<worn on head> the magnificent crown of the forest [poor] (magic) (glowing) [56%]
<worn in ear> a tiny seashell [superior] (magic)
<worn in ear> a brightly flaming earring
<worn on face> the mask of stone form (humming)
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn on body> the armor of a MaDMaN (magic)
<worn about body> the robes of the maelstrom of intelligence [87%]
<worn on back> a large leather backpack
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist> a belt of fresh blood [poor]
<worn on belt buckle>the story of Jugger the golem [poor] (magic)
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> a bracelet of finger bones [superior]
<worn around wrist> the bracelet of emeralds
<worn on finger> a shiny ring of the faeries (magic) (glowing)
<primary weapon> a rune-covered svalich wood quarterstaff (magic)
<worn on legs> some ruby studded greaves (magic) (glowing) [86%]
a pile of coins
a potion of xyyn blood (magic)
an owl feather
a wand of lightning speed (magic) (glowing)
a wand of choking waves (magic) (humming)
[26] a dark misty potion
a small snowflake
[16] a sparkling large bass
a bottle of healing salve
[5] a scroll of Numbla
< 763h/807H 162v/162V Pos: standing >
You get a huge mining sack from a backpack made of hemp.
< 763h/807H 162v/162V Pos: standing >
a backpack made of hemp does not contain the sack.
< 763h/807H 162v/162V Pos: standing >
Broc starts casting a spell.
< 763h/807H 162v/162V Pos: standing >
You put 2 items into a portable hole.
< 764h/807H 162v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: A Dank Stream in the Fortress of Slime
</map>
<map>
Zone: The 222nd Layer of the Abyss.
Room: A Dank Stream in the Fortress of Slime
</map>
A Dank Stream in the Fortress of Slime
Fed by an unknown source of moisture, this stream is filled with all the
most disgusting things one could think of. Molds hang from the walls
everywhere, and they await either victims or leftovers to fall from above.
Every few minutes a large bubble pops in the stream releasing gas which is
suited to make even the hardiest vomit.
Obvious exits: -East -Up
A silver dracolich is here, with flesh hanging off its rotting bones. (minion)
< 764h/807H 161v/162V Pos: standing >
< 764h/807H 161v/162V Pos: standing >
Ok.
A silver dracolich drops a huge mining sack.
< 765h/807H 161v/162V Pos: standing >
You get a huge mining sack.
< 765h/807H 161v/162V Pos: standing >
You put 1 items into a portable hole.
< 766h/807H 162v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: A Leaking Seal in the Fortress of Slime
</map>
A Leaking Seal in the Fortress of Slime
The dank stream of filth seems to be leaking here from a large seal
emblazoned on the north wall. The seal itself is so corroded that it has
faded until the actual original symbol is not visible. There is however an
indentation in the center where it looks as though something could be placed.
Although the seal is leaking, there is no place in which anything could be
placed to pry it open. further to the west and east the stream continues.
Obvious exits: -North# -East -West
A silver dracolich enters from the west.
< 766h/807H 161v/162V Pos: standing >
< 766h/807H 161v/162V Pos: standing >
A Leaking Seal in the Fortress of Slime
Obvious exits: -North# -East -West
A silver dracolich is here, with flesh hanging off its rotting bones. (minion)
< 766h/807H 161v/162V Pos: standing >
Score information for Bis
Level: 56 Race: Drow Elf Class: Necromancer / Reaper Sex: Male
Hit points: 768(807) Moves: 161(162)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Frags: -3.25 Deaths: 156
Detecting: Invisible Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Fearless
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1816
Active Spells:
--------------
stone skin (8 minutes)
globe of invulnerability (6 minutes)
bless (24 minutes)
armor (19 minutes)
strength (41 minutes)
elephantstrength (46 minutes)
vitality (2 minutes)
< 768h/807H 161v/162V Pos: standing >
< 768h/807H 161v/162V Pos: standing >
A Leaking Seal in the Fortress of Slime
Obvious exits: -North# -East -West
A silver dracolich is here, with flesh hanging off its rotting bones. (minion)
< 768h/807H 161v/162V Pos: standing >
You are carrying: (1/11)
a portable hole
< 770h/807H 161v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: A Dank Stream in the Fortress of Slime
</map>
A Dank Stream in the Fortress of Slime
Fed by an unknown source of moisture, this stream is filled with all the
most disgusting things one could think of. Molds hang from the walls
everywhere, and they await either victims or leftovers to fall from above.
Every few minutes a large bubble pops in the stream releasing gas which is
suited to make even the hardiest vomit.
Obvious exits: -East -Up
A silver dracolich enters from the east.
< 770h/807H 160v/162V Pos: standing >
< 770h/807H 160v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: Hallway in the Fortress of Slime
</map>
Hallway in the Fortress of Slime
This is a smooth and clean passage in the Fortress of Slime. The walls are
nearly perfectly smooth in every way, but they tend to be porous.
Occasionally liquids seep through the porous walls and sizzle as they touch
anything. The stench however of this area is immense as the multitude of
molds and slimes have left disgusting trails everywhere.
Obvious exits: -South -Down
A silver dracolich enters from below.
< 771h/807H 161v/162V Pos: standing >
< 771h/807H 161v/162V Pos: standing >
< 772h/807H 161v/162V Pos: standing >
Hallway in the Fortress of Slime
Obvious exits: -South -Down
A silver dracolich is here, with flesh hanging off its rotting bones. (minion)
< 772h/807H 161v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: Hallway in the Fortress of Slime
</map>
Hallway in the Fortress of Slime
This is a smooth and clean passage in the Fortress of Slime. The walls are
nearly perfectly smooth in every way, but they tend to be porous.
Occasionally liquids seep through the porous walls and sizzle as they touch
anything. The stench however of this area is immense as the multitude of
molds and slimes have left disgusting trails everywhere.
Obvious exits: -North -East
A silver dracolich enters from the north.
< 772h/807H 160v/162V Pos: standing >
< 772h/807H 160v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: Inside the Fortress of Slime
</map>
Inside the Fortress of Slime
Just inside the slime blockage, the passages here run deep into the walls
and down into the depths. Slimes, molds, and jellies are everywhere. They
seep from the walls, down the halls and even the ceilings. It's a wonder that
anything at all could have ever made its way inside, but further to the north
something looking like a giant skeleton lies. Here however, tunnels travel
to the north, east and west. To leave the fortress one must simply travel
south once again.
An unnatural darkness fills this area.
Obvious exits: -North -East -South# -West
The corpse of a ShadowBeast is lying here.
The corpse of a mound of eyeballs is lying here.
A silver dracolich enters from the west.
< 773h/807H 161v/162V Pos: standing >
< 773h/807H 161v/162V Pos: standing >
Ok.
< 773h/807H 161v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: Entrance to the Fortress of Slime
</map>
Entrance to the Fortress of Slime
This cave opens up into a large cave blocked at the north end by a strange
jelly substance in front of the opening. The cave appears ancient, and the
passageway is surprisingly swept clear. This might however be due to the
fact that an enormous amount of slimes and other assorted evils constantly
are moving through this area.
Obvious exits: -North -South
A silver dracolich enters from the north.
< 773h/807H 160v/162V Pos: standing >
< 773h/807H 160v/162V Pos: standing >
Looks like an exit.
You extend your sights southward.
It's too difficult to see what lies in that direction.
< 774h/807H 161v/162V Pos: standing >
Ok.
A silver dracolich leaves north.
< 774h/807H 162v/162V Pos: standing >
Entrance to the Fortress of Slime
Obvious exits: -North -South
< 774h/807H 162v/162V Pos: standing >
You are carrying: (1/11)
a portable hole
< 774h/807H 162v/162V Pos: standing >
Saving Bis.
< 775h/807H 162v/162V Pos: standing >
< 776h/807H 162v/162V Pos: standing >
You are now the leader of your group!
Zlo is no longer in your group.
< 779h/807H 162v/162V Pos: standing >
Entrance to the Fortress of Slime
Obvious exits: -North -South
< 779h/807H 162v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: In Front of a Massive Cave Mouth
</map>
In Front of a Massive Cave Mouth
Deep in the abyss, this cave opens up into the decaying wall to the north.
When looking at the cave itself, one wonders if the decayed wall isn't part of
a more massive complex behind. All along a path to the north are scorch
marks and burns, sometimes massive. Puddles of goop gather in acid holes in
rocks, and the tunnel ahead appears extremely smooth. Further to the south
the abyss continues.
Obvious exits: -North -East -South -West
< 782h/807H 161v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: Along the Wall of Decay
</map>
Along the Wall of Decay
The pores in the wall become much wider here to a point that they are
leaking relatively large streams of liquid. One unfortunate rock is just
below one such stream, and steams as the acid burns a small hole directly
through it. The sand at the base of the wall at some spots has even turned
to glassy shallows where acid melted the sand together in a very strange
process.
Obvious exits: -East -South -West
< 782h/807H 160v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: Corner of a Massive Wall and a Decaying Wall
</map>
Corner of a Massive Wall and a Decaying Wall
Here the massive wall in the Abyss meets a decaying wall to the north. The
decaying wall looks as though it is extremely porous, to the point that it
constantly seems to be draining some liquid or another. The giant wall meets
the ground at a point and seems to have puddles of black underneath it
sporadically where whatever is leaking through the wall gathers. Just to
the northwest, a small alcove seems to have been created. What created it, or
why it is there nobody can tell. It is almost hidden except for the slightly
darker patch in the wall indicating a passage to it.
Obvious exits: -East -South -Northwest
< 782h/807H 159v/162V Pos: standing >
< 782h/807H 159v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: Along the Massive Wall of the Abyss
</map>
Along the Massive Wall of the Abyss
What once was an interplanar creature of some sort lies, but a pile of bones
now in the corner. The large skeleton simply gives more credence to the fact
that in Jubilex's realm, none who disturb him are safe from his ire. Dust
swirls in a mocking semblance of the life that once was, becoming a small
tornado before dying down again quickly.
Obvious exits: -North -East -South
< 782h/807H 159v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: Traveling the Abyss
</map>
<map>
Zone: The 222nd Layer of the Abyss.
Room: Traveling the Abyss
</map>
Traveling the Abyss
The massive wall of the Abyss continues here, standing nearly vertical at
times, and stretching far beyond imagination. The ground near the rock wall
occasionally moves slightly making the grains of dust tremble. A once massive
slime, lies decomposing in the heat near one part of the wall. Boulders are
scattered helter skelter, and run even flush up against the wall at some
points.
Obvious exits: -North -East -South
*Pulsating with sonic waves this jelly destroys with sound.
As of yet still free, this imp tries to avoid capture.
< 782h/807H 159v/162V Pos: standing >
<map>
Zone: The 222nd Layer of the Abyss.
Room: The Scorched Abyss
</map>
<map>
Zone: The 222nd Layer of the Abyss.
Room: The Scorched Abyss
</map>
The Scorched Abyss
The abyss seems to spread here intercepting different objects and blighting
them with blackness. Much of the rocks which are present, have been bathed
in the blood of countless from battles stretching back all throughout
eternity. This is the realm of the liquid demons, and as such it is dry and
brittle nearly everywhere that the demons are not. The puddings, oozes, and
even jellies have sucked the life out of whatever might have once been on this
plane of the abyss.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
*A blob of red jelly bounds through the abyss.
< 782h/807H 159v/162V Pos: standing >
< 782h/807H 160v/162V Pos: standing >
A blob of red jelly suddenly attacks YOU!
A blob of red jelly snaps into visibility.
You snap into visibility.
-=[A blob of red jelly's crush wounds you.]=-
< 764h/807H 162v/162V Pos: standing >
< T: Bis TP: sta TC:few scratches E: blob sta EP: excellent >
You try to fake your own demise..
< 764h/807H 162v/162V Pos: on your ass >
The taste of blood slowly fades from your body.
The Scorched Abyss
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
A blob of red jelly bounds through the abyss.
< 767h/807H 162v/162V Pos: on your ass >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.
< 767h/807H 162v/162V Pos: on your ass >
A blob of red jelly vibrates for a second, then is still.
< 767h/807H 162v/162V Pos: on your ass >
The Scorched Abyss
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
A blob of red jelly bounds through the abyss.
< 768h/807H 162v/162V Pos: on your ass >
A Halfling sneaks west.
< 769h/807H 162v/162V Pos: on your ass >
The Scorched Abyss
Obvious exits: -North -East -South -West
A blob of red jelly bounds through the abyss.
< 769h/807H 162v/162V Pos: on your ass >
An uncaptured imp enters from the north.
< 771h/807H 162v/162V Pos: on your ass >
< 772h/807H 162v/162V Pos: on your ass >
The Scorched Abyss
Obvious exits: -North -East -South -West
As of yet still free, this imp tries to avoid capture.
A blob of red jelly bounds through the abyss.
< 772h/807H 162v/162V Pos: on your ass >
Score information for Bis
Level: 56 Race: Drow Elf Class: Necromancer / Reaper Sex: Male
Hit points: 772(807) Moves: 162(162)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Laying down, resting.
Frags: -3.25 Deaths: 156
Detecting: Invisible Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Fearless
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1816
Active Spells:
--------------
stone skin (7 minutes)
globe of invulnerability (5 minutes)
bless (23 minutes)
armor (18 minutes)
strength (40 minutes)
elephantstrength (45 minutes)
vitality (1 minute)
< 772h/807H 162v/162V Pos: on your ass >
A Grey Elf enters from the west.
A ShadowBeast sneaks in from the west.
A Grey Elf sneaks in from the west.
< 773h/807H 162v/162V Pos: on your ass >
A Githzerai starts casting an offensive spell.
A Githzerai snaps into visibility.
An uncaptured imp suddenly attacks a Githzerai!
An uncaptured imp's decent crush wounds a Githzerai.
A halo of white light settles over a Githzerai as he charges into battle.
A blob of red jelly suddenly attacks a Githzerai!
A blob of red jelly's weak crush grazes a Githzerai.
< 773h/807H 162v/162V Pos: on your ass >
A Githzerai completes his spell...
A Githzerai's spell flows around an uncaptured imp, leaving him unharmed!
Your shield of the battle dragon begins to crackle around the edges, as it siphons the magic of a Githzerai's spell!
Your shield of the battle dragon lashes out with the stored magical energies, blasting a Githzerai with pure eldritch power!
You have been blinded!
You snap into visibility.
[Damage: 13 ] Ugh, maybe that wasn't so great after all...
Someone suddenly attacks YOU!
-=[Someone's weak punch grazes you.]=-
< 769h/807H 162v/162V Pos: on your ass >
< T: someone TP: sta TC:excellent E: someone sta EP: excellent >
< 769h/807H 162v/162V Pos: on your ass >
< T: someone TP: sta TC:excellent E: someone sta EP: excellent >
Someone rubs his something and begins to whirl around.
Someone's WHIRLWIND picks you up and tosses you against the wall!
Someone's WHIRLWIND picks up someone and tosses it against the wall!
< 769h/807H 162v/162V Pos: on your ass >
You dodge a bash from someone, who loses his balance and falls.
< 769h/807H 162v/162V Pos: on your ass >
Someone leaps at you only to realize you are down already.
< 769h/807H 162v/162V Pos: on your ass >
You snap into visibility.
-=[Someone's weak pierce grazes you.]=-
-=[Someone's weak slash grazes you.]=-
-=[Someone's pierce grazes you.]=-
-=[Someone's weak slash grazes you.]=-
-=[Someone's impressive slash wounds you.]=-
< 747h/807H 162v/162V Pos: on your ass >
< T: someone TP: ass TC:few scratches E: someone sit EP: excellent >
Someone's impressive slash grazes someone.
Someone's fine slash grazes someone.
Someone dodges someone's attack.
Someone dodges someone's attack.
You clamber to your feet.
< 747h/807H 162v/162V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sit EP: excellent >
You snap into visibility.
-=[Someone's feeble punch grazes you.]=-
-=[Someone's punch grazes you.]=-
-=[Someone's punch grazes you.]=-
-=[Someone's feeble punch grazes you.]=-
-=[Someone's feeble punch grazes you.]=-
-=[Someone's feeble punch grazes you.]=-
-=[Someone's feeble punch grazes you.]=-
-=[Someone's weak punch grazes you.]=-
-=[Someone's feeble punch grazes you.]=-
You feel your skin soften and return to normal.
You snap into visibility.
-=[Someone's punch wounds you.]=-
-=[Someone's decent punch wounds you.]=-
Someone's crude crush grazes someone.
Someone's something moves with a blinding speed and successfully repels someone's attack!
You attempt to flee...
<map>
Zone: The 222nd Layer of the Abyss.
Room: Traveling the Abyss
</map>
You can't see a damn thing, you're blinded!
You flee northward!
< 709h/807H 134v/162V Pos: standing >
You attempt to flee...
<map>
Zone: The 222nd Layer of the Abyss.
Room: The Scorched Abyss
</map>
<map>
Zone: The 222nd Layer of the Abyss.
Room: The Scorched Abyss
</map>
You can't see a damn thing, you're blinded!
You flee southward!
< 709h/807H 110v/162V Pos: standing >
Someone completes his spell...
Someone utters the words 'yjrr pabraw'
You snap into visibility.
-=[Someone calls down a blast of might from Fenmarel Mestarine at you, ouch!]=-
Someone's spell is absorbed by your something!
You start chanting...
< 654h/807H 110v/162V Pos: standing >
Someone suddenly attacks YOU!
You snap into visibility.
-=[Someone's feeble punch reached your arm severing tendons and muscles.]=-
< 653h/807H 111v/162V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
< 653h/807H 112v/162V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
Someone suddenly attacks someone!
Someone's crude crush grazes someone.
< 653h/807H 112v/162V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
Someone completes his spell...
Someone utters the word 'giaurgszze'
Suddenly, you feel sluggish and slow!
< 653h/807H 112v/162V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: excellent >
You complete your spell...
Your vision returns!
You feel the powers of darkness strengthen you!
< 807h/807H 60v/110V Pos: standing >
< T: Bis TP: sta TC:excellent E: A Githzerai sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'yjrr pabraw'
You resist the effects of a Grey Elf's spell!
< 807h/807H 60v/110V Pos: standing >
< T: Bis TP: sta TC:excellent E: A Githzerai sta EP: excellent >
A Grey Elf starts casting an offensive spell called 'greater spirit anguish'.
A Halfling snaps into visibility.
A Halfling dances an acrobatic maneuver in battle, tripping you.
< 807h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC:excellent E: A Githzerai sta EP: excellent >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 807h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC:excellent E: A Githzerai sta EP: excellent >
A Githzerai's fine slash grazes an uncaptured imp.
An uncaptured imp rises to his feet.
An uncaptured imp dodges a Githzerai's attack.
An uncaptured imp dodges a Githzerai's attack.
A Githzerai's slash grazes an uncaptured imp.
A Githzerai's the holy flamberge of the efreeti eminates a soft glow and a Githzerai looks refreshed!
< 807h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC:excellent E: A Githzerai sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gsufuh aiojugp'
A Grey Elf points at you.
A Grey Elf's spiritual assault devastates you, causing you to SCREAM in utter anguish!
You snap into visibility.
OUCH! That really did HURT!
< 668h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC: small wounds E: A Githzerai sta EP: excellent >
You snap into visibility.
-=[A Halfling's fine slash wounds you.]=-
A Halfling misses you.
-=[A Halfling's slash wounds you.]=-
An uncaptured imp's crude crush grazes a Githzerai.
An uncaptured imp's weak crush grazes a Githzerai.
An uncaptured imp almost sweeps a Githzerai off of his feet with a well placed leg sweep.
< 649h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC: small wounds E: A Githzerai sta EP: excellent >
A Githzerai snaps into visibility.
You snap into visibility.
-=[A Githzerai's fine punch wounds you.]=-
-=[A Githzerai's finger drives deep inside you.]=-
-=[A Githzerai's fine punch wounds you.]=-
-=[A Githzerai's punch strikes you.]=-
A Githzerai's attack glances off of your stone hide!
-=[A Githzerai's feeble punch grazes you.]=-
-=[A Githzerai's fine punch strikes you.]=-
-=[A Githzerai's finger drives deep inside you.]=-
-=[A Githzerai's decent punch strikes you.]=-
-=[A Githzerai's fine punch strikes you.]=-
-=[A Githzerai's fine punch strikes you.]=-
< 386h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC: nasty wounds E: A Githzerai sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'yjrr pabraw'
You resist the effects of a Grey Elf's spell!
< 386h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC: nasty wounds E: A Githzerai sta EP: excellent >
A Githzerai completely sidesteps your blow, shifts his balance, and strikes back at YOU!
A Githzerai snaps into visibility.
You snap into visibility.
-=[A Githzerai's impressive punch strikes you hard.]=-
A Githzerai clambers to his feet.
A Grey Elf starts casting an offensive spell.
< 353h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC: nasty wounds E: A Githzerai sta EP: excellent >
A Githzerai's holy flamberge of the efreeti moves with a blinding speed and successfully repels a blob of red jelly's attack!
A blob of red jelly breathes gas!
A blob of red jelly seems to focus for a moment, and its spell bursts through your magical barrier!
You snap into visibility.
-=[A blob of red jelly gases you.]=-
A Halfling snaps into visibility.
A Halfling is gassed by a blob of red jelly.
The toxic gas seems to have blinded a Halfling!
A Halfling seems to be blinded!
A blob of red jelly seems to focus for a moment, and its spell bursts through a Githzerai's magical barrier!
A Githzerai snaps into visibility.
A Githzerai is gassed by a blob of red jelly.
The toxic gas seems to have blinded a Githzerai!
A Githzerai seems to be blinded!
A blob of red jelly seems to focus for a moment, and its spell bursts through a Grey Elf's magical barrier!
A Grey Elf snaps into visibility.
A Grey Elf is gassed by a blob of red jelly.
A ShadowBeast is gassed by a blob of red jelly.
The toxic gas seems to have blinded a ShadowBeast!
A ShadowBeast seems to be blinded!
A Grey Elf is gassed by a blob of red jelly.
A Githzerai is gassed by a blob of red jelly.
< 314h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC: nasty wounds E: A Githzerai sta EP: excellent >
A Halfling is now a member of a Githzerai's group.
< 314h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC: nasty wounds E: A Githzerai sta EP: excellent >
You dodge a bash from a Githzerai, who loses his balance and falls.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 314h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC: nasty wounds E: A Githzerai sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at you.
You snap into visibility.
-=[Your soul is engulfed by unbearable pain as a Grey Elf finishes incanting his spell.]=-
OUCH! That really did HURT!
A ShadowBeast clambers to his feet.
< 230h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC:pretty hurt E: A Githzerai sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'yjrr pabraw'
A Grey Elf snaps into visibility.
You snap into visibility.
-=[A Grey Elf calls down a blast of might from Fenmarel Mestarine at you, ouch!]=-
A Githzerai begins moving into position for a combination...
< 175h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC:pretty hurt E: A Githzerai sta EP: excellent >
A Githzerai starts to chant in a deep voice.
A Githzerai snaps into visibility.
A Githzerai lunges at you, misses his strike and falls over!
A Grey Elf starts casting an offensive spell called 'greater soul disturbance'.
< 175h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC:pretty hurt E: A Githzerai sit EP: excellent >
A Halfling misses you.
A Halfling snaps into visibility.
You snap into visibility.
-=[A Halfling's fine pierce strikes you.]=-
-=[A Halfling's fine slash strikes you.]=-
-=[A Halfling's impressive slash strikes you.]=-
< 146h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC:pretty hurt E: A Githzerai sit EP: excellent >
A ShadowBeast misses a blob of red jelly.
A blob of red jelly dodges a ShadowBeast's attack.
A ShadowBeast misses a blob of red jelly.
A blob of red jelly dodges a ShadowBeast's attack.
A ShadowBeast's feeble slash grazes a blob of red jelly.
A ShadowBeast misses a blob of red jelly.
An uncaptured imp dodges a Githzerai's attack.
A Githzerai's slash grazes an uncaptured imp.
An uncaptured imp dodges a Githzerai's attack.
A Githzerai's fine slash grazes an uncaptured imp.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 146h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC:pretty hurt E: A Githzerai sit EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at you.
You snap into visibility.
-=[Your soul is engulfed by unbearable pain as a Grey Elf finishes incanting his spell.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 61h/807H 60v/110V Pos: sitting >
< T: Bis TP: sit TC: awful E: A Githzerai sit EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'parl xafe'
A Grey Elf snaps into visibility.
You snap into visibility.
-=[You are sent reeling by a Grey Elf's holy word.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Grey Elf sends an uncaptured imp reeling with a holy word.
A Grey Elf sends a blob of red jelly reeling with a holy word.
A Githzerai snaps into visibility.
You snap into visibility.
-=[A Githzerai's fine punch hits you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
-=[-=[