<floating about head>a LARGE green ioun stone[202h 36m 4s]
<worn as a badge> an emblem of the dragonslayer of regeneration (magic)
<worn on head> the eladrin-bone crown of the obyriths of greater strength (magic) (humming)
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[204h 16m 24s]
<worn in ear> a multi-phased fish bone earring of damage (magic) (humming)
<worn in ear> the earring of the Dragon Lords of health [63%]
<worn on face> a stalkers mask of endurance
<worn around neck> a necklace of dangling bones and relics [superior] (magic) (humming) [76%]
<worn around neck> the bloody eyeballs on a sinew of damage
<worn on body> the legendary platemail of defense of endurance (magic) [85%]
<worn about body> the cloak of the stalker (magic)[184h 2m 16s]
<worn on back> a big big bag for a little person (illuminating)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of regeneration (magic) (glowing)
<worn about waist> a vortex of air forming a sash of damage [66%]
<worn on belt buckle>a glowing white pearl of regeneration (glowing) [76%]
<attached to belt> a metal flask marked "teleport" (glowing) [83%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [57%]
<worn on arms> some blue dragonscale shoulder guards of health (magic)
<worn around wrist> a bracer bearing the seal of Bozk of dexterity with a strange dark bloodstone (magic) [77%]
<worn around wrist> the bloody eyeballs on a sinew of constitution [59%]
<worn on hands> a pair of hazy green gloves of constitution (magic) (glowing) [69%]
<worn on finger> a ring of regeneration of health (magic) (glowing)
<worn on finger> a ring of regeneration of health (magic) (glowing)
<primary weapon> sunblade, longsword of Justice (magic)[136h 37m 34s]
<secondary weapon> the mystical longsword of Volo the Traveler (magic)[184h 34m 51s]
<worn on legs> the legplates of the Storm (magic)
<worn on feet> some enchanted boots of endurance (magic) [87%]
Combat Pulse: 13 Spell Pulse: 0.80
Leaderboard Points: 1387
Paladin auras: Spell Protection
Active Spells:
--------------
minor globe of invulnerability (6 minutes)
stone skin (4 minutes)
improved invisibility (25 minutes)
protection from lightning (11 minutes)
protection from acid (11 minutes)
protection from gas (11 minutes)
protection from cold (11 minutes)
protection from fire (11 minutes)
regeneration (1 minute)
roar of heroes (less than a minute remaining)
fortitude (3 minutes)
blur (10 minutes)
barkskin (4 minutes)
detect invisibility (32 minutes)
combat mind (19 minutes)
levitate (7 minutes)
cannibalize (6 minutes)
dexterity (1 minute)
strength (1 minute)
elephantstrength (11 minutes)
armor (18 minutes)
fly (115 minutes)
bless (23 minutes)
vitality (12 minutes)
reduce (34 minutes)
pantherspeed (47 minutes)
well-rested bonus (11 minutes)
< 1013h/977H 328v/328V Pos: standing >
Your heroic urges slowly fade away.
The Inn of the Shady Grove
Obvious exits: -E -S
A greyish stone wall is here to the south. (Illusion) (magic)
The corpse of an orcish guard is lying here.
The corpse of an orc anti-paladin is lying here.
*A HUGE stone golem stands solemnly here. (minion)
*A HUGE stone golem stands solemnly here. (minion)
*A large Xorn stands here, three arms flailing. (minion)
*A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Jaiu < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kraith |--The Council of MaDMeN--| (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Aikc < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Zikl < The Commonwealth > (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Zikl's head. (Illuminating)
*Edward < The Commonwealth > (Vampire)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Edward's head.
*Draego |--The Council of MaDMeN--| (ShadowBeast)(large) stands in mid-air here.(Gold Aura)
*Yustro < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
Edward starts casting a spell.
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
A greyish stone wall crumbles to dust and blows away.
< 984h/948H 328v/328V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice you are carrying.
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
Kraith sings a song to protect him from the world.
A HUGE stone golem begins to shimmer.
A HUGE stone golem begins to shimmer.
A large xorn begins to shimmer.
< 984h/948H 328v/328V Pos: standing >
Edward completes his spell...
Edward utters the words 'xarr ay ghaiz'
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
Sparkling magic surrounds Edward as he begins his chant.
Edward starts casting a spell.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
Edward completes his spell...
Edward utters the words 'xarr ay ghaiz'
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Zikl.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
Kraith sings a song to protect him from the world.
Edward sits down in a comfortable spot.
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
Edward opens a large tome engulfed in blue flames and begins studying it intently.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 984h/948H 328v/328V Pos: standing >
Edward closes his book and smiles broadly.
< 984h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
Jelli says 'casting guardian.....Zzz'
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
Jelli starts casting a spell.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Zikl.
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
Edward clambers to his feet.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
Kraith sings a song to protect him from the world.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
Zikl seems to have overcome his battle madness.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
Zikl fills with BloodLust
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
Someone sings a song to protect him from the world.
< 983h/948H 328v/328V Pos: standing >
Jelli completes her spell...
Jelli utters the words 'ojabraeuai gsufuhg'
Ghostly spirits rise from the ground swirling around Jelli as she finishes her long incantation!
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
An Orc has entered the game.
< 983h/948H 328v/328V Pos: standing >
Edward gives an order to his followers.
A HUGE stone golem suddenly attacks an Orc!
Edward snaps into visibility.
A HUGE stone golem snaps into visibility.
A HUGE stone golem's fine crush strikes an Orc very hard.
A HUGE stone golem suddenly attacks an Orc!
A HUGE stone golem snaps into visibility.
A HUGE stone golem's fine crush strikes an Orc very hard.
A large xorn suddenly attacks an Orc!
A large xorn snaps into visibility.
A large xorn's crush strikes an Orc very hard.
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 983h/948H 328v/328V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You snap into visibility.
[Damage: 14 ] -=[Your impressive slash enshrouds an Orc in a mist of blood.]=-
[Damage: 16 ] -=[Your impressive slash causes an Orc to grimace in pain.]=-
< 983h/948H 328v/328V Pos: standing >
< T: huge TP: sta TC:excellent E: An Orc sta EP: awful >
A faint hum can be heard from the legplates of the Storm you are carrying.
Zikl snaps into visibility.
An Orc is knocked to the ground by Zikl's skillful bash!
< 983h/948H 328v/328V Pos: standing >
< T: huge TP: sta TC:excellent E: An Orc sit EP: awful >
Someone sings a song to protect him from the world.
< 983h/948H 328v/328V Pos: standing >
< T: huge TP: sta TC:excellent E: An Orc sit EP: awful >
Draego snaps into visibility.
< 983h/948H 328v/328V Pos: standing >
< T: huge TP: sta TC:excellent E: An Orc sit EP: awful >
Zikl's fine crush hits an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.
An Orc's death cry reverberates in your head as he falls to the ground.
Draego's face flushes white for a moment.
< 982h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 982h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 982h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 982h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 982h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 982h/948H 328v/328V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.
< 982h/948H 328v/328V Pos: standing >
It appears to be the corpse of Rapha.
a few coins
a bag made from sewn skunk skin
a thin leather belt
a hard leather cloak
a small round wooden shield
a set of loose fitting sleeves
a pair of brown leather gloves
some thin leather sandals
a set of loose fitting leggings
a whisper-thin helm
a set of loose fitting robes
< 982h/948H 328v/328V Pos: standing >
Jaiu sniffs sadly.
< 982h/948H 328v/328V Pos: standing >
< 982h/948H 328v/328V Pos: standing >
Jelli sits down in a comfortable spot.
< 982h/948H 328v/328V Pos: standing >
< 982h/948H 328v/328V Pos: standing >
Kraith sings a song to protect him from the world.
Jelli stares off into space, entering a meditative trance.
Zikl snorts lewdly.
< 982h/948H 328v/328V Pos: standing >
Jelli snaps out of her meditative trance, smiling placidly.
< 982h/948H 328v/328V Pos: standing >
Jelli clambers to her feet.
< 982h/948H 328v/328V Pos: standing >
< 982h/948H 328v/328V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Zikl.
< 982h/948H 328v/328V Pos: standing >
Score information for Ayla
Level: 56 Race: Grey Elf Class: Ranger / Blademaster Sex: Female
Hit points: 982(948) Moves: 328(328)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Stornogs Lesser Spheres Negative Shielded Fireshielded
Frags: +1.45 Deaths: 63
Detecting: Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Levitation Reduced Size Sneaking Tower of Iron Will Fearless Lightfooted
Songs: Song of Protection
Herbs: Medicus
Combat Pulse: 13 Spell Pulse: 0.80
Leaderboard Points: 1387
Paladin auras: Spell Protection
Active Spells:
--------------
minor globe of invulnerability (5 minutes)
stone skin (3 minutes)
protection from lightning (10 minutes)
protection from acid (10 minutes)
protection from gas (10 minutes)
protection from cold (10 minutes)
protection from fire (10 minutes)
regeneration (less than a minute remaining)
fortitude (2 minutes)
blur (9 minutes)
barkskin (3 minutes)
detect invisibility (31 minutes)
combat mind (18 minutes)
levitate (6 minutes)
cannibalize (5 minutes)
dexterity (less than a minute remaining)
strength (less than a minute remaining)
elephantstrength (10 minutes)
armor (17 minutes)
fly (114 minutes)
bless (22 minutes)
vitality (11 minutes)
reduce (33 minutes)
pantherspeed (46 minutes)
well-rested bonus (10 minutes)
< 982h/948H 328v/328V Pos: standing >
Autosaving...
< 982h/948H 328v/328V Pos: standing >
Someone sings a song to protect him from the world.
< 982h/948H 328v/328V Pos: standing >
Epic Zones -----------------------------------------
Court of the Muse (slightly good)
The Chasm of the Misty Vale (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (slightly evil)
*Clan Stoutdorf Settlement (neutral)
Kobold Settlement (extremely evil)
The High Moor Forest (slightly evil)
*The Stone Tomb of Kelek (slightly evil)
Orrak (neutral)
Pits of Cerberus (neutral)
Myrloch Vale (neutral)
Pharr Valley Swamp (very good)
*Village of Werrun (neutral)
*Nizari (good)
The Dark Stone Tower of the Northern Realms (slightly good)
Tower of High Sorcery (extremely good)
*Bloodstone Keep (slightly evil)
*The Temple of the Sun (neutral)
*The Elemental Groves (slightly evil)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (slightly evil)
*The Outcasts Tower (neutral)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
*Faerie Realm (slightly evil)
*The Ruins of Tharnadia's Old Quarter (extremely evil)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (slightly evil)
Rogue Plains (neutral)
*City of Torrhan (slightly good)
*The Lair of the Swamp Troll King (slightly evil)
Zalkapfaan, City of the Headless Horde (neutral)
New Cave city (slightly evil)
Ice Tower (very evil)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (neutral)
Mazzolin (neutral)
Forest of Mir (slightly good)
*Quintaragon Castle (very evil)
The Sky City of Ultarium (pure evil)
Lair of the Gibberling King (slightly evil)
Plane of Air (extremely evil)
The Kingdom of Torg (slightly evil)
*Tribal Oasis (evil)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (slightly evil)
*Shadamehr Keep (good)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
*The Trakkia Mountains (evil)
The Ethereal Plane (slightly good)
The Caverns of Armageddon (evil)
*The Forest City of Aravne (slightly evil)
Plane of Fire (evil)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (evil)
Jotunheim (evil)
The Transparent Tower (extremely evil)
*Krethik Keep (evil)
Temple of the Earth (neutral)
Sea Kingdom (neutral)
*Plane of Earth (evil)
Sevenoaks (neutral)
The Keep of Evil (very evil)
The Forgotten Mansion (neutral)
Domain of Lost Souls (neutral)
*The Hall of Knighthood (pure evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (very evil)
The Great Shaboath (evil)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (very evil)
Lost Temple of Tikitzopl (evil)
The Scorched Valley (slightly evil)
The Realm of Barovia (evil)
*The Royal Mausoleum of Castle IceCrag (extremely evil)
Plane of Fire, Brass (evil)
Githzerai Stronghold (neutral)
Ceothia (good)
Tiamat (evil)
The Fortress of Dreams (slightly evil)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (extremely evil)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (slightly evil)
Apocalypse Castle (slightly evil)
The Realm of Barovia Continued (neutral)
*The Hall of the Ancients (pure evil)
The Bronze Citadel (evil)
Ny'Neth's Stronghold Continued (slightly evil)
*Negative Material Plane (slightly evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (slightly evil)
Castle Ravenloft (neutral)
* = already completed this boot.
< 982h/948H 328v/328V Pos: standing >
Kraith sings a song to protect him from the world.
< 981h/948H 328v/328V Pos: standing >
You get the dazzling blue potion of lesser battle readiness from a net of endless currents.
< 981h/948H 328v/328V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the south. (Illusion) (magic)
A greyish stone wall is here to the east. (Illusion) (magic)
The corpse of an Orc is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orc anti-paladin is lying here.
A HUGE stone golem stands solemnly here. (minion)
A HUGE stone golem stands solemnly here. (minion)
A large Xorn stands here, three arms flailing. (minion)
*A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Jaiu < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
*Aikc < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Zikl < The Commonwealth > (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Zikl's head. (Illuminating)
*Edward < The Commonwealth > (Vampire)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Edward's head.
Draego |--The Council of MaDMeN--| (ShadowBeast)(large) stands in mid-air here.(Gold Aura)
*Yustro < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
< 981h/948H 328v/328V Pos: standing >
Saving Ayla.
< 981h/948H 328v/328V Pos: standing >
It appears to be the corpse of Rapha.
a few coins
a bag made from sewn skunk skin
a thin leather belt
a hard leather cloak
a small round wooden shield
a set of loose fitting sleeves
a pair of brown leather gloves
some thin leather sandals
a set of loose fitting leggings
a whisper-thin helm
a set of loose fitting robes
< 981h/948H 328v/328V Pos: standing >
You are carrying: (9/13)
the dazzling blue potion of lesser battle readiness
a magnificent pile of black and red dragonscales
the granite dagger 'BloodFeast' (magic)
a pair of battered and worn gauntlets [10%]
the spiked mace of the Death Seekers (magic)
the flaming axe of the Illithid lords (magic)
an ethereal symbiote of the inner planes of endurance (magic) (humming) [74%]
a net of endless currents
a black dragon's head staff (magic)
< 981h/948H 328v/328V Pos: standing >
You stop regenerating.
You feel less dexterous.
You feel less strong.
Score information for Ayla
Level: 56 Race: Grey Elf Class: Ranger / Blademaster Sex: Female
Hit points: 981(948) Moves: 328(328)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Stornogs Lesser Spheres Negative Shielded Fireshielded
Frags: +1.45 Deaths: 63
Detecting: Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Levitation Reduced Size Sneaking Tower of Iron Will Fearless Lightfooted
Herbs: Medicus
Combat Pulse: 13 Spell Pulse: 0.80
Leaderboard Points: 1387
Paladin auras: Spell Protection
Active Spells:
--------------
minor globe of invulnerability (4 minutes)
stone skin (2 minutes)
protection from lightning (9 minutes)
protection from acid (9 minutes)
protection from gas (9 minutes)
protection from cold (9 minutes)
protection from fire (9 minutes)
fortitude (1 minute)
blur (8 minutes)
barkskin (2 minutes)
detect invisibility (30 minutes)
combat mind (17 minutes)
levitate (5 minutes)
cannibalize (4 minutes)
elephantstrength (9 minutes)
armor (16 minutes)
fly (113 minutes)
bless (21 minutes)
vitality (10 minutes)
reduce (32 minutes)
pantherspeed (45 minutes)
well-rested bonus (9 minutes)
< 981h/948H 328v/328V Pos: standing >
Jaiu's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 981h/948H 328v/328V Pos: standing >
Someone sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.
< 1008h/975H 328v/328V Pos: standing >
You begin to regenerate rapidly.
< 1008h/975H 328v/328V Pos: standing >
As you quaff the dazzling blue potion of lesser battle readiness, the vial disappears in a bright flash of light!
You feel stronger.
You feel more dexterous.
< 1008h/975H 328v/328V Pos: standing >
A faint hum can be heard from the legplates of the Storm you are carrying.
< 1008h/975H 328v/328V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice you are carrying.
< 1008h/975H 328v/328V Pos: standing >
An Orc has returned from the dead.
< 1008h/975H 328v/328V Pos: standing >
Yustro snaps into visibility.
< 1008h/975H 328v/328V Pos: standing >
Someone sings a song to protect him from the world.
< 1008h/975H 328v/328V Pos: standing >
An Orc suddenly clutches their head, as if trying to shrug off some unknown malady.
An Orc's eyes briefly cloud over as his body is painfully ripped apart from within.
An Orc is dead! R.I.P.
You receive your share of experience.