The death of [ 8 Cleric] Zonvarn (Human)

in The Ogre's Foot Inn

from the perspective of [ 8 Cleric] Zonvarn (Human)


   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly good) 
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (evil)          
   The Kingdom of Torg                           (very evil)     
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (very evil)     
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (evil)          
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (evil)          
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (good)          
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (evil)          
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (very evil)     
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (pure evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (pure evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (evil)          
   Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (very evil)     
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (very evil)     
   Vecna's Tomb                                  (slightly good) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly evil) 
   The Hall of the Ancients                      (very evil)     
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 74h/74H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 74h/74H 116v/116V Pos: standing >

< 74h/74H 116v/116V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 74h/74H 116v/116V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by someone.

< 74h/74H 116v/116V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 74h/74H 116v/116V Pos: standing >
Autosaving...

< 74h/74H 116v/116V Pos: standing >

< 74h/74H 116v/116V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by someone.

< 74h/74H 116v/116V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (slightly evil) 
   Pits of Cerberus                              (slightly good) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (slightly good) 
   Village of Werrun                             (good)          
   Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (good)          
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (extremely evil)
   The Ruins of Tharnadia's Old Quarter          (slightly evil) 
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (good)          
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly good) 
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (evil)          
   The Kingdom of Torg                           (very evil)     
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (very evil)     
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (evil)          
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (evil)          
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (good)          
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (evil)          
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (very evil)     
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (pure evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (pure evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (evil)          
   Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (very evil)     
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (very evil)     
   Vecna's Tomb                                  (slightly good) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly evil) 
   The Hall of the Ancients                      (very evil)     
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 74h/74H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'armor'

< 74h/74H 116v/116V Pos: standing >
You feel a slight gust of hot air.

< 74h/74H 116v/116V Pos: standing >
You feel a slight gust of hot air.

< 74h/74H 116v/116V Pos: standing >

< 74h/74H 116v/116V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 74h/74H 116v/116V Pos: standing >
Fatla leaves down.

< 74h/74H 116v/116V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 74h/74H 116v/116V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 74h/74H 116v/116V Pos: standing >

< 74h/74H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 74h/74H 116v/116V Pos: standing >

< 74h/74H 116v/116V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 74h/74H 116v/116V Pos: standing >

< 74h/74H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 74h/74H 116v/116V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 74h/74H 116v/116V Pos: standing >
Fatla enters from below.

< 74h/74H 116v/116V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (slightly evil) 
   Pits of Cerberus                              (slightly good) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (slightly good) 
   Village of Werrun                             (good)          
   Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (good)          
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (extremely evil)
   The Ruins of Tharnadia's Old Quarter          (slightly evil) 
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (good)          
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly good) 
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (evil)          
   The Kingdom of Torg                           (very evil)     
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (very evil)     
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (evil)          
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (evil)          
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (good)          
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (evil)          
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (very evil)     
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (pure evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (pure evil)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (evil)          
   Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (very evil)     
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (very evil)     
   Vecna's Tomb                                  (slightly good) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly evil) 
   The Hall of the Ancients                      (very evil)     
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 74h/74H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 74h/74H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 74h/74H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 74h/74H 116v/116V Pos: standing >

< 74h/74H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 74h/74H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'shadow shield'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 74h/74H 116v/116V Pos: standing >
A shadow dracolich enters from below.
The receptionist suddenly attacks a shadow dracolich!
The receptionist's decent punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
A look of sheer horror and dread cover the receptionist's face as a shadow dracolich locks her in unholy combat.
A HUGE stone golem enters from below.
An elite guard sneers in contempt.
An elite guard suddenly attacks someone!
A Drow Elf snaps into visibility.
An elite guard's feeble punch grazes a Drow Elf.
A HUGE stone golem enters from below.
A HUGE stone golem enters from below.
An elite guard suddenly attacks a HUGE stone golem!
An elite guard's weak punch grazes a HUGE stone golem.

< 74h/74H 116v/116V Pos: standing >
Someone gives an order to his followers.
A Githyanki snaps into visibility.
A shadow dracolich hits Zhali with a mighty kick to his chest.
A tharnadian illusionist sneers in contempt.
A tharnadian illusionist suddenly attacks a Githyanki!
A tharnadian illusionist's punch grazes a Githyanki.
A Troll snaps into visibility.
A Troll tackles Zhali square in the chest knocking the wind out of him!
A Troll snaps into visibility.

< 74h/74H 116v/116V Pos: standing >
A shadow dracolich dodges Zhali's attack.

< 74h/74H 116v/116V Pos: standing >
A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at Zhali.
A blast of molten spray sent by a Troll coats Zhali with searing agony.

< 74h/74H 116v/116V Pos: standing >
A Drow Elf gives an order to his followers.

< 74h/74H 116v/116V Pos: standing >
A Troll snaps into visibility.

< 74h/74H 116v/116V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by a Drow Elf.
A Troll snaps into visibility.
A Troll's powerful slash strikes Zhali.
A Troll's powerful pierce strikes Zhali hard.
A Troll's powerful slash strikes Zhali hard.
A Troll's powerful slash strikes Zhali hard.
A Troll's slash strikes Zhali hard.

< 74h/74H 116v/116V Pos: standing >
A HUGE stone golem says 'I must assist my master!'
A HUGE stone golem suddenly attacks an elite guard!
A HUGE stone golem's decent crush grazes an elite guard.
The innkeeper stores Fatla's stuff in the safe and shows him to his room.

< 74h/74H 116v/116V Pos: standing >

< 74h/74H 116v/116V Pos: standing >
A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at Zhali.
A Troll snaps into visibility.
A blast of molten spray sent by a Troll coats Zhali with searing agony.
An elite guard's weak punch grazes a HUGE stone golem.
An elite guard's punch grazes a HUGE stone golem.
An elite guard kicks a HUGE stone golem in the foot, causing a HUGE stone golem to hop around in pain.
An elite guard dodges a Drow Elf's attack.
An elite guard's punch grazes a Drow Elf.
An elite guard's feeble punch grazes a Drow Elf.
An elite guard whacks a Drow Elf in the side with a sound kick.
A shadow dracolich misses the receptionist.
A shadow dracolich's whip wounds the receptionist.
A shadow dracolich's whip wounds the receptionist.
A shadow dracolich's impressive whip wounds the receptionist.
A shadow dracolich's fine whip grazes the receptionist.
A shadow dracolich's impressive whip wounds the receptionist.
A shadow dracolich's impressive whip wounds the receptionist.
The receptionist's decent punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
Black blood spurts from a shadow dracolich as the receptionist's weapon rips its flesh.
The receptionist writhes in agony the black blood greedily eats into her flesh.
The receptionist's punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
Black blood spurts from a shadow dracolich as the receptionist's weapon rips its flesh.
The receptionist writhes in agony the black blood greedily eats into her flesh.
The receptionist's decent punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's fine punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
A shadow dracolich dodges the receptionist's attack.
The receptionist's decent punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's fine punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist begins moving into position for a combination...
A Drow Elf gives an order to his followers.
A Githyanki gives an order to his followers.
A shadow dracolich almost sweeps Zhali off of his feet with a well placed leg sweep.

< 74h/74H 116v/116V Pos: standing >
A tharnadian illusionist's attack glances off of someone's stone hide!
A Githyanki snaps into visibility.
A tharnadian illusionist's punch grazes a Githyanki.
A Githyanki's shield of the earthwyrm [poor] blocks a tharnadian illusionist's attack.
A Githyanki dodges a tharnadian illusionist's attack.
A tharnadian illusionist starts casting an offensive spell called 'asphyxiate'.

< 74h/74H 116v/116V Pos: standing >
A tharnadian illusionist dodges someone's attack.
A Githyanki snaps into visibility.
A Githyanki's weak bludgeon grazes a tharnadian illusionist.
A HUGE stone golem's decent crush grazes an elite guard.
A HUGE stone golem's decent crush grazes an elite guard.
A Shade snaps into visibility.

< 74h/74H 116v/116V Pos: standing >
A Drow Elf gives an order to his followers.
A HUGE stone golem heroically rescues a Drow Elf.

< 74h/74H 116v/116V Pos: standing >
A Troll snaps into visibility.

< 74h/74H 116v/116V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at Zhali.
A Shade's iceball shatters upon impacting Zhali, rending flesh and sending blood flying.
Zhali's turban of power [superior] freezes and shatters into million pieces from the intense cold!
Zhali's pitch-black sash of the Bloodhawk gang [poor] freezes and shatters into million pieces from the intense cold!
Zhali is dead! R.I.P.
Zhali's death cry reverberates in your head as he falls to the ground.
A Troll stops invoking abruptly!

< 74h/74H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'agsplnuahz'
Ghostly hands appear before someone, close around his neck and begin to squeeze!
A Githyanki snaps into visibility.
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!

< 74h/74H 116v/116V Pos: standing >
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!

< 74h/74H 116v/116V Pos: standing >
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!

< 74h/74H 116v/116V Pos: standing >
The receptionist's limbs begin to blur...
The receptionist pulls a shadow dracolich's head down and brings her knee up, smashing it...
...Then swings her elbow around, smashing a shadow dracolich's face...
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
Black blood spurts from a shadow dracolich as the receptionist's weapon rips its flesh.
The receptionist jumps out of the way barely avoiding the spurt of blood.
...Then smashes a shadow dracolich's head between her fists...
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
...Then grabs a shadow dracolich by the arm, twists it around, and kicks it in the back...
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
...Then launches a mighty kick to a shadow dracolich's groin...
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
...Then whirls around behind a shadow dracolich sending a crushing blow to its spine...
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
...Then, summoning the incredible power of her chi, delivers a double-handed open-palmed blow directly to a shadow dracolich's torso!
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
A shadow dracolich is momentarily dazed...
A shadow dracolich is stunned by the receptionist's vicious combination!

< 74h/74H 116v/116V Pos: standing >
A HUGE stone golem's decent crush grazes an elite guard.
A HUGE stone golem's decent crush grazes an elite guard.
Someone gets a badge of the storm from the corpse of Zhali.
Someone gets an earring of the waves [superior] from the corpse of Zhali.
Someone gets a mask of Xlorkortor [poor] from the corpse of Zhali.
Someone gets a pair of sparkling eyeglasses from the corpse of Zhali.
Someone gets a tightly rolled vellum recipe for some lizardhide robes from the corpse of Zhali.
Someone gets a glowing emerald bracelet [superior] from the corpse of Zhali.
A Githyanki gives an order to his followers.
A shadow dracolich heroically rescues a Githyanki.
A look of sheer horror and dread cover a tharnadian illusionist's face as a shadow dracolich locks him in unholy combat.

< 74h/74H 116v/116V Pos: standing >
An elite guard's weak punch grazes a HUGE stone golem.
An elite guard's weak punch grazes a HUGE stone golem.
An elite guard's weak punch grazes a HUGE stone golem.
An elite guard's weak punch grazes a HUGE stone golem.
The receptionist's fine punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's decent punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's decent punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's decent punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's decent punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's impressive punch wounds a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's decent punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!
The receptionist's decent punch grazes a shadow dracolich.
The receptionist ignites into black flames as she hits a shadow dracolich!
The receptionist is burned severely as she hits a shadow dracolich!

< 74h/74H 116v/116V Pos: standing >
A tharnadian illusionist's decent punch grazes a shadow dracolich.
A tharnadian illusionist ignites into black flames as he hits a shadow dracolich!
A tharnadian illusionist is burned severely as he hits a shadow dracolich!
A tharnadian illusionist's decent punch grazes a shadow dracolich.
A tharnadian illusionist ignites into black flames as he hits a shadow dracolich!
A tharnadian illusionist is burned severely as he hits a shadow dracolich!
Black blood spurts from a shadow dracolich as a tharnadian illusionist's weapon rips its flesh.
A tharnadian illusionist writhes in agony the black blood greedily eats into his flesh.
A tharnadian illusionist's decent punch grazes a shadow dracolich.
A tharnadian illusionist ignites into black flames as he hits a shadow dracolich!
A tharnadian illusionist is burned severely as he hits a shadow dracolich!
A tharnadian illusionist starts casting an offensive spell.
A Troll snaps into visibility.
-=[Out of nowhere, a Troll stabs you in the back.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...

< -6h/74H 116v/116V Pos: standing >
-=[