The death of [28 Mercenary] Daffyn (Minotaur)

in The Brawling Foot Inn

from the perspective of [51 Shadowmage] Notnyx Brewed in Blood (Shade)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a delicate nipple ring [superior] (magic) (glowing)
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   a carnelian and ruby inlaid gorget [superior] (magic)
<worn around neck>   a carnelian and ruby inlaid gorget [superior] (magic)
<worn on body>       a suit of flame-wreathed platemail [superior]
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   the woven entrails of an unfortunate soul [poor]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [poor] (magic) (glowing)
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a shield lined with silver fangs [superior] (magic) [59%]
<worn around wrist>  a dark religious bracer [64%]
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      the gloves of the adept [superior] (magic)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     the ring of celestial wonders [superior] (glowing)
<primary weapon>     a rune-covered svalich wood quarterstaff [poor] (magic)
<worn on legs>       some shin-guards of subterfuge [superior]
<worn on feet>       some boots of the black winged dragon of endurance (magic) (glowing)


< 776h/776H 185v/186V Pos: standing >
You quickly scan the area.
A small snake who is a brief walk away to your east.

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
You see nothing.

< 776h/776H 184v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
An commoner who is rather far off to your west.

< 776h/776H 186v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
An commoner who is rather far off to your west.

< 776h/776H 186v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
A drunk minotaur who is not far off to your north.
An agitated minotaur who is a brief walk away to your north.
An commoner who is not far off to your west.

< 776h/776H 184v/186V Pos: standing >

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W

< 776h/776H 185v/186V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by to your north.
An agitated minotaur who is not far off to your north.
A rugged commoner who is close by to your east.
A rugged commoner who is close by to your west.

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W
A drunk minotaur staggers about.

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
A rugged commoner who is close by to your east.
A rugged commoner who is close by to your west.

< 776h/776H 184v/186V Pos: standing >

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 776h/776H 185v/186V Pos: standing >
You quickly scan the area.
A rugged commoner who is close by to your east.
A drunk minotaur who is close by to your south.
A rugged commoner who is close by to your west.

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: Before the Warrior Brigade
</map>
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your south.
A drunk minotaur who is not far off to your south.
A huge grey ape who is not far off to your west.
An agitated minotaur who is a brief walk away to your west.
An commoner who is in the distance to your west.

< 776h/776H 184v/186V Pos: standing >

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -S

< 776h/776H 185v/186V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your south.
A drunk minotaur who is a brief walk away to your south.

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: Before the Warrior Brigade
</map>
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 776h/776H 184v/186V Pos: standing >
Ok.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your east.
An agitated minotaur who is close by to your south.
A drunk minotaur who is not far off to your south.
A huge grey ape who is not far off to your west.
An agitated minotaur who is a brief walk away to your west.
An commoner who is in the distance to your west.

< 776h/776H 186v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Narrow Staircase
</map>

<map>
Zone: Nax.
Room: A Narrow Staircase
</map>
A Narrow Staircase
Obvious exits: -W -D
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
An agitated commoner walks the road.

< 776h/776H 185v/186V Pos: standing >
You quickly scan the area.
A huge grey ape who is a brief walk away to your west.
An agitated minotaur who is in the distance to your west.

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: Before a Narrow Staircase
</map>
Before a Narrow Staircase
Obvious exits: -N -U

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by above you.

< 776h/776H 184v/186V Pos: standing >

		Score information for Notnyx

Level: 51   Race: Shade   Class: Sorcerer / Shadowmage Sex: Female
Hit points: 776(776)  Moves: 186(186)
Coins carried:    0 platinum     0 gold     0 silver     9 copper
Compression ratio: 81%
Status:  Standing.
         Fireshielded
Frags:   +13.27   Deaths:   59
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Lightning Gas Acid
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Levitation Sneaking Lightfooted
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points: 2032 

Active Spells:
--------------
rested bonus (90 minutes)
detect invisibility (36 minutes)
vitality (4 minutes)


< 776h/776H 186v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Narrow Corridor
</map>
A Narrow Corridor
Obvious exits: -N# -S

< 776h/776H 185v/186V Pos: standing >
You quickly scan the area.
You see nothing.

< 776h/776H 185v/186V Pos: standing >
Ok.

< 776h/776H 185v/186V Pos: standing >
You quickly scan the area.
Ackum who is close by to your north.

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: A War Room
</map>

<map>
Zone: Nax.
Room: A War Room
</map>
A War Room
Obvious exits: -E -S -W
Ackum, the master warrior, is here.

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
Ok.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >
You sit down and relax.

< 776h/776H 186v/186V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               3 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - electrical execution
( 8th circle)  1 - dispel invisible
               3 - immolate
               1 - shadow shield
( 7th circle)  5 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  3 - teleport
               1 - fireball
               3 - blink
( 5th circle)  8 - dimension door
( 4th circle)  2 - lightning bolt
               1 - farsee
               2 - wizard eye
               1 - levitate
               2 - dispel magic
               1 - infravision
( 3rd circle)  8 - concealment
               2 - agility
( 2nd circle)  9 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               7 - magic missile
               1 - detect magic

You can memorize no more spells.

< 776h/776H 186v/186V Pos: sitting >
You are using:
<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a delicate nipple ring [superior] (magic) (glowing)
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   a carnelian and ruby inlaid gorget [superior] (magic)
<worn around neck>   a carnelian and ruby inlaid gorget [superior] (magic)
<worn on body>       a suit of flame-wreathed platemail [superior]
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   the woven entrails of an unfortunate soul [poor]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [poor] (magic) (glowing)
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a shield lined with silver fangs [superior] (magic) [59%]
<worn around wrist>  a dark religious bracer [64%]
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      the gloves of the adept [superior] (magic)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     the ring of celestial wonders [superior] (glowing)
<primary weapon>     a rune-covered svalich wood quarterstaff [poor] (magic)
<worn on legs>       some shin-guards of subterfuge [superior]
<worn on feet>       some boots of the black winged dragon of endurance (magic) (glowing)

< 776h/776H 186v/186V Pos: sitting >
You are carrying: (3/12)
the codex of the muse of dreams [superior] (magic)
a leather-bound book covered in shifting shadows (magic) [78%]
a bottomless bag of the illithids (magic)

< 776h/776H 186v/186V Pos: sitting >
a bottomless bag of the illithids (magic)
Strange illithid magic has been worked to form this mighty
magical bag, which although it looks quite small can actually
hold enough provisions for an entire slaving raid.  The few
illithids who know the secret of these bags creation jealousy
guard them and slay any who seek to wrest the magic from their
grasps.
A bottomless bag of the illithids is made of diamond and appears to be of one-of-a-kind craftsmanship.
A bottomless bag of the illithids has an item value of 1.
a bottomless bag of the illithids can hold around 460 pounds, and is as good as empty.
a bottomless bag of the illithids currently contains:
A bottomless bag of the illithids contains:

a pile of coins
[10] a fiery red potion
a magical essence of HP Regen (magic)
a scared kitty cat
a magical essence of Hitroll (magic)
the ancient bracelet of Oberon, the elven king (humming)
a commendation token of stealth (magic) (glowing)
A scroll of curse removal (magic) (glowing)
a sooty ball [poor] (magic)
[92] a dark misty potion
the face of Bryken
the skull of Bryken
[6] a sparkling rainbow trout
[21] a sparkling large hairy crab
[16] a large medicated bandage
an ashen badge of the Laduguer artisans (glowing) [85%]
a dragon scale
[29] a sparkling large bass
[23] a sparkling speckled perch
[21] a sparkling small clam
[25] a sparkling large flat oyster
a magical essence of Wisdom (magic)
[10] the opaque white potion of regeneration
[76] a scroll of Numbla
a tightly rolled vellum recipe for a glowing crystal ring
[4] a sparkling impressive lobster
[2] an impressive lobster

< 776h/776H 186v/186V Pos: sitting >
You clamber to your feet.

< 776h/776H 186v/186V Pos: standing >
Ok.

< 776h/776H 186v/186V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 776h/776H 186v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Narrow Corridor
</map>
A Narrow Corridor
Obvious exits: -N -S

< 776h/776H 185v/186V Pos: standing >
Ok.

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: Before a Narrow Staircase
</map>
Before a Narrow Staircase
Obvious exits: -N -U

< 776h/776H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 776h/776H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 776h/776H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 776h/776H 186v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Narrow Staircase
</map>
A Narrow Staircase
Obvious exits: -W -D
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.

< 776h/776H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 776h/776H 185v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: Before the Warrior Brigade
</map>

<map>
Zone: Nax.
Room: Before the Warrior Brigade
</map>
Before the Warrior Brigade
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 776h/776H 184v/186V Pos: standing >

<map>
Zone: Nax.
Room: Street of the Lost Warrior
</map>
Street of the Lost Warrior
Obvious exits: -N -E -W

< 776h/776H 183v/186V Pos: standing >

<map>
Zone: Nax.
Room: Street of the Lost Warrior
</map>

<map>
Zone: Nax.
Room: Street of the Lost Warrior
</map>
Street of the Lost Warrior
Obvious exits: -E -S -W
A shady chemist peers at you.(Red Aura)
A huge grey ape swings lumbers through here with stern confidence.

< 776h/776H 183v/186V Pos: standing >

<map>
Zone: Nax.
Room: Street of the Lost Warrior
</map>
Street of the Lost Warrior
Obvious exits: -E -W

< 776h/776H 184v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A small stream provides fresh water for all.

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Large Charcoal Mass
</map>

<map>
Zone: Nax.
Room: A Large Charcoal Mass
</map>
A Large Charcoal Mass
Obvious exits: -E -W
A huge grey ape swings lumbers through here with stern confidence.
An commoner walks the road, intent on his destination.

< 776h/776H 184v/186V Pos: standing >

<map>
Zone: Nax.
Room: Before a Large Iron Gate
</map>
Before a Large Iron Gate
Obvious exits: -E -W#

< 776h/776H 184v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Large Charcoal Mass
</map>

<map>
Zone: Nax.
Room: A Large Charcoal Mass
</map>
A Large Charcoal Mass
Obvious exits: -E -W
A huge grey ape swings lumbers through here with stern confidence.
An commoner walks the road, intent on his destination.

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A small stream provides fresh water for all.

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
A huge grey ape who is not far off to your east.
A shady chemist who is a brief walk away to your east.
An agitated minotaur who is rather far off to your east.
A huge grey ape who is close by to your west.
An commoner who is close by to your west.

< 776h/776H 184v/186V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
An agitated commoner walks the road.

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
Gonx who is close by to your west.

< 776h/776H 186v/186V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 776h/776H 185v/186V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
A Minotaur who is close by to your east.
A drunken minotaur who is a brief walk away to your east.
A drunken minotaur who is a brief walk away to your east.
Syrm who is a brief walk away to your east.
An agitated minotaur who is close by to your south.
Brukish who is close by to your west.

< 776h/776H 185v/186V Pos: standing >

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: A Discreet Herbal Sanctuary
</map>

<map>
Zone: Nax.
Room: A Discreet Herbal Sanctuary
</map>
A Discreet Herbal Sanctuary
Obvious exits: -S
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.

< 776h/776H 184v/186V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your south.

< 776h/776H 184v/186V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E -S -W

< 776h/776H 185v/186V Pos: standing >

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>

<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W -U
The corpse of a Minotaur is lying here.
The corpse of a horse is lying here.
A Minotaur (large) sits resting. (Non-Fraggable)

< 776h/776H 184v/186V Pos: standing >
You start chanting...
You snap into visibility.

< 776h/776H 185v/186V Pos: standing >
Casting: solbeeps missile barrage 

< 776h/776H 186v/186V Pos: standing >
You complete your spell...
[Damage: 54 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Minotaur.]=-
A Minotaur is dead! R.I.P.
You receive your share of experience.