<worn as a badge> an ashen badge of the Laduguer artisans (glowing)
<worn on head> an ancient crown of elven royalty (glowing) (humming)
<worn on eyes> a slimy aboleth eye [superior] (glowing) (humming)
<worn in ear> a polished scale of Tiamat (invis) (glowing)
<worn in ear> a polished scale of Tiamat (invis) (glowing)
<worn on face> the mask of stone form (humming)
<worn around neck> an oathstone pendant [superior] (humming)
<worn around neck> the fang of inhabitation [superior]
<worn on body> the Living Necroplasm[190h 55m 24s]
<worn about body> the cloak of woven time (glowing)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing)
<worn about waist> the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>the tome of Strahd (glowing) [54%]
<worn on arms> some blue dragonscale shoulder guards of regeneration
<held as shield> the shield of the earthwyrm [poor]
<worn around wrist> a bracelet of finger bones [superior] [83%]
<worn around wrist> the bracelet of emeralds of regeneration
<worn on hands> the cubes of protection [superior] (humming)
<worn on finger> the ring of the Netherworld (glowing)
<worn on finger> a ring of elemental control [poor] (glowing) [82%]
<primary weapon> the shadowy staff of damnation bearing the soul of Zloin (glowing)
<worn on legs> some stitched leggings of the Knights of the Raven [superior]
<worn on feet> a pair of clawed demon-hide moccasins
Broc sneaks in from the north.
< 843h/843H 181v/182V Pos: standing >
You quickly scan the area.
A fearsome headless mercenary who is close by to your south.
A huge headless berserker who is a brief walk away to your south.
A huge headless berserker who is rather far off to your south.
An imposing headless combat instructor. Who is rather far off to your south.
A massive headless foot soldier who is rather far off to your south.
A massive headless vigilante who is not far off to your west.
A massive headless vigilante who is a brief walk away to your west.
A huge headless berserker who is a brief walk away to your west.
The bridge warden's pet xorn who is a brief walk away to your west.
A gigantic headless bridge warden who is a brief walk away to your west.
< 843h/843H 181v/182V Pos: standing >
< 843h/843H 181v/182V Pos: standing >
Ok.
< 843h/843H 181v/182V Pos: standing >
Before a Massive Iron Portcullis
A huge iron portcullis has been erected as a gateway into and out of the
city of Zalkapfaan. A team of several experienced mages took three months
to complete the intricate workings that operate the device, although it
works exactly as required. A simple turn of a key now raises the portcullis
almost instantly, a device which weighs several tonnes and would require
normally a team of twenty draft horses to accomplish.
An unnatural darkness fills this area.
Obvious exits: -East -West
A greyish stone wall is here to the east. (Illusion)
An enormous headless guard stands watch over the gates to Zalkapfaan
An enormous headless guard stands watch over the gates to Zalkapfaan
An enormous headless guard stands watch over the gates to Zalkapfaan
A large xorn enters from the west.
A HUGE stone golem enters from the west.
A large xorn enters from the west.
Mis sneaks in from the west.
Virions enters from the west.
Mussa sneaks in from the west.
Broc sneaks in from the west.
< 843h/843H 180v/182V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 843h/843H 182v/182V Pos: standing >
The Central Intersection of Zalkapfaan
This large and expansive intersection marks the crossing of the two major
roads of Zalkapfaan. One runs from the giant magical portcullis int the
east to some gigantic buildings in the west. The other road seems to lead
to an immense wharf in the north and to a small gathering of canvas tents
to the south. The roads themselves are filthy and cracked, and several
large holes are visible from missing rocks in the cobblestone.
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
A large xorn enters from the east.
A HUGE stone golem enters from the east.
A large xorn enters from the east.
Even sneaks in from the east.
Mis sneaks in from the east.
Virions enters from the east.
< 843h/843H 181v/182V Pos: standing >
Ok.
< 843h/843H 181v/182V Pos: standing >
You quickly scan the area.
A fearsome headless mercenary who is close by to your south.
A huge headless berserker who is a brief walk away to your south.
A huge headless berserker who is rather far off to your south.
An imposing headless combat instructor. Who is rather far off to your south.
A massive headless foot soldier who is rather far off to your south.
A massive headless vigilante who is not far off to your west.
A massive headless vigilante who is a brief walk away to your west.
A huge headless berserker who is a brief walk away to your west.
The bridge warden's pet xorn who is a brief walk away to your west.
A gigantic headless bridge warden who is a brief walk away to your west.
< 843h/843H 181v/182V Pos: standing >
Ok.
< 843h/843H 181v/182V Pos: standing >
Before a Massive Iron Portcullis
A huge iron portcullis has been erected as a gateway into and out of the
city of Zalkapfaan. A team of several experienced mages took three months
to complete the intricate workings that operate the device, although it
works exactly as required. A simple turn of a key now raises the portcullis
almost instantly, a device which weighs several tonnes and would require
normally a team of twenty draft horses to accomplish.
An unnatural darkness fills this area.
Obvious exits: -East -West
A greyish stone wall is here to the east. (Illusion)
An enormous headless guard stands watch over the gates to Zalkapfaan
An enormous headless guard stands watch over the gates to Zalkapfaan
An enormous headless guard stands watch over the gates to Zalkapfaan
A large xorn enters from the west.
A HUGE stone golem enters from the west.
A large xorn enters from the west.
Even sneaks in from the west.
Mis sneaks in from the west.
Virions enters from the west.
Mussa sneaks in from the west.
Broc sneaks in from the west.
< 843h/843H 180v/182V Pos: standing >
The Central Intersection of Zalkapfaan
This large and expansive intersection marks the crossing of the two major
roads of Zalkapfaan. One runs from the giant magical portcullis int the
east to some gigantic buildings in the west. The other road seems to lead
to an immense wharf in the north and to a small gathering of canvas tents
to the south. The roads themselves are filthy and cracked, and several
large holes are visible from missing rocks in the cobblestone.
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
A large xorn enters from the east.
A HUGE stone golem enters from the east.
A large xorn enters from the east.
Mis sneaks in from the east.
Virions enters from the east.
< 843h/843H 181v/182V Pos: standing >
Ok.
< 843h/843H 181v/182V Pos: standing >
Along the Central Avenue of Zalkapfaan
The immense boulevard stretches from the gates in the east westward,
curving south in the distance towards a massive black-rock keep. The small
stones used in the road are well-orn from both the passage of wagons, as
well as the endless marching of the army. The gutters on the side of the
road are filled with viscous yellow liquid, acrid with small tendrils of
steam rising off.
Obvious exits: -North -East -South -West
A large xorn enters from the east.
A HUGE stone golem enters from the east.
A large xorn enters from the east.
Even sneaks in from the east.
Mis sneaks in from the east.
Virions enters from the east.
Mussa sneaks in from the east.
< 843h/843H 180v/182V Pos: standing >
Your heroic urges slowly fade away.
You quickly scan the area.
A huge headless berserker who is close by to your north.
A huge headless artisan who is close by to your north.
A huge headless artisan who is close by to your north.
A gargantuan headless smith who is close by to your north.
A massive headless bounty officer who is close by to your south.
A massive headless vigilante who is close by to your west.
A massive headless vigilante who is not far off to your west.
A huge headless berserker who is not far off to your west.
The bridge warden's pet xorn who is not far off to your west.
A gigantic headless bridge warden who is not far off to your west.
< 820h/820H 180v/182V Pos: standing >
< 820h/820H 182v/182V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 820h/820H 182v/182V Pos: standing >
You quickly scan the area.
A huge headless berserker who is close by to your north.
A huge headless artisan who is close by to your north.
A huge headless artisan who is close by to your north.
A gargantuan headless smith who is close by to your north.
A massive headless bounty officer who is close by to your south.
A massive headless vigilante who is close by to your west.
A massive headless vigilante who is not far off to your west.
A huge headless berserker who is not far off to your west.
The bridge warden's pet xorn who is not far off to your west.
A gigantic headless bridge warden who is not far off to your west.
< 845h/845H 182v/182V Pos: standing >
Along the Central Avenue of Zalkapfaan
This huge road travels from one end of the city to the other, and every
building is on a road that leads off of it. From the soldiers camps and
naval docks in the east to the cathedral and keep in the west, everything is
visible from here. The road itself is thick, heavy cobblestone, with two
small gutters on the side. These gutters contain a viscous yellow liquid
that boild and sends off small tendrils of steam.
Obvious exits: -North -East -South -West
A massive headless vigilante roams the street for intruders.
A large xorn enters from the east.
A HUGE stone golem enters from the east.
A large xorn enters from the east.
Mis sneaks in from the east.
Virions enters from the east.
Broc sneaks in from the east.
< 845h/845H 181v/182V Pos: standing >
A massive headless vigilante suddenly attacks a large xorn!
A massive headless vigilante's fine slash grazes a large xorn.
You quickly scan the area.
A huge headless berserker who is close by to your south.
A massive headless vigilante who is close by to your west.
A huge headless berserker who is close by to your west.
The bridge warden's pet xorn who is close by to your west.
A gigantic headless bridge warden who is close by to your west.
< 845h/845H 181v/182V Pos: standing >
< 845h/845H 181v/182V Pos: standing >
[Damage: 8 ] A large xorn's crush grazes a massive headless vigilante.
A massive headless vigilante's slash grazes a large xorn.
A massive headless vigilante's fine slash grazes a large xorn.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
Virions leaves north.
< 845h/845H 181v/182V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a massive headless vigilante!
[Damage: 97 ] -=[You smile happily as your disintegration ray hits a massive headless vigilante!]=-
< 845h/845H 181v/182V Pos: standing >
Virions enters from the north.
Virions drags the corpse of Grahk along behind him.
< 845h/845H 181v/182V Pos: standing >
You start chanting...
Broc starts casting a spell.
< 845h/845H 181v/182V Pos: standing >
Mussa snaps into visibility.
< 845h/845H 181v/182V Pos: standing >
A huge headless berserker enters from the west.
< 845h/845H 181v/182V Pos: standing >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!
Casting: disintegrate
A huge headless berserker suddenly attacks Mussa!
A huge headless berserker's fine slash grazes Mussa.
A huge headless berserker is burned severely as he hits Mussa!
< 825h/845H 181v/182V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a massive headless vigilante!
[Damage: 114 ] -=[You smile happily as your disintegration ray hits a massive headless vigilante!]=-
< 825h/845H 181v/182V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Even.
A massive headless vigilante suddenly clutches their head, as if trying to shrug off some unknown malady.
A massive headless vigilante's eyes briefly cloud over as his body is painfully ripped apart from within.
< 825h/845H 181v/182V Pos: standing >
Broc completes his spell...
Broc utters the word 'eabratizgg'
The room goes dark!
< 825h/845H 181v/182V Pos: standing >
It appears to be the corpse of Grahk.
an ancient crown of elven royalty (glowing) (humming)
a warsuit of jade wyrmscale of regeneration (glowing)
a holy symbol of the Ravenkind (glowing)
the cloak of sacred speed (glowing)
a ring of regeneration (glowing)
a ring called 'Soulcatcher' [76%]
a small pile of coins
a large sack of stitched nebree skin (glowing)
< 825h/845H 181v/182V Pos: standing >
You start chanting...
< 825h/845H 181v/182V Pos: standing >
[Damage: 9 ] A large xorn's fine crush grazes a massive headless vigilante.
[Damage: 9 ] A large xorn's fine crush grazes a massive headless vigilante.
A massive headless vigilante's fine slash grazes a large xorn.
A massive headless vigilante's impressive slash grazes a large xorn.
A massive headless vigilante kicks a large xorn in the side with a hefty roundhouse kick.
< 825h/845H 181v/182V Pos: standing >
Casting: disintegrate
< 825h/845H 181v/182V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a huge headless berserker!
[Damage: 130 ] -=[You smile happily as your disintegration ray hits a huge headless berserker!]=-
< 825h/845H 181v/182V Pos: standing >
< 825h/845H 181v/182V Pos: standing >
A huge headless berserker suddenly clutches their head, as if trying to shrug off some unknown malady.
A huge headless berserker's eyes briefly cloud over as his body is painfully ripped apart from within.
Mussa misses a huge headless berserker.
Mussa misses a huge headless berserker.
A huge headless berserker suddenly appears a bit confused!
A huge headless berserker's fine slash grazes Mussa.
A huge headless berserker is burned severely as he hits Mussa!
A huge headless berserker's slash grazes Mussa.
A huge headless berserker is burned severely as he hits Mussa!
A huge headless berserker fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 825h/845H 181v/182V Pos: standing >
You start chanting...
Mis snaps into visibility.
Mis brings down the mace of the earth in a mighty slash, cleaving a huge headless berserker from his target!
A dark shroud encases Mis as he charges into battle.
Mis heroically rescues Mussa.
< 825h/845H 181v/182V Pos: standing >
Mis dodges a huge headless berserker's attack.
Mis parries a huge headless berserker's lunge at him.
Mis dodges a huge headless berserker's attack.
< 825h/845H 181v/182V Pos: standing >
Casting: disintegrate
< 825h/845H 181v/182V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a huge headless berserker!
[Damage: 1 ] -=[A well-polished mithril halberd [poor] turns red hot, a huge headless berserker screams as a well-polished mithril halberd [poor] burns him.]=-
[Damage: 262 ] -=[You smile happily as your disintegration ray hits a huge headless berserker!]=-
Mis's fine bludgeon strikes a huge headless berserker.
Mis's fine bludgeon strikes a huge headless berserker.
< 825h/845H 181v/182V Pos: standing >
< 825h/845H 181v/182V Pos: standing >
[Damage: 9 ] A large xorn's crush grazes a massive headless vigilante.
[Damage: 8 ] A large xorn's crush grazes a massive headless vigilante.
A massive headless vigilante's impressive slash grazes a large xorn.
A massive headless vigilante's fine slash grazes a large xorn.
A massive headless vigilante kicks a large xorn in the side with a hefty roundhouse kick.
< 825h/845H 181v/182V Pos: standing >
You start chanting...
Broc sits down in a comfortable spot.
Even gets an ancient crown of elven royalty from the corpse of Grahk.
Even gets a warsuit of jade wyrmscale of regeneration from the corpse of Grahk.
Even gets a holy symbol of the Ravenkind from the corpse of Grahk.
Even gets the cloak of sacred speed from the corpse of Grahk.
Even gets a ring of regeneration from the corpse of Grahk.
Even gets a ring called 'Soulcatcher' from the corpse of Grahk.
Even gets a large sack of stitched nebree skin from the corpse of Grahk.
Even gets a bunch of stuff from the corpse of Grahk.
< 825h/845H 181v/182V Pos: standing >
Mis dodges a huge headless berserker's attack.
Mis dodges a huge headless berserker's attack.
Mis dodges a huge headless berserker's attack.
< 825h/845H 181v/182V Pos: standing >
It's really, really hot here. A slight breeze would really improve things.
Virions leaves north.
< 825h/845H 181v/182V Pos: standing >
Broc takes out his unholy symbol and begins praying intently.
< 825h/845H 181v/182V Pos: standing >
Casting: disintegrate
< 825h/845H 181v/182V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a huge headless berserker!
[Damage: 137 ] -=[You smile happily as your disintegration ray hits a huge headless berserker!]=-
< 825h/845H 181v/182V Pos: standing >
Broc raises his unholy symbol and smiles malevolently.
< 826h/845H 181v/182V Pos: standing >
Mis dodges a huge headless berserker's attack.
Mis dodges a huge headless berserker's attack.
Mis dodges a huge headless berserker's attack.
A huge headless berserker lets loose with a powerful SCREAM!!
A huge headless berserker becomes alert and ready to fight.
Mis's fine bludgeon strikes a huge headless berserker hard.
Mis's impressive bludgeon enshrouds a huge headless berserker in a mist of blood.
A huge headless berserker parries Mis's lunge at him.
Virions enters from the north.
Broc clambers to his feet.
< 826h/845H 181v/182V Pos: standing >
You start chanting...
< 826h/845H 181v/182V Pos: standing >
< 826h/845H 181v/182V Pos: standing >
< 826h/845H 181v/182V Pos: standing >
Casting: disintegrate
< 826h/845H 181v/182V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a huge headless berserker!
[Damage: 128 ] -=[You smile happily as your disintegration ray hits a huge headless berserker!]=-
A huge headless berserker is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 42356.
The smell of fresh blood enters your body, infusing you with power!
A huge headless berserker's death cry reverberates in your head as he falls to the ground.
Mussa's face flushes white for a moment.
< 826h/845H 181v/182V Pos: standing >
[Damage: 7 ] A large xorn's decent crush grazes a massive headless vigilante.
A massive headless vigilante's powerful slash wounds a large xorn.
A massive headless vigilante's fine slash grazes a large xorn.
< 827h/845H 181v/182V Pos: standing >
A Cobblestone Road Leading off the Main Avenue of Zalkapfaan
This small path leads off of the main avenue of the city, and takes a
turn towards a large stone building to the west. From here it seems as if
the building actually absorbs light, the rock dull and flat. A single large
spire can be seen rising off the building, towering incredibly high into
the sky. A look to the south shows the rest of the city, the giant keep
in the distance, and the soldier camp as well.
Obvious exits: -South -West
A large xorn enters from the south.
A HUGE stone golem enters from the south.
Even sneaks in from the south.
Virions enters from the south.
Mussa enters from the south.
Broc sneaks in from the south.
< 827h/845H 180v/182V Pos: standing >
Before a Massive Stone-Rock Cathedral
Incredibly immense, this cathedral towers off into the sky with its huge
granite spire. The dark rock of the cathedral is dull and cracked, and
seems to draw in light, capturing it into he very essence of the building,
in way that warps and distorts the light reflected. The massive oaken gate
is heavily charred, although still quite strong. A look at the the door
shatters any hope of smashing it down, however no lock is visible.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
The corpse of a fearsome headless mercenary is lying here.
An enormous headless deacon stands here, fighting a Dwarf.
A Dwarf (medium) < The Commonwealth > stands in mid-air here, fighting an enormous headless deacon.
A brightly glowing torch floats near a Dwarf's head. (Illuminating)
A large xorn enters from the east.
A HUGE stone golem enters from the east.
Virions enters from the east.
Mussa enters from the east.
< 827h/845H 179v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 827h/845H 181v/182V Pos: standing >
A Dwarf says 'The non-believer must be punished!
A Dwarf says 'Whet unci wes mosv, os pow foynd upun your tkuml!'
A Dwarf's decent whip wounds an enormous headless deacon.
A Dwarf's decent whip wounds an enormous headless deacon.
A Dwarf's whip wounds an enormous headless deacon.
A Dwarf's fine whip wounds an enormous headless deacon.
A Dwarf's decent whip wounds an enormous headless deacon.
An enormous headless deacon's crush wounds a Dwarf.
An enormous headless deacon ignites into black flames as he hits a Dwarf!
An enormous headless deacon's fine crush wounds a Dwarf.
An enormous headless deacon ignites into black flames as he hits a Dwarf!
< 828h/845H 182v/182V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves east.
< 828h/845H 182v/182V Pos: standing >
You failed.
< 828h/845H 182v/182V Pos: standing >
A Cobblestone Road Leading off the Main Avenue of Zalkapfaan
This small path leads off of the main avenue of the city, and takes a
turn towards a large stone building to the west. From here it seems as if
the building actually absorbs light, the rock dull and flat. A single large
spire can be seen rising off the building, towering incredibly high into
the sky. A look to the south shows the rest of the city, the giant keep
in the distance, and the soldier camp as well.
Obvious exits: -South -West
A Dwarf (medium) < The Commonwealth > stands in mid-air here.
A brightly glowing torch floats near a Dwarf's head. (Illuminating)
A large xorn enters from the west.
A HUGE stone golem enters from the west.
Virions enters from the west.
< 829h/845H 181v/182V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
A Dwarf leaves south.
< 829h/845H 181v/182V Pos: standing >
You abort your spell before it's done!
< 829h/845H 181v/182V Pos: standing >
Even sneaks south.
< 829h/845H 181v/182V Pos: standing >
Along the Central Avenue of Zalkapfaan
This huge road travels from one end of the city to the other, and every
building is on a road that leads off of it. From the soldiers camps and
naval docks in the east to the cathedral and keep in the west, everything is
visible from here. The road itself is thick, heavy cobblestone, with two
small gutters on the side. These gutters contain a viscous yellow liquid
that boild and sends off small tendrils of steam.
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a huge headless berserker is lying here.
The corpse of a Halfling is lying here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A large xorn stands here, fighting a massive headless vigilante. (Minion)
A massive headless vigilante stands here, fighting a large xorn.
A large xorn enters from the north.
A HUGE stone golem enters from the north.
Virions enters from the north.
Broc sneaks in from the north.
< 829h/845H 180v/182V Pos: standing >
You failed.
< 829h/845H 180v/182V Pos: standing >
You failed.
Even sneaks east.
< 830h/845H 182v/182V Pos: standing >
Along the Central Avenue of Zalkapfaan
The immense boulevard stretches from the gates in the east westward,
curving south in the distance towards a massive black-rock keep. The small
stones used in the road are well-orn from both the passage of wagons, as
well as the endless marching of the army. The gutters on the side of the
road are filled with viscous yellow liquid, acrid with small tendrils of
steam rising off.
Obvious exits: -North -East -South -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
A large xorn enters from the west.
A HUGE stone golem enters from the west.
Mis sneaks in from the west.
Virions enters from the west.
< 830h/845H 181v/182V Pos: standing >
The Central Intersection of Zalkapfaan
This large and expansive intersection marks the crossing of the two major
roads of Zalkapfaan. One runs from the giant magical portcullis int the
east to some gigantic buildings in the west. The other road seems to lead
to an immense wharf in the north and to a small gathering of canvas tents
to the south. The roads themselves are filthy and cracked, and several
large holes are visible from missing rocks in the cobblestone.
An unnatural darkness fills this area.
Obvious exits: -North -East # -South -West
A large xorn enters from the west.
A HUGE stone golem enters from the west.
Mis sneaks in from the west.
Virions enters from the west.
Broc sneaks in from the west.
< 830h/845H 180v/182V Pos: standing >
The portcullis seems to be closed.
< 830h/845H 182v/182V Pos: standing >
The portcullis seems to be closed.
< 830h/845H 182v/182V Pos: standing >
You failed.
A Dwarf enters from the south.
< 830h/845H 182v/182V Pos: standing >
Even suddenly attacks a Dwarf!
Even snaps into visibility.
Even misses a Dwarf.
< 831h/845H 182v/182V Pos: standing >
Ok.
< 831h/845H 182v/182V Pos: standing >
Virions snaps into visibility.
< 831h/845H 182v/182V Pos: standing >
Broc snaps into visibility.
A Dwarf is knocked to the ground by Broc's mighty bash!
< 831h/845H 182v/182V Pos: standing >
Broc snaps into visibility.
Broc's impressive bludgeon wounds a Dwarf.
Broc snaps into visibility.
Broc's bludgeon wounds a Dwarf.
Broc snaps into visibility.
Broc's fine bludgeon wounds a Dwarf.
Broc snaps into visibility.
Broc's bludgeon wounds a Dwarf.
Broc snaps into visibility.
< 831h/845H 182v/182V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 831h/845H 182v/182V Pos: standing >
You complete your spell...
Your bubbling spray of goo strikes a Dwarf full on!
[Damage: 31 ] A Dwarf's spectral holy symbol of Berronar Truesilver was corroded by acid.
You snap into visibility.
[Damage: 5 ] -=[Your fine bludgeon grazes a Dwarf.]=-
[Damage: 7 ] -=[Your fine bludgeon grazes a Dwarf.]=-
[Damage: 5 ] -=[Your bludgeon grazes a Dwarf.]=-
[Damage: 6 ] -=[Your fine bludgeon grazes a Dwarf.]=-
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
Mis snaps into visibility.
A Dwarf avoids being bashed by Mis, who loses his balance and falls.
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
Virions wills the flames of the abyss to overwhelm and consume thier foe...
A Dwarf screams and doubles over in agony as searing heat ignites within his body.
Virions snaps into visibility.
A Dwarf's earring of hope and enlightenment [superior] cracks as the tortured body writhes!
A Dwarf suddenly looks in pain as he moves.
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
You start chanting...
You snap into visibility.
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
Virions snaps into visibility.
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
Casting: acidimmolate
Even misses a Dwarf.
Even misses a Dwarf.
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
You complete your spell...
Your bubbling spray of goo strikes a Dwarf full on!
You snap into visibility.
[Damage: 51 ]
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
You snap into visibility.
[Damage: 22 ] -=[Green slime eats away at a Dwarf's skin!]=-
A Dwarf gasps suddenly as their body is enhanced by some other-worldly power!
A Dwarf says 'Fiml me woth yoyr ttringvh!'
Even snaps into visibility.
A Dwarf's weak whip grazes Even.
A Dwarf is burned by magical fire as he strikes the spiked shield of a MaDMaN!
A Dwarf misses Even.
A Dwarf's weak whip grazes Even.
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:few scratches E: A Dwarf sit EP: nasty wounds >
Virions wills the flames of the abyss to overwhelm and consume thier foe...
Virions snaps into visibility.
A Dwarf screams and doubles over in agony as searing heat ignites within his body.
Virions snaps into visibility.
Broc snaps into visibility.
Broc's fine bludgeon wounds a Dwarf.
Broc snaps into visibility.
Broc's fine bludgeon strikes a Dwarf.
Broc snaps into visibility.
Broc's fine bludgeon strikes a Dwarf.
A Dwarf's mask of the plague of constitution was damaged from the massive blow!
Broc snaps into visibility.
Broc's powerful bludgeon strikes a Dwarf hard.
Broc snaps into visibility.
Even starts casting an offensive spell.
Even snaps into visibility.
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:few scratches E: A Dwarf sit EP: pretty hurt >
You start chanting...
You snap into visibility.
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:few scratches E: A Dwarf sit EP: pretty hurt >
Virions snaps into visibility.
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:few scratches E: A Dwarf sit EP: pretty hurt >
Even completes his spell...
Even utters the words 'yjrr pabraw'
Even snaps into visibility.
A beam of pure wrath is called down on a Dwarf by Even!
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:few scratches E: A Dwarf sit EP: pretty hurt >
You snap into visibility.
Casting: acidimmolate
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:few scratches E: A Dwarf sit EP: pretty hurt >
You snap into visibility.
[Damage: 22 ] -=[Green slime eats away at a Dwarf's skin!]=-
You complete your spell...
Your bubbling spray of goo strikes a Dwarf full on!
You snap into visibility.
[Damage: 50 ] Even starts casting an offensive spell.
Even snaps into visibility.
< 831h/845H 182v/182V Pos: standing >
< T: Even TP: sta TC:few scratches E: A Dwarf sit EP: awful >
You snap into visibility.
[Damage: 22 ] -=[Green slime eats away at a Dwarf's skin!]=-
A Dwarf's waistband of rock and stone was corroded by acid.
Virions wills the flames of the abyss to overwhelm and consume thier foe...
Virions snaps into visibility.
A Dwarf screams and doubles over in agony as searing heat ignites within his body.
Virions snaps into visibility.
A Dwarf is mortally wounded, and will die soon, if not aided.
< 831h/845H 182v/182V Pos: standing >
Even completes his spell...
Even utters the words 'yjrr pabraw'
Even snaps into visibility.
A beam of pure wrath is called down on a Dwarf by Even!
A Dwarf is mortally wounded, and will die soon, if not aided.
Mussa sneaks in from the west.
< 831h/845H 182v/182V Pos: standing >
You start chanting...
You snap into visibility.
Virions snaps into visibility.
Mussa sneaks east.
< 831h/845H 182v/182V Pos: standing >
Broc snaps into visibility.
Broc's weak bludgeon hits a Dwarf.
A Dwarf's wisp of shimmering faerie light was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 13333333.
The smell of fresh blood enters your body, infusing you with power!