The death of [56 Earth Magus] Zloin Brewed in Blood (Drow Elf)

in A Dense Forest Enshrouded by a Dismal Fog

from the perspective of [56 Earth Magus] Zloin Brewed in Blood (Drow Elf)


A ring made from the flesh of a troll lies here.
A band of the winds lies here.
An unwanted ice ring sits on the ground here. [87%]
An unwanted golden ring has been disposed of here.
[2] Someone has careless thrown away a valuable signet ring here.
A tiny ring emblanzoned with a golden falcon has been left here. (glowing)
A pretty glowing ring lay on the floor here. (glowing)
A dark mound of hide is here having been ripped of its former wearer.
Some MaDMaN dropped his armor here! [87%]
Some dark and nasty looking armor is on the ground here. [65%]
A robe shimmering like lightning has been dropped here.
[2] A glittering set of leggings flats here in the air, covered with a white mesh of frost!
[2] Armplates of anchary and armageddon are left here.
Pulsating here, the Soulsword, has fallen. (humming)
Large and sharp this piece of stone looks dangerous.
A gigantic hammer rests here, crackling with lightning. (glowing)
Crude leggings made from demon bone lie here.
A foil studded with valuable stones sticks out of the ground here. (illuminating)
A hideous nightcrawler claw has been left here.
A huge trident has been left here.
[2] A mace formed of a deep red mist has been discarded here.
[2] A humungous blood-splattered twin bladed battleaxe has been left here.
A set of leggings sits on the ground here. (illuminating)
Some shimmering gold-weave greaves have been lft here in a pile.
A large pulsing blade with an onyx hilt lies here.
A greatsword with an onyx hilt lies here.
A rapier made of magical darksteel has been fumbled here. (glowing)
A set of leggings sits on the ground here. (illuminating)
An evil-looking blade lies here. (humming)
A titanic ethereal battlehammer is left glowing on the ground here. (glowing)
A long, amber sword has been left here.
A gleaming rod of office rests on the ground here.
A pair of fiery eyes wait here for a new master. (glowing)
[2] A pair of misty green leg plates has been tossed here.
A set of leg plates made of dolomite is on the ground here.
A bracelet of opal beads lies on the ground.
[2] A quartz bracelet has been forgotten on the ground.
A spiked stone bracer rests upon the ghastly ground here.
A forearm guard of derro skin has been left here.
A pair of golden spectacles have been left here.
A helm adorned with the horns of a ram is on display here. (humming)
Some boots are here quivering with power. [83%]
A small ball has been left here.
Some polished blasbain leggings rest upon the gloomy ground.
[2] An expensive looking crown lies half-buried in the dirt.
Some cracked bone arm bracers have been left here.
A set of arm plates made of dolomite is on the ground here.
A shoulder drape of green dragonscale has been left here.
Some mithril-plated gnomish arm enhancers have been left here. (humming)
The great staff of the slaadi has been tossed aside. [32%]
[2] An odd looking flute lies here.
A shiny glowing bracelet lies here. (humming) (illuminating) [82%]
a strange dark bloodstone lies here.
A platinum and emerald encrusted sceptre lies here. (humming)
A figurine shaped like an elemental has been left here.
Greaves of avoidance lie here.
[9] someone has dropped an enhance material here!
A horn here curves ready to produce notes of music. (glowing)
[42] someone has dropped an enhance material here!
A heavy stone staff has been left here.
A rolled-up bundle of ceremonial hides has been left here. (glowing)
[6] someone has dropped an enhance material here!
A few coins lie scattered here.
An antiquated silver dragon egg has been left here.
A pair of cotton-weave greaves lies here abandoned. [88%]
A skilled rogue has left some shin-guards here. [66%]
[3] A drop of living stone has been left here. (glowing)
[2] someone has dropped an enhance material here!
[5] A batch of landrace Medicus has been discarded here.
A black staff headed with a goat skull has been left here. (glowing)
A sunstone horn clasp has been dropped here.
[5] A thick steel wire has been left here. (glowing)
An ogre eye lies in the dust. (glowing) (humming) [66%]
A circlet of white stone was left in the dirt.
A very old tribal coif lays here.
[3] A hazy blue eyepatch has been left here. (glowing)
a misty ball has been left here.
A wand lies here, radiating a feeling of utter hatred. (glowing)
A crumbled heap lies here looking to be a large heavy robe. [56%]
A mysterious robe rest upon the ghastly gloomy ground.
Some silvery layers of leather which have been sewn together are here.
A breathtaking robe of many colors lies here.
An enchanted cloak has been left here. (humming)
A bodycloak in colours of red and green lies here.
A cape of light lies crumpled here. (illuminating)
The oceanic cloak lies here. (glowing) [86%]
A necklace lies here, discarded to the dirt.
[3] A obsidian circle blends into the ground here.
Some fool has left Lobos' leather coat here.
A crown lies here, sparking with unearthly light. (glowing) [ 4%]
A pair of minotaur sleeves lay here.
A blood soaked eyepatch rests upon the gloomy ground here. [86%]
A demon's fang on a string lies here on the ground.
A silver ring engraved with nature scenes lies here.
A small symbol lies on the ground here.
A strange amulet lies here, its purpose unknown.
Some tempered mithril boots have been left here.
a glowing mithril axe rests on the ground.
A fine longsword, glowing with magical fire rests here.
A black orb floats here inches above the ground.
A blue crystal emitting a faint light lies here.
A longbow made from a long roc bone has been left here.
A fanged totem lies here forgotten.
An obsidian hookah lies abandoned in the dirt.
A tarnished silver vial has been abandoned here.
An onyx vial has been discarded, here.
A shade tiger claw has been left here.
Yikes someone has left the head of Elytron on the ground here.
Some glowing gauntlets lie on the ground. (glowing) (humming)
A vast net has been tossed here.
[4] A rather large leather backpack lies here.
A fur backpack has been left here.
An ornate chest bearing items that are unsorted.

< 2h/334H 15v/182V Pos: standing >
a shadowy chest plate isn't a container.

< 2h/334H 23v/182V Pos: standing >

< 2h/334H 25v/182V Pos: standing >
You get a large tome engulfed in blue flames from a large wooden chest.

< 2h/334H 25v/182V Pos: standing >

< 2h/334H 26v/182V Pos: standing >
You are carrying: (2/12)
a large tome engulfed in blue flames (humming) [62%]
a tome of wizardry

< 2h/334H 27v/182V Pos: standing >
You drop a tome of wizardry.

< 2h/334H 30v/182V Pos: standing >
Ok.

< 2h/334H 31v/182V Pos: standing >
In the Southern Branch of the Bank of Shady
   Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West 
Fresh blood covers everything in the area.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
The corpse of a Drider is lying here.
A large wooden counter is here, with a sign posted on it.
A stray hound is lying here, mortally wounded.
An orcish elite bank guard stands here protecting the Lord's assets.
An orcish elite bank guard stands here protecting the Lord's assets.

< 2h/334H 31v/182V Pos: standing >
You sit down and relax.

< 2h/334H 31v/182V Pos: sitting >
You are currently memorizing the following spells:
    2 seconds:  (11th) stornogs spheres
    3 seconds:  ( 3rd) dispel magic
    6 seconds:  (11th) conjure greater elemental
    8 seconds:  ( 7th) earthen maul
   10 seconds:  ( 7th) earthen maul
   12 seconds:  ( 7th) earthen maul
   14 seconds:  ( 6th) stone skin
   16 seconds:  ( 9th) acidimmolate
   18 seconds:  ( 9th) acidimmolate
   21 seconds:  (11th) prismatic cube
   23 seconds:  ( 9th) acidimmolate
   25 seconds:  ( 9th) acidimmolate
   28 seconds:  ( 8th) disintegrate
   30 seconds:  ( 8th) disintegrate
   32 seconds:  ( 8th) disintegrate
   34 seconds:  ( 7th) earthen maul
   36 seconds:  ( 8th) disintegrate
   38 seconds:  ( 4th) wall of force
   39 seconds:  ( 2nd) sleep
   42 seconds:  (12th) group stornogs spheres
   44 seconds:  ( 7th) dimension door
   45 seconds:  ( 5th) wall of stone
   47 seconds:  ( 5th) wall of stone
   49 seconds:  ( 6th) teleport
   50 seconds:  ( 2nd) sleep
   51 seconds:  ( 2nd) mirror image
   53 seconds:  ( 5th) identify
   54 seconds:  ( 1st) magic missile
   54 seconds:  ( 1st) magic missile
   56 seconds:  ( 7th) haste
   59 seconds:  ( 8th) improved invisibility
   61 seconds:  ( 8th) detect invisibility
   62 seconds:  ( 3rd) dispel magic
   65 seconds:  (10th) group stone skin
   66 seconds:  ( 2nd) mirror image
   67 seconds:  ( 5th) conjure elemental
   69 seconds:  ( 5th) conjure elemental
   70 seconds:  ( 3rd) strength
   72 seconds:  ( 4th) infravision
   73 seconds:  ( 1st) detect magic
   74 seconds:  ( 4th) lightning bolt
   76 seconds:  ( 4th) lightning bolt
   77 seconds:  ( 4th) lightning bolt
   78 seconds:  ( 3rd) agility
   81 seconds:  (10th) stornogs shimmering starshell
   83 seconds:  (11th) group globe of invulnerability
   84 seconds:  ( 1st) minor creation
   85 seconds:  ( 1st) minor creation
   86 seconds:  ( 1st) minor creation
   86 seconds:  ( 1st) minor creation
   87 seconds:  ( 2nd) sleep
   90 seconds:  (10th) group stone skin
   91 seconds:  ( 4th) levitate
   93 seconds:  ( 5th) wall of stone
   95 seconds:  ( 5th) wall of stone
   96 seconds:  ( 2nd) sleep
   97 seconds:  ( 2nd) sleep
   99 seconds:  (10th) group stone skin
  100 seconds:  ( 2nd) sleep
  101 seconds:  ( 2nd) mirror image
  102 seconds:  ( 2nd) mirror image
  103 seconds:  ( 2nd) sleep
  105 seconds:  ( 3rd) dispel magic
  106 seconds:  ( 3rd) dispel magic
  107 seconds:  ( 1st) magic missile
  108 seconds:  ( 3rd) dispel magic
  109 seconds:  ( 3rd) dispel magic
  110 seconds:  ( 1st) magic missile
  111 seconds:  ( 3rd) dispel magic
  112 seconds:  ( 1st) magic missile
  113 seconds:  ( 4th) wall of force
  114 seconds:  ( 1st) magic missile
  116 seconds:  ( 4th) wall of force
  118 seconds:  ( 6th) teleport
  120 seconds:  ( 6th) teleport
  121 seconds:  ( 4th) wall of force
  122 seconds:  ( 3rd) dispel magic
  124 seconds:  ( 6th) teleport
  126 seconds:  ( 6th) stone skin
  127 seconds:  ( 1st) minor creation
  129 seconds:  ( 5th) conjure elemental
  131 seconds:  ( 9th) gate
  133 seconds:  ( 6th) stone skin
  136 seconds:  (10th) farsee

You can memorize no more spells.
You continue your study.

< 2h/334H 32v/182V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 2h/334H 33v/182V Pos: sitting >
You have finished memorizing stornogs spheres.

< 2h/334H 40v/182V Pos: sitting >
You have finished memorizing dispel magic.

< 3h/334H 43v/182V Pos: sitting >
You have finished memorizing conjure greater elemental.

< 3h/334H 50v/182V Pos: sitting >
You have finished memorizing earthen maul.

< 4h/334H 56v/182V Pos: sitting >
You have finished memorizing earthen maul.

< 5h/334H 62v/182V Pos: sitting >
You have finished memorizing earthen maul.

< 6h/334H 68v/182V Pos: sitting >
You have finished memorizing stone skin.

< 6h/334H 74v/182V Pos: sitting >
You have finished memorizing acidimmolate.

< 7h/334H 80v/182V Pos: sitting >
You have finished memorizing acidimmolate.

< 8h/334H 86v/182V Pos: sitting >
You have finished memorizing prismatic cube.

< 9h/334H 93v/182V Pos: sitting >
You have finished memorizing acidimmolate.

< 9h/334H 99v/182V Pos: sitting >
You have finished memorizing acidimmolate.

< 10h/334H 105v/182V Pos: sitting >
You have finished memorizing disintegrate.

< 11h/334H 111v/182V Pos: sitting >
You have finished memorizing disintegrate.

< 11h/334H 117v/182V Pos: sitting >
You have finished memorizing disintegrate.

< 12h/334H 123v/182V Pos: sitting >
You have finished memorizing earthen maul.

< 13h/334H 129v/182V Pos: sitting >
You have finished memorizing disintegrate.

< 14h/334H 135v/182V Pos: sitting >
You have finished memorizing wall of force.

< 14h/334H 139v/182V Pos: sitting >
You have finished memorizing sleep.

< 14h/334H 142v/182V Pos: sitting >
You have finished memorizing group stornogs spheres.

< 15h/334H 150v/182V Pos: sitting >
You have finished memorizing dimension door.

< 16h/334H 156v/182V Pos: sitting >
You have finished memorizing wall of stone.

< 17h/334H 160v/182V Pos: sitting >
You have finished memorizing wall of stone.

< 17h/334H 165v/182V Pos: sitting >
Experience till level: -652677780

< 17h/334H 166v/182V Pos: sitting >
Your available eq slots are:
<floating about head>
<worn as a badge>    
<worn on head>       
<worn on eyes>       
<worn in ear>        
<worn in ear>        
<worn on face>       
<worn around neck>   
<worn around neck>   
<worn on body>       
<worn about body>    
<worn on back>       
<worn as quiver>     
<worn about waist>   
<worn on belt buckle>
<attached to belt>   
<attached to belt>   
<worn on arms>       
<held as shield>     
<worn around wrist>  
<worn around wrist>  
<worn on hands>      
<worn on finger>     
<worn on finger>     
<primary weapon>     
<held>               
<worn on legs>       
<worn on feet>       

< 17h/334H 168v/182V Pos: sitting >
You have finished memorizing teleport.
You have memorized the following spells:
(12th circle)  1 - group stornogs spheres
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
( 9th circle)  4 - acidimmolate
( 8th circle)  4 - disintegrate
( 7th circle)  1 - dimension door
               4 - earthen maul
( 6th circle)  1 - teleport
               1 - stone skin
( 5th circle)  2 - wall of stone
( 4th circle)  1 - wall of force
( 3rd circle)  1 - dispel magic
( 2nd circle)  1 - sleep

And you are currently memorizing the following spells:
    0 seconds:  ( 2nd) sleep
    1 seconds:  ( 2nd) mirror image
    3 seconds:  ( 5th) identify
    4 seconds:  ( 1st) magic missile
    5 seconds:  ( 1st) magic missile
    7 seconds:  ( 7th) haste
    9 seconds:  ( 8th) improved invisibility
   11 seconds:  ( 8th) detect invisibility
   12 seconds:  ( 3rd) dispel magic
   15 seconds:  (10th) group stone skin
   16 seconds:  ( 2nd) mirror image
   18 seconds:  ( 5th) conjure elemental
   19 seconds:  ( 5th) conjure elemental
   21 seconds:  ( 3rd) strength
   22 seconds:  ( 4th) infravision
   23 seconds:  ( 1st) detect magic
   24 seconds:  ( 4th) lightning bolt
   26 seconds:  ( 4th) lightning bolt
   27 seconds:  ( 4th) lightning bolt
   29 seconds:  ( 3rd) agility
   31 seconds:  (10th) stornogs shimmering starshell
   34 seconds:  (11th) group globe of invulnerability
   34 seconds:  ( 1st) minor creation
   35 seconds:  ( 1st) minor creation
   36 seconds:  ( 1st) minor creation
   37 seconds:  ( 1st) minor creation
   38 seconds:  ( 2nd) sleep
   40 seconds:  (10th) group stone skin
   42 seconds:  ( 4th) levitate
   43 seconds:  ( 5th) wall of stone
   45 seconds:  ( 5th) wall of stone
   46 seconds:  ( 2nd) sleep
   47 seconds:  ( 2nd) sleep
   50 seconds:  (10th) group stone skin
   51 seconds:  ( 2nd) sleep
   52 seconds:  ( 2nd) mirror image
   53 seconds:  ( 2nd) mirror image
   54 seconds:  ( 2nd) sleep
   55 seconds:  ( 3rd) dispel magic
   56 seconds:  ( 3rd) dispel magic
   57 seconds:  ( 1st) magic missile
   58 seconds:  ( 3rd) dispel magic
   59 seconds:  ( 3rd) dispel magic
   60 seconds:  ( 1st) magic missile
   61 seconds:  ( 3rd) dispel magic
   62 seconds:  ( 1st) magic missile
   64 seconds:  ( 4th) wall of force
   64 seconds:  ( 1st) magic missile
   66 seconds:  ( 4th) wall of force
   68 seconds:  ( 6th) teleport
   70 seconds:  ( 6th) teleport
   71 seconds:  ( 4th) wall of force
   73 seconds:  ( 3rd) dispel magic
   75 seconds:  ( 6th) teleport
   77 seconds:  ( 6th) stone skin
   77 seconds:  ( 1st) minor creation
   79 seconds:  ( 5th) conjure elemental
   81 seconds:  ( 9th) gate
   83 seconds:  ( 6th) stone skin
   86 seconds:  (10th) farsee

You can memorize no more spells.

< 18h/334H 170v/182V Pos: sitting >
You have finished memorizing sleep.
You are already meditating.

< 18h/334H 173v/182V Pos: sitting >
You have finished memorizing mirror image.

< 18h/334H 176v/182V Pos: sitting >
You have finished memorizing identify.

< 19h/334H 181v/182V Pos: sitting >
You have finished memorizing magic missile.

< 19h/334H 182v/182V Pos: sitting >
You have finished memorizing magic missile.

< 19h/334H 182v/182V Pos: sitting >
You have finished memorizing haste.

< 20h/334H 182v/182V Pos: sitting >
You have finished memorizing improved invisibility.

< 21h/334H 182v/182V Pos: sitting >
You have finished memorizing detect invisibility.

< 21h/334H 182v/182V Pos: sitting >
You have finished memorizing dispel magic.

< 22h/334H 182v/182V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - group stornogs spheres
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
( 9th circle)  4 - acidimmolate
( 8th circle)  1 - detect invisibility
               4 - disintegrate
               1 - improved invisibility
( 7th circle)  1 - haste
               1 - dimension door
               4 - earthen maul
( 6th circle)  1 - teleport
               1 - stone skin
( 5th circle)  1 - identify
               2 - wall of stone
( 4th circle)  1 - wall of force
( 3rd circle)  2 - dispel magic
( 2nd circle)  2 - sleep
               1 - mirror image
( 1st circle)  2 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  (10th) group stone skin
    2 seconds:  ( 2nd) mirror image
    4 seconds:  ( 5th) conjure elemental
    6 seconds:  ( 5th) conjure elemental
    7 seconds:  ( 3rd) strength
    9 seconds:  ( 4th) infravision
    9 seconds:  ( 1st) detect magic
   11 seconds:  ( 4th) lightning bolt
   12 seconds:  ( 4th) lightning bolt
   14 seconds:  ( 4th) lightning bolt
   15 seconds:  ( 3rd) agility
   18 seconds:  (10th) stornogs shimmering starshell
   20 seconds:  (11th) group globe of invulnerability
   21 seconds:  ( 1st) minor creation
   22 seconds:  ( 1st) minor creation
   22 seconds:  ( 1st) minor creation
   23 seconds:  ( 1st) minor creation
   24 seconds:  ( 2nd) sleep
   27 seconds:  (10th) group stone skin
   28 seconds:  ( 4th) levitate
   30 seconds:  ( 5th) wall of stone
   32 seconds:  ( 5th) wall of stone
   33 seconds:  ( 2nd) sleep
   34 seconds:  ( 2nd) sleep
   36 seconds:  (10th) group stone skin
   37 seconds:  ( 2nd) sleep
   38 seconds:  ( 2nd) mirror image
   39 seconds:  ( 2nd) mirror image
   40 seconds:  ( 2nd) sleep
   41 seconds:  ( 3rd) dispel magic
   43 seconds:  ( 3rd) dispel magic
   43 seconds:  ( 1st) magic missile
   45 seconds:  ( 3rd) dispel magic
   46 seconds:  ( 3rd) dispel magic
   47 seconds:  ( 1st) magic missile
   48 seconds:  ( 3rd) dispel magic
   49 seconds:  ( 1st) magic missile
   50 seconds:  ( 4th) wall of force
   51 seconds:  ( 1st) magic missile
   52 seconds:  ( 4th) wall of force
   54 seconds:  ( 6th) teleport
   56 seconds:  ( 6th) teleport
   58 seconds:  ( 4th) wall of force
   59 seconds:  ( 3rd) dispel magic
   61 seconds:  ( 6th) teleport
   63 seconds:  ( 6th) stone skin
   64 seconds:  ( 1st) minor creation
   66 seconds:  ( 5th) conjure elemental
   68 seconds:  ( 9th) gate
   70 seconds:  ( 6th) stone skin
   72 seconds:  (10th) farsee

You can memorize no more spells.

< 22h/334H 182v/182V Pos: sitting >
You are already meditating.

< 22h/334H 182v/182V Pos: sitting >
You have finished memorizing group stone skin.

< 23h/334H 182v/182V Pos: sitting >
You have finished memorizing mirror image.

< 23h/334H 182v/182V Pos: sitting >
You have finished memorizing conjure elemental.

< 24h/334H 182v/182V Pos: sitting >
You have finished memorizing conjure elemental.

< 24h/334H 182v/182V Pos: sitting >
You have finished memorizing strength.

< 24h/334H 182v/182V Pos: sitting >

< 25h/334H 182v/182V Pos: sitting >
You have finished memorizing infravision.

< 25h/334H 182v/182V Pos: sitting >
You have finished memorizing detect magic.

< 25h/334H 182v/182V Pos: sitting >
You have finished memorizing lightning bolt.

< 26h/334H 182v/182V Pos: sitting >
You have finished memorizing lightning bolt.

< 26h/334H 182v/182V Pos: sitting >
You have finished memorizing lightning bolt.

< 27h/334H 182v/182V Pos: sitting >
You have finished memorizing agility.

< 27h/334H 182v/182V Pos: sitting >
You have finished memorizing stornogs shimmering starshell.

< 28h/334H 182v/182V Pos: sitting >
You have finished memorizing group globe of invulnerability.

< 29h/334H 182v/182V Pos: sitting >
You have finished memorizing minor creation.

< 29h/334H 182v/182V Pos: sitting >
You have finished memorizing minor creation.

< 29h/334H 182v/182V Pos: sitting >
You have finished memorizing minor creation.

< 29h/334H 182v/182V Pos: sitting >
You have finished memorizing minor creation.

< 30h/334H 182v/182V Pos: sitting >
You have finished memorizing sleep.

< 30h/334H 182v/182V Pos: sitting >
You have finished memorizing group stone skin.

< 31h/334H 182v/182V Pos: sitting >
You have finished memorizing levitate.

< 31h/334H 182v/182V Pos: sitting >
You have finished memorizing wall of stone.

< 32h/334H 182v/182V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - group stornogs spheres
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
               1 - group globe of invulnerability
(10th circle)  2 - group stone skin
               1 - stornogs shimmering starshell
( 9th circle)  4 - acidimmolate
( 8th circle)  1 - detect invisibility
               4 - disintegrate
               1 - improved invisibility
( 7th circle)  1 - haste
               1 - dimension door
               4 - earthen maul
( 6th circle)  1 - teleport
               1 - stone skin
( 5th circle)  1 - identify
               2 - conjure elemental
               3 - wall of stone
( 4th circle)  3 - lightning bolt
               1 - levitate
               1 - infravision
               1 - wall of force
( 3rd circle)  1 - strength
               2 - dispel magic
               1 - agility
( 2nd circle)  3 - sleep
               2 - mirror image
( 1st circle)  4 - minor creation
               2 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    0 seconds:  ( 5th) wall of stone
    1 seconds:  ( 2nd) sleep
    2 seconds:  ( 2nd) sleep
    5 seconds:  (10th) group stone skin
    6 seconds:  ( 2nd) sleep
    7 seconds:  ( 2nd) mirror image
    8 seconds:  ( 2nd) mirror image
    9 seconds:  ( 2nd) sleep
   10 seconds:  ( 3rd) dispel magic
   11 seconds:  ( 3rd) dispel magic
   12 seconds:  ( 1st) magic missile
   13 seconds:  ( 3rd) dispel magic
   15 seconds:  ( 3rd) dispel magic
   15 seconds:  ( 1st) magic missile
   17 seconds:  ( 3rd) dispel magic
   17 seconds:  ( 1st) magic missile
   19 seconds:  ( 4th) wall of force
   20 seconds:  ( 1st) magic missile
   21 seconds:  ( 4th) wall of force
   23 seconds:  ( 6th) teleport
   25 seconds:  ( 6th) teleport
   27 seconds:  ( 4th) wall of force
   28 seconds:  ( 3rd) dispel magic
   30 seconds:  ( 6th) teleport
   32 seconds:  ( 6th) stone skin
   33 seconds:  ( 1st) minor creation
   34 seconds:  ( 5th) conjure elemental
   37 seconds:  ( 9th) gate
   39 seconds:  ( 6th) stone skin
   41 seconds:  (10th) farsee

You can memorize no more spells.

< 32h/334H 182v/182V Pos: sitting >
You have finished memorizing wall of stone.

< 32h/334H 182v/182V Pos: sitting >
The grinning bobcat enters from the west.
You are already meditating.

< 33h/334H 182v/182V Pos: sitting >
You have finished memorizing sleep.

< 33h/334H 182v/182V Pos: sitting >
You have finished memorizing sleep.

< 33h/334H 182v/182V Pos: sitting >
You have finished memorizing group stone skin.

< 34h/334H 182v/182V Pos: sitting >
You have finished memorizing sleep.

< 34h/334H 182v/182V Pos: sitting >
You have finished memorizing mirror image.

< 35h/334H 182v/182V Pos: sitting >
You have finished memorizing mirror image.

< 35h/334H 182v/182V Pos: sitting >
You have finished memorizing sleep.

< 35h/334H 182v/182V Pos: sitting >
You have finished memorizing dispel magic.

< 36h/334H 182v/182V Pos: sitting >
You have finished memorizing dispel magic.

< 36h/334H 182v/182V Pos: sitting >
You have finished memorizing magic missile.

< 36h/334H 182v/182V Pos: sitting >
You have finished memorizing dispel magic.

< 37h/334H 182v/182V Pos: sitting >
You discover that an orcish thief has his hands in your wallet.
You have finished memorizing dispel magic.

< 37h/334H 182v/182V Pos: sitting >
You have finished memorizing magic missile.

< 37h/334H 182v/182V Pos: sitting >
You have finished memorizing dispel magic.

< 38h/334H 182v/182V Pos: sitting >
You have finished memorizing magic missile.

< 38h/334H 182v/182V Pos: sitting >
You have finished memorizing wall of force.

< 38h/334H 182v/182V Pos: sitting >
You have finished memorizing magic missile.

< 38h/334H 182v/182V Pos: sitting >
You have finished memorizing wall of force.

< 39h/334H 182v/182V Pos: sitting >
You have finished memorizing teleport.

< 40h/334H 182v/182V Pos: sitting >
You have finished memorizing teleport.

< 40h/334H 182v/182V Pos: sitting >
You have finished memorizing wall of force.

< 41h/334H 182v/182V Pos: sitting >
You have finished memorizing dispel magic.
You have memorized the following spells:
(12th circle)  1 - group stornogs spheres
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
               1 - group globe of invulnerability
(10th circle)  3 - group stone skin
               1 - stornogs shimmering starshell
( 9th circle)  4 - acidimmolate
( 8th circle)  1 - detect invisibility
               4 - disintegrate
               1 - improved invisibility
( 7th circle)  1 - haste
               1 - dimension door
               4 - earthen maul
( 6th circle)  3 - teleport
               1 - stone skin
( 5th circle)  1 - identify
               2 - conjure elemental
               4 - wall of stone
( 4th circle)  3 - lightning bolt
               1 - levitate
               1 - infravision
               4 - wall of force
( 3rd circle)  1 - strength
               8 - dispel magic
               1 - agility
( 2nd circle)  7 - sleep
               4 - mirror image
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 6th) teleport
    3 seconds:  ( 6th) stone skin
    4 seconds:  ( 1st) minor creation
    6 seconds:  ( 5th) conjure elemental
    8 seconds:  ( 9th) gate
   10 seconds:  ( 6th) stone skin
   13 seconds:  (10th) farsee

You can memorize no more spells.

< 41h/334H 182v/182V Pos: sitting >
You stop meditating.
In the Southern Branch of the Bank of Shady
Obvious exits: -West 
Fresh blood covers everything in the area.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
The corpse of a Drider is lying here.
A large wooden counter is here, with a sign posted on it.
An orcish thief watches his next victim closely.
The grinning bobcat hungrily peers through the area.
A stray hound is lying here, mortally wounded.
An orcish elite bank guard stands here protecting the Lord's assets.
An orcish elite bank guard stands here protecting the Lord's assets.

< 41h/334H 182v/182V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 42h/334H 182v/182V Pos: sitting >
You have finished memorizing teleport.

< 42h/334H 182v/182V Pos: sitting >
You have finished memorizing stone skin.

< 42h/334H 182v/182V Pos: sitting >
You have finished memorizing minor creation.

< 43h/334H 182v/182V Pos: sitting >
You have finished memorizing conjure elemental.

< 43h/334H 182v/182V Pos: sitting >
You have finished memorizing gate.

< 44h/334H 182v/182V Pos: sitting >
You have finished memorizing stone skin.

< 45h/334H 182v/182V Pos: sitting >
You have finished memorizing farsee.
Your studies are complete.

< 45h/334H 182v/182V Pos: sitting >
You clamber to your feet.

< 46h/334H 182v/182V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
An orcish merchant is standing here completing his next transaction.

< 46h/334H 181v/182V Pos: standing >
The Path of the Damned
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
An orcish merchant is standing here completing his next transaction.

< 46h/334H 181v/182V Pos: standing >
The Path of the Damned
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
An orcish merchant is standing here completing his next transaction.

< 46h/334H 181v/182V Pos: standing >
In the Southern Branch of the Bank of Shady
   Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West 
Puddles of fresh blood cover the ground.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
The corpse of a Drider is lying here.
A large wooden counter is here, with a sign posted on it.
An orcish thief watches his next victim closely.
The grinning bobcat hungrily peers through the area.
A stray hound is lying here, mortally wounded.
An orcish elite bank guard stands here protecting the Lord's assets.
An orcish elite bank guard stands here protecting the Lord's assets.

< 46h/334H 180v/182V Pos: standing >
Alas, you cannot go that way. . . .

< 46h/334H 180v/182V Pos: standing >
You discover that an orcish thief has his hands in your wallet.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
An orcish merchant is standing here completing his next transaction.

< 46h/334H 181v/182V Pos: standing >
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
Puddles of fresh blood cover the ground.
A wandering orcish soul, flying about here, is searching for a new victim.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.

< 46h/334H 180v/182V Pos: standing >
Alas, you cannot go that way. . . .

< 46h/334H 180v/182V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   
A few drops of fresh blood are scattered around the area.
The grinning bobcat hungrily peers through the area.
Crawling about, this baby orc is crying loudly.
An orcish warrior is here preparing for the next invasion.

< 46h/334H 179v/182V Pos: standing >
Alas, you cannot go that way. . . .

< 46h/334H 180v/182V Pos: standing >
Alas, you cannot go that way. . . .

< 46h/334H 181v/182V Pos: standing >
Alas, you cannot go that way. . . .

< 46h/334H 181v/182V Pos: standing >
Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South

< 46h/334H 181v/182V Pos: standing >
A Small Pathway
   The rocky pathway continues here heading up to a large city in the near
distance.  The city to the north is marked by its varying skyline of towers
and the city wall.  Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites.  The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South

< 46h/334H 180v/182V Pos: standing >
 
  *******MM   
 ****^^^*^MM  
 **^*^^^^**M  
 *^.^^@..***  
 .M...+..^**  
 .....+...**  
  .^..M....   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.

< 46h/334H 179v/182V Pos: standing >
 
  ^^^*^   
 *^^^^**  
 ^^+@.**  
 ..+..^*  
  .+...   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 47h/334H 178v/182V Pos: standing >
 
  ****M   
 *^^^*^M  
 *^^@^**  
 ^^+..**  
  .+..^   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 47h/334H 177v/182V Pos: standing >
 
  ^*^MM   
 *****MM  
 *^^@*^M  
 *^^^^**  
  ^+..*   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 47h/334H 174v/182V Pos: standing >
 
  ^^*^M   
 ******M  
 **^@^*^  
 ^*^^^^*  
  ^^+..   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -West 

< 47h/334H 172v/182V Pos: standing >
 
 ^^*^M  
 *M@**  
 *^^^*  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East  -South -West 

< 47h/334H 171v/182V Pos: standing >
 
 ^*^MM  
 M*@*M  
 ^^^*^  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East  -South -West 

< 47h/334H 172v/182V Pos: standing >
 
 *^MMM  
 **@MM  
 ^^*^M  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East  -South -West 

< 47h/334H 171v/182V Pos: standing >
You start chanting...

< 47h/334H 171v/182V Pos: standing >
Casting: stone skin 

< 47h/334H 174v/182V Pos: standing >
You complete your spell...
Living stone sprouts up and covers your flesh.

< 47h/334H 175v/182V Pos: standing >
You start chanting...

< 47h/334H 177v/182V Pos: standing >
Casting: stone skin 

< 47h/334H 180v/182V Pos: standing >
You complete your spell...
Living stone sprouts up and covers your flesh.

< 47h/334H 181v/182V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 48h/334H 182v/182V Pos: standing >
You start chanting...

< 48h/334H 182v/182V Pos: standing >
Casting: stornogs spheres **

< 48h/334H 182v/182V Pos: standing >
Casting: stornogs spheres *

< 48h/334H 182v/182V Pos: standing >
Casting: stornogs spheres 

< 48h/334H 182v/182V Pos: standing >
A Shade snaps into visibility.

< 48h/334H 182v/182V Pos: standing >
You complete your spell...
Spheres begin rotating around you.

< 48h/334H 182v/182V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'qpaag zarrzl'
-=[Powerful magical bolts slam into you from a Shade's open palms!]=-