge of purity was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Orclife by 13333333.
The smell of fresh blood enters your body, infusing you with power!