<worn as a badge> a elven rune of restoration of endurance (magic) (glowing)
<worn on head> the shadowy crown of damnation bearing the soul of Beltorin (magic)
<worn on eyes> a foggy visor [superior] [89%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn in ear> a brightly flaming earring
<worn on face> the mask of wildmagic[120h 34m 38s]
<worn around neck> the amulet named "Flow" (humming)
<worn around neck> the amulet named "Flow" of health (humming)
<worn on body> the legendary platemail of defense [poor] (magic)
<worn about body> the cloak of woven time of endurance (magic) (glowing)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing) [80%]
<worn about waist> a waistband of rock and stone [superior] with a strange dark bloodstone (magic) [74%]
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [51%]
<attached to belt> the bag of impossibilities
<worn on arms> a magical pair of remorhaz hide vambraces (magic)
<held as shield> a shield lined with silver fangs [superior] (magic)
<worn around wrist> a silver charm bracelet (magic) (glowing) [85%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [85%]
<worn on hands> the gloves of placation
<worn on finger> a ring called 'Soulcatcher' [87%]
<worn on finger> the ring of the void [poor] (magic)
<held> the totem of Mox (magic) (humming)[119h 15m 32s]
<worn on legs> some leggings of red flames [poor] (magic)
<worn on feet> the slippers of rot and decay
You complete your spell...
You point at a highwayman.
[Damage: 285 ] Your iceball shatters upon impacting a highwayman, rending flesh and sending blood flying.
< 927h/927H 193v/193V Pos: standing >
*P**.
+*@^*
M++++
< 927h/927H 193v/193V Pos: standing >
P***.
+*@^*
M++++
< 927h/927H 193v/193V Pos: standing >
****.
P*@^*
M++++
< 927h/927H 193v/193V Pos: standing >
****.
+*@^*
P++++
You start chanting...
< 927h/927H 193v/193V Pos: standing >
You complete your spell...
You point at a highwayman.
[Damage: 223 ] Your iceball shatters upon impacting a highwayman, rending flesh and sending blood flying.
< 927h/927H 193v/193V Pos: standing >
Niz snaps into visibility.
< 927h/927H 193v/193V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 927h/927H 193v/193V Pos: standing >
A highwayman clambers to his feet.
Mis attacks a highwayman. [5 Hits]
< 927h/927H 193v/193V Pos: standing >
You complete your spell...
You point at a highwayman.
[Damage: 242 ] Your iceball shatters upon impacting a highwayman, rending flesh and sending blood flying.
< 927h/927H 193v/193V Pos: standing >
A highwayman suddenly clutches their head, as if trying to shrug off some unknown malady.
A highwayman's eyes briefly cloud over as his body is painfully ripped apart from within.
A highwayman is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Beltorin by 0.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a highwayman's last actions in this world.
< 927h/927H 193v/193V Pos: standing >
You failed.
< 927h/927H 193v/193V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a highwayman is made of flesh and appears to be of average quality.
The corpse of a highwayman has an item value of 1.
It appears to be the corpse of a highwayman.
Nothing.
< 927h/927H 193v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 927h/927H 193v/193V Pos: standing >
****.
+*@^*
PP+++
< 927h/927H 193v/193V Pos: standing >
****.
+*@^*
P+P++
****.
+*@^*
P++P+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
*Niz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Mis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
< 927h/927H 193v/193V Pos: standing >
****.
+*@^*
P++P+
< 927h/927H 193v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 927h/927H 193v/193V Pos: standing >
M^***.D^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^P+@P++++M+
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Niz enters from the north.
< 927h/927H 191v/193V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your east.
A rabbit who is almost out of sight to your east.
A Githzerai who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is in the distance to your west.
< 927h/927H 191v/193V Pos: standing >
****.
+*@^*
P+PP+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
There is a slight disturbance in the spirit realm here.
There is a slight disturbance in the spirit realm here.
Niz enters from the south.
< 927h/927H 190v/193V Pos: standing >
< 927h/927H 190v/193V Pos: standing >
< 927h/927H 192v/193V Pos: standing >
M^***.D^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^P+@P++++M+
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Niz enters from the north.
< 927h/927H 191v/193V Pos: standing >
< 927h/927H 191v/193V Pos: standing >
****.
+*@^*
M+PP+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
There is a slight disturbance in the spirit realm here.
Niz enters from the south.
< 927h/927H 190v/193V Pos: standing >
< 927h/927H 190v/193V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.
****.
+*@^*
M+P++
< 927h/927H 193v/193V Pos: standing >
****.
+*@^*
MP+++
< 927h/927H 193v/193V Pos: standing >
****.
+*@^*
P++++
< 927h/927H 193v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 927h/927H 193v/193V Pos: standing >
*****
M+@P^
^P+++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Niz enters from the east.
< 927h/927H 191v/193V Pos: standing >
MMM^**^.^MM
MMMM^***.D^M^
M^**^*.^^.M^
*******....
*M@**^**.^
^P+++++++
*M+*^*.***
M^******..
MMMM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Niz enters from the east.
< 927h/927H 189v/193V Pos: standing >
You start chanting...
< 927h/927H 189v/193V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation bearing the soul of Beltorin you are carrying.
< 927h/927H 191v/193V Pos: standing >
< 927h/927H 193v/193V Pos: standing >
You complete your spell...
You point at a Grey Elf.
Your spell flows around a Grey Elf, leaving him unharmed!
< 927h/927H 193v/193V Pos: standing >
*****
MP@*^
^P+++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Mis sneaks in from the west.
Niz enters from the west.
< 927h/927H 192v/193V Pos: standing >
****.
+P@^*
P++++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
There is a slight disturbance in the spirit realm here.
Mis sneaks in from the west.
Niz enters from the west.
< 927h/927H 190v/193V Pos: standing >
< 927h/927H 190v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 927h/927H 193v/193V Pos: standing >
*****
M+@P^
^M+++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Niz enters from the east.
< 927h/927H 191v/193V Pos: standing >
MMM^**^.^MM
MMMM^***.D^M^
M^**^*.^^.M^
*******....
*M@**^**.^
^M+++++++
*M+*^*.***
M^******..
MMMM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Niz enters from the east.
< 927h/927H 189v/193V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 927h/927H 189v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your west.
< 927h/927H 193v/193V Pos: standing >
*****
MP@*^
^M+++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.
Niz enters from the west.
< 927h/927H 192v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
< 927h/927H 192v/193V Pos: standing >
*****
M+@*^
^P+++
****.
+P@^*
MP+++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
There is a slight disturbance in the spirit realm here.
Niz enters from the west.
< 927h/927H 190v/193V Pos: standing >
****.
+*@^*
MP+++
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 927h/927H 190v/193V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
< 927h/927H 193v/193V Pos: standing >
****.
+*@^*
PP+++
< 927h/927H 193v/193V Pos: standing >
M^***.D^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^PP@+++++M+
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Mis sneaks in from the north.
Niz enters from the north.
< 927h/927H 191v/193V Pos: standing >
A Human enters from the west.
You quickly scan the area.
A rabbit who is almost out of sight to your east.
A Grey Elf who is not far off to your west.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A Githzerai who is in the distance to your west.
A militia guard who is in the distance to your west.
< 927h/927H 191v/193V Pos: standing >
M^***.D^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^P+@+++++M+
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Human leaves east.
****.
+*@^*
P+PP+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
Shattered bits of ice are scattered about the area.
Mis sneaks in from the south.
Niz enters from the south.
< 927h/927H 190v/193V Pos: standing >
****.
+*@^*
P++P+
< 927h/927H 190v/193V Pos: standing >
*****
M+@P^
^P++P
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Niz enters from the east.
< 927h/927H 191v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@+P++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Mis sneaks in from the north.
Niz enters from the north.
< 927h/927H 189v/193V Pos: standing >
< 927h/927H 189v/193V Pos: standing >
You quickly scan the area.
A Human who is not far off to your east.
A rabbit who is almost out of sight to your east.
A Grey Elf who is close by to your west.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
An elite guard who is not far off to your west.
A Githzerai who is rather far off to your west.
A militia guard who is rather far off to your west.
< 927h/927H 193v/193V Pos: standing >
< 927h/927H 193v/193V Pos: standing >
< 927h/927H 193v/193V Pos: standing >
You quickly scan the area.
A Human who is not far off to your east.
A rabbit who is almost out of sight to your east.
A Grey Elf who is close by to your west.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
An elite guard who is not far off to your west.
A Githzerai who is rather far off to your west.
A militia guard who is rather far off to your west.
< 927h/927H 193v/193V Pos: standing >
< 927h/927H 193v/193V Pos: standing >
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**P**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
You quickly scan the area.
A rabbit who is almost out of sight to your east.
A Grey Elf who is close by to your west.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
An elite guard who is not far off to your west.
A Githzerai who is a brief walk away to your west.
A militia guard who is rather far off to your west.
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.P^.M^
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Grey Elf enters from the west.
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Grey Elf leaves east.
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.P^.M^
*******....M
*M+**^**.^.
^P@P+++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@+P++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******P...M
*M+**P**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******.P..M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.P^.M^
*******..P.M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.P^.M^
*******...PM
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.P^.MP
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
You quickly scan the area.
A rabbit who is almost out of sight to your east.
A Githzerai who is close by to your west.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
An elite guard who is not far off to your west.
A militia guard who is rather far off to your west.
< 927h/927H 193v/193V Pos: standing >
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
< 927h/927H 193v/193V Pos: standing >
MM^***.D^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@++++++M
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
< 927h/927H 193v/193V Pos: standing >
You complete your spell...
You point at a Githzerai.
You snap into visibility.
[Damage: 51 ] Your blast of molten spray slams into a Githzerai, burning holes into his flesh.
You receive your share of experience.