The death of [36 Minstrel] Kraith (Grey Elf)

in Fertile Grasslands of the Hearth Valley

from the perspective of [56 RaGeloRd] Schlam Brewed in Blood (Troll)

<floating about head>a dark yellow ioun stone[133h 38m 49s]
<worn as a badge>    a necromantic death shroud of damage
<worn on head>       a crown of burning flames [superior] (invis) [83%]
<worn on eyes>       a blood soaked eyepatch of precision (magic) [54%]
<worn in ear>        a wad of spawn goo of regeneration (magic) (humming) [84%]
<worn in ear>        a large golden ring of damage
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[133h 38m 49s]
<worn around neck>   a studded dragonscale neckguard of precision
<worn around neck>   a necklace of halfling ears of damage
<worn on body>       the chameleon suit of transformation of precision [84%]
<worn about body>    a curtain of elemental fire (magic) (humming) [85%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of damage (magic) (glowing)
<worn on belt buckle>an ankylosaur tail club of dexterity with a strange sharp rubin (magic) (glowing) [53%]
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[133h 38m 49s]
<worn on arms>       some wolf hide sleeves of damage
<worn around wrist>  a bracelet of purple mist of damage
<worn around wrist>  a bracelet of dracolich hide of precision (magic) (humming) [79%]
<worn on hands>      the bloody claws of the werewolf of damage (magic)
<worn on finger>     the pitch black ring of bloodlust (magic) (glowing)
<worn on finger>     a death ring of Tezcatlipoca (magic)[133h 38m 49s]
<primary weapon>     an ancient adamantium warhammer of dwarven kings of damage (magic) [87%]
<secondary weapon>   an ancient adamantium warhammer of dwarven kings of precision (magic) [68%]
<worn on legs>       the leggings of a MaDMaN of precision (magic)
<worn on feet>       some boots of werewolf fur of endurance (magic)


Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Enlarged Size Sneaking Tower of Iron Will Lightfooted GlobeOfDarkness
Combat Pulse:   17 Spell Pulse:  1.20 
Leaderboard Points: 1592 

Active Spells:
--------------
rested bonus (150 minutes)
war cry (5 minutes)
stone skin (2 minutes)
blur (less than a minute remaining)
elephantstrength (57 minutes)
berserk (1 minute)
lifelust (10 minutes)
spirit armor (56 minutes)
sense spirit (61 minutes)
ravenflight (56 minutes)
pantherspeed (57 minutes)
lionrage (36 minutes)
hawkvision (26 minutes)
dexterity (26 minutes)
strength (26 minutes)
vitality (8 minutes)
detect invisibility (35 minutes)


< 1675h/1675H 294v/294V Pos: standing >
You are carrying: (1/13)
a satchel containing spell components

< 1675h/1675H 294v/294V Pos: standing >
You already have a good rush going.

< 1675h/1675H 294v/294V Pos: standing >
Ok.

< 1675h/1675H 294v/294V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Along the Ruins of Bliss Boulevard
</map>
Along the Ruins of Bliss Boulevard
Obvious exits: -N -E -W
A sequoia sign extends from the building to the north.

< 1675h/1675H 293v/294V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Newhaven Way and Bliss Boulevard
</map>
Intersection of Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
Pieces of a rusted iron gate hang from the ruins of their frame.

< 1675h/1675H 292v/294V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Along Newhaven Way before an Eerie City
</map>
Along Newhaven Way before an Eerie City
Obvious exits: -N -S
Pieces of a rusted iron gate hang from the ruins of their frame.

< 1675h/1675H 291v/294V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Between a Row of Wicked Trees on Newhaven Way
</map>

<map>
Zone: The City of Newhaven.
Room: Between a Row of Wicked Trees on Newhaven Way
</map>
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
The zombie of a warder shambles about.(Red Aura)

< 1675h/1675H 291v/294V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: The Beginning of Newhaven Way
</map>
The Beginning of Newhaven Way
Obvious exits: -N -S
A tiny rift pulses in and out of reality.

< 1675h/1675H 293v/294V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On the Beginning of Newhaven Way
</map>

<map>
Zone: The City of Newhaven.
Room: On the Beginning of Newhaven Way
</map>
On the Beginning of Newhaven Way
Obvious exits: -N -S
This lizard climbs upon the walls.

< 1675h/1675H 291v/294V Pos: standing >
   *****^.MM    
  ******..^M^   
 ******.M^..M^  
 *****.^...^^^  
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 ***.++M.....^  
 **..+.....^^.  
  ...+.....^.   
   ..+.....^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1675h/1675H 292v/294V Pos: standing >
   *****^.MM    
  ******..^M^   
 ******.M^..M^  
 *****.^...^^^  
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 ***.+M+.....^  
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 ****.+M+.....  
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  ....+.....^   
   ...+.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 291v/294V Pos: standing >
   *******^.    
  ********..^   
 ********.M^..  
 *******.^...^  
 .*****@.+++++  
 .****.+M+....  
 ..**..+.....^  
  .....+.....   
   ....+....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 290v/294V Pos: standing >
   *******^.    
  ********..^   
 ********.M^..  
 *******.^...^  
 .*****@.+++++  
 .****.M++....  
 ..**..+.....^  
  .....+.....   
   ....+....    

< 1675h/1675H 293v/294V Pos: standing >
 ****.  
 **@..  
 **.M+  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 1675h/1675H 292v/294V Pos: standing >
 ****.  
 **@..  
 **.++  

< 1675h/1675H 292v/294V Pos: standing >
   ********.    
  ********.M^   
 .*******.^...  
 ..*****..++++  
 ..****@+++...  
 ...**..M.....  
 .......+.....  
  ......+....   
   .....+...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 290v/294V Pos: standing >
The snow is coming down faster now.
   ********.    
  ********.M^   
 .*******.^...  
 ..*****..++++  
 ..****@+++...  
 ...**..+.....  
 .......M.....  
  ......+....   
   .....+...    

< 1675h/1675H 292v/294V Pos: standing >
   *******.M    
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 ..*****..++++  
 ..****.+++...  
 ...**.@+.....  
 .......M.....  
 .......+.....  
  ......+....   
   .....+...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 292v/294V Pos: standing >
   *******.M    
  *******.^..   
 ..*****..++++  
 ..****.+++...  
 ...**.@+.....  
 .......M.....  
 .......+.....  
  ......+....   
   .....+...    

< 1675h/1675H 292v/294V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...

< 1675h/1675H 292v/294V Pos: standing >
   *******.M    
  *******.^..   
 ..*****..++++  
 ..****.+++...  
 ...**.@+.....  
 .......+.....  
 .......M.....  
  ......+....   
   .....+...    

< 1675h/1675H 292v/294V Pos: standing >
   ******.^.    
  .*****..+++   
 ..****.+++...  
 ...**..+.....  
 ......@+.....  
 .......M.....  
 .......+.....  
  ......+....   
   ^....+M..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 290v/294V Pos: standing >
   ******.^.    
  .*****..+++   
 ..****.+++...  
 ...**..+.....  
 ......@+.....  
 .......M.....  
 .......+.....  
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< 1675h/1675H 290v/294V Pos: standing >
   ******.^.    
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 ...**..+.....  
 ......@+.....  
 .......+.....  
 .......M.....  
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< 1675h/1675H 292v/294V Pos: standing >
   *****..++    
  .****.+++..   
 ...**..+.....  
 .......+.....  
 ......@+.....  
 .......M.....  
 .......+.....  
  .^....MM...   
   ...^.+...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 292v/294V Pos: standing >
   *****..++    
  .****.+++..   
 ...**..+.....  
 .......+.....  
 ......@+.....  
 .......M.....  
 .......M.....  
  .^....+M...   
   ...^.+...    

< 1675h/1675H 292v/294V Pos: standing >
   *****..++    
  .****.+++..   
 ...**..+.....  
 .......+.....  
 ......@+.....  
 .......+.....  
 .......M.....  
  .^....+M...   
   ...^.+...    

< 1675h/1675H 292v/294V Pos: standing >
   *****..++    
  .****.+++..   
 ...**..+.....  
 .......+.....  
 ......@+.....  
 .......M.....  
 .......M.....  
  .^....+M...   
   ...^.+...    

< 1675h/1675H 292v/294V Pos: standing >
   ****.+++.    
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 .......+.....  
 .......+.....  
 ......@M.....  
 .......M.....  
 ..^....+M...^  
  ....^.+...M   
   ...M.+...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 290v/294V Pos: standing >
   ****.+++.    
  ..**..+....   
 .......+.....  
 .......+.....  
 ......@M.....  
 .......+.....  
 ..^....MM...^  
  ....^.+...M   
   ...M.+...    

< 1675h/1675H 290v/294V Pos: standing >
   ****.+++.    
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 .......+.....  
 .......M.....  
 ......@+.....  
 .......+.....  
 ..^....MM...^  
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< 1675h/1675H 292v/294V Pos: standing >
   ****.+++.    
  ..**..+....   
 .......+.....  
 .......M.....  
 ......@+.....  
 .......+.....  
 ..^....+M...^  
  ....^.M...M   
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 ......@+.....  
 ..^....+M...^  
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  ....M.+....   
   .....+...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 292v/294V Pos: standing >
   .**..+...    
  ......M....   
 .......+.....  
 .......+.....  
 ......@+.....  
 ..^....+M...^  
 ^....^.M...M.  
  ....M.+....   
   .....+...    

< 1675h/1675H 292v/294V Pos: standing >
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1675h/1675H 292v/294V Pos: standing >
   .**..+...    
  ......M....   
 .......+.....  
 .......+.....  
 ......@+.....  
 ..^....+M...^  
 ^....^.+...M.  
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   .....+...    

< 1675h/1675H 292v/294V Pos: standing >
   .**..M...    
  ......+....   
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 .......+.....  
 ......@+.....  
 ..^....+M...^  
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  ....M.M....   
   .....+...    

< 1675h/1675H 294v/294V Pos: standing >
   .**..M...    
  ......+....   
 .......+.....  
 .......+.....  
 ......@+.....  
 ..^....+M...^  
 ^....^.+...M.  
  ....M.+....   
   .....M...    

< 1675h/1675H 294v/294V Pos: standing >
   .**..+...    
  ......+....   
 .......+.....  
 .......+.....  
 ......@+.....  
 ..^....+M...^  
 ^....^.+...M.  
  ....M.+....   
   .....M...    

< 1675h/1675H 294v/294V Pos: standing >
   .**..+...    
  ......+....   
 .......+.....  
 .......+.....  
 ......@+.....  
 ..^....+M...^  
 ^....^.+...M.  
  ....M.+....   
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  .......+...   
 ........+....  
 ........+....  
 ^.....@.+....  
 ^..^....+M...  
 ^^....^.+...M  
  ^....M.+...   
   ......+..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 290v/294V Pos: standing >
   ...**..+.    
  ........+..   
 M........+...  
 ^........+...  
 ^^....@..+...  
 .^..^....+M..  
 P^^....^.+...  
  .^....M.+..   
   ^......+.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 286v/294V Pos: standing >
   ...**..+.    
  ........+..   
 M........+...  
 ^........+...  
 ^^....@..+...  
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 P^^....^.+...  
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 ^^........+..  
 ^^^...@...+..  
 ..^..^....+M.  
 ^P^^....^.+..  
  ^.^....M.+.   
   .^......+    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 282v/294V Pos: standing >
   .....**..    
  ^.........+   
 ..M........+.  
 ^^^........+.  
 ^^^^..@....+.  
 ^..^..^....+M  
 ^^P^^....^.+.  
  ^^.^....M.+   
   ^.^......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 279v/294V Pos: standing >
   M.....**.    
  .^.........   
 ^..M........+  
 ^^^^........+  
 ^^^^^.@.....+  
 M^..^..^....+  
 M^^P^^....^.+  
  M^^.^....M.   
   ^^.^.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 276v/294V Pos: standing >
   .M.....**    
  ^.^........   
 ^^..M........  
 ^^^^^........  
 M^^^^^@......  
 MM^..^..^....  
 MM^^P^^....^.  
  MM^^.^....M   
   M^^.^....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 274v/294V Pos: standing >
   .^.......    
  ^..M.......   
 ^^^^^........  
 M^^^^^.......  
 MM^..^@.^....  
 MM^^P^^....^.  
 MMM^^.^....M.  
  MM^^.^.....   
   M^^^^.^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 271v/294V Pos: standing >
   ..M......    
  ^^^^.......   
 M^^^^^.......  
 MM^..^..^....  
 MM^^P^@....^.  
 MMM^^.^....M.  
 MMM^^.^......  
  MM^^^^.^...   
   MM^^.^...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 269v/294V Pos: standing >
   ^..M.....    
  ^^^^^......   
 MM^^^^^......  
 MMM^..^..^...  
 MMM^^P@^....^  
 MMMM^^.^....M  
  MMM^^.^.....  
  MMM^^^^.^..   
   MMM^^.^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 266v/294V Pos: standing >
   ^^..M....    
  M^^^^^.....   
 MMM^^^^^.....  
 MMMM^..^..^..  
  MMM^^@^^....  
  MMMM^^.^....  
   MMM^^.^....  
   MMM^^^^.^.   
   MMMM^^.^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few chunks of ore poke out of the ground here.
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable)

< 1675h/1675H 264v/294V Pos: standing >
   M^^..M...    
  MM^^^^^....   
  MMM^^^^^....  
  MMMM^..^..^.  
   MMM^@P^^...  
   MMMM^^.^...  
    MMM^^.^...  
    MMM^^^^.^   
    MMMM^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1675h/1675H 261v/294V Pos: standing >
   ^^..M....    
  M^^^^^.....   
 MMM^^^^^.....  
 MMMM^..^..^..  
  MMM^^@^^....  
  MMMM^^.^....  
   MMM^^.^....  
   MMM^^^^.^.   
   MMMM^^.^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few chunks of ore poke out of the ground here.
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable)

< 1675h/1675H 259v/294V Pos: standing >
You snap into visibility.
You mindlessly slam him with your mass!

[Damage: 12 ] 
< 1675h/1675H 230v/294V Pos: standing >
< T: Schlam TP: sta TC:excellent E: A Grey Elf ass EP: few scratches >
 You dodge a Grey Elf's vicious attack.
You parry a Grey Elf's lunge at you.

< 1675h/1675H 232v/294V Pos: standing >
< T: Schlam TP: sta TC:excellent E: A Grey Elf ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 51 ] -=[Your crush seriously wounds a Grey Elf.]=-
[Damage: 49 ] -=[Your mighty crush seriously wounds a Grey Elf.]=-
[Damage: 49 ] -=[Your mighty crush seriously wounds a Grey Elf.]=-
[Damage: 37 ] -=[Your mighty crush seriously wounds a Grey Elf.]=-
[Damage: 42 ] -=[Your mighty crush enshrouds a Grey Elf in a mist of blood.]=-
[Damage: 41 ] -=[Your mighty crush causes a Grey Elf to grimace in pain.]=-
[Damage: 40 ] -=[Your crush hits a Grey Elf.]=-
A Grey Elf is incapacitated and will slowly die, if not aided.
[Damage:  7 ] -=[Your fine crush hits a Grey Elf.]=-
A Grey Elf's gold ring with diamonds was completely destroyed by the massive blow!
A Grey Elf's drow-made obsidian veil was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.