The death of [48 Dark Dreamer] Somahsol (Shade)

in The Inn of Clowns

from the perspective of [56 Wildmage] Gibbs (Shade)

<worn as a badge>    an emblem of Shanatar royalty (magic) [89%]
<worn on head>       a troll brewer's fez of clarity
<worn on eyes>       a slimy aboleth eye [poor] (magic) (glowing) (humming)
<worn in ear>        an enchanted earring of strength
<worn in ear>        a glowing jade earring (glowing) [53%]
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a smooth torque of dwarven kind (magic) [89%]
<worn around neck>   a necklace of giant strength [superior] (magic) (glowing) [78%]
<worn on body>       the armor of a MaDMaN of greater power (magic) [76%]
<worn about body>    a shroud of ethereal winds (magic)
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   a belt of skulls [superior] with a strange blue stone (magic) [89%]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming)
<attached to belt>   a cloth-bound tome of magical study (magic)
<attached to belt>   the scalp of Zloin
<worn on arms>       the pauldrons of the tide of endurance (glowing) [86%]
<held as shield>     the shield of the battle dragon (magic)
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a bracelet of woven willow leaves (magic) (illuminating)
<worn on hands>      some mithril gloves of the explorer (glowing) [80%]
<worn on finger>     a ring of the Neogi Lords of intelligence (glowing)
<worn on finger>     an enchanted ring of balor bone
<primary weapon>     a dagger called 'Stealth' [superior] (magic)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [67%]
<worn on feet>       a pair of clawed demon-hide moccasins

  ^^^+++++..+++   
 ^^^.+........M.  
 ..M............  
 ..^++..@.......  
 ...+........M^^  
 .M.+.....^^.^.^  
  **....^.M^.MM   
   *+*.^.^^.^M    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 148v/170V Pos: standing >
   ^^+++++..++    
  ^^.+........M   
 ..M............  
 ..^++..........  
 ...+...@....M^^  
 .M.+.....^^.^.^  
 .**....^.M^.MMM  
  **+*.^.^^.^MM   
   *+*.^^^.^MM    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 147v/170V Pos: standing >
   ^^+++++..++    
  ^^.+.........   
 ..M............  
 ..^++..........  
 ...+...@....M^^  
 .M.+.....^^.^.^  
 .**....^.M^.MMM  
  **+*.^.^^.^MM   
   *+*.^^^.^MM    

< 903h/912H 148v/170V Pos: standing >
   ^^^+++++..+    
  ^^^.+........   
 ^..M...........  
 ...^++.........  
 ....+..@.....M^  
 ..M.+.....^^.^.  
 ..**....^.M^.MM  
  ***+*.^.^^.^M   
   **+*.^^^.^M    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 148v/170V Pos: standing >
   M^^^+++++..    
  M^^^.+.......   
 M^..M..........  
 ^...^++........  
 .....+.@......M  
 ...M.+.....^^.^  
 ...**....^.M^.M  
  .***+*.^.^^.^   
   ***+*.^^^.^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 147v/170V Pos: standing >
    M^^^+++++.    
   M^^^.+......   
 MM^..M.........  
 M^...^++.......  
 ^.....+@.......  
 ....M.+.....^^.  
 ....**....^.M^.  
  ..***+*.^.^^.   
   .***+*.^^^.    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 146v/170V Pos: standing >
     M^^^+++++    
    M^^^.+.....   
  MM^..M........  
 MM^...^++......  
 M^.....@.......  
 ^....M.+.....^^  
 .....**....^.M^  
  ...***+*.^.^^   
   ..***+*.^^^    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 903h/912H 145v/170V Pos: standing >
      M^^^++++    
     M^^^.+....   
   MM^..M.......  
  MM^...^++.....  
  M^....@+......  
 M^....M.+.....^  
 M.....**....^.M  
  ....***+*.^.^   
   ...***+*.^^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 146v/170V Pos: standing >
       M^^^+++    
      M^^^.+...   
    MM^..M......  
   MM^...^++....  
   M^...@.+.....  
  M^....M.+.....  
 MM.....**....^.  
  ^....***+*.^.   
   ....***+*.^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 145v/170V Pos: standing >
        M^^^++    
       M^^^.+..   
     MM^..M.....  
    MM^...^++...  
    M^..@..+....  
   M^....M.+....  
  MM.....**....^  
  M^....***+*.^   
   M....***+*.    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 144v/170V Pos: standing >
         M^^^+    
        M^^^.+.   
      MM^..M....  
     MM^...^++..  
     M^.@...+...  
    M^....M.+...  
   MM.....**....  
  MM^....***+*.   
   ^M....***+*    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 143v/170V Pos: standing >
        M^^^.+    
      MM^..M...   
     MM^...^++..  
     M^.....+...  
    M^..@.M.+...  
   MM.....**....  
  MM^....***+*.^  
  M^M....***+*.   
   M.....***+*    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 142v/170V Pos: standing >
      MM^..M..    
     MM^...^++.   
     M^.....+...  
    M^....M.+...  
   MM...@.**....  
  MM^....***+*.^  
  M^M....***+*.^  
  MM.....***+*.   
   M......**.*    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 142v/170V Pos: standing >
      MM^.M...    
     MM^...^++.   
     M^.....+...  
    M^....M.+...  
   MM...@.**....  
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  MM.....***+*.   
   M......**.*    
     MM^...^++    
     M^.....+..   
    M^....M.+...  
   MM.....**....  
  MM^...@***+*.^  
  M^M....***+*.^  
 MMM.....***+*..  
  MM......**.**   
   ^......**+*    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 903h/912H 141v/170V Pos: standing >
     M^.....+.    
    M^....M.+..   
   MM.....**....  
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  M^M...@***+*.^  
 MMM.....***+*..  
 MMM......**.**^  
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   ^....M.**.+    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 140v/170V Pos: standing >
      M^.....+    
     M^....M.+.   
    MM.....**...  
   MM^....***+*.  
   M^M..@.***+*.  
  MMM.....***+*.  
  MMM......**.**  
  MM^......**+*   
   M^....M.**.    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 139v/170V Pos: standing >
     M^....M.+    
    MM.....**..   
   MM^....***+*.  
   M^M....***+*.  
  MMM...@.***+*.  
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  MM^......**+*.  
  MM^....M.**.+   
   ^M....M****    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 139v/170V Pos: standing >
    MM.....**.    
   MM^....***+*   
   M^M....***+*.  
  MMM.....***+*.  
  MMM...@..**.**  
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 MMM^....M.**.+.  
  M^M....M*****   
   M......***     
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 138v/170V Pos: standing >
   MM^....***+    
   M^M....***+*   
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  MMM......**.**  
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 MMM^....M.**.+.  
 MM^M....M*****.  
  MM......*** M   
   ^.....****     
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 137v/170V Pos: standing >
    MM^....***    
    M^M....***+   
   MMM.....***+*  
   MMM......**.*  
   MM^..@...**+*  
  MMM^....M.**.+  
  MM^M....M*****  
  MMM......***    
   M^.....****    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 136v/170V Pos: standing >
    M^M....***    
   MMM.....***+   
   MMM......**.*  
   MM^......**+*  
  MMM^..@.M.**.+  
  MM^M....M*****  
 MMMM......*** M  
  MM^.....****    
   ....******     
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 136v/170V Pos: standing >
   MMM.....***    
   MMM......**.   
   MM^......**+*  
  MMM^....M.**.+  
  MM^M..@.M*****  
 MMMM......*** M  
 MMM^.....****    
  M....******     
   ^..^^*****     
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 135v/170V Pos: standing >
   MMM......**    
   MM^......**+   
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  MM^M....M*****  
 MMMM...@..*** M  
 MMM^.....****    
 MM....******     
  M^..^^*****     
   ^..^^****      
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 134v/170V Pos: standing >
   MM^......**    
  MMM^....M.**.   
  MM^M....M*****  
 MMMM......*** M  
 MMM^...@.****    
 MM....******     
 MM^..^^*****     
  M^..^^****      
   ^MMM****       
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 133v/170V Pos: standing >
    MM^......*    
   MMM^....M.**   
   MM^M....M****  
  MMMM......***   
 MMMM^..@..****   
 MMM....******    
 MMM^..^^*****    
  MM^..^^****     
   M^MMM****      
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 132v/170V Pos: standing >
     MM^......    
    MMM^....M.*   
    MM^M....M***  
   MMMM......***  
  MMMM^.@...****  
 MMMM....******   
 MMMM^..^^*****   
  MMM^..^^****    
   MM^MMM****     
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 132v/170V Pos: standing >
      MM^.....    
     MMM^....M.   
     MM^M....M**  
    MMMM......**  
   MMMM^@....***  
  MMMM....******  
 MMMMM^..^^*****  
  MMMM^..^^****   
   MMM^MMM****    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 131v/170V Pos: standing >
       MM^....    
      MMM^....M   
      MM^M....M*  
     MMMM......*  
    MMMM@.....**  
   MMMM....*****  
 MMMMMM^..^^****  
  MMMMM^..^^***   
   MMMM^MMM***    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 130v/170V Pos: standing >
      MMM^....    
      MM^M....M   
     MMMM......*  
    MMMM^.....**  
   MMMM.@..*****  
 MMMMMM^..^^****  
 MMMMMM^..^^****  
  MMMMM^MMM****   
   MMMMM^M****    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 129v/170V Pos: standing >
      MM^M....    
     MMMM......   
    MMMM^.....**  
   MMMM....*****  
 MMMMMM^@.^^****  
 MMMMMM^..^^****  
 MMMMMM^MMM****   
  MMMMMM^M*****   
   ^MMMMM^^***    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 129v/170V Pos: standing >
     MMMM.....    
    MMMM^.....*   
   MMMM....*****  
 MMMMMM^..^^****  
 MMMMMM^@.^^****  
 MMMMMM^MMM****   
 ^MMMMMM^M*****   
  ^^MMMMM^^****   
   ^^MMMMM^**^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 128v/170V Pos: standing >
      MMMM....    
     MMMM^.....   
    MMMM....****  
 MMMMMMM^..^^***  
 MMMMMMM@..^^***  
 MMMMMMM^MMM****  
 *^MMMMMM^M*****  
  *^^MMMMM^^***   
   *^^MMMMM^**    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 127v/170V Pos: standing >
     MMMM^....    
    MMMM....***   
 MMMMMMM^..^^***  
 MMMMMMM^..^^***  
 MMMMMMM@MMM****  
 *^MMMMMM^M*****  
 **^^MMMMM^^****  
  **^^MMMMM^**^   
   *^^^MMM^^^^    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 904h/912H 126v/170V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 904h/912H 128v/170V Pos: standing >
     MMMM^....    
    MMMM....***   
 MMMMMMM^..^^***  
 MMMMMMM^..^^***  
 MMMMMMM@MMM****  
 *^MMMMMM^M*****  
 **^^MMMMM^^****  
  **^^MMMMM^**^   
   *^^^MMM^^^^    

< 905h/912H 130v/170V Pos: standing >
You don't know that spell!

< 905h/912H 132v/170V Pos: standing >
You start chanting...

< 905h/912H 134v/170V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
A sparrow stands here, looking for some meat.
Stephan looks at you contently.

< 905h/912H 140v/170V Pos: standing >
A sparrow hops around on one foot.

< 905h/912H 150v/170V Pos: standing >
The Inn of Clowns
Obvious exits: -W
A sparrow stands here, looking for some meat.
Stephan looks at you contently.

< 907h/912H 170v/170V Pos: standing >
You quickly scan the area.
A guard of the keep who is close by to your west.
A Bloodstone holyman who is close by to your west.
An insane woman who is close by to your west.
A Shade who is close by to your west.
An insane woman who is not far off to your west.
A hooded strongman who is not far off to your west.
The high mage of Bloodstone who is a brief walk away to your west.
Anele who is a brief walk away to your west.

< 907h/912H 170v/170V Pos: standing >
Try becoming part of a guild first!  DUH!

< 907h/912H 170v/170V Pos: standing >
You sit down and relax.

< 907h/912H 170v/170V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - chaotic ripple
(11th circle)  3 - solbeeps missile barrage
               1 - chaos shield
(10th circle)  2 - chain lightning
               3 - bigbys crushing hand
( 9th circle)  5 - chaos volley
( 8th circle)  1 - fly
               4 - immolate
               1 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  2 - teleport
               5 - fireball
( 5th circle)  7 - dimension door
( 4th circle)  6 - lightning bolt
               1 - wizard eye
               1 - dispel magic
               1 - infravision
( 3rd circle) 10 - agility
( 2nd circle) 10 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    0 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 907h/912H 170v/170V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 908h/912H 170v/170V Pos: sitting >
You clamber to your feet.

< 908h/912H 170v/170V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A guard of the keep stands here, fighting a Shade.(Red Aura)
A holyman dressed in black robes stands here.(Red Aura)
An insane woman is lying here, incapacitated.
A Shade (small) stands in mid-air here, fighting an elite watcher.(Red Aura)
An elite watcher stands here, fighting a Shade.(Red Aura)

< 908h/912H 169v/170V Pos: standing >
You start chanting...

< 908h/912H 169v/170V Pos: standing >
A Shade starts casting a spell.

< 908h/912H 169v/170V Pos: standing >
A Shade completes his spell...
A Shade utters the word 'candusyrzqhuai'
A Shade sssppllliiitttsss into many images!
You lose focus a Shade.  Which one was it?
You lost your concentration!
You abort your spell before it's done!
A Shade misses a guard of the keep.
A Shade misses a guard of the keep.
A Shade misses an elite watcher.
A Shade misses an elite watcher.

< 908h/912H 169v/170V Pos: standing >
An elite watcher's punch strikes a Shade hard.
A Shade dodges an elite watcher's attack.
An elite watcher's fine punch strikes a Shade very hard.

< 909h/912H 169v/170V Pos: standing >
You start chanting...

< 909h/912H 169v/170V Pos: standing >
A Bloodstone holyman starts casting a spell called 'protection from cold'.
A guard of the keep's punch strikes a Shade.
A guard of the keep's impressive punch strikes a Shade very hard.
A guard of the keep hits a Shade with a mighty kick to his chest.

< 909h/912H 169v/170V Pos: standing >
You complete your spell...
[Damage: 190 ] -=[Crackling magical bolts erupt from your palms and slam into a Shade!]=-
Upon being struck, a Shade disappears into thin air.
A Shade stops following a Shade.

< 892h/912H 169v/170V Pos: standing >
A guard of the keep dodges a Shade's attack.
You start chanting...

< 892h/912H 169v/170V Pos: standing >
A Shade leaves east.
A Shade leaves east.
A Shade leaves east.

< 892h/912H 169v/170V Pos: standing >
A Bloodstone holyman completes his spell...
A Bloodstone holyman utters the words 'sfahzqhuai yfaw qare'

< 892h/912H 169v/170V Pos: standing >
You abort your spell before it's done!

< 893h/912H 169v/170V Pos: standing >
You start chanting...

< 893h/912H 169v/170V Pos: standing >
A guard of the keep's fine punch strikes a Shade hard.

< 893h/912H 169v/170V Pos: standing >
You complete your spell...
[Damage: 68 ] -=[Crackling magical bolts erupt from your palms and slam into a Shade!]=-
A Shade wavers in agony, as the positive energies purge your undead essence!
[Damage: 85 ] -=[Crackling magical bolts erupt from your palms and slam into a Shade!]=-
Upon being struck, a Shade disappears into thin air.
A Shade stops following a Shade.

< 876h/912H 169v/170V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>

<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
A Shade (small) stands in mid-air here.(Red Aura)
A Shade (small) stands in mid-air here.(Red Aura)
A Shade (small) stands in mid-air here.(Red Aura)
A sparrow stands here, looking for some meat.
Stephan looks at you contently.

< 876h/912H 168v/170V Pos: standing >
You start chanting...

< 876h/912H 168v/170V Pos: standing >
You complete your spell...
[Damage: 163 ] -=[Crackling magical bolts erupt from your palms and slam into a Shade!]=-
A Shade is mortally wounded, and will die soon, if not aided.
You snap into visibility.
[Damage:  4 ] -=[Crackling magical bolts erupt from your palms and slam into a Shade!]=-
A Shade's gloves of the adept was disintegrated by the negative energy!
A Shade's adamantium hoop [poor] was disintegrated by the negative energy!
A Shade stops following a Shade.
A Shade stops following a Shade.
A Shade is dead! R.I.P.
You receive your share of experience.