<worn as a badge> a frost dragon's eye [superior] (glowing)
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a surgeon's silver earring [superior] [87%]
<worn in ear> the earring of a MaDMaN (magic)
<worn on face> a mask of hades [superior] (magic) (glowing)
<worn around neck> some kharma mind beads of power (magic)
<worn around neck> a carnelian and ruby inlaid gorget (magic) [84%]
<worn on body> the legendary platemail of defense [superior] (magic)
<worn about body> a thin dragonskin cloak coated with brass [superior] (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (magic) (glowing) [69%]
<worn about waist> a woven dragon scale belt of endurance [77%]
<worn on belt buckle>the head of Raxthan [superior]
<attached to belt> an intricate hourglass running in reverse [poor] (invis) (magic) [80%]
<attached to belt> a pitch black spellbook (magic) (glowing) [38%]
<worn on arms> some blue dragonscale shoulder guards (magic)
<worn around wrist> the bracelet of emeralds of endurance [85%]
<worn around wrist> a bracelet of influence [superior] (magic) [83%]
<worn on hands> the gloves of warding (magic)
<worn on finger> the ring of the mind flayer [superior] (magic) (glowing) [50%]
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<primary weapon> the blackened staff of Netheril (magic) (glowing)[226h 16m 39s]
<held> the globe of shadows (magic)[226h 17m 51s]
<worn on legs> some leggings of red flames [poor] (magic) [88%]
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing)
Level: 56 Race: Githyanki Class: Necromancer / Diabolis Sex: Male
Hit points: 893(934) Moves: 133(133)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Sitting around, resting.
Memorizing
Frags: +0.00 Deaths: 77
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.83
Leaderboard Points: 1239
Active Spells:
--------------
stone skin (3 minutes)
detect invisibility (48 minutes)
vitality (7 minutes)
bless (3 minutes)
fly (87 minutes)
well-rested bonus (82 minutes)
< 893h/934H 133v/133V Pos: sitting >
You have finished memorizing negative concussion blast.
< 893h/934H 133v/133V Pos: sitting >
You have finished memorizing energy drain.
< 893h/934H 133v/133V Pos: sitting >
You have finished memorizing energy drain.
Your studies are complete.
< 894h/934H 133v/133V Pos: sitting >
You clamber to your feet.
< 894h/934H 133v/133V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [superior] you are carrying.
< 894h/934H 133v/133V Pos: standing >
M..^M.^.MMM
.. M ....^ MM
... MM....^^MM
..MMM ^.^.. M
MMM @.^^. MM
MMM ^^ ...^^^MM
M .. ...... M
....^.....^
.....^....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
< 895h/934H 133v/133V Pos: standing >
You quickly scan the area.
You see nothing.
< 895h/934H 133v/133V Pos: standing >
.M^^.MMMM.
.M..^M.^.MMM.
^.. M ....^ MM^
..M MM....^^MM
.. MM ^@^.. M
MMM D.^^. MM
MMM ^^ ...^^^MM
.. ......
....^.....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.
< 895h/934H 131v/133V Pos: standing >
MM..^.MMM..
.M^^.MMMM..
.M..^M.^.MMM..
^.. M ....^ MM^
..M MM.@..^^MM
.. MM ^P^.. M
MMM D.^^. MM
MM ^^ ...^^^M
.. ......
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.
< 895h/934H 129v/133V Pos: standing >
You quickly scan the area.
A behemoth who is in the distance to your west.
< 896h/934H 129v/133V Pos: standing >
M..^.MMM...
.M^^.MMMM..M
.M..^M.^.MMM..^
.. M ....^ MM^
.M MM.P@.^^MM
. MM ^.^.. M
MMM D.^^. MM
M ^^ ...^^^MM
.. ......
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 896h/934H 128v/133V Pos: standing >
..^.MMM...M
.M^^.MMMM..M^
M..^M.^.MMM..^
. M ....^ MM^
M MM..P@^^MM
MM ^.^.. M
MM D.^^. MM
^^ ...^^^MM
. ...... M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the west.
< 896h/934H 127v/133V Pos: standing >
.^.MMM...MM
M^^.MMMM..M^
..^M.^.MMM..^
M ....^ MM^
MM...P@^MM
MM ^.^.. M
M D.^^. MM
^^ ...^^^MM
...... M
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 896h/934H 127v/133V Pos: standing >
Semat stops following you.
Semat starts following you.
< 896h/934H 128v/133V Pos: standing >
Semat stops following you.
Semat starts following you.
< 896h/934H 130v/133V Pos: standing >
< 897h/934H 133v/133V Pos: standing >
A Rocky Rise
Obvious exits: -E -W
Semat sneaks in from the west.
< 897h/934H 131v/133V Pos: standing >
.^.MMM...MM
M^^.MMMM..M^
..^M.^.MMM..^
M ....^ MM^
MM....@^MM
MM ^.^.. M
M D.^^. MM
^^ ...^^^MM
...... M
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Semat sneaks in from the east.
< 898h/934H 127v/133V Pos: standing >
..^.MMM...M
.M^^.MMMM..M^
M..^M.^.MMM..^
. M ....^ MM^
M MM...@P^MM
MM ^.^.. M
MM D.^^. MM
^^ ...^^^MM
. ...... M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the east.
< 898h/934H 125v/133V Pos: standing >
M..^.MMM...
.M^^.MMMM..M
.M..^M.^.MMM..^
.. M ....^ MM^
.M MM..@P^^MM
. MM ^.^.. M
MMM D.^^. MM
M ^^ ...^^^MM
.. ......
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 898h/934H 124v/133V Pos: standing >
MM..^.MMM..
.M^^.MMMM..
.M..^M.^.MMM..
^.. M ....^ MM^
..M MM.@P.^^MM
.. MM ^.^.. M
MMM D.^^. MM
MM ^^ ...^^^M
.. ......
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the east.
< 898h/934H 123v/133V Pos: standing >
< 898h/934H 128v/133V Pos: standing >
MMMM....^..
MMM..^.MMM...
M .M^^.MMMM..M
.M..^M.^.MMM..
^.. M .@..^ MM^
..M MM.P..^^MM
.. MM ^.^.. M
MMM D.^^. M
M ^^ ...^^^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 898h/934H 128v/133V Pos: standing >
MMMMMM.^^ M
MMMMM....^..M
MMMM..^.MMM...M
M .M^^.MMMM..M
.M..^M@^.MMM..
^.. M .P..^ MM^
..M MM....^^MM
. MM ^.^.. M
MM D.^^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.
< 898h/934H 128v/133V Pos: standing >
^^ ...^M M
^MMMMMM.^^ MM
MMMMMM....^..MM
MMMM..^.MMM...M
M .M^^@MMMM..M
.M..^MP^.MMM..
^.. M ....^ MM^
.M MM....^^MM
MM ^.^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 899h/934H 127v/133V Pos: standing >
..MMM.. MMM
.^^ ...^M MM
^MMMMMM.^^ MM^
MMMMMM....^..MM
MMMM..^@MMM...M
M .M^^PMMMM..M
.M..^M.^.MMM..
.. M ....^ MM
M MM....^^M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.
< 899h/934H 127v/133V Pos: standing >
M^MMM^MMM^
...MMM.. MMM^
M.^^ ...^M MM^
^MMMMMM.^^ MM^
MMMMMM.@..^..MM
MMMM..^PMMM...M
M .M^^.MMMM..M
.M..^M.^.MMM.
. M ....^ M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.
< 899h/934H 127v/133V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 899h/934H 129v/133V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 899h/934H 130v/133V Pos: standing >
M^MMM^MMM^M
..MMM.. MMM^^
.^^ ...^M MM^
^MMMMMM.^^ MM^
MMMMM.P@.^..MM
MMM..^.MMM...MM
M.M^^.MMMM..M^
...^M.^.MMM..
M ....^ MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the west.
< 899h/934H 131v/133V Pos: standing >
MMMMMMM^^^^
M^MMM^MMM^M.
...MMM.. MMM^^
.^^ ...^M MM^
^MMMMMM@^^ MM^
MMMMM..P.^..MM
MMM..^.MMM...MM
M.M^^.MMMM..M
..^M.^.MMM.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 899h/934H 129v/133V Pos: standing >
MMMMMM^^...
^MMMMMMM^^^^.
. M^MMM^MMM^M.
...MMM.. MMM^^
.^^ ..@^M MM^
^MMMMMMP^^ MM^
MMMMM....^..MM
MM..^.MMM...M
.M^^.MMMM..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.
< 900h/934H 127v/133V Pos: standing >
MMMMM^^....
MMMMMMM^^...M
^^MMMMMMM^^^^.
. M^MMM^MMM^M.
...MMM.@ MMM^^
.^^ ..P^M MM^
^MMMMMM.^^ MM^
MMMM....^..MM
M..^.MMM...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 900h/934H 126v/133V Pos: standing >
A Tight Tunnel
Obvious exits: -N -S
< 900h/934H 125v/133V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Semat.
A Bedrock Passage
Obvious exits: -N -S -W
Semat sneaks in from the south.
< 900h/934H 125v/133V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
A giant garm companion stands ready to strike.(Red Aura)
Semat sneaks in from the south.
< 900h/934H 126v/133V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W
A cruel wight savage stands here staring you down.(Red Aura)
A deranged ghoul scoundrel stands here eating some rotting flesh.(Red Aura)
Semat sneaks in from the south.
< 900h/934H 125v/133V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
A deranged ghoul scoundrel stands here eating some rotting flesh.(Red Aura)
Semat sneaks in from the south.
< 900h/934H 124v/133V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S
A villianous duergar creep is here lingering around.(Red Aura)
A villianous duergar creep is here lingering around.(Red Aura)
< 900h/934H 124v/133V Pos: standing >
The Main Cavern Entrance
Obvious exits: -N -E -S -W
A valiant archon soldier stands here scanning the area.(Red Aura)
A valiant archon soldier stands here scanning the area.(Red Aura)
A valiant archon commander stands here searching for more soldiers.(Red Aura)
Semat sneaks in from the south.
< 900h/934H 123v/133V Pos: standing >
A Bedrock Intersection
Obvious exits: -N -E -S -W
A giant garm companion stands ready to strike.(Red Aura)
Mussa FeRMEntaTIOn-OvERLord Brewed in Blood (ShadowBeast)(large) stands in mid-air here, fighting a Grey Elf. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Mussa's head.
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A Grey Elf (medium) < The Commonwealth > stands in mid-air here, fighting Mussa. (Casting) (Gold Aura)
A deranged ghoul scoundrel stands here eating some rotting flesh.(Red Aura)
< 901h/934H 128v/133V Pos: standing >
Zurag snaps into visibility.
Zurag attacks a Grey Elf. [1 Hits]
Lava Springs Forgotten Inn
Obvious exits: -N -S -U
A mechanized construct replica stands guard as a soulless killer.
Durka, the vampiric innkeeper stands by halfheartedly ready to serve you.(Red Aura)
Semat sneaks in from the south.
< 901h/934H 128v/133V Pos: standing >
A Dark Trail
Obvious exits: -N -E -S -W
A cruel wight savage stands here staring you down.(Red Aura)
Semat sneaks in from the south.
< 901h/934H 127v/133V Pos: standing >
Lava Springs Forgotten Inn
Obvious exits: -N -S -U
A mechanized construct replica stands guard as a soulless killer.
Durka, the vampiric innkeeper stands by halfheartedly ready to serve you.(Red Aura)
< 902h/934H 131v/133V Pos: standing >
Slay whom?
< 902h/934H 131v/133V Pos: standing >
A Bedrock Intersection
Obvious exits: -N -E -S -W
A giant garm companion stands ready to strike.(Red Aura)
Mussa FeRMEntaTIOn-OvERLord Brewed in Blood (ShadowBeast)(large) stands in mid-air here, fighting a Grey Elf. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Mussa's head.
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A Grey Elf (medium) < The Commonwealth > stands in mid-air here, fighting Mussa.(Gold Aura)
A deranged ghoul scoundrel stands here eating some rotting flesh.(Red Aura)
Semat sneaks in from the north.
< 902h/934H 129v/133V Pos: standing >
Semat snaps into visibility.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
Semat tries to tackle a Grey Elf and misses completely, making a nice dent in his forehead and the ground!
You snap into visibility.
< 902h/934H 129v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
Mussa snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
A Grey Elf's some slime-covered aboleth skin cracks as the tortured body writhes!
Zurag snaps into visibility.
Zurag hits a Grey Elf with a mighty kick to her chest.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: small wounds >
Zurag snaps into visibility.
Zurag's sword glows with a bright light as it bites into a Grey Elf.
A Grey Elf looks withered and Zurag looks revitalized.
Zurag snaps into visibility.
Zurag attacks a Grey Elf. [2 Hits]
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Mussa snaps into visibility.
A Grey Elf starts casting a spell.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Mussa snaps into visibility.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Mussa snaps into visibility.
Mussa snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
Semat attacks a Grey Elf. [1 Hits]
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
-=[You attack a Grey Elf.]=- [0 Hits]
Mussa snaps into visibility.
You start chanting...
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
A giant garm companion watches the area, making sure the battle does not get out of hand.
A faint hum can be heard from Avernus the life stealer carried by Zurag.
A Grey Elf completes her spell...
A Grey Elf utters the words 'ofzahzf wunsoeuio'
A Grey Elf shudders as an immense rush of life flows into her body!
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Zurag snaps into visibility.
Zurag attacks a Grey Elf. [0 Hits]
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 104 ] Your concussion blast rips into a Grey Elf, shattering her soul!
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
A Grey Elf starts casting a spell called 'greater mending'.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Mussa snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Mussa snaps into visibility.
Zurag misses a Grey Elf with a clumsy kick.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Semat snaps into visibility.
Semat attacks a Grey Elf. [2 Hits]
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You complete your spell...
Your spell flows around a Grey Elf, leaving her unharmed!
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Mussa snaps into visibility.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Mussa's spell flows around a Grey Elf, leaving her unharmed!
You start chanting...
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
A Grey Elf completes her spell...
A Grey Elf utters the words 'ofzahzf wunsoeuio'
A Grey Elf shudders as an immense rush of life flows into her body!
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Zurag snaps into visibility.
Zurag attacks a Grey Elf. [1 Hits]
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
Mussa snaps into visibility.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 95 ] Your concussion blast rips into a Grey Elf, shattering her soul!
A Grey Elf starts casting a spell called 'greater mending'.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Mussa snaps into visibility.
You start chanting...
You snap into visibility.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Semat snaps into visibility.
Semat attacks a Grey Elf. [0 Hits]
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Mussa snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
A Grey Elf completes her spell...
A Grey Elf utters the words 'ofzahzf wunsoeuio'
A Grey Elf shudders as an immense rush of life flows into her body!
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: few wounds >
You complete your spell...
You snap into visibility.
[Damage: 99 ] Your concussion blast rips into a Grey Elf, shattering her soul!
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Mussa snaps into visibility.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Zurag looks at a Grey Elf.
You start chanting...
You snap into visibility.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Zurag snaps into visibility.
Zurag hits a Grey Elf with a mighty kick to her chest.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Mussa snaps into visibility.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Zurag snaps into visibility.
Zurag attacks a Grey Elf. [1 Hits]
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Mussa's spell flows around a Grey Elf, leaving her unharmed!
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 95 ] Your concussion blast rips into a Grey Elf, shattering her soul!
Mussa snaps into visibility.
A Grey Elf attacks Mussa. [0 Hits]
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Semat snaps into visibility.
Semat attacks a Grey Elf. [0 Hits]
Mussa snaps into visibility.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You don't have that spell memorized.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You don't have that spell memorized.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You don't have that spell memorized.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Mussa kicks up a cloud of dust at a Grey Elf.
A Grey Elf seems to be blinded!
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: nasty wounds >
Mussa snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
Semat rises to his feet.
< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
You complete your spell...
You snap into visibility.
[Damage: 101 ] You drain a Grey Elf of some of her energy.
Semat snaps into visibility.
A Grey Elf's face turns pale as Semat slams his head into her face.
A Grey Elf is mortally wounded, and will die soon, if not aided.
A Grey Elf is stunned!
< 982h/934H 130v/133V Pos: standing >
You feel your power of energy drain returning to you.
< 982h/934H 130v/133V Pos: standing >
Zurag snaps into visibility.
A Grey Elf's great helm of mysticism was completely destroyed by the massive blow!
A Grey Elf's the eye of the ogre [poor] was completely destroyed by the massive blow!
A Grey Elf's golden scabbard encrusted with emeralds and rubies was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Gelcro by 13333333.
The smell of fresh blood enters your body, infusing you with power!