<worn as a badge> an emblem of Shanatar royalty (magic) [89%]
<worn on head> a troll brewer's fez of clarity
<worn on eyes> a slimy aboleth eye [poor] (magic) (glowing) (humming)
<worn in ear> an enchanted earring of strength
<worn in ear> a glowing jade earring (glowing) [53%]
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a smooth torque of dwarven kind (magic) [89%]
<worn around neck> a necklace of giant strength [superior] (magic) (glowing) [78%]
<worn on body> the armor of a MaDMaN of greater power (magic) [76%]
<worn about body> a shroud of ethereal winds (magic)
<worn on back> a large leather backpack
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist> a belt of skulls [superior] with a strange blue stone (magic) [89%]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming)
<attached to belt> a cloth-bound tome of magical study (magic)
<attached to belt> the scalp of Zloin
<worn on arms> the pauldrons of the tide of endurance (glowing) [86%]
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> the bracelet of emeralds
<worn around wrist> a bracelet of woven willow leaves (magic) (illuminating)
<worn on hands> some mithril gloves of the explorer (glowing) [80%]
<worn on finger> a ring of the Neogi Lords of intelligence (glowing)
<worn on finger> an enchanted ring of balor bone
<primary weapon> a dagger called 'Stealth' [superior] (magic)
<worn on legs> some slime-covered aboleth skin (magic) (glowing) [67%]
<worn on feet> a pair of clawed demon-hide moccasins
^^^+++++..+++
^^^.+........M.
..M............
..^++..@.......
...+........M^^
.M.+.....^^.^.^
**....^.M^.MM
*+*.^.^^.^M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 148v/170V Pos: standing >
^^+++++..++
^^.+........M
..M............
..^++..........
...+...@....M^^
.M.+.....^^.^.^
.**....^.M^.MMM
**+*.^.^^.^MM
*+*.^^^.^MM
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 147v/170V Pos: standing >
^^+++++..++
^^.+.........
..M............
..^++..........
...+...@....M^^
.M.+.....^^.^.^
.**....^.M^.MMM
**+*.^.^^.^MM
*+*.^^^.^MM
< 903h/912H 148v/170V Pos: standing >
^^^+++++..+
^^^.+........
^..M...........
...^++.........
....+..@.....M^
..M.+.....^^.^.
..**....^.M^.MM
***+*.^.^^.^M
**+*.^^^.^M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 148v/170V Pos: standing >
M^^^+++++..
M^^^.+.......
M^..M..........
^...^++........
.....+.@......M
...M.+.....^^.^
...**....^.M^.M
.***+*.^.^^.^
***+*.^^^.^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 147v/170V Pos: standing >
M^^^+++++.
M^^^.+......
MM^..M.........
M^...^++.......
^.....+@.......
....M.+.....^^.
....**....^.M^.
..***+*.^.^^.
.***+*.^^^.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 146v/170V Pos: standing >
M^^^+++++
M^^^.+.....
MM^..M........
MM^...^++......
M^.....@.......
^....M.+.....^^
.....**....^.M^
...***+*.^.^^
..***+*.^^^
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 903h/912H 145v/170V Pos: standing >
M^^^++++
M^^^.+....
MM^..M.......
MM^...^++.....
M^....@+......
M^....M.+.....^
M.....**....^.M
....***+*.^.^
...***+*.^^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 146v/170V Pos: standing >
M^^^+++
M^^^.+...
MM^..M......
MM^...^++....
M^...@.+.....
M^....M.+.....
MM.....**....^.
^....***+*.^.
....***+*.^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 145v/170V Pos: standing >
M^^^++
M^^^.+..
MM^..M.....
MM^...^++...
M^..@..+....
M^....M.+....
MM.....**....^
M^....***+*.^
M....***+*.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 144v/170V Pos: standing >
M^^^+
M^^^.+.
MM^..M....
MM^...^++..
M^.@...+...
M^....M.+...
MM.....**....
MM^....***+*.
^M....***+*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 143v/170V Pos: standing >
M^^^.+
MM^..M...
MM^...^++..
M^.....+...
M^..@.M.+...
MM.....**....
MM^....***+*.^
M^M....***+*.
M.....***+*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 142v/170V Pos: standing >
MM^..M..
MM^...^++.
M^.....+...
M^....M.+...
MM...@.**....
MM^....***+*.^
M^M....***+*.^
MM.....***+*.
M......**.*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 142v/170V Pos: standing >
MM^.M...
MM^...^++.
M^.....+...
M^....M.+...
MM...@.**....
MM^....***+*.^
M^M....***+*.^
MM.....***+*.
M......**.*
MM^...^++
M^.....+..
M^....M.+...
MM.....**....
MM^...@***+*.^
M^M....***+*.^
MMM.....***+*..
MM......**.**
^......**+*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 903h/912H 141v/170V Pos: standing >
M^.....+.
M^....M.+..
MM.....**....
MM^....***+*.^
M^M...@***+*.^
MMM.....***+*..
MMM......**.**^
M^......**+*.
^....M.**.+
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 140v/170V Pos: standing >
M^.....+
M^....M.+.
MM.....**...
MM^....***+*.
M^M..@.***+*.
MMM.....***+*.
MMM......**.**
MM^......**+*
M^....M.**.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 139v/170V Pos: standing >
M^....M.+
MM.....**..
MM^....***+*.
M^M....***+*.
MMM...@.***+*.
MMM......**.**
MM^......**+*.
MM^....M.**.+
^M....M****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 139v/170V Pos: standing >
MM.....**.
MM^....***+*
M^M....***+*.
MMM.....***+*.
MMM...@..**.**
MM^......**+*.
MMM^....M.**.+.
M^M....M*****
M......***
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 138v/170V Pos: standing >
MM^....***+
M^M....***+*
MMM.....***+*.
MMM......**.**
MM^...@..**+*.
MMM^....M.**.+.
MM^M....M*****.
MM......*** M
^.....****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 137v/170V Pos: standing >
MM^....***
M^M....***+
MMM.....***+*
MMM......**.*
MM^..@...**+*
MMM^....M.**.+
MM^M....M*****
MMM......***
M^.....****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 136v/170V Pos: standing >
M^M....***
MMM.....***+
MMM......**.*
MM^......**+*
MMM^..@.M.**.+
MM^M....M*****
MMMM......*** M
MM^.....****
....******
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 136v/170V Pos: standing >
MMM.....***
MMM......**.
MM^......**+*
MMM^....M.**.+
MM^M..@.M*****
MMMM......*** M
MMM^.....****
M....******
^..^^*****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 135v/170V Pos: standing >
MMM......**
MM^......**+
MMM^....M.**.+
MM^M....M*****
MMMM...@..*** M
MMM^.....****
MM....******
M^..^^*****
^..^^****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 134v/170V Pos: standing >
MM^......**
MMM^....M.**.
MM^M....M*****
MMMM......*** M
MMM^...@.****
MM....******
MM^..^^*****
M^..^^****
^MMM****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 133v/170V Pos: standing >
MM^......*
MMM^....M.**
MM^M....M****
MMMM......***
MMMM^..@..****
MMM....******
MMM^..^^*****
MM^..^^****
M^MMM****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 132v/170V Pos: standing >
MM^......
MMM^....M.*
MM^M....M***
MMMM......***
MMMM^.@...****
MMMM....******
MMMM^..^^*****
MMM^..^^****
MM^MMM****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 132v/170V Pos: standing >
MM^.....
MMM^....M.
MM^M....M**
MMMM......**
MMMM^@....***
MMMM....******
MMMMM^..^^*****
MMMM^..^^****
MMM^MMM****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 131v/170V Pos: standing >
MM^....
MMM^....M
MM^M....M*
MMMM......*
MMMM@.....**
MMMM....*****
MMMMMM^..^^****
MMMMM^..^^***
MMMM^MMM***
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 130v/170V Pos: standing >
MMM^....
MM^M....M
MMMM......*
MMMM^.....**
MMMM.@..*****
MMMMMM^..^^****
MMMMMM^..^^****
MMMMM^MMM****
MMMMM^M****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 129v/170V Pos: standing >
MM^M....
MMMM......
MMMM^.....**
MMMM....*****
MMMMMM^@.^^****
MMMMMM^..^^****
MMMMMM^MMM****
MMMMMM^M*****
^MMMMM^^***
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 129v/170V Pos: standing >
MMMM.....
MMMM^.....*
MMMM....*****
MMMMMM^..^^****
MMMMMM^@.^^****
MMMMMM^MMM****
^MMMMMM^M*****
^^MMMMM^^****
^^MMMMM^**^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 128v/170V Pos: standing >
MMMM....
MMMM^.....
MMMM....****
MMMMMMM^..^^***
MMMMMMM@..^^***
MMMMMMM^MMM****
*^MMMMMM^M*****
*^^MMMMM^^***
*^^MMMMM^**
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 127v/170V Pos: standing >
MMMM^....
MMMM....***
MMMMMMM^..^^***
MMMMMMM^..^^***
MMMMMMM@MMM****
*^MMMMMM^M*****
**^^MMMMM^^****
**^^MMMMM^**^
*^^^MMM^^^^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 904h/912H 126v/170V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 904h/912H 128v/170V Pos: standing >
MMMM^....
MMMM....***
MMMMMMM^..^^***
MMMMMMM^..^^***
MMMMMMM@MMM****
*^MMMMMM^M*****
**^^MMMMM^^****
**^^MMMMM^**^
*^^^MMM^^^^
< 905h/912H 130v/170V Pos: standing >
You don't know that spell!
< 905h/912H 132v/170V Pos: standing >
You start chanting...
< 905h/912H 134v/170V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
A sparrow stands here, looking for some meat.
Stephan looks at you contently.
< 905h/912H 140v/170V Pos: standing >
A sparrow hops around on one foot.
< 905h/912H 150v/170V Pos: standing >
The Inn of Clowns
Obvious exits: -W
A sparrow stands here, looking for some meat.
Stephan looks at you contently.
< 907h/912H 170v/170V Pos: standing >
You quickly scan the area.
A guard of the keep who is close by to your west.
A Bloodstone holyman who is close by to your west.
An insane woman who is close by to your west.
A Shade who is close by to your west.
An insane woman who is not far off to your west.
A hooded strongman who is not far off to your west.
The high mage of Bloodstone who is a brief walk away to your west.
Anele who is a brief walk away to your west.
< 907h/912H 170v/170V Pos: standing >
Try becoming part of a guild first! DUH!
< 907h/912H 170v/170V Pos: standing >
You sit down and relax.
< 907h/912H 170v/170V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - chaotic ripple
(11th circle) 3 - solbeeps missile barrage
1 - chaos shield
(10th circle) 2 - chain lightning
3 - bigbys crushing hand
( 9th circle) 5 - chaos volley
( 8th circle) 1 - fly
4 - immolate
1 - shadow shield
( 7th circle) 6 - bigbys clenched fist
( 6th circle) 2 - teleport
5 - fireball
( 5th circle) 7 - dimension door
( 4th circle) 6 - lightning bolt
1 - wizard eye
1 - dispel magic
1 - infravision
( 3rd circle) 10 - agility
( 2nd circle) 10 - sleep
1 - strength
( 1st circle) 2 - minor creation
9 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
0 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 907h/912H 170v/170V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 908h/912H 170v/170V Pos: sitting >
You clamber to your feet.
< 908h/912H 170v/170V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A guard of the keep stands here, fighting a Shade.(Red Aura)
A holyman dressed in black robes stands here.(Red Aura)
An insane woman is lying here, incapacitated.
A Shade (small) stands in mid-air here, fighting an elite watcher.(Red Aura)
An elite watcher stands here, fighting a Shade.(Red Aura)
< 908h/912H 169v/170V Pos: standing >
You start chanting...
< 908h/912H 169v/170V Pos: standing >
A Shade starts casting a spell.
< 908h/912H 169v/170V Pos: standing >
A Shade completes his spell...
A Shade utters the word 'candusyrzqhuai'
A Shade sssppllliiitttsss into many images!
You lose focus a Shade. Which one was it?
You lost your concentration!
You abort your spell before it's done!
A Shade misses a guard of the keep.
A Shade misses a guard of the keep.
A Shade misses an elite watcher.
A Shade misses an elite watcher.
< 908h/912H 169v/170V Pos: standing >
An elite watcher's punch strikes a Shade hard.
A Shade dodges an elite watcher's attack.
An elite watcher's fine punch strikes a Shade very hard.
< 909h/912H 169v/170V Pos: standing >
You start chanting...
< 909h/912H 169v/170V Pos: standing >
A Bloodstone holyman starts casting a spell called 'protection from cold'.
A guard of the keep's punch strikes a Shade.
A guard of the keep's impressive punch strikes a Shade very hard.
A guard of the keep hits a Shade with a mighty kick to his chest.
< 909h/912H 169v/170V Pos: standing >
You complete your spell...
[Damage: 190 ] -=[Crackling magical bolts erupt from your palms and slam into a Shade!]=-
Upon being struck, a Shade disappears into thin air.
A Shade stops following a Shade.
< 892h/912H 169v/170V Pos: standing >
A guard of the keep dodges a Shade's attack.
You start chanting...
< 892h/912H 169v/170V Pos: standing >
A Shade leaves east.
A Shade leaves east.
A Shade leaves east.
< 892h/912H 169v/170V Pos: standing >
A Bloodstone holyman completes his spell...
A Bloodstone holyman utters the words 'sfahzqhuai yfaw qare'
< 892h/912H 169v/170V Pos: standing >
You abort your spell before it's done!
< 893h/912H 169v/170V Pos: standing >
You start chanting...
< 893h/912H 169v/170V Pos: standing >
A guard of the keep's fine punch strikes a Shade hard.
< 893h/912H 169v/170V Pos: standing >
You complete your spell...
[Damage: 68 ] -=[Crackling magical bolts erupt from your palms and slam into a Shade!]=-
A Shade wavers in agony, as the positive energies purge your undead essence!
[Damage: 85 ] -=[Crackling magical bolts erupt from your palms and slam into a Shade!]=-
Upon being struck, a Shade disappears into thin air.
A Shade stops following a Shade.
< 876h/912H 169v/170V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
A Shade (small) stands in mid-air here.(Red Aura)
A Shade (small) stands in mid-air here.(Red Aura)
A Shade (small) stands in mid-air here.(Red Aura)
A sparrow stands here, looking for some meat.
Stephan looks at you contently.
< 876h/912H 168v/170V Pos: standing >
You start chanting...
< 876h/912H 168v/170V Pos: standing >
You complete your spell...
[Damage: 163 ] -=[Crackling magical bolts erupt from your palms and slam into a Shade!]=-
A Shade is mortally wounded, and will die soon, if not aided.
You snap into visibility.
[Damage: 4 ] -=[Crackling magical bolts erupt from your palms and slam into a Shade!]=-
A Shade's gloves of the adept was disintegrated by the negative energy!
A Shade's adamantium hoop [poor] was disintegrated by the negative energy!
A Shade stops following a Shade.
A Shade stops following a Shade.
A Shade is dead! R.I.P.
You receive your share of experience.