The death of [56 Spiritualist] Jelli < The Commonwealth > (Grey Elf)

in A Bedrock Intersection

from the perspective of [56 Diabolis] Gelcro Brewed in Blood (Githyanki)

<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a surgeon's silver earring [superior] [87%]
<worn in ear>        the earring of a MaDMaN (magic)
<worn on face>       a mask of hades [superior] (magic) (glowing)
<worn around neck>   some kharma mind beads of power (magic)
<worn around neck>   a carnelian and ruby inlaid gorget (magic) [84%]
<worn on body>       the legendary platemail of defense [superior] (magic)
<worn about body>    a thin dragonskin cloak coated with brass [superior] (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (magic) (glowing) [69%]
<worn about waist>   a woven dragon scale belt of endurance [77%]
<worn on belt buckle>the head of Raxthan [superior]
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic) [80%]
<attached to belt>   a pitch black spellbook (magic) (glowing) [38%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  the bracelet of emeralds of endurance [85%]
<worn around wrist>  a bracelet of influence [superior] (magic) [83%]
<worn on hands>      the gloves of warding (magic)
<worn on finger>     the ring of the mind flayer [superior] (magic) (glowing) [50%]
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[226h 16m 39s]
<held>               the globe of shadows (magic)[226h 17m 51s]
<worn on legs>       some leggings of red flames [poor] (magic) [88%]
<worn on feet>       mystical boots of Volo the Traveller (magic) (glowing)

Level: 56   Race: Githyanki   Class: Necromancer / Diabolis Sex: Male
Hit points: 893(934)  Moves: 133(133)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Sitting around, resting.
         Memorizing
Frags:   +0.00   Deaths:   77
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted GlobeOfDarkness
Combat Pulse:   19 Spell Pulse:  0.83 
Leaderboard Points: 1239 

Active Spells:
--------------
stone skin (3 minutes)
detect invisibility (48 minutes)
vitality (7 minutes)
bless (3 minutes)
fly (87 minutes)
well-rested bonus (82 minutes)


< 893h/934H 133v/133V Pos: sitting >
You have finished memorizing negative concussion blast.

< 893h/934H 133v/133V Pos: sitting >
You have finished memorizing energy drain.

< 893h/934H 133v/133V Pos: sitting >
You have finished memorizing energy drain.
Your studies are complete.

< 894h/934H 133v/133V Pos: sitting >
You clamber to your feet.

< 894h/934H 133v/133V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [superior] you are carrying.

< 894h/934H 133v/133V Pos: standing >
 
   M..^M.^.MMM    
  .. M ....^ MM   
 ... MM....^^MM   
 ..MMM ^.^..  M   
  MMM   @.^^. MM  
 MMM ^^ ...^^^MM  
 M  .. ......  M  
   ....^.....^    
   .....^....^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Semat FeRMEntaTIOn-OvERLord Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)

< 895h/934H 133v/133V Pos: standing >
You quickly scan the area.
You see nothing.

< 895h/934H 133v/133V Pos: standing >
 
    .M^^.MMMM.    
  .M..^M.^.MMM.   
 ^.. M ....^ MM^  
 ..M MM....^^MM   
 .. MM ^@^..  M   
  MMM   D.^^. MM  
 MMM ^^ ...^^^MM  
    .. ......     
   ....^.....^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.

< 895h/934H 131v/133V Pos: standing >
 
   MM..^.MMM..    
    .M^^.MMMM..   
  .M..^M.^.MMM..  
 ^.. M ....^ MM^  
 ..M MM.@..^^MM   
 .. MM ^P^..  M   
  MMM   D.^^. MM  
  MM ^^ ...^^^M   
    .. ......     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.

< 895h/934H 129v/133V Pos: standing >
You quickly scan the area.
A behemoth who is in the distance to your west.

< 896h/934H 129v/133V Pos: standing >
 
   M..^.MMM...    
   .M^^.MMMM..M   
 .M..^M.^.MMM..^  
 .. M ....^ MM^   
 .M MM.P@.^^MM    
 . MM ^.^..  M    
 MMM   D.^^. MM   
  M ^^ ...^^^MM   
   .. ......      
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 896h/934H 128v/133V Pos: standing >
 
   ..^.MMM...M    
  .M^^.MMMM..M^   
 M..^M.^.MMM..^   
 . M ....^ MM^    
 M MM..P@^^MM     
  MM ^.^..  M     
 MM   D.^^. MM    
   ^^ ...^^^MM    
   . ......  M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the west.

< 896h/934H 127v/133V Pos: standing >
 
   .^.MMM...MM    
  M^^.MMMM..M^    
 ..^M.^.MMM..^    
  M ....^ MM^     
  MM...P@^MM      
 MM ^.^..  M      
 M   D.^^. MM     
  ^^ ...^^^MM     
    ......  M     
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 896h/934H 127v/133V Pos: standing >
Semat stops following you.
Semat starts following you.

< 896h/934H 128v/133V Pos: standing >
Semat stops following you.
Semat starts following you.

< 896h/934H 130v/133V Pos: standing >

< 897h/934H 133v/133V Pos: standing >
A Rocky Rise
Obvious exits: -E -W
Semat sneaks in from the west.

< 897h/934H 131v/133V Pos: standing >
 
   .^.MMM...MM    
  M^^.MMMM..M^    
 ..^M.^.MMM..^    
  M ....^ MM^     
  MM....@^MM      
 MM ^.^..  M      
 M   D.^^. MM     
  ^^ ...^^^MM     
    ......  M     
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Semat sneaks in from the east.

< 898h/934H 127v/133V Pos: standing >
 
   ..^.MMM...M    
  .M^^.MMMM..M^   
 M..^M.^.MMM..^   
 . M ....^ MM^    
 M MM...@P^MM     
  MM ^.^..  M     
 MM   D.^^. MM    
   ^^ ...^^^MM    
   . ......  M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the east.

< 898h/934H 125v/133V Pos: standing >
 
   M..^.MMM...    
   .M^^.MMMM..M   
 .M..^M.^.MMM..^  
 .. M ....^ MM^   
 .M MM..@P^^MM    
 . MM ^.^..  M    
 MMM   D.^^. MM   
  M ^^ ...^^^MM   
   .. ......      
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 898h/934H 124v/133V Pos: standing >
 
   MM..^.MMM..    
    .M^^.MMMM..   
  .M..^M.^.MMM..  
 ^.. M ....^ MM^  
 ..M MM.@P.^^MM   
 .. MM ^.^..  M   
  MMM   D.^^. MM  
  MM ^^ ...^^^M   
    .. ......     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the east.

< 898h/934H 123v/133V Pos: standing >

< 898h/934H 128v/133V Pos: standing >
 
   MMMM....^..    
  MMM..^.MMM...   
 M  .M^^.MMMM..M  
  .M..^M.^.MMM..  
 ^.. M .@..^ MM^  
 ..M MM.P..^^MM   
 .. MM ^.^..  M   
  MMM   D.^^. M   
   M ^^ ...^^^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 898h/934H 128v/133V Pos: standing >
 
   MMMMMM.^^ M    
  MMMMM....^..M   
 MMMM..^.MMM...M  
 M  .M^^.MMMM..M  
  .M..^M@^.MMM..  
 ^.. M .P..^ MM^  
 ..M MM....^^MM   
  . MM ^.^..  M   
   MM   D.^^.     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.

< 898h/934H 128v/133V Pos: standing >
 
   ^^  ...^M M    
  ^MMMMMM.^^ MM   
 MMMMMM....^..MM  
 MMMM..^.MMM...M  
 M  .M^^@MMMM..M  
  .M..^MP^.MMM..  
 ^.. M ....^ MM^  
  .M MM....^^MM   
    MM ^.^..      
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 899h/934H 127v/133V Pos: standing >
 
   ..MMM.. MMM    
  .^^  ...^M MM   
  ^MMMMMM.^^ MM^  
 MMMMMM....^..MM  
 MMMM..^@MMM...M  
 M  .M^^PMMMM..M  
  .M..^M.^.MMM..  
  .. M ....^ MM   
   M MM....^^M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.

< 899h/934H 127v/133V Pos: standing >
 
    M^MMM^MMM^    
  ...MMM.. MMM^   
 M.^^  ...^M MM^  
  ^MMMMMM.^^ MM^  
 MMMMMM.@..^..MM  
 MMMM..^PMMM...M  
 M  .M^^.MMMM..M  
  .M..^M.^.MMM.   
   . M ....^ M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.

< 899h/934H 127v/133V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 899h/934H 129v/133V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 899h/934H 130v/133V Pos: standing >
 
   M^MMM^MMM^M    
  ..MMM.. MMM^^   
 .^^  ...^M MM^   
 ^MMMMMM.^^ MM^   
 MMMMM.P@.^..MM   
 MMM..^.MMM...MM  
  M.M^^.MMMM..M^  
  ...^M.^.MMM..   
    M ....^ MM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the west.

< 899h/934H 131v/133V Pos: standing >
 
   MMMMMMM^^^^    
   M^MMM^MMM^M.   
 ...MMM.. MMM^^   
 .^^  ...^M MM^   
 ^MMMMMM@^^ MM^   
 MMMMM..P.^..MM   
 MMM..^.MMM...MM  
  M.M^^.MMMM..M   
   ..^M.^.MMM.    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 899h/934H 129v/133V Pos: standing >
 
   MMMMMM^^...    
  ^MMMMMMM^^^^.   
 . M^MMM^MMM^M.   
 ...MMM.. MMM^^   
 .^^  ..@^M MM^   
 ^MMMMMMP^^ MM^   
 MMMMM....^..MM   
  MM..^.MMM...M   
   .M^^.MMMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Semat sneaks in from the south.

< 900h/934H 127v/133V Pos: standing >
 
   MMMMM^^....    
  MMMMMMM^^...M   
 ^^MMMMMMM^^^^.   
 . M^MMM^MMM^M.   
 ...MMM.@ MMM^^   
 .^^  ..P^M MM^   
 ^MMMMMM.^^ MM^   
  MMMM....^..MM   
   M..^.MMM...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 900h/934H 126v/133V Pos: standing >
A Tight Tunnel
Obvious exits: -N -S

< 900h/934H 125v/133V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Semat.
A Bedrock Passage
Obvious exits: -N -S -W
Semat sneaks in from the south.

< 900h/934H 125v/133V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
A giant garm companion stands ready to strike.(Red Aura)
Semat sneaks in from the south.

< 900h/934H 126v/133V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W
A cruel wight savage stands here staring you down.(Red Aura)
A deranged ghoul scoundrel stands here eating some rotting flesh.(Red Aura)
Semat sneaks in from the south.

< 900h/934H 125v/133V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
A deranged ghoul scoundrel stands here eating some rotting flesh.(Red Aura)
Semat sneaks in from the south.

< 900h/934H 124v/133V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S
A villianous duergar creep is here lingering around.(Red Aura)
A villianous duergar creep is here lingering around.(Red Aura)

< 900h/934H 124v/133V Pos: standing >
The Main Cavern Entrance
Obvious exits: -N -E -S -W
A valiant archon soldier stands here scanning the area.(Red Aura)
A valiant archon soldier stands here scanning the area.(Red Aura)
A valiant archon commander stands here searching for more soldiers.(Red Aura)
Semat sneaks in from the south.

< 900h/934H 123v/133V Pos: standing >
A Bedrock Intersection
Obvious exits: -N -E -S -W
A giant garm companion stands ready to strike.(Red Aura)
Mussa FeRMEntaTIOn-OvERLord Brewed in Blood (ShadowBeast)(large) stands in mid-air here, fighting a Grey Elf. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Mussa's head.
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here, fighting Mussa. (Casting) (Gold Aura)
A deranged ghoul scoundrel stands here eating some rotting flesh.(Red Aura)

< 901h/934H 128v/133V Pos: standing >
Zurag snaps into visibility.
Zurag attacks a Grey Elf. [1 Hits]
Lava Springs Forgotten Inn
Obvious exits: -N -S -U
A mechanized construct replica stands guard as a soulless killer.
Durka, the vampiric innkeeper stands by halfheartedly ready to serve you.(Red Aura)
Semat sneaks in from the south.

< 901h/934H 128v/133V Pos: standing >
A Dark Trail
Obvious exits: -N -E -S -W
A cruel wight savage stands here staring you down.(Red Aura)
Semat sneaks in from the south.

< 901h/934H 127v/133V Pos: standing >
Lava Springs Forgotten Inn
Obvious exits: -N -S -U
A mechanized construct replica stands guard as a soulless killer.
Durka, the vampiric innkeeper stands by halfheartedly ready to serve you.(Red Aura)

< 902h/934H 131v/133V Pos: standing >
Slay whom?

< 902h/934H 131v/133V Pos: standing >
A Bedrock Intersection
Obvious exits: -N -E -S -W
A giant garm companion stands ready to strike.(Red Aura)
Mussa FeRMEntaTIOn-OvERLord Brewed in Blood (ShadowBeast)(large) stands in mid-air here, fighting a Grey Elf. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Mussa's head.
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here, fighting Mussa.(Gold Aura)
A deranged ghoul scoundrel stands here eating some rotting flesh.(Red Aura)
Semat sneaks in from the north.

< 902h/934H 129v/133V Pos: standing >
Semat snaps into visibility.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
Semat tries to tackle a Grey Elf and misses completely, making a nice dent in his forehead and the ground!
You snap into visibility.

< 902h/934H 129v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
 Mussa snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
A Grey Elf's some slime-covered aboleth skin cracks as the tortured body writhes!
Zurag snaps into visibility.
Zurag hits a Grey Elf with a mighty kick to her chest.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  small wounds >
 Zurag snaps into visibility.
Zurag's sword glows with a bright light as it bites into a Grey Elf.
A Grey Elf looks withered and Zurag looks revitalized.
Zurag snaps into visibility.
Zurag attacks a Grey Elf. [2 Hits]

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 Mussa snaps into visibility.
A Grey Elf starts casting a spell.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 Mussa snaps into visibility.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 Mussa snaps into visibility.
Mussa snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
Semat attacks a Grey Elf. [1 Hits]

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 -=[You attack a Grey Elf.]=- [0 Hits]
Mussa snaps into visibility.
You start chanting...

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 A giant garm companion watches the area, making sure the battle does not get out of hand.
A faint hum can be heard from Avernus the life stealer carried by Zurag.
A Grey Elf completes her spell...
A Grey Elf utters the words 'ofzahzf wunsoeuio'
A Grey Elf shudders as an immense rush of life flows into her body!

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 Zurag snaps into visibility.
Zurag attacks a Grey Elf. [0 Hits]

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 104 ] Your concussion blast rips into a Grey Elf, shattering her soul!

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 A Grey Elf starts casting a spell called 'greater mending'.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 Mussa snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 You start chanting...
You snap into visibility.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Mussa snaps into visibility.
Zurag misses a Grey Elf with a clumsy kick.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Semat snaps into visibility.
Semat attacks a Grey Elf. [2 Hits]

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 You complete your spell...
Your spell flows around a Grey Elf, leaving her unharmed!

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Mussa snaps into visibility.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Mussa's spell flows around a Grey Elf, leaving her unharmed!
You start chanting...

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf completes her spell...
A Grey Elf utters the words 'ofzahzf wunsoeuio'
A Grey Elf shudders as an immense rush of life flows into her body!

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 Zurag snaps into visibility.
Zurag attacks a Grey Elf. [1 Hits]

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 Mussa snaps into visibility.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 95 ] Your concussion blast rips into a Grey Elf, shattering her soul!
A Grey Elf starts casting a spell called 'greater mending'.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Mussa snaps into visibility.
You start chanting...
You snap into visibility.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Semat snaps into visibility.
Semat attacks a Grey Elf. [0 Hits]

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Mussa snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf completes her spell...
A Grey Elf utters the words 'ofzahzf wunsoeuio'
A Grey Elf shudders as an immense rush of life flows into her body!

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  few wounds >
 You complete your spell...
You snap into visibility.
[Damage: 99 ] Your concussion blast rips into a Grey Elf, shattering her soul!

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Mussa snaps into visibility.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Zurag looks at a Grey Elf.
You start chanting...
You snap into visibility.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Zurag snaps into visibility.
Zurag hits a Grey Elf with a mighty kick to her chest.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Mussa snaps into visibility.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Zurag snaps into visibility.
Zurag attacks a Grey Elf. [1 Hits]

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Mussa's spell flows around a Grey Elf, leaving her unharmed!

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 95 ] Your concussion blast rips into a Grey Elf, shattering her soul!
Mussa snaps into visibility.
A Grey Elf attacks Mussa. [0 Hits]

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Semat snaps into visibility.
Semat attacks a Grey Elf. [0 Hits]
Mussa snaps into visibility.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 You don't have that spell memorized.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 You don't have that spell memorized.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 You don't have that spell memorized.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 You start chanting...
You snap into visibility.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Mussa kicks up a cloud of dust at a Grey Elf.
A Grey Elf seems to be blinded!

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP:  nasty wounds >
 Mussa snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
Semat rises to his feet.

< 902h/934H 130v/133V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
 You complete your spell...
You snap into visibility.
[Damage: 101 ] You drain a Grey Elf of some of her energy.
Semat snaps into visibility.
A Grey Elf's face turns pale as Semat slams his head into her face.
A Grey Elf is mortally wounded, and will die soon, if not aided.
A Grey Elf is stunned!

< 982h/934H 130v/133V Pos: standing >
You feel your power of energy drain returning to you.

< 982h/934H 130v/133V Pos: standing >
Zurag snaps into visibility.
A Grey Elf's great helm of mysticism was completely destroyed by the massive blow!
A Grey Elf's the eye of the ogre [poor] was completely destroyed by the massive blow!
A Grey Elf's golden scabbard encrusted with emeralds and rubies was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Gelcro by 13333333.
The smell of fresh blood enters your body, infusing you with power!