The death of [51 Zealot] Zkr < The Commonwealth > (Halfling)

in The Caverns of Time

from the perspective of [56 Thug] Semat Brewed in Blood (Orc)

<floating about head>a dark ioun stone (illuminating)[237h 55m 33s]
<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       a crown of burning flames [superior] (invis) [87%]
<worn on eyes>       a black duergar eyepatch [superior]
<worn in ear>        a large golden ring [superior] [65%]
<worn in ear>        a golden scale dangling from a platinum chain [superior] (magic)
<worn on face>       a tribal mask (magic)
<worn around neck>   a grim blood soaked necklace [poor] (magic) [87%]
<worn around neck>   a necklace of halfling ears [superior]
<worn on body>       a suit of wickedly-barbed devil hide of damage (magic) (humming)
<worn about body>    a despair cloak of Vadatorn [superior]
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of constitution with a strange dark bloodstone (magic) (glowing)
<worn about waist>   a belt of body parts [superior] (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic) [79%]
<worn on arms>       some wolf hide sleeves [poor] [56%]
<worn around wrist>  a steel wire (magic) (glowing) [78%]
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming) [76%]
<worn on hands>      some black leather gloves with mithril blades [89%]
<worn on finger>     an obsidian circle of damage (magic)
<worn on finger>     an obsidian circle of damage (magic)
<primary weapon>     the unholy avenger named 'Bloodlust' (magic) (glowing)[237h 55m 33s]
<secondary weapon>   Tiamat's poison tail stinger (magic)[237h 55m 33s]
<worn on legs>       some wolf hide pants [superior]
<worn on feet>       a pair of boots of stealth (magic)

An impenetrable globe of darkness floats near Zloin's head.
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
A massive golem made of twisted flesh hulks here, writhing.
A massive golem made of twisted flesh hulks here, writhing.
A tiny gnome summoner stands here, grinning toothily.

< 1070h/1070H 271v/274V Pos: standing >
A Runed Hallway
   This long, almost dismal-seeming hallway stretches through the
Mystic Ward, joining the west pass to the north pass through the
pillared ward itself.  Every other stone block on the walls facing
each other is a large, inscribed glyph, each giving off a faint
magical glow.
Obvious exits: -North -South -West #
A small hairless osquip scurries across the city floor.

< 1070h/1070H 270v/274V Pos: standing >
Turn in a Runed Hallway
   This long, almost dismal-seeming hallway stretches through the
Mystic Ward, joining the west pass to the north pass through the
pillared ward itself.  Every other stone block on the walls facing
each other is a large, inscribed glyph, each giving off a faint
magical glow.
Obvious exits: -North -West 

< 1070h/1070H 272v/274V Pos: standing >
A Runed Hallway
   This long, almost dismal-seeming hallway stretches through the
Mystic Ward, joining the west pass to the north pass through the
pillared ward itself.  Every other stone block on the walls facing
each other is a large, inscribed glyph, each giving off a faint
magical glow.
Obvious exits: -North -South -West #
A small hairless osquip scurries across the city floor.

< 1070h/1070H 270v/274V Pos: standing >
A Stepped Foyer
   This long, almost dismal-seeming hallway stretches through the
Mystic Ward, joining the west pass to the north pass through the
pillared ward itself.  Every other stone block on the walls facing
each other is a large, inscribed glyph, each giving off a faint
magical glow.
Obvious exits: -North -East  -South -West 
A small glowing bauble floats and bobs overhead in small rhythmic circles. (magic) (glowing)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
A massive golem made of twisted flesh hulks here, writhing.
A massive golem made of twisted flesh hulks here, writhing.
A tiny gnome summoner stands here, grinning toothily.

< 1070h/1070H 268v/274V Pos: standing >

< 1070h/1070H 269v/274V Pos: standing >

< 1070h/1070H 270v/274V Pos: standing >

< 1070h/1070H 271v/274V Pos: standing >
Beltorin leaves east.
Zloin sneaks east.

< 1070h/1070H 274v/274V Pos: standing >
I see no person by that name here!

< 1070h/1070H 274v/274V Pos: standing >
I see no person by that name here!

< 1070h/1070H 274v/274V Pos: standing >
I see no person by that name here!

< 1070h/1070H 274v/274V Pos: standing >
I see no person by that name here!
Beltorin enters from the east.

< 1070h/1070H 274v/274V Pos: standing >
You now follow Beltorin.

< 1070h/1070H 274v/274V Pos: standing >
Feeling very tired, you let out a big yawn.
Beltorin leaves east.
You follow Beltorin.

Above a Spiral Staircase
   This finely-carved spiral staircase leads up into the Mystic Ward,
and down to the Caverns of Time.  A fine oak railing, very uncharact-
eristic of other Alatorin staircases, lines this well up and down
in this hall.  Various runes and glyphs can be seen scribed onto
various portions of the architecture.
Obvious exits: -West  -Down 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 272v/274V Pos: standing >
Beltorin leaves down.
You follow Beltorin.

Below a Spiral Staircase
   This finely-carved spiral staircase leads up into the Mystic Ward,
and down to the Caverns of Time.  A fine oak railing, very uncharact-
eristic of other Alatorin staircases, lines this well up and down
in this hall.  Various runes and glyphs can be seen scribed onto
various portions of the architecture.
Obvious exits: -East  -Up   
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A shadowmage walks through here, fading in and out of existence.

< 1070h/1070H 270v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

A Tunnel of Runes and Time
   This tunnels is scrolled with runes and markings of Time and the
cosmos.  Leading east under a runed arch are the Caverns of Time,
while further west leads to an uncharacteristic spiral staircase.
As most of the steps in Alatorin are flat and broad, this staircases
spiral format suggests that it may have been crafted by non-dwarven
hands.  Nevertheless, this mystic tunnel leads west into the Mystic Ward.
Obvious exits: -East  -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 268v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
  MMMM   ,,   
 MMMMM  ,,    
 MMMMMM,,     
 ^MMM^@,,,    
 MMMMMM,,M,.  
 MMMMM   ,,,  
              
A Vaulted Runed Tunnel
Obvious exits: -East  -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.

< 1070h/1070H 267v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
  MMM   ,,M   
 MMMM  ,,  .  
 MMMMM,,      
 MMM^P@,,     
 MMMMM,,M,..  
 MMMM   ,,,.  
              
The Caverns of Time
Obvious exits: -North -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Zloin sneaks in from the west.

< 1070h/1070H 266v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
  MM   ,,M.   
 MMM  ,,  .,  
 MMMM,,    ,  
 MM^MP@,   ,  
 MMMM,,M,..M  
 MMM   ,,,..  
              
The Caverns of Time
Obvious exits: -North -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 265v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
  M   ,,M..   
 MM  ,,  .,,  
 MMM,,    ,,  
 M^M,P@   ,,  
 MMM,,M,..M,  
 MM   ,,,...  
              
The Caverns of Time
Obvious exits: -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 264v/274V Pos: standing >
Zloin's skin seems to turn to stone.
Beltorin leaves south.
You follow Beltorin.

 
  M  ,,  .,   
 MMM,,    ,,  
 M^M,,P   ,,  
 MMM,,@,..M,  
 MM   ,,,...  
              
              
The Caverns of Time
Obvious exits: -North -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A dwarf in a purple hood lined with silver walks the caverns of time.

< 1070h/1070H 264v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
    ,,  .,,   
 MM,,    ,,   
 ^M,,,   ,,,  
 MM,,P@..M,,  
 M   ,,,...   
              
              
The Caverns of Time
Obvious exits: -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 263v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
   ,,  .,,    
 M,,    ,,    
 M,,,   ,,,   
 M,,MP@.M,,   
    ,,,...    
              
              
The Caverns Outside a Misty Cave
Obvious exits: -North -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 262v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
  ,,  .,,     
 ,,    ,,     
 ,,,   ,,,    
 ,,M,P@M,,    
   ,,,...     
              
              
The Caverns of Time
Obvious exits: -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 261v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
  ,  .,,  M   
 ,    ,,      
 ,,   ,,,     
 ,M,.P@,,     
  ,,,...      
              
              
The Caverns of Time
Obvious exits: -North -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A dwarf in a purple hood lined with silver walks the caverns of time.
A small hairless osquip scurries across the city floor.

< 1070h/1070H 260v/274V Pos: standing >
Powerful sparks of magic seem to flow out from Beltorin's mask.
Beltorin leaves north.
You follow Beltorin.

 
  ,,M..,, ,   
 ,,  .,,  MM  
 ,    ,,      
 ,,   @,,     
 ,M,..P,,     
  ,,,...      
              
The Caverns of Time
Obvious exits: -North -East  -South
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 259v/274V Pos: standing >
Beltorin leaves north.
You follow Beltorin.

 
  ,,..  ,M,   
  ,,M..,, ,   
 ,,  .,,  MM  
 ,    @,      
 ,,   P,,     
 ,M,..M,,     
  ,,,...      
The Caverns of Time
Obvious exits: -North -East  -South
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Zloin sneaks in from the south.

< 1070h/1070H 258v/274V Pos: standing >
Beltorin leaves north.
You follow Beltorin.

 
   ,   M,..   
  ,,..  ,M,.  
  ,,M..,, ,   
 ,,  .@,  MM  
 ,    P,      
 ,,   ,,,     
  M,..M,,     
The Caverns of Time
Obvious exits: -North -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 257v/274V Pos: standing >
Beltorin leaves north.
You follow Beltorin.

 
       M..    
   ,   M,..M  
  ,,..  ,M,.  
  ,,M.@,, ,   
 ,,  .P,  MM  
 ,    ,,      
  ,   ,,,     
The Caverns of Time
Obvious exits: -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 256v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
      M.. .   
  ,   M,..M   
 ,,..  ,M,.   
 ,,M.P@, ,    
 ,  .,,  MM   
     ,,       
     ,,,      
The Caverns of Time
Obvious exits: -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 256v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
     M.. .P   
 ,   M,..M    
 ,..  ,M,.    
 ,M..P@ ,     
   .,,  MM    
    ,,        
    ,,,       
The Caverns of Time
Obvious exits: -North -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Zloin sneaks in from the west.

< 1070h/1070H 255v/274V Pos: standing >
Beltorin leaves north.
You follow Beltorin.

 
    ,,.  ..   
     M.. .P   
 ,   M,..M    
 ,..  @M,.    
 ,M..,P ,     
   .,,  MM    
    ,,        
The Caverns of Time
Obvious exits: -North -East  -South
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 255v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
   ,,.  ..    
    M.. .P    
    M,..M     
 ..  P@,.     
 M..,, ,      
  .,,  MM     
   ,,         
The Caverns of Time
Obvious exits: -North -East  -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A gloomwing flutters about here, releasing a wave of gray mist.(Red Aura)
A dwarf in a purple hood lined with silver walks the caverns of time.
A small hairless osquip scurries across the city floor.
A gloomwing flutters about here, releasing a wave of gray mist.(Red Aura)
A dwarf in a purple hood lined with silver walks the caverns of time.

< 1070h/1070H 254v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
  ,,.  ..     
   M.. .P     
   M,..M      
 .  ,P@.      
 ..,, ,       
 .,,  MM      
  ,,          
The Caverns of Time
Obvious exits: -North -East  -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 253v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
  ,.  ..      
  M.. .P      
  M,..M       
   ,MP@    M  
 .,, ,     M  
 ,,  MM    M  
  ,           
The Caverns of Time
Obvious exits: -North -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1070h/1070H 252v/274V Pos: standing >
Beltorin leaves north.
You follow Beltorin.

 
   .  .       
 ,,.  ..      
  M.. .P      
  M,..@       
   ,M,P    M  
 .,, ,     M  
  ,  MM       
The Caverns of Time
Obvious exits: -North -South -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A dwarf in a purple hood lined with silver walks the caverns of time.

< 1070h/1070H 252v/274V Pos: standing >
Beltorin leaves north.
You follow Beltorin.

 
  ,....       
 , .  .    M  
 ,,.  ..      
  M.. @P      
  M,..P       
   ,M,.    M  
  ,, ,        
The Caverns of Time
Obvious exits: -North -East  -South
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A gloomwing flutters about here, releasing a wave of gray mist.(Red Aura)

< 1070h/1070H 251v/274V Pos: standing >
Beltorin leaves east.
You follow Beltorin.

 
  ....    M   
  .  .    M   
 ,.  ..    M  
 M.. P@    M  
 M,..M        
  ,M,.    MM  
  , ,     M   
The Caverns of Time
Obvious exits: -North -East  -West 
Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*A Halfling (small)  < The Commonwealth > stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Halfling's head. (Illuminating)
A dwarf in a purple hood lined with silver walks the caverns of time.

< 1070h/1070H 250v/274V Pos: standing >
You snap into visibility.
You tackle a Halfling square in the chest knocking the wind out of him!

< 1070h/1070H 251v/274V Pos: standing >
<You snap into visibility.
A Halfling snaps into visibility.
[Damage: 20 ] -=[Your impressive slash wounds a Halfling.]=-
[Damage: 16 ] -=[Your impressive pierce wounds a Halfling.]=-
A Halfling blocks your futile lunge at him.
[Damage: 27 ] -=[Your impressive slash strikes a Halfling.]=-
A Halfling blocks your futile lunge at him.
[Damage: 24 ] -=[Your impressive slash wounds a Halfling.]=-

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  small wounds >
 Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  small wounds >
 Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 A Halfling says 'Maa yuur bluodthef bi a wimlipg tacsifoce!'
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling misses you.
You deflect a Halfling's blow and strike back at him!
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 27 ] -=[Your impressive slash strikes a Halfling.]=-
A Halfling misses you.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 Zloin starts casting an offensive spell.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  few wounds >
 Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin's magic rips the fabric of reality causing ChAoTiC energies to pour in.
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  nasty wounds >
 Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Halfling full on!
A Halfling snaps into visibility.
Zloin misses a Halfling.
A Halfling blocks Zloin's lunge at him.
A Halfling snaps into visibility.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Halfling blocks your futile lunge at him.
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 18 ] -=[Your impressive pierce strikes a Halfling.]=-
[Damage: 24 ] -=[Your impressive slash strikes a Halfling.]=-
[Damage: 18 ] -=[Your pierce strikes a Halfling.]=-
[Damage: 26 ] -=[Your impressive pierce strikes a Halfling hard.]=-
[Damage: 20 ] -=[Your impressive slash strikes a Halfling.]=-
[Damage: 25 ] -=[Your slash strikes a Halfling hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 35 ] -=[Your slash strikes a Halfling very hard.]=-
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP: pretty hurt >
 Powerful sparks of magic seem to flow out from Beltorin's mask.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP: pretty hurt >
 Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
Zloin starts casting an offensive spell.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  awful >
 You parry a Halfling's lunge at you.
A Halfling misses you.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
You snap into visibility.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  awful >
 Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  awful >
 A hooded dwarf looks physically stronger.

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  awful >
 A Halfling snaps into visibility.
Green slime eats away at a Halfling's skin!

< 1070h/1070H 252v/274V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sit EP:  awful >
 Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Halfling full on!
A Halfling snaps into visibility.
A Halfling is mortally wounded, and will die soon, if not aided.
A Halfling's dreamcasters scepter of stars [superior] was corroded by acid.

< 1070h/1070H 252v/274V Pos: standing >
<Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A Halfling's gloves of the mind freezes and shatters into million pieces from the intense cold!
A Halfling's suit of elven chainmail [superior] freezes and shatters into million pieces from the intense cold!
A Halfling's delicate enchanted snowflake [superior] with a strange green stone freezes and shatters into million pieces from the intense cold!
A Halfling's pantherhide quiver [superior] with a strange red stone freezes and shatters into million pieces from the intense cold!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Semat by 13333333.
The smell of fresh blood enters your body, infusing you with power!