<worn as a badge> a elven rune of restoration of endurance (magic) (glowing) [61%]
<worn on head> the shadowy crown of damnation bearing the soul of Beltorin (magic)
<worn on eyes> a foggy visor [superior]
<worn in ear> a brightly flaming earring
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> the mask of wildmagic[239h 20m 33s]
<worn around neck> the amulet named "Flow" (humming)
<worn around neck> the amulet named "Flow" of health [80%]
<worn on body> the legendary platemail of defense [poor] (magic)
<worn about body> the cloak of woven time of endurance (magic) (glowing)
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist> a waistband of rock and stone [superior] with a strange dark bloodstone (magic) [74%]
<worn on belt buckle>a glowing white pearl (glowing) [71%]
<worn on arms> a magical pair of remorhaz hide vambraces (magic) [79%]
<held as shield> a shield lined with silver fangs [superior] (magic)
<worn around wrist> a silver charm bracelet (magic) (glowing) [71%]
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming)
<worn on hands> the gloves of placation [77%]
<worn on finger> a ring of the Neogi Lords [superior] (glowing) [78%]
<worn on finger> a ring called 'Soulcatcher' [88%]
<held> the Totem of Mastery (magic) (glowing)[239h 20m 33s]
<worn on legs> some leggings of red flames [poor] (magic) [89%]
<worn on feet> the slippers of rot and decay [89%]
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Fearless
Combat Pulse: 18 Spell Pulse: 0.68
Leaderboard Points: 6938
Active Spells:
--------------
roar of heroes (1 minute)
sense spirit (50 minutes)
pantherspeed (46 minutes)
ravenflight (45 minutes)
spirit armor (45 minutes)
hawkvision (15 minutes)
lionrage (45 minutes)
elephantstrength (46 minutes)
elemental affinity (25 minutes)
vitality (6 minutes)
detect invisibility (47 minutes)
< 888h/939H 192v/193V Pos: standing >
*****......
******.......
+****..........
M.*......^...^.
+......@^^.^.^^
+... ....^...
+... M .....^..
... ....^^.
.......^...
< 888h/939H 193v/193V Pos: standing >
*****......
****.........
M.*......^...^.
+.......^^.^.^^
+... @...^...
+... M .....^..
+... ....^^..
........^....
.^...^^.^..
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 889h/939H 191v/193V Pos: standing >
***........
.*......^...^
+.......^^.^.^^
+... ....^...
+... M @....^..
+... ....^^..
+........^.....
..^...^^.^...
.^.....^^..
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 889h/939H 189v/193V Pos: standing >
*......^...
.......^^.^.^
+... ....^...
+... M .....^..
+... @...^^..
+........^.....
+..^...^^.^....
..^.....^^...
....^......
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 889h/939H 187v/193V Pos: standing >
......^^.^.
... ....^..
+... M .....^..
+... ....^^..
+......@.^.....
+..^...^^.^....
+..^.....^^...
.....^......
..M..^...
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 889h/939H 189v/193V Pos: standing >
.......^^.^
+... ....^.
.+... M .....^.
.+... ....^^.
.+.....@..^....
.+..^...^^.^...
^+..^.....^^...
+.....^......
...M..^...
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 889h/939H 191v/193V Pos: standing >
+.......^^.
.+... ....^
..+... M .....^
..+... ....^^
..+....@...^...
M.+..^...^^.^..
.^+..^.....^^..
++.....^.....
+...M..^...
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 889h/939H 189v/193V Pos: standing >
*+.......^^
..+... ....
...+... M .....
...+... ....^
^..+...@....^..
.M.+..^...^^.^.
^.^+..^.....^^.
+++.....^....
.+...M..^..
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 889h/939H 187v/193V Pos: standing >
.*+.......^
...+... ...
....+... M ....
^...+... ....
M^..+..@.....^.
..M.+..^...^^.^
.^.^+..^.....^^
++++.....^...
*.+...M..^.
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 890h/939H 187v/193V Pos: standing >
..*+.......
....+... ..
M....+... M ...
M^...+... ...
.M^..+.@......^
...M.+..^...^^.
*.^.^+..^.....^
+++++.....^..
**.+...M..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 890h/939H 187v/193V Pos: standing >
...*+......
.....+... .
MM....+... M ..
^M^...+... ..
^.M^..+@.......
....M.+..^...^^
**.^.^+..^.....
++++++.....^.
***.+...M..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 890h/939H 187v/193V Pos: standing >
....*+.....
^.....+...
^MM....+... M .
.^M^...+... .
^^.M^..@.......
*....M.+..^...^
^**.^.^+..^....
+++++++.....^
****.+...M.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 890h/939H 189v/193V Pos: standing >
....*+.....
^.....+...
^MM....+... M .
.^M^...+... .
^^.M^..@.......
*....M.+..^...^
^**.^.^+..^....
+++++++.....^
****.+...M.
.....*+....
M^.....+...
.^MM....+... M
..^M^...+...
.^^.M^.@+......
**....M.+..^...
*^**.^.^+..^...
++++++++.....
.****.+...M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 890h/939H 190v/193V Pos: standing >
^.....*+...
.M^.....+...
^.^MM....+... M
*..^M^...+...
*.^^.M^@.+.....
***....M.+..^..
**^**.^.^+..^..
+++++++++....
*.****.+...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 890h/939H 190v/193V Pos: standing >
< 890h/939H 193v/193V Pos: standing >
^.....*+...
.M^.....+...
^.^MM....+... M
*..^M^...+...
*.^^.M^@.+.....
***....M.+..^..
**^**.^.^+..^..
+++++++++....
*.****.+...
< 891h/939H 193v/193V Pos: standing >
M^.....*+..
..M^.....+...
*^.^MM....+...
**..^M^...+...
^*.^^.M@..+....
****....M.+..^.
+**^**.^.^+..^.
++++++++++...
^*.****.+..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 891h/939H 191v/193V Pos: standing >
M^.....*+..
..M^.....+...
*^.^MM....+...
**..^M^...+...
^*.^^.M@..+....
****....M.+..^.
+**^**.^.^+..^.
++++++++++...
^*.****.+..
.M^.....+..
^.^MM....+...
**..^M^...+...
^*.^^.M^..+....
****...@M.+..^.
+**^**.^.^+..^.
M++++++++++....
*^*.****.+...
***....^+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A small pile of coins lies here.
< 891h/939H 189v/193V Pos: standing >
.M^.....+..
^.^MM....+...
**..^M^...+...
^*.^^.M^..+....
****...@M.+..^.
+**^**.^.^+..^.
M++++++++++....
*^*.****.+...
***....^+..
< 892h/939H 191v/193V Pos: standing >
.M^.....+..
^.^MM....+...
**..^M^...+...
^*.^^.M^..+....
****...@M.+..^.
+**^**.^.^+..^.
M++++++++++....
*^*.****.+...
***....^+..
< 892h/939H 193v/193V Pos: standing >
.M^.....+..
^.^MM....+...
**..^M^...+...
^*.^^.M^..+....
****...@M.+..^.
+**^**.^.^+..^.
M++++++++++....
*^*.****.+...
***....^+..
< 892h/939H 193v/193V Pos: standing >
.M^.....+..
^.^MM....+...
**..^M^...+...
^*.^^.M^..+....
****...@M.+..^.
+**^**.^.^+..^.
M++++++++++....
*^*.****.+...
***....^+..
< 892h/939H 193v/193V Pos: standing >
.M^.....+..
^.^MM....+...
**..^M^...+...
^*.^^.M^..+....
****...@M.+..^.
+**^**.^.^+..^.
M++++++++++....
*^*.****.+...
***....^+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A small pile of coins lies here.
< 892h/939H 193v/193V Pos: standing >
.M^.....M..
^.^MM....+...
**..^M^...+...
^*.^^.M^..+....
****...@M.+..^.
+**^**.^.^+..^.
M++++++++++....
*^*.****.+...
***....^+..
< 893h/939H 193v/193V Pos: standing >
.M^.....M..
^.^MM....+...
**..^M^...+...
^*.^^.M^..+....
****...@M.+..^.
+**^**.^.^+..^.
MM+++++++++....
*^*.****.+...
***....^+..
..M^.....M.
*^.^MM....+..
***..^M^...+...
*^*.^^.M^..+...
*****..@.M.+..^
++**^**.^.^+..^
^MM+++++++++...
+*^*.****.+..
****....^+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 893h/939H 191v/193V Pos: standing >
*..M^.....M
**^.^MM....+.
^***..^M^...+..
**^*.^^.M^..+..
******.@..M.+..
*++**^**.^.^+..
^MM+++++++++..
M+*^*.****.+.
*****....^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 893h/939H 189v/193V Pos: standing >
*..M^.....+
**^.^MM....M.
^***..^M^...+..
**^*.^^.M^..+..
******.@..M.+..
*++**^**.^.^+..
^MM+++++++++..
M+*^*.****.+.
*****....^+
< 893h/939H 193v/193V Pos: standing >
^*..M^.....
^**^.^MM....M
M^***..^M^...+.
^**^*.^^.M^..+.
*******@...M.+.
*++**^**.^.^+.
^MM+++++++++.
*M+*^*.****.+
******....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 893h/939H 191v/193V Pos: standing >
^*..M^.....
^**^.^MM....M
M^***..^M^...+.
^**^*.^^.M^..+.
*******@...M.+.
*++**^**.^.^+.
^M+M++++++++.
*M+*^*.****.+
******....^
< 894h/939H 191v/193V Pos: standing >
^*..M^.....
^**^.^MM....+
M^***..^M^...M.
^**^*.^^.M^..+.
*******@...M.+.
*++**^**.^.^+.
^M+M++++++++.
*M+*^*.****.+
******....^
*.^^.
**@..
**^**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 894h/939H 189v/193V Pos: standing >
^*.^^
**@*.
+**^*
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 894h/939H 187v/193V Pos: standing >
*^*.^
**@**
++**^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 894h/939H 187v/193V Pos: standing >
**^*.
**@**
*++**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 894h/939H 189v/193V Pos: standing >
^**^*
**@**
*++*
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 894h/939H 189v/193V Pos: standing >
MMMM^**^.^M
MMMM^***..^M
M^**^*.^^.M
*******...
*@+**^**.
^M++M+++
*M+*^*.**
M^******.
MMMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The corpse of a Town Guardian is lying here.
< 895h/939H 191v/193V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Northern Gates
</map>
Outside the Northern Gates
Obvious exits: -N -S
A small pile of coins lies here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
< 895h/939H 190v/193V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>
Inside the Northern Gates
Obvious exits: -N -S
< 895h/939H 189v/193V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A human merchant from another town stands here, perusing Tharnadia.
< 895h/939H 190v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 895h/939H 192v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 895h/939H 193v/193V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.
< 895h/939H 192v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 895h/939H 192v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 895h/939H 192v/193V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
< 895h/939H 191v/193V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
< 896h/939H 190v/193V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.
A large wandering dog is here, growling at you.
< 896h/939H 191v/193V Pos: standing >
You quickly scan the area.
A homeless peasant who is not far off to your north.
A human merchant who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A stray dog who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray dog who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A large rat who is rather far off to your west.
The doctor who is in the distance to your west.
< 896h/939H 193v/193V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 896h/939H 192v/193V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A stray dog who is close by to your east.
A stray dog who is not far off to your west.
A militia guard who is a brief walk away to your west.
A large rat who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 896h/939H 192v/193V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 896h/939H 191v/193V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Human who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 896h/939H 191v/193V Pos: standing >
< 896h/939H 193v/193V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
< 897h/939H 193v/193V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Human.
You snap into visibility.
[Damage: 23 ] -=[Your blast of molten spray slams into a Human, burning holes into his flesh.]=-
You receive your share of experience.