The death of [52 Frost Magus] Jook < The Commonwealth > (Halfling)

in The Caverns of Death

from the perspective of [52 Frost Magus] Jook < The Commonwealth > (Halfling)

<worn as a badge>    the atlantan badge of strength
<worn on head>       a ram horned helm of demonic allegiance of precision (humming)
<worn on eyes>       goggles of the tinkerer [superior] (glowing)
<worn in ear>        a dwarven earring
<worn in ear>        a beautiful crystal stud
<worn on face>       a stone mask [superior] [83%]
<worn around neck>   a necklace of Drow testicles [poor]
<worn around neck>   a polished mithril gorget of Hammerhelm (illuminating)
<worn about body>    a deep hooded cloak of sorrow of agility
<worn about waist>   an array of flesh hooks and chains [75%]
<worn on belt buckle>a soul sceptre [superior] (glowing)
<worn on arms>       some armplates of dust [superior] (illuminating)
<held as shield>     a well-polished mithril body shield [superior] with a strange sharp rubin (illuminating)
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [poor]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [superior]
<worn on hands>      a pair of white healer gloves [superior] [50%]
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               a parasol-like furled banner [superior]
<worn on legs>       a pair of vapor leggings
<worn on feet>       a velvet-lined pair of lizard-skin slippers

Zhal is partly turned to ashes, as an undead dragon breathes fire.

< 353h/759H 59v/105V Pos: standing >
< T: Jook TP: sta TC: nasty wounds E: dragon sta EP: few scratches >
 Casting: ethereal recharge 

< 357h/759H 59v/105V Pos: standing >
< T: Jook TP: sta TC: nasty wounds E: dragon sta EP: few scratches >
 You complete your spell...
You feel ethereal power recharge you!

< 508h/759H 59v/105V Pos: standing >
< T: Jook TP: sta TC: few wounds E: dragon sta EP: few scratches >
 Zhal misses an undead dragon.
An undead dragon dodges Zhal's attack.

< 510h/759H 59v/105V Pos: standing >
< T: Jook TP: sta TC: few wounds E: dragon sta EP: few scratches >
 An earthen hulk misses an undead dragon.
An earthen hulk's decent crush grazes an undead dragon.
Looks like an exit.

< 513h/759H 59v/105V Pos: standing >
< T: Jook TP: sta TC: few wounds E: dragon sta EP: few scratches >
 Looks like an exit.

< 514h/759H 59v/105V Pos: standing >
< T: Jook TP: sta TC: few wounds E: dragon sta EP: few scratches >
 Zhal clambers to his feet.

< 519h/759H 59v/105V Pos: standing >
< T: Jook TP: sta TC: few wounds E: dragon sta EP: few scratches >
 An earthen hulk clambers to its feet.
The skeletal knight's decent punch strikes Zhal.
The skeletal knight shivers as he hits Zhal.
Zhal blocks the skeletal knight's lunge at him.
The skeletal knight's decent punch strikes Zhal.
The skeletal knight shivers as he hits Zhal.
-=[An undead dragon's decent claw wounds you.]=-
[Damage:  5 ] -=[An undead dragon ignites into black flames as it hits you!]=-
[Damage:  7 ] -=[An undead dragon shivers from the unnatural cold as it hits you!]=-
You block an undead dragon's lunge at you.
You dodge an undead dragon's vicious attack.
An undead dragon lashes out with its mighty tail!
Zhal attempts to flee.
Zhal trots west.

< 507h/759H 59v/105V Pos: standing >
< T: Jook TP: sta TC: few wounds E: dragon sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You miss an undead dragon.
An undead dragon dodges your futile attack.
You attempt to flee...
PANIC!  You couldn't escape!

< 508h/759H 59v/105V Pos: standing >
< T: Jook TP: sta TC: few wounds E: dragon sta EP: few scratches >
 You feel like a potion could do you good once again.
The killing ice around your body melts.
You attempt to flee...
The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East  -South -West 
A huge block of solid ice is here to the east.
You flee eastward!

< 509h/759H 33v/105V Pos: standing >
You start chanting...

< 512h/759H 33v/105V Pos: standing >
Casting: conjure ice 

< 523h/759H 39v/105V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.

< 525h/759H 40v/105V Pos: standing >
This only works for group leaders.

< 537h/759H 46v/105V Pos: standing >
Your group consists of ( 3/30):
( Head)                                Zhal
(Front)   538/759   hit,   46/105  move Jook
(Front)                                an earthen hulk

< 538h/759H 46v/105V Pos: standing >
You sit down and relax.

< 539h/759H 47v/105V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  5 of  6   (   0 seconds)
  8th circle:  2 of  5   (   2 seconds)
  9th circle:  3 of  5   (   2 seconds)
 10th circle:  4 of  4
 11th circle:  2 of  2

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 541h/759H 48v/105V Pos: sitting >
Zhal trots in from the west.
You start meditating...

< 542h/759H 49v/105V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!

< 547h/759H 54v/105V Pos: sitting >

< 551h/759H 58v/105V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!

< 557h/759H 64v/105V Pos: sitting >
Zhal says 'I have 96 (888) hits, and 198 (262) movement points.'

< 559h/759H 65v/105V Pos: sitting >
Zhal bursts into tears.

< 564h/759H 71v/105V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 567h/759H 73v/105V Pos: sitting >
Zhal starts casting a spell.

< 570h/759H 77v/105V Pos: sitting >
You stop meditating.
Ok.
An ice elemental leaves west.
You snap into visibility.

< 572h/759H 78v/105V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 580h/759H 86v/105V Pos: sitting >
Zhal completes his spell...

< 582h/759H 89v/105V Pos: sitting >
Zhal drinks from a tiny bubbling spring.
Zhal gently touches Zhal's body, and his wounds begin to heal!
Zhal appears invigorated.

< 590h/759H 96v/105V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 593h/759H 99v/105V Pos: sitting >
You can't concentrate enough while resting.
You can't do this sitting!

< 600h/759H 105v/105V Pos: sitting >
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.

< 603h/759H 105v/105V Pos: standing >
Zhal drinks from a tiny bubbling spring.
Zhal gently touches Zhal's body, and his wounds begin to heal!
Zhal appears invigorated.

< 611h/759H 105v/105V Pos: standing >
Your group consists of ( 2/30):
( Head)   204/888   hit,  262/262  move Zhal
(Front)   614/759   hit,  105/105  move Jook

< 614h/759H 105v/105V Pos: standing >
You start chanting...

< 615h/759H 105v/105V Pos: standing >
You complete your spell...
You are surrounded by freezing cold!

< 621h/759H 105v/105V Pos: standing >
You start chanting...

< 627h/759H 105v/105V Pos: standing >
Zhal drinks from a tiny bubbling spring.
Zhal gently touches Zhal's body, and his wounds begin to heal!
Zhal appears invigorated.

< 632h/759H 105v/105V Pos: standing >
You complete your spell...
Flowing ice encases you in a solid protective barrier!

< 633h/759H 105v/105V Pos: standing >
You drink from a tiny bubbling spring.
You can't possibly heal any faster.
You suddenly feel blessed by the protective spirits of nature!
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate yourself with renewed energy.

< 639h/759H 105v/105V Pos: standing >
Zhal drinks from a tiny bubbling spring.
Zhal gently touches Zhal's body, and his wounds begin to heal!
Zhal appears invigorated.

< 663h/759H 105v/105V Pos: standing >
You drink from a tiny bubbling spring.
You can't possibly heal any faster.
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate yourself with renewed energy.

< 670h/759H 105v/105V Pos: standing >
Zhal drinks from a tiny bubbling spring.
Zhal gently touches Zhal's body, and his wounds begin to heal!
Zhal appears invigorated.

< 694h/759H 105v/105V Pos: standing >
You look around and quickly decide nobody is worthy enough to follow your greatness.
Zhal stops following you.

< 702h/759H 105v/105V Pos: standing >
You wave your hands wildly to no avail.

< 712h/759H 105v/105V Pos: standing >
You start chanting...

< 714h/759H 105v/105V Pos: standing >
Zhal drinks from a tiny bubbling spring.
Zhal gently touches Zhal's body, and his wounds begin to heal!
Zhal appears invigorated.

< 715h/759H 105v/105V Pos: standing >
Casting: conjure ice *

< 720h/759H 105v/105V Pos: standing >
Casting: conjure ice 

< 724h/759H 105v/105V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.

< 727h/759H 105v/105V Pos: standing >
Zhal drinks from a tiny bubbling spring.
Zhal gently touches Zhal's body, and his wounds begin to heal!
Zhal appears invigorated.

< 735h/759H 105v/105V Pos: standing >
This only works for group leaders.

< 739h/759H 105v/105V Pos: standing >
Your group consists of ( 2/30):
( Head)   623/888   hit,  262/262  move Zhal
(Front)   740/759   hit,  105/105  move Jook

< 740h/759H 105v/105V Pos: standing >
Your group consists of ( 2/30):
( Head)   639/888   hit,  262/262  move Zhal
(Front)   741/759   hit,  105/105  move Jook

< 741h/759H 105v/105V Pos: standing >
Ok.
An ice elemental leaves west.
You snap into visibility.

< 746h/759H 105v/105V Pos: standing >
Zhal drinks from a tiny bubbling spring.
Zhal gently touches Zhal's body, and his wounds begin to heal!
Zhal appears invigorated.

< 756h/759H 105v/105V Pos: standing >

< 759h/759H 105v/105V Pos: standing >
Your group consists of ( 2/30):
( Head)   735/888   hit,  262/262  move Zhal
(Front)   759/759   hit,  105/105  move Jook

< 759h/759H 105v/105V Pos: standing >
Zhal starts casting a spell.

< 759h/759H 105v/105V Pos: standing >
Looks like an exit.

< 759h/759H 105v/105V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 759h/759H 105v/105V Pos: standing >
You quickly scan the area.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is not far off to your west.
A red shape who is not far off to your west.

< 759h/759H 105v/105V Pos: standing >
Zhal completes his spell...
Zhal utters the words 'wuzruttu zuharuhl'

< 759h/759H 105v/105V Pos: standing >
Autosaving...

< 759h/759H 105v/105V Pos: standing >

< 759h/759H 105v/105V Pos: standing >
Zhal appoints you as the new group leader.

< 759h/759H 105v/105V Pos: standing >
Your group consists of ( 2/30):
( Head)   759/759   hit,  105/105  move Jook
(Front)   965/1062  hit,  313/313  move Zhal

< 759h/759H 105v/105V Pos: standing >
You start chanting...

< 759h/759H 105v/105V Pos: standing >
Casting: conjure ice *

< 759h/759H 105v/105V Pos: standing >
Zhal drinks from a tiny bubbling spring.
Zhal gently touches Zhal's body, and his wounds begin to heal!
Zhal appears invigorated.

< 759h/759H 105v/105V Pos: standing >
Casting: conjure ice 

< 759h/759H 105v/105V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.

< 759h/759H 105v/105V Pos: standing >
An ice elemental is now a member of your group.

< 759h/759H 105v/105V Pos: standing >
Your group consists of ( 3/30):
( Head)   759/759   hit,  105/105  move Jook
(Front)  1050/1062  hit,  313/313  move Zhal
(Front)   716/716   hit,  179/179  move an ice elemental

< 759h/759H 105v/105V Pos: standing >
Zhal starts casting a spell.

< 759h/759H 105v/105V Pos: standing >
Ok.
An ice elemental leaves west.
You snap into visibility.

< 759h/759H 105v/105V Pos: standing >
Zhal completes his spell...
Zhal utters the word 'babratgtui'
Looks like an exit.

< 759h/759H 105v/105V Pos: standing >
Zhal starts casting a spell.

< 759h/759H 105v/105V Pos: standing >
Zhal completes his spell...
Zhal utters the word 'candusounsozfahuai'

< 759h/759H 105v/105V Pos: standing >
The Caverns of Death
   You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
An ice elemental stands here, fighting an undead dragon. (Minion) 
An undead dragon stands in mid-air here, fighting an ice elemental.
The skeletal knight stands here, fighting an ice elemental.
An undead dragon stands in mid-air here, fighting an ice elemental.

< 759h/759H 104v/105V Pos: standing >
The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East  -South -West 
A tiny spring bubbles here from the ground.
A huge block of solid ice is here to the east.
Zhal  < The Commonwealth > (Centaur)(large) stands in mid-air here.

< 759h/759H 103v/105V Pos: standing >
Zhal starts casting a spell.

< 759h/759H 104v/105V Pos: standing >
Zhal completes his spell...
Zhal utters the word 'candusounsozfahuai'
You can't possibly heal any faster.

< 759h/759H 105v/105V Pos: standing >
The Caverns of Death
   You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
An ice elemental stands here, fighting an undead dragon. (Minion) 
An undead dragon stands in mid-air here, fighting an ice elemental.
The skeletal knight stands here, fighting an ice elemental.
An undead dragon stands in mid-air here, fighting an ice elemental.

< 759h/759H 104v/105V Pos: standing >
You start chanting...

< 759h/759H 104v/105V Pos: standing >
The skeletal knight's decent punch strikes an ice elemental.
[Damage: 10 ] The skeletal knight shivers as he hits an ice elemental.
The skeletal knight's fine punch strikes an ice elemental hard.
[Damage: 11 ] The skeletal knight shivers as he hits an ice elemental.
The skeletal knight's decent punch strikes an ice elemental.
An ice elemental's spell flows around the skeletal knight, leaving him unharmed!

< 759h/759H 104v/105V Pos: standing >
[Damage:  6 ] An ice elemental's crude punch grazes an undead dragon.

< 759h/759H 104v/105V Pos: standing >
An undead dragon's impressive claw seriously wounds an ice elemental.
[Damage: 18 ] An undead dragon shivers as it hits an ice elemental.
An undead dragon's impressive claw seriously wounds an ice elemental.
[Damage: 16 ] An undead dragon shivers as it hits an ice elemental.
An undead dragon's impressive claw enshrouds an ice elemental in a mist of blood.
An ice elemental's spell flows around an undead dragon, leaving it unharmed!

< 759h/759H 104v/105V Pos: standing >
Zhal trots in from the east.

< 759h/759H 104v/105V Pos: standing >
Casting: induce tupor *

< 759h/759H 104v/105V Pos: standing >
You complete your spell...
You whisper a musical incantation attempting to induce a deep sleep upon an undead dragon.
Your spell flows around an undead dragon, leaving it unharmed!

< 759h/759H 104v/105V Pos: standing >
An ice elemental dodges an undead dragon's attack.
An undead dragon's fine claw seriously wounds an ice elemental.
An ice elemental's spell flows around an undead dragon, leaving it unharmed!
An undead dragon's fine claw enshrouds an ice elemental in a mist of blood.
An ice elemental's spell flows around an undead dragon, leaving it unharmed!

< 759h/759H 104v/105V Pos: standing >
The skeletal knight's fine punch enshrouds an ice elemental in a mist of blood.
An ice elemental's spell flows around the skeletal knight, leaving him unharmed!
The skeletal knight's fine punch hits an ice elemental.
An ice elemental is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of an ice elemental.
A blank look overcomes an ice elemental's face for a moment, before it shatters into tiny fragments!
An ice elemental stops following you.
an ice elemental is no longer in your group.
Zhal starts casting an offensive spell.
An undead dragon ROARS, filling your heart with sheer terror!
You are simply fearless!
An undead dragon breathes fire!
Zhal is partly turned to ashes, as an undead dragon breathes fire.
Your icy shield melts around you from the fiery assault, but leaves you unharmed!

< 759h/759H 104v/105V Pos: standing >
An undead dragon's impressive claw strikes Zhal.
Zhal's spell flows around an undead dragon, leaving it unharmed!
Zhal blocks an undead dragon's lunge at him.
An undead dragon's fine claw wounds Zhal.
Zhal's spell flows around an undead dragon, leaving it unharmed!

< 759h/759H 105v/105V Pos: standing >
The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East  -South -West 
A tiny spring bubbles here from the ground.
A huge block of solid ice is here to the east.

< 759h/759H 104v/105V Pos: standing >
You do not see or have the corpse.

< 759h/759H 104v/105V Pos: standing >
You do not see or have the corpse.

< 759h/759H 104v/105V Pos: standing >
You do not see that item here.

< 759h/759H 104v/105V Pos: standing >
Experience till level: -6745394

< 759h/759H 105v/105V Pos: standing >
A Goblin sneaks in from the south.

< 759h/759H 105v/105V Pos: standing >
A Goblin settles to his knees.

< 759h/759H 105v/105V Pos: standing >
A Goblin's leap knocks into you, sending you slightly off balance...
You snap into visibility.

< 759h/759H 105v/105V Pos: sitting >
< T: Jook TP: sit TC:excellent E: A Goblin sta EP: excellent >
 You block a Goblin's lunge at you.
-=[A Goblin's impressive bludgeon wounds you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's fine crush wounds you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's ancient adamantium warhammer of dwarven kings scratches at your flesh!]=-
You block a Goblin's lunge at you.
-=[A Goblin's impressive bludgeon wounds you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's fine bludgeon wounds you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's bludgeon wounds you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's crush wounds you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around your body flares as it bears the brunt of a Goblin's assault!
You snap into visibility.
-=[The dust surrounding a Goblin's ancient adamantium warhammer of dwarven kings scratches at your flesh!]=-
You block a Goblin's lunge at you.
-=[A Goblin's crush wounds you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around your body flares as it bears the brunt of a Goblin's assault!
You snap into visibility.
-=[The dust surrounding a Goblin's ancient adamantium warhammer of dwarven kings scratches at your flesh!]=-

< 616h/759H 105v/105V Pos: sitting >
< T: Jook TP: sit TC: small wounds E: A Goblin sta EP: excellent >
 You snap into visibility.
-=[A Goblin's fine bludgeon wounds you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's fine crush wounds you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's ancient adamantium warhammer of dwarven kings scratches at your flesh!]=-
-=[A Goblin's impressive bludgeon strikes you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
You block a Goblin's lunge at you.
-=[A Goblin's impressive bludgeon strikes you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around your body flares as it bears the brunt of a Goblin's assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's bludgeon strikes you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's bludgeon strikes you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
A Goblin's mace of light and darkness flares with darkness, unleashing the wrath of the underworld upon _YOU_!
You snap into visibility.
-=[Pain unlike you have ever felt before permeates your body.]=-
OUCH!  That really did HURT!
A Goblin is surrounded by a glowing green aura!
-=[A Goblin's impressive bludgeon strikes you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's crush strikes you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's ancient adamantium warhammer of dwarven kings scratches at your flesh!]=-
-=[A Goblin's bludgeon strikes you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's impressive crush strikes you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
An earthen fist bursts from the ground nearby!
The fist attempts to grasp you tightly, but you avoid it.
You snap into visibility.
-=[The dust surrounding a Goblin's ancient adamantium warhammer of dwarven kings scratches at your flesh!]=-

< 258h/759H 105v/105V Pos: sitting >
< T: Jook TP: sit TC: nasty wounds E: A Goblin sta EP: excellent >
 Your improved dexterity grants you an additional attack!
You miss a Goblin.
You miss a Goblin.
You miss a Goblin.
You snap into visibility.

< 259h/759H 105v/105V Pos: sitting >
< T: Jook TP: sit TC: nasty wounds E: A Goblin sta EP: excellent >
 You snap into visibility.
-=[A Goblin's impressive bludgeon strikes you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's impressive crush strikes you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
A bubbling spray of goo spews from a Goblin striking you full on!
You snap into visibility.
Your polished mithril gorget of Hammerhelm was corroded by acid.
You snap into visibility.
-=[The dust surrounding a Goblin's ancient adamantium warhammer of dwarven kings scratches at your flesh!]=-
-=[A Goblin's impressive bludgeon strikes you hard.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
-=[A Goblin's powerful crush seriously wounds you.]=-
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's ancient adamantium warhammer of dwarven kings scratches at your flesh!]=-
You block a Goblin's lunge at you.
You block a Goblin's lunge at you.
-=[A Goblin's fine bludgeon strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Goblin's impressive bludgeon seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Goblin's powerful crush causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's ancient adamantium warhammer of dwarven kings scratches at your flesh!]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Goblin's impressive bludgeon causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Goblin's body flares as it bears the brunt of your assault!
The globe around a Goblin's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[The dust surrounding a Goblin's mace of light and darkness scratches at your flesh!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
-=[A Goblin's fine crush hits you.]=-
Your darksteel chainmail shirt was completely destroyed by the massive blow!
Your thick gold and platinum ring [poor] was completely destroyed by the massive blow!