<worn on head> a ram horned helm of demonic allegiance (humming) [75%]
<worn in ear> a mithril stud carved like a fist [poor]
<worn in ear> a carved turquoise stud [poor] (glowing) (illuminating)
<worn around neck> an amulet of chaos [poor] [84%]
<worn around neck> a royal token of Valois (glowing) [82%]
<worn about body> a dark-blue robe of stars and moons [poor] (humming) [73%]
<worn about waist> the ceinture of giant strength [poor] [85%]
<worn on belt buckle>a petrified bone shard [superior] (humming)
<worn on arms> some vambraces of holy might [poor]
<held as shield> a well-polished mithril body shield [poor] (illuminating)
<worn around wrist> a patched obsidian bracelet from Lava Springs [52%]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior]
<worn on hands> the gloves of immolation (glowing) [88%]
<worn on finger> a ring of endless light [superior] (illuminating)
<worn on finger> a sun ring [superior] (glowing)
<primary weapon> a strange warhammer [superior]
<worn on legs> some fur-lined horned ram-skull knee guards [71%]
<worn on feet> a pair of clawed demon-hide moccasins [71%]
Obvious exits: -East -South -West
A dwarf in a purple hood lined with silver walks the caverns of time.
An ice elemental enters from the east.
< 763h/763H 117v/125V Pos: standing >
MM..M
. M,,.
M.,, ,
.,, @M
,,
,,, ^
.,M
A Tunnel Opening
Obvious exits: -North -East
A gloomwing flutters about here, releasing a wave of gray mist.
An ice elemental enters from the east.
< 763h/763H 115v/125V Pos: standing >
... ..
MM..M
. M,,.
M.,, @
.,, MM
,,
,,, ^
A Tunnel-Cavern Extension
Obvious exits: -North -South
A gloomwing flutters about here, releasing a wave of gray mist.
A gloomwing flutters about here, releasing a wave of gray mist.
An ice elemental enters from the south.
< 763h/763H 113v/125V Pos: standing >
,,. ..
... ..
MM..M
. M,@.
M.,, M
.,, ,M
,,
The Caverns of Time
Obvious exits: -North -East -South -West
An ice elemental enters from the south.
< 763h/763H 112v/125V Pos: standing >
, . .
,,. ..
... ..
MM.@M
. M,M.
M.,, ,
,, ,M
The Caverns of Time
Obvious exits: -East -South -West
A gloomwing flutters about here, releasing a wave of gray mist.
An ice elemental enters from the south.
< 763h/763H 110v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 763h/763H 110v/125V Pos: standing >
. .
,,. ..
... ..
MM.M@
M,,. M
.,, , M
, ,M
The Caverns of Time
Obvious exits: -North -South -West
A dwarf in a purple hood lined with silver walks the caverns of time.
An ice elemental enters from the west.
< 763h/763H 109v/125V Pos: standing >
,....
, . . M
,,. ..
... @.
MM..M
M,,. M
,, ,
The Caverns of Time
Obvious exits: -North -East -South
A small hairless osquip scurries across the city floor.
An ice elemental enters from the south.
< 763h/763H 107v/125V Pos: standing >
.... M
. . M
,. .. M
... M@ M
MM..M
M,,. MM
, , M
The Caverns of Time
Obvious exits: -North -East -West
An ice elemental enters from the west.
< 763h/763H 106v/125V Pos: standing >
A Huge Hazy Cave
This large misty cave seems to be made naturally and preserved in its
completely natural state throughout the great history of Alatorin. There
is a small spot of light when looking directly above, suggesting that this
underworld vertical spire may reach actual daylight, which would be quite
impressive as the Caverns of Time are quite deep within Alatorin.
Obvious exits: -West
A swirling black mass floats on the far wall of this cavern.
A pale-eyed shield dwarf slave stands here, a blank expression on his face.
A pale-eyed shield dwarf slave stands here, a blank expression on his face.
A pale-eyed shield dwarf slave stands here, a blank expression on his face.
An ice elemental enters from the west.
< 763h/763H 104v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 763h/763H 104v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 763h/763H 105v/125V Pos: standing >
You do not see that here.
< 763h/763H 107v/125V Pos: standing >
< 763h/763H 108v/125V Pos: standing >
.... M
. . M
,. .. M
... .@ M
MM..M
M,,. MM
, , M
The Caverns of Time
Obvious exits: -North -East -West
An ice elemental enters from the east.
< 763h/763H 112v/125V Pos: standing >
,....
, . . M
,,. ..
... @M
MM..M
M,,. M
,, ,
The Caverns of Time
Obvious exits: -North -East -South
A small hairless osquip scurries across the city floor.
An ice elemental enters from the east.
< 763h/763H 110v/125V Pos: standing >
..MM
,,.... M
, . . M
,,. @.
... M.
MM..M
M,,.
The Caverns of Time
Obvious exits: -North -East -South -West
An ice elemental enters from the south.
< 763h/763H 109v/125V Pos: standing >
A Dark, Gloomy Cave
This deep cave, off-set within the Caverns of Time, is dark and
secluded, forgotten by most of the elders of Alatorin and unknown
by all of the youths. This secret, misty cave is naturally formed, having
been unaltered, like the rest of the Caverns of Time, by the masons of
the Alatorin architecture.
Obvious exits: -East -Up
A gloomwing is stretched out, sound asleep.
A gloomwing is stretched out, sound asleep.
A gloomwing is stretched out, sound asleep.
A gloomwing is stretched out, sound asleep.
An ice elemental enters from the east.
< 763h/763H 107v/125V Pos: standing >
< 763h/763H 112v/125V Pos: standing >
You start chanting...
< 763h/763H 117v/125V Pos: standing >
You complete your spell...
You failed.
< 763h/763H 119v/125V Pos: standing >
...M
,,.... M
, . . M
,,. @.
... ..
MM...
M,,M
The Caverns of Time
Obvious exits: -North -East -South -West
An ice elemental enters from the west.
< 763h/763H 123v/125V Pos: standing >
M.M.
...M
,,.... M
, . @ M
,,. M.
... ..
MM...
The Caverns of Time
Obvious exits: -North -South
An ice elemental enters from the south.
< 763h/763H 121v/125V Pos: standing >
MMM
M.M.
...M
,,...@ M
, . M M
,,. ..
... ..
The Caverns of Time
Obvious exits: -South -West
An ice elemental enters from the south.
< 763h/763H 119v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 763h/763H 119v/125V Pos: standing >
MMM
M M.M.
...M
,,..@M
, . .
,,. ..
... ..
The Caverns of Time
Obvious exits: -North -East -West
A small hairless osquip scurries across the city floor.
An ice elemental enters from the east.
< 763h/763H 118v/125V Pos: standing >
M^MM
M MMM
M M.M.
...@
,,..M.
, . .
,,. ..
The Caverns of Time
Obvious exits: -North -South -West
A dwarf in a purple hood lined with silver walks the caverns of time.
An ice elemental enters from the south.
< 763h/763H 116v/125V Pos: standing >
MMMMMM
M M^MM
M MMM
M M.M@
...M
,,....
, . .
The Caverns of Time
Obvious exits: -South -West
An ice elemental enters from the south.
< 763h/763H 115v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 763h/763H 115v/125V Pos: standing >
MMMMMMM
+M M^MM
+M MMM
MM M.@M
M ...M
,,....
, . .
The Caverns of Time
Obvious exits: -East -South -West
A dwarf in a purple hood lined with silver walks the caverns of time.
An ice elemental enters from the east.
< 763h/763H 113v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 763h/763H 114v/125V Pos: standing >
+MMMMMMM
++M M^MM
++M MMM
+MM M@M.
+M ...M
M ,,....
, . .
The Caverns of Time
Obvious exits: -North -East -South -West
A gloomwing flutters about here, releasing a wave of gray mist.
A gloomwing flutters about here, releasing a wave of gray mist.
An ice elemental enters from the east.
< 763h/763H 113v/125V Pos: standing >
+MMMMMMM
++MMMMMMM
++M M^MM
++M M@M
+MM MMM.
+M ...M
,,....
A Huge Tunnel of Gold
Obvious exits: -North -South
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
An ice elemental enters from the south.
< 763h/763H 111v/125V Pos: standing >
South BrightAxe Pass
This pass connects the outer halls of Alatorin to BrightAxe Hall,
the leader Taark Shanat's hall. This pass is a vaulted arch that
suddenly shoots straight up into the vast domain of BrightAxe. These
mithril walls are quite old, but well-kept. This pass leads back out
to the district.
Obvious exits: -North -South
An elite guard of Alatorin stands here, proudly watching the area.
An elite guard of Alatorin stands here, proudly watching the area.
An ice elemental enters from the south.
< 763h/763H 110v/125V Pos: standing >
You start chanting...
< 763h/763H 112v/125V Pos: standing >
You complete your spell...
You failed.
< 763h/763H 114v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 763h/763H 125v/125V Pos: standing >
You sit down and relax.
< 763h/763H 125v/125V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 12 ( 0 seconds)
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 6 of 8 ( 1 seconds)
6th circle: 7 of 7
7th circle: 1 of 6 ( 3 seconds)
8th circle: 2 of 5 ( 2 seconds)
9th circle: 4 of 5 ( 0 seconds)
10th circle: 0 of 4 ( 3 seconds)
11th circle: 2 of 2
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 763h/763H 125v/125V Pos: sitting >
You start meditating...
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 763h/763H 125v/125V Pos: sitting >
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!
< 763h/763H 125v/125V Pos: sitting >
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 763h/763H 125v/125V Pos: sitting >
You clamber to your feet.
< 763h/763H 125v/125V Pos: standing >
Your group consists of ( 2/30):
( Head) 763/763 hit, 125/125 move Jook
(Front) 824/824 hit, 180/180 move an ice elemental
< 763h/763H 125v/125V Pos: standing >
< 763h/763H 125v/125V Pos: standing >
You feel your skin soften and return to normal.
< 763h/763H 125v/125V Pos: standing >
South BrightAxe Pass
Obvious exits: -North -South
An ice elemental is here chilling the room. (minion)
An elite guard of Alatorin stands here, proudly watching the area.
An elite guard of Alatorin stands here, proudly watching the area.
< 763h/763H 125v/125V Pos: standing >
BrightAxe Hall
Here is the vast, and great pillared hall of heralded leader,
Taark Shanat, BrightAxe Hall. This elaborate mithril structure
is supported by massive stone-blocked columns spaced evenly through-
out the hall. Along the south side of the hall two identical arched
tunnels feed outward deeper into this palace.
It is dwarven lore that this hall was formerly known as Rringlor
Noroth, and home of a blue dragon horde. During the Cloaker Wars,
Taark Shanat himself slayed the four rulers of Rringlor Noroth, and
claimed the great city as their own.
Obvious exits: -North -East -South -West
A surly soldier of BrightAxe gawks at the those smaller than him.
An ice elemental enters from the south.
< 763h/763H 123v/125V Pos: standing >
The Hallway of Honour
This elegant marble and mithril hallway leads through the lower
part of BrightAxe Hall deep within Alatorin, Shield Dwarf Forge City.
There are numerous holy axes and maces decorated the wall. These
relics of the past put on display are a common trend among the
halls of the dwarven kings.
Obvious exits: -North -East
A lieutenant walks through BrightAxe Hall, readying the troops.
An ice elemental enters from the east.
< 763h/763H 121v/125V Pos: standing >
You make a magical gesture, sending an ice elemental back to the nether plane.
An ice elemental stops following you.
Your group has been disbanded.
An ice elemental suddenly attacks YOU!
An ice elemental misses you.
You snap into visibility.
< 763h/763H 122v/125V Pos: standing >
< 763h/763H 123v/125V Pos: standing >
< 763h/763H 125v/125V Pos: standing >
A lieutenant leaves east.
< 763h/763H 125v/125V Pos: standing >
You start chanting...
< 763h/763H 125v/125V Pos: standing >
You complete your spell...
You ride the wind and start to move away...
You appear in a gust of swirling wind.
A Small Lounge
The second floor of the Hammer and Shield Tavern is quite different from
that of the first floor. The floors are kept clean, and are rather well
maintained for such an establishment. A hallway extends south of the stair
case, leading to a few small guests quarters of those dwarves who may have
made their way to Alatorin, but do not reside within one of the many homes
or barracks of the townspeople. A small lounge sits just east of the stair
case, in which some plush furniture sits, which has most likely been imported
to Alatorin from a halfling or gnomish craftsman.
Obvious exits: -South -West
A small table is here in the center of the room.
A red-eyed dire wolf lurks loyally near its master.
(Q)A dark dwarf named Taigorus relaxes here, inviting strangers closer with his green eyes.
< 763h/763H 125v/125V Pos: standing >
< 763h/763H 125v/125V Pos: standing >
You sit down and relax.
< 763h/763H 125v/125V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 5 of 6 ( 0 seconds)
8th circle: 5 of 5
9th circle: 5 of 5
10th circle: 4 of 4
11th circle: 2 of 2
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 763h/763H 125v/125V Pos: sitting >
You start meditating...
< 763h/763H 125v/125V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 763h/763H 125v/125V Pos: sitting >
You clamber to your feet.
< 763h/763H 125v/125V Pos: standing >
Autosaving...
But you are a member of no group?!
< 763h/763H 125v/125V Pos: standing >
You start chanting...
< 763h/763H 125v/125V Pos: standing >
< 763h/763H 125v/125V Pos: standing >
You complete your spell...
You failed.
< 763h/763H 125v/125V Pos: standing >
You start chanting...
< 763h/763H 125v/125V Pos: standing >
You complete your spell...
You ride the wind and start to move away...
You appear in a gust of swirling wind.
A Channeling Circle
This comfortable-looking chamber is not quite as imposing as
BrightAxe Hall or the Hall of Adventurers are. However, the magic
present within these walls is omnipresent and at times nearly
overwelming. Small pillows rest in semi-circles in various
portions of this chamber. Small candles of various shapes and
sizes rest in all parts of the Mystic Ward, melted to the ground
and on various magic relics.
Obvious exits: -South -West
*A LARGE air elemental is here looking like a small living tornado.
*A LARGE air elemental is here looking like a small living tornado.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE water elemental is here, flowing like a living current.
A LARGE water elemental is here, flowing like a living current.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE fire elemental is here blazing with heat!
A LARGE water elemental is here, flowing like a living current.
A LARGE water elemental is here, flowing like a living current.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE fire elemental is here blazing with heat!
A LARGE earth elemental stands here, looking like a living rock.
*(Q)Horusite the halfling cosmomancer stands here, channelling his powers.
Jedd Burningbraids the Mountain Dwarf channeler and dwarven lord stands here.
A young channeler, wise and experienced beyond his apparent age stands here, focusing on his magic.
A young channeler, wise and experienced beyond his apparent age stands here, focusing on his magic.
A young channeler, wise and experienced beyond his apparent age stands here, focusing on his magic.
< 763h/763H 125v/125V Pos: standing >
An Orc sneaks in from the west.
< 763h/763H 125v/125V Pos: standing >
An Orc snaps into visibility.
An Orc tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 763h/763H 125v/125V Pos: sitting >
An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's powerful slash strikes you.]=-
The globe around an Orc's body flares as it bears the brunt of your assault!
You snap into visibility.
An Orc snaps into visibility.
-=[An Orc's impressive pierce wounds you.]=-
The globe around an Orc's body flares as it bears the brunt of your assault!
An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's pierce strikes you.]=-
The globe around an Orc's body flares as it bears the brunt of your assault!
An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's powerful slash strikes you.]=-
The globe around an Orc's body flares as it bears the brunt of your assault!
An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's slash strikes you.]=-
The globe around an Orc's body flares as it bears the brunt of your assault!
An Orc's unholy avenger named 'Bloodlust' turns blood red as it slashes into you!
An Orc snaps into visibility.
You snap into visibility.
-=[You feel yourself becoming weak as the blood is sucked out of you!]=-
OUCH! That really did HURT!
-=[An Orc's slash strikes you.]=-
The globe around an Orc's body flares as it bears the brunt of your assault!
An Orc snaps into visibility.
You snap into visibility.
< 516h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: few wounds E: An Orc sta EP: excellent >
You dodge a bash from an Orc, who loses his balance and falls.
< 516h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: few wounds E: An Orc sta EP: excellent >
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 516h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: few wounds E: An Orc sta EP: excellent >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
You snap into visibility.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
OUCH! That really did HURT!
< 348h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
A young channeler stands to the side, evaluating the fray.
< 348h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
A Shade grasps his totem tightly, and begins communing with the spirits.
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 348h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
An Orc dodges your futile attack.
An Orc parries your futile lunge at him.
An Orc's skillfully shifts his stance and unholy avenger named 'Bloodlust' glistens with insane speed to thwart your attack!
An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's impressive slash strikes you.]=-
The globe around an Orc's body flares as it bears the brunt of your assault!
An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's impressive slash strikes you.]=-
The globe around an Orc's body flares as it bears the brunt of your assault!
You snap into visibility.
An Orc snaps into visibility.
< 306h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
A Shade snaps into visibility.
You snap into visibility.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
YIKES! Another hit like that, and you've had it!!
An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's impressive slash strikes you very hard.]=-
The globe around an Orc's body flares as it bears the brunt of your assault!
You block an Orc's lunge at you.
An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around an Orc's body flares as it bears the brunt of your assault!
An Orc's Tiamat's poison tail stinger strikes at you with a blur of speed!
An Orc's Tiamat's poison tail stinger strikes out in a blur of speed at you.
An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around an Orc's body flares as it bears the brunt of your assault!
You block an Orc's lunge at you.
You block an Orc's lunge at you.
An Orc snaps into visibility.
You snap into visibility.
< 50h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: awful E: An Orc sta EP: excellent >
A young channeler is waving a platinum coin around wanting to make a bet on the outcome.
< 50h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: awful E: An Orc sta EP: excellent >
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 50h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: awful E: An Orc sta EP: excellent >
A faint hum can be heard from the Totem of Mastery carried by a Shade.
< 50h/763H 125v/125V Pos: sitting >
< T: Jook TP: sit TC: awful E: An Orc sta EP: excellent >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
A Shade snaps into visibility.
You snap into visibility.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
Your black robe of the guardian demon [superior] freezes and shatters into million pieces from the intense cold!
Your eyepatch of Dagon [superior] freezes and shatters into million pieces from the intense cold!
Your stone mask [superior] freezes and shatters into million pieces from the intense cold!
Your pantherhide quiver [superior] freezes and shatters into million pieces from the intense cold!
Your insignia of swirling feathers and flowing water freezes and shatters into million pieces from the intense cold!