The death of [ 5 Monk] Rapha (Orc)

in The Inn of the Shady Grove

from the perspective of [56 Holyman] Aikc < The Commonwealth > (Grey Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone of health (magic) [70%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming) [85%]
<worn on eyes>       devil eyes of the ghargatula [poor] (magic) [54%]
<worn in ear>        a brightly flaming earring
<worn in ear>        a sapphire earring (illuminating) [81%]
<worn on face>       a stalkers mask [superior]
<worn around neck>   the amulet named "Flow" (humming) [74%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver [85%]
<worn on body>       the platemail of the DragonLord (magic)[236h 8m 17s]
<worn about body>    a cloak of Elvenkind (glowing) (humming)[239h 30m 34s]
<worn on back>       a crested shield of Melkivar (magic) [74%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of health (magic) (glowing) [75%]
<worn about waist>   a belt of iron solidarity (magic)[239h 30m 34s]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [70%]
<worn on arms>       some blue dragonscale shoulder guards of dexterity (magic)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[236h 8m 17s]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [85%]
<worn around wrist>  a blackened bluestone bracer [superior] (glowing) [85%]
<worn on hands>      the gloves of placation
<worn on finger>     a ring called 'Soulcatcher' (invis) [70%]
<worn on finger>     the ring of the mind flayer (magic) (glowing)
<primary weapon>     the holy mace of the efreeti (magic) (glowing)[236h 8m 17s]
<worn on legs>       some stitched leggings of the Knights of the Raven of endurance (magic) [77%]
<worn on feet>       a pair of clawed demon-hide moccasins [88%]


< 1210h/1210H 273v/273V Pos: standing >
Ayla completes her spell...
Ayla utters the word 'brjf'

< 1210h/1210H 273v/273V Pos: standing >
Kraith sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Kraith's soothing song!

< 1210h/1210H 273v/273V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Ayla.

< 1210h/1210H 273v/273V Pos: standing >

< 1210h/1210H 273v/273V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (slightly good) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly evil) 
  *Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly evil) 
  *The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (very good)     
  *Village of Werrun                             (neutral)       
  *Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (extremely good)
  *Bloodstone Keep                               (slightly evil) 
  *The Temple of the Sun                         (neutral)       
  *The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly evil) 
  *The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (slightly evil) 
  *The Ruins of Tharnadia's Old Quarter          (extremely evil)
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (neutral)       
  *City of Torrhan                               (slightly good) 
  *The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (very evil)     
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
  *Quintaragon Castle                            (very evil)     
   The Sky City of Ultarium                      (pure evil)     
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (extremely evil)
   The Kingdom of Torg                           (slightly evil) 
  *Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
  *Shadamehr Keep                                (good)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (evil)          
  *The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (evil)          
   Jotunheim                                     (evil)          
   The Transparent Tower                         (extremely evil)
  *Krethik Keep                                  (evil)          
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
  *Plane of Earth                                (evil)          
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (very evil)     
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (pure evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (very evil)     
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (very evil)     
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (evil)          
  *The Royal Mausoleum of Castle IceCrag         (extremely evil)
   Plane of Fire, Brass                          (evil)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (good)          
   Tiamat                                        (evil)          
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (extremely evil)
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (pure evil)     
   The Bronze Citadel                            (evil)          
   Ny'Neth's Stronghold Continued                (slightly evil) 
  *Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1210h/1210H 273v/273V Pos: standing >
Kraith sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Kraith's soothing song!
Kraith finishes his song.

< 1210h/1210H 273v/273V Pos: standing >
Yustro pokes Kraith in the ribs.

< 1210h/1210H 273v/273V Pos: standing >
Jaiu starts casting a spell.

< 1210h/1210H 273v/273V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1210(1210)  Moves: 273(273)
Coins carried:    0 platinum     5 gold     5 silver     5 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Sanctuary Soulshielded
Frags:   +6.26   Deaths:   50
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will Fearless
Songs:          Song of Revelation
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 3158 
Paladin auras:   Spell Protection
Guarded by: Zikl

Active Spells:
--------------
stone skin (2 minutes)
roar of heroes (3 minutes)
improved invisibility (25 minutes)
fly (115 minutes)
protection from lightning (11 minutes)
protection from acid (11 minutes)
protection from gas (11 minutes)
protection from cold (11 minutes)
protection from fire (11 minutes)
true seeing (63 minutes)
accelerated healing (33 minutes)
virtue (18 minutes)
sanctuary (5 minutes)
elephantstrength (11 minutes)
pantherspeed (47 minutes)
bless (23 minutes)
armor (18 minutes)
rested bonus (4 minutes)
vitality (12 minutes)


< 1210h/1210H 273v/273V Pos: standing >

< 1210h/1210H 273v/273V Pos: standing >
Jaiu completes his spell...
Jaiu utters the words 'sfahzqh jioculoae'
Jaiu begins to shimmer.
A dark chill from beyond the grave permeates the air around Jaiu.

< 1210h/1210H 273v/273V Pos: standing >
Jelli has lost her link.
Jelli has reconnected.

< 1210h/1210H 273v/273V Pos: standing >
Jaiu sits down in a comfortable spot.

< 1210h/1210H 273v/273V Pos: standing >
Jaiu opens a series of small skulls laced into a tome and begins studying it intently.

< 1210h/1210H 273v/273V Pos: standing >
Jaiu closes his book and grins malevolently.

< 1210h/1210H 273v/273V Pos: standing >
Jaiu clambers to his feet.

< 1210h/1210H 273v/273V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Ayla.

< 1210h/1210H 273v/273V Pos: standing >

< 1210h/1210H 273v/273V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Ayla.

< 1210h/1210H 273v/273V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1210(1210)  Moves: 273(273)
Coins carried:    0 platinum     5 gold     5 silver     5 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Sanctuary Soulshielded
Frags:   +6.26   Deaths:   50
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will Fearless
Songs:          Song of Revelation
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 3158 
Paladin auras:   Spell Protection
Guarded by: Zikl

Active Spells:
--------------
stone skin (2 minutes)
roar of heroes (3 minutes)
improved invisibility (25 minutes)
fly (115 minutes)
protection from lightning (11 minutes)
protection from acid (11 minutes)
protection from gas (11 minutes)
protection from cold (11 minutes)
protection from fire (11 minutes)
true seeing (63 minutes)
accelerated healing (33 minutes)
virtue (18 minutes)
sanctuary (5 minutes)
elephantstrength (11 minutes)
pantherspeed (47 minutes)
bless (23 minutes)
armor (18 minutes)
rested bonus (4 minutes)
vitality (12 minutes)


< 1210h/1210H 273v/273V Pos: standing >
Zikl boggles at the concept.

< 1210h/1210H 273v/273V Pos: standing >
Jelli has lost her link.
Jelli has reconnected.

< 1210h/1210H 273v/273V Pos: standing >

< 1210h/1210H 273v/273V Pos: standing >

< 1210h/1210H 273v/273V Pos: standing >
Kraith stops using the epic lyre of healing and harming.

< 1210h/1210H 273v/273V Pos: standing >
Kraith attaches the horn of the dragonslayer to his belt.

< 1210h/1210H 273v/273V Pos: standing >
A greyish stone wall crumbles to dust and blows away.
Kraith starts playing the horn of the dragonslayer and singing aloud.

< 1210h/1210H 273v/273V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orc anti-paladin who is close by to your east.

< 1210h/1210H 273v/273V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
A greyish stone wall is here to the south. (Illusion) (magic)
The corpse of an orcish guard is lying here.
The corpse of an orc anti-paladin is lying here.
*A HUGE stone golem stands solemnly here. (minion) 
*A HUGE stone golem stands solemnly here. (minion) 
*A large Xorn stands here, three arms flailing. (minion) 
*A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Jaiu  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Jelli  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kraith  |--The Council of MaDMeN--| (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Zikl  < The Commonwealth > (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Zikl's head. (Illuminating)
*Edward  < The Commonwealth > (Vampire)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Edward's head.
*Draego  |--The Council of MaDMeN--| (ShadowBeast)(large) stands in mid-air here.(Gold Aura)
*Yustro  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Ayla  < The Commonwealth > (Grey Elf)(small) stands in mid-air here.(Gold Aura)

< 1210h/1210H 273v/273V Pos: standing >

< 1210h/1210H 273v/273V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1210(1210)  Moves: 273(273)
Coins carried:    0 platinum     5 gold     5 silver     5 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Sanctuary Soulshielded
Frags:   +6.26   Deaths:   50
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will Fearless
Songs:          Song of Revelation
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 3158 
Paladin auras:   Spell Protection
Guarded by: Zikl

Active Spells:
--------------
stone skin (2 minutes)
roar of heroes (3 minutes)
improved invisibility (25 minutes)
fly (115 minutes)
protection from lightning (11 minutes)
protection from acid (11 minutes)
protection from gas (11 minutes)
protection from cold (11 minutes)
protection from fire (11 minutes)
true seeing (63 minutes)
accelerated healing (33 minutes)
virtue (18 minutes)
sanctuary (5 minutes)
elephantstrength (11 minutes)
pantherspeed (47 minutes)
bless (23 minutes)
armor (18 minutes)
rested bonus (4 minutes)
vitality (12 minutes)


< 1210h/1210H 273v/273V Pos: standing >

< 1210h/1210H 273v/273V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of endurance carried by Ayla.

< 1210h/1210H 273v/273V Pos: standing >

< 1210h/1210H 273v/273V Pos: standing >
Kraith sings a song to protect him from the world.
A silver dracolich begins to shimmer.
Jaiu begins to shimmer.
Jelli begins to shimmer.
Jelli's skin seems to turn to stone.
Kraith begins to shimmer.
Kraith's skin seems to turn to stone.
You begin to shimmer.
Bands of AMAZINGLY strong armor wrap around you.
Zikl begins to shimmer.
Edward begins to shimmer.
Draego begins to shimmer.
Ayla begins to shimmer.

< 1210h/1210H 273v/273V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.

< 1210h/1210H 273v/273V Pos: standing >

< 1210h/1210H 273v/273V Pos: standing >
Edward starts casting a spell.

< 1210h/1210H 273v/273V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 1210h/1210H 273v/273V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Ayla.

< 1210h/1210H 273v/273V Pos: standing >

< 1210h/1210H 273v/273V Pos: standing >
Kraith sings a song to protect him from the world.
A HUGE stone golem begins to shimmer.
A HUGE stone golem begins to shimmer.
A large xorn begins to shimmer.

< 1210h/1210H 273v/273V Pos: standing >
Edward completes his spell...
Edward utters the words 'xarr ay ghaiz'

< 1210h/1210H 273v/273V Pos: standing >
Sparkling magic surrounds Edward as he begins his chant.
Edward starts casting a spell.

< 1210h/1210H 273v/273V Pos: standing >
Edward completes his spell...
Edward utters the words 'xarr ay ghaiz'

< 1210h/1210H 273v/273V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1210(1210)  Moves: 273(273)
Coins carried:    0 platinum     5 gold     5 silver     5 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Sanctuary Soulshielded
Frags:   +6.26   Deaths:   50
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will Fearless
Songs:          Song of Protection Song of Revelation
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 3158 
Paladin auras:   Spell Protection
Guarded by: Zikl

Active Spells:
--------------
minor globe of invulnerability (5 minutes)
stone skin (1 minute)
roar of heroes (2 minutes)
improved invisibility (24 minutes)
fly (114 minutes)
protection from lightning (10 minutes)
protection from acid (10 minutes)
protection from gas (10 minutes)
protection from cold (10 minutes)
protection from fire (10 minutes)
true seeing (62 minutes)
accelerated healing (32 minutes)
virtue (17 minutes)
sanctuary (4 minutes)
elephantstrength (10 minutes)
pantherspeed (46 minutes)
bless (22 minutes)
armor (17 minutes)
rested bonus (3 minutes)
vitality (11 minutes)


< 1210h/1210H 273v/273V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Zikl.

< 1210h/1210H 273v/273V Pos: standing >
Kraith sings a song to protect him from the world.
Edward sits down in a comfortable spot.

< 1210h/1210H 273v/273V Pos: standing >
Edward opens a large tome engulfed in blue flames and begins studying it intently.

< 1210h/1210H 273v/273V Pos: standing >
Edward closes his book and smiles broadly.

< 1210h/1210H 273v/273V Pos: standing >
Jelli says 'casting guardian.....Zzz'

< 1210h/1210H 273v/273V Pos: standing >
Jelli starts casting a spell.

< 1210h/1210H 273v/273V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Zikl.

< 1210h/1210H 273v/273V Pos: standing >
Edward clambers to his feet.

< 1210h/1210H 273v/273V Pos: standing >
Kraith sings a song to protect him from the world.

< 1210h/1210H 273v/273V Pos: standing >
Zikl seems to have overcome his battle madness.

< 1210h/1210H 273v/273V Pos: standing >
Zikl fills with BloodLust

< 1210h/1210H 273v/273V Pos: standing >
Someone sings a song to protect him from the world.

< 1210h/1210H 273v/273V Pos: standing >
Jelli completes her spell...
Jelli utters the words 'ojabraeuai gsufuhg'
Ghostly spirits rise from the ground swirling around Jelli as she finishes her long incantation!

< 1210h/1210H 273v/273V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1210(1210)  Moves: 273(273)
Coins carried:    0 platinum     5 gold     5 silver     5 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Sanctuary Soulshielded
Frags:   +6.26   Deaths:   50
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will Fearless
Songs:          Song of Protection Song of Revelation
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 3158 
Paladin auras:   Spell Protection
Guarded by: Zikl

Active Spells:
--------------
minor globe of invulnerability (5 minutes)
stone skin (1 minute)
roar of heroes (2 minutes)
improved invisibility (24 minutes)
fly (114 minutes)
protection from lightning (10 minutes)
protection from acid (10 minutes)
protection from gas (10 minutes)
protection from cold (10 minutes)
protection from fire (10 minutes)
true seeing (62 minutes)
accelerated healing (32 minutes)
virtue (17 minutes)
sanctuary (4 minutes)
elephantstrength (10 minutes)
pantherspeed (46 minutes)
bless (22 minutes)
armor (17 minutes)
rested bonus (3 minutes)
vitality (11 minutes)


< 1210h/1210H 273v/273V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (slightly good) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly evil) 
  *Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly evil) 
  *The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (very good)     
  *Village of Werrun                             (neutral)       
  *Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (extremely good)
  *Bloodstone Keep                               (slightly evil) 
  *The Temple of the Sun                         (neutral)       
  *The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly evil) 
  *The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (slightly evil) 
  *The Ruins of Tharnadia's Old Quarter          (extremely evil)
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (neutral)       
  *City of Torrhan                               (slightly good) 
  *The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (very evil)     
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
  *Quintaragon Castle                            (very evil)     
   The Sky City of Ultarium                      (pure evil)     
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (extremely evil)
   The Kingdom of Torg                           (slightly evil) 
  *Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
  *Shadamehr Keep                                (good)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (evil)          
  *The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (evil)          
   Jotunheim                                     (evil)          
   The Transparent Tower                         (extremely evil)
  *Krethik Keep                                  (evil)          
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
  *Plane of Earth                                (evil)          
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (very evil)     
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (pure evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (very evil)     
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (very evil)     
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (evil)          
  *The Royal Mausoleum of Castle IceCrag         (extremely evil)
   Plane of Fire, Brass                          (evil)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (good)          
   Tiamat                                        (evil)          
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (extremely evil)
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (pure evil)     
   The Bronze Citadel                            (evil)          
   Ny'Neth's Stronghold Continued                (slightly evil) 
  *Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1210h/1210H 273v/273V Pos: standing >
An Orc has entered the game.

< 1210h/1210H 273v/273V Pos: standing >
Edward gives an order to his followers.
A HUGE stone golem suddenly attacks an Orc!
Edward snaps into visibility.
A HUGE stone golem snaps into visibility.
A HUGE stone golem's fine crush strikes an Orc very hard.
A HUGE stone golem suddenly attacks an Orc!
A HUGE stone golem snaps into visibility.
A HUGE stone golem's fine crush strikes an Orc very hard.
A large xorn suddenly attacks an Orc!
A large xorn snaps into visibility.
A large xorn's crush strikes an Orc very hard.

< 1210h/1210H 273v/273V Pos: standing >
Ayla suddenly attacks an Orc!
Ayla snaps into visibility.
Ayla's impressive slash enshrouds an Orc in a mist of blood.
Ayla's impressive slash causes an Orc to grimace in pain.

< 1210h/1210H 273v/273V Pos: standing >
A faint hum can be heard from the legplates of the Storm carried by Ayla.
Zikl snaps into visibility.
An Orc is knocked to the ground by Zikl's skillful bash!

< 1210h/1210H 273v/273V Pos: standing >
Someone sings a song to protect him from the world.

< 1210h/1210H 273v/273V Pos: standing >
Draego snaps into visibility.

< 1210h/1210H 273v/273V Pos: standing >
Zikl's fine crush hits an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.