The death of [36 Bounty Hunter] Narz (Dwarf)

in The Pier

from the perspective of [54 Shadowmage] Naj Brewed in Blood (Drider)

<worn as a badge>    a serpentine seal of Bozk
<worn on head>       an illithid's circlet (magic)
<worn on eyes>       the eye of the beholder [poor] (magic)
<worn in ear>        a mithril stud carved like a fist (magic) [86%]
<worn in ear>        a sparkling golden hoop earring [poor] (magic) (illuminating)
<worn on face>       a horned ritualistic mask of Moregeeth (magic) (glowing)
<worn around neck>   a sapphire and amethyst necklace [poor]
<worn around neck>   a charm made of dwarf bone
<worn on body>       a suit of flame-wreathed platemail [74%]
<worn about body>    a shroud of ethereal winds (magic)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a purple belt of sages [87%]
<worn on belt buckle>a glowing blue crystal (magic)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [65%]
<worn on arms>       some slime-covered aboleth skin [poor] (magic) (glowing)
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [86%]
<worn around wrist>  a coiling serpent (illuminating)
<worn around wrist>  a bracelet of woven willow leaves [poor] (magic) (illuminating) [25%]
<worn on hands>      the skinned hands of a troll [superior]
<worn on finger>     a tiny ring shaped like a golden falcon (magic) (glowing)
<worn on finger>     an enchanted ring of balor bone [87%]
<held>               the gem of the aerie [superior] (magic)


</map>
A Stone Courtyard Outside the Broken Arrow
Obvious exits: -N -E# -W -SW
The corpse of a Drider is lying here.
A large signpost stands here in the middle of the courtyard. (illuminating)

< 699h/742H 236v/237V Pos: standing >
You quickly scan the area.
A cloaked elf who is close by to your west.
A human mercenary who is close by to your west.
A grey elf patron who is close by to your west.
A wood elf patron who is close by to your west.
Yussil the bartender who is close by to your west.

< 699h/742H 236v/237V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Naj is made of flesh and appears to be of average quality.
The corpse of Naj has an item value of 1.
It appears to be the corpse of Naj.
Nothing.

< 700h/742H 236v/237V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Forest Path North of a Wooden Structure
</map>
A Forest Path North of a Wooden Structure
Obvious exits: -N -S

< 701h/742H 234v/237V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -E -S

< 701h/742H 232v/237V Pos: standing >
You quickly scan the area.
You see nothing.

< 701h/742H 232v/237V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -N -W

< 702h/742H 231v/237V Pos: standing >
You quickly scan the area.
A large stag who is not far off to your north.

< 702h/742H 232v/237V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -N -S

< 703h/742H 232v/237V Pos: standing >
You quickly scan the area.
A large hare who is close by to your north.
A large stag who is close by to your north.

< 703h/742H 233v/237V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -S -NE
A large hare sits here, eating roots.
A large stag stands here, ears raised, listening for predators.

< 703h/742H 232v/237V Pos: standing >
You quickly scan the area.
You see nothing.

< 703h/742H 233v/237V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: An Ancient Gateway
</map>
An Ancient Gateway
Obvious exits: -N -SW
An ancient stone arch stands here over the path. [58%]

< 704h/742H 232v/237V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dead End in the Dark Forest
</map>
A Dead End in the Dark Forest
Obvious exits: -S

< 704h/742H 231v/237V Pos: standing >
You quickly scan the area.
You see nothing.

< 704h/742H 231v/237V Pos: standing >
You start chanting...

< 706h/742H 236v/237V Pos: standing >
Casting: dimension door 

< 707h/742H 237v/237V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Lylr-Meop.
Room: The Bar of Foxes
</map>
The Bar of Foxes
Obvious exits: -S -W
A small dog runs around playing with the children
An old drunken orc stands here drinking his troubles away.(Red Aura)
An old drunken orc stands here drinking his troubles away.(Red Aura)
(Q)Hylga, the barkeep, stands here ready to serve you.(Red Aura)

< 707h/742H 237v/237V Pos: standing >
It is 7am, on the Day of the Sun
The 6th Day of the Month of GreatWind, Year 2023.
Time elapsed since boot-up: 3:52:59
Current time is: Sat May  3 17:47:40 2025 (GMT)
                 Sat May  3 13:47:40 2025 (EDT)

< 708h/742H 237v/237V Pos: standing >
You start chanting...

< 711h/742H 237v/237V Pos: standing >
Casting: dimension door 

< 712h/742H 237v/237V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: The Outcasts Tower.
Room: The First Floor Guard Room
</map>
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.(Red Aura)

< 712h/742H 237v/237V Pos: standing >
You start chanting...

< 713h/742H 237v/237V Pos: standing >
Casting: dimension door 

< 714h/742H 237v/237V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Shadowclave.
Room: A Strange Workshop
</map>
A Strange Workshop
Obvious exits: -U#
Iliyad, the druid alchemist is brewing something here.

< 714h/742H 237v/237V Pos: standing >
You quickly scan the area.
You see nothing.

< 715h/742H 237v/237V Pos: standing >

		Score information for Naj

Level: 54   Race: Drider   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 715(742)  Moves: 237(237)
Coins carried:    2 platinum     2 gold     6 silver     5 copper
Compression ratio: 83%
Status:  Standing.
Frags:   +7.42   Deaths:   28
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Acid Low Circle spells
Protected by:   Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Invisibility Waterbreathing Enlarged Size
Combat Pulse:   19 Spell Pulse:  0.96 
Leaderboard Points: 2792 

Active Spells:
--------------
improved invisibility (23 minutes)
shadow shield (less than a minute remaining)
haste (6 minutes)
lionrage (10 minutes)
hawkvision (9 minutes)
elephantstrength (30 minutes)
agility (42 minutes)
strength (42 minutes)
enlarge (42 minutes)
well-rested bonus (114 minutes)


< 715h/742H 237v/237V Pos: standing >
the bag of impossibilities does not contain the coins.

< 717h/742H 237v/237V Pos: standing >
Iliyad, the druid alchemist says 'I don't trade with someone I can't see!'

< 717h/742H 237v/237V Pos: standing >
A Strange Workshop
Obvious exits: -U#
Iliyad, the druid alchemist is brewing something here.

< 718h/742H 237v/237V Pos: standing >

< 720h/742H 237v/237V Pos: standing >
You sit down and relax.

< 720h/742H 237v/237V Pos: sitting >
You have memorized the following spells:
(11th circle)  3 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               4 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - incendiary cloud
( 8th circle)  3 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               3 - haste
               2 - bigbys clenched fist
( 6th circle)  2 - teleport
               1 - fireball
               4 - blink
( 5th circle)  2 - dimension door
               1 - slowness
               1 - coldshield
( 4th circle)  2 - lightning bolt
               1 - farsee
               5 - dispel magic
               1 - infravision
( 3rd circle)  7 - concealment
               2 - shocking grasp
               1 - agility
( 2nd circle)  3 - burning hands
               2 - chill touch
               5 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) dimension door
    3 seconds:  ( 5th) dimension door
    4 seconds:  ( 5th) dimension door
    6 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 720h/742H 237v/237V Pos: sitting >
You start meditating...

< 720h/742H 237v/237V Pos: sitting >
You have finished memorizing dimension door.

< 721h/742H 237v/237V Pos: sitting >
You have finished memorizing dimension door.

< 722h/742H 237v/237V Pos: sitting >
You have finished memorizing dimension door.

< 722h/742H 237v/237V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 723h/742H 237v/237V Pos: sitting >
You clamber to your feet.

< 724h/742H 237v/237V Pos: standing >
You start chanting...

< 724h/742H 237v/237V Pos: standing >
Casting: dimension door 

< 725h/742H 237v/237V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: The Savannah of Broken Trusts.
Room: A Wide Swath of Plain
</map>
A Wide Swath of Plain
Obvious exits: -E -W
You see the red shape of a huge living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.

< 725h/742H 237v/237V Pos: standing >
You start chanting...

< 726h/742H 237v/237V Pos: standing >
Casting: dimension door 

< 726h/742H 237v/237V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
   MMMM   
   MMMM^  
    @++M  
   MMM^^  
   MMM^   
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Galleon Fluval floats here.
The Yacht JustAShip2 floats here.
The Galleon JustAShip floats here.
The Sloop The Golden Dagger floats here.
The Caravel Greener Days floats here.
The Galleon WhirlWind floats here.
The Corvette Go away! floats here.
The Clipper Stargazer floats here.
The Clipper ImNotDiddy floats here.
The Galleon TormentoR floats here.
The Galleon -Wood-Cutter- floats here.
You see the red shape of a large living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a medium living being here.
You see the red shape of a huge living being here.

< 727h/742H 237v/237V Pos: standing >
   MMMM   
   MMMM^  
    @+++  
   MMM^^  
   MMM^   

< 727h/742H 237v/237V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 727h/742H 237v/237V Pos: standing >
You complete your spell...
Your feel your infrared vision improve.

< 728h/742H 237v/237V Pos: standing >
      MMM^^   
     MMMM^^.  
     MMMM^^.  
      @+++++  
     MMM^^M.  
     MMM^^..  
     MM^^^.   

< 728h/742H 237v/237V Pos: standing >
      MMM^^   
     MMMM^^.  
     MMMM^^.  
      @+++++  
     MMM^^M.  
     MMM^^..  
     MM^^^.   
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Galleon Fluval floats here.
The Yacht JustAShip2 floats here.
The Galleon JustAShip floats here.
The Sloop The Golden Dagger floats here.
The Caravel Greener Days floats here.
The Galleon WhirlWind floats here.
The Corvette Go away! floats here.
The Clipper Stargazer floats here.
The Clipper ImNotDiddy floats here.
The Galleon TormentoR floats here.
The Galleon -Wood-Cutter- floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.

< 728h/742H 237v/237V Pos: standing >
---=== For sale ===---
Cured Meats                     25 platinum, and 2 g per crate.

---=== We're buying ===---
Cured Meats                     12 platinum, and 6 g per crate.
Exotic Foods                   105 platinum, 1 g, 5 s, and 6 c per crate.
Pine Pitch                      68 platinum, and 4 g per crate.
Elven Wines                    107 platinum, 8 g, 5 s, and 6 c per crate.
Bulk Lumber                     72 platinum, and 9 g per crate.
BlackSteel Ingots              123 platinum, 1 g, 5 s, and 6 c per crate.
Bulk Coal                       72 platinum, 1 g, 6 s, and 2 c per crate.
Silk Cloth                     116 platinum, 5 g, 3 s, and 2 c per crate.
Copper Ingots                  117 platinum, 5 g, and 4 c per crate.

To buy cargo, type 'buy cargo <number of crates>'
To sell cargo, type 'sell cargo'

---=== Contraband for sale ===---
Ancient Books and Scrolls      192 platinum per crate.

---=== We buy contraband for ===---
Ancient Books and Scrolls      96 platinum per crate.
Exotic Herbs                   769 platinum, 6 g, and 2 s per crate.
Exotic Oils                    501 platinum, and 6 g per crate.
Elvish Antiquities             629 platinum, 1 g, and 6 s per crate.
Rare Magical Components        722 platinum, 2 g, and 5 s per crate.
Rare Dyes                      853 platinum, 6 g, 9 s, and 5 c per crate.
Rough Diamonds                 696 platinum, 2 g, 9 s, and 9 c per crate.
Rough Rubies                   761 platinum, 9 g, and 4 s per crate.
Underdark Mithril              775 platinum, and 2 g per crate.

To buy contraband, type 'buy contraband <number of crates>'
To sell contraband, type 'sell contraband'.

Your cargo manifest
-------------------

Ship Capacity: 0/0

< 730h/742H 237v/237V Pos: standing >
You start chanting...

< 731h/742H 237v/237V Pos: standing >
Casting: dimension door 

< 731h/742H 237v/237V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: The Outcasts Tower.
Room: The First Floor Guard Room
</map>
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.(Red Aura)

< 732h/742H 237v/237V Pos: standing >

		Score information for Naj

Level: 54   Race: Drider   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 732(742)  Moves: 237(237)
Coins carried:    2 platinum     2 gold     6 silver     5 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +7.42   Deaths:   28
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Acid Low Circle spells
Protected by:   Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Invisibility Waterbreathing Enlarged Size
Combat Pulse:   19 Spell Pulse:  0.96 
Leaderboard Points: 2792 

Active Spells:
--------------
infravision (54 minutes)
improved invisibility (23 minutes)
shadow shield (less than a minute remaining)
haste (6 minutes)
lionrage (10 minutes)
hawkvision (9 minutes)
elephantstrength (30 minutes)
agility (42 minutes)
strength (42 minutes)
enlarge (42 minutes)
well-rested bonus (114 minutes)


< 732h/742H 237v/237V Pos: standing >
You sit down and relax.

< 733h/742H 237v/237V Pos: sitting >
You have memorized the following spells:
(11th circle)  3 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               4 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - incendiary cloud
( 8th circle)  3 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               3 - haste
               2 - bigbys clenched fist
( 6th circle)  2 - teleport
               1 - fireball
               4 - blink
( 5th circle)  3 - dimension door
               1 - slowness
               1 - coldshield
( 4th circle)  2 - lightning bolt
               1 - farsee
               5 - dispel magic
( 3rd circle)  7 - concealment
               2 - shocking grasp
               1 - agility
( 2nd circle)  3 - burning hands
               2 - chill touch
               5 - sleep
               1 - strength
( 1st circle)  4 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) dimension door
    3 seconds:  ( 5th) dimension door
    4 seconds:  ( 4th) infravision
    5 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 733h/742H 237v/237V Pos: sitting >
You start meditating...

< 733h/742H 237v/237V Pos: sitting >
You have finished memorizing dimension door.

< 733h/742H 237v/237V Pos: sitting >
You have finished memorizing dimension door.

< 734h/742H 237v/237V Pos: sitting >
You have finished memorizing infravision.

< 734h/742H 237v/237V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
You feel the swirling shadows around your body dissipate.

< 735h/742H 237v/237V Pos: sitting >
Autosaving...

< 735h/742H 237v/237V Pos: sitting >
You clamber to your feet.

< 736h/742H 237v/237V Pos: standing >
You start chanting...

< 736h/742H 237v/237V Pos: standing >
Casting: dimension door 

< 737h/742H 237v/237V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Lylr-Meop.
Room: The Bar of Foxes
</map>
The Bar of Foxes
Obvious exits: -S -W
A small dog runs around playing with the children
A small dog runs around playing with the children
An old drunken orc stands here drinking his troubles away.(Red Aura)
An old drunken orc stands here drinking his troubles away.(Red Aura)
(Q)Hylga, the barkeep, stands here ready to serve you.(Red Aura)

< 737h/742H 237v/237V Pos: standing >
You start chanting...

< 738h/742H 237v/237V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.

< 739h/742H 237v/237V Pos: standing >
You start chanting...

< 740h/742H 237v/237V Pos: standing >
Casting: dimension door 

< 740h/742H 237v/237V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Myrabolus.
Room: The Pier
</map>
The Pier
Obvious exits: -N -S
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)

< 741h/742H 237v/237V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Pier
Obvious exits: -N -S
The Clipper pfft floats here.
The Galleon Watchtower floats here.
The Clipper Aurora floats here.
You sense a lifeform nearby.
The dock master of Myrabolus stands here gazing out at sea.

< 741h/742H 237v/237V Pos: standing >

<map>
Zone: Myrabolus.
Room: The Pier
</map>

<map>
Zone: Myrabolus.
Room: The Pier
</map>
The Pier
Obvious exits: -N -S
The Clipper pfft floats here.
The Galleon Watchtower floats here.
The Clipper Aurora floats here.
You sense a lifeform nearby.
The dock master of Myrabolus stands here gazing out at sea.

< 742h/742H 236v/237V Pos: standing >
---=== For sale ===---
Elven Wines                     33 platinum, and 6 g per crate.

---=== We're buying ===---
Cured Meats                     80 platinum, 8 g, 9 s, and 2 c per crate.
Exotic Foods                    73 platinum, 6 g, 9 s, and 2 c per crate.
Pine Pitch                      88 platinum, 5 g, and 6 s per crate.
Elven Wines                     16 platinum, and 8 g per crate.
Bulk Lumber                     88 platinum, 4 g, 5 s, and 2 c per crate.
BlackSteel Ingots              113 platinum, 6 g, 5 s, and 2 c per crate.
Bulk Coal                       98 platinum, 7 g, 5 s, and 6 c per crate.
Silk Cloth                     115 platinum, 5 g, 9 s, and 6 c per crate.
Copper Ingots                  103 platinum, 2 g, 4 s, and 8 c per crate.

To buy cargo, type 'buy cargo <number of crates>'
To sell cargo, type 'sell cargo'

---=== Contraband for sale ===---
Elvish Antiquities             196 platinum per crate.

---=== We buy contraband for ===---
Ancient Books and Scrolls      616 platinum, 3 g, and 2 s per crate.
Exotic Herbs                   539 platinum, 3 g, and 4 s per crate.
Exotic Oils                    649 platinum, 4 g, and 4 s per crate.
Elvish Antiquities             98 platinum per crate.
Rare Magical Components        876 platinum, 3 g, and 3 s per crate.
Rare Dyes                      787 platinum, 8 g, 1 s, and 4 c per crate.
Rough Diamonds                 957 platinum per crate.
Rough Rubies                   755 platinum, 8 g, and 2 s per crate.
Underdark Mithril              681 platinum, 1 g, and 5 s per crate.

To buy contraband, type 'buy contraband <number of crates>'
To sell contraband, type 'sell contraband'.

Your cargo manifest
-------------------

Ship Capacity: 0/0

< 742h/742H 236v/237V Pos: standing >
You start chanting...
You snap into visibility.

< 742h/742H 236v/237V Pos: standing >
Casting: incendiary cloud *

< 742h/742H 237v/237V Pos: standing >
Casting: incendiary cloud 

< 742h/742H 237v/237V Pos: standing >
You complete your spell...
Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 113 ] -=[You wave the gases towards a Dwarf and have the satisfaction of seeing him enveloped in flames.]=-
[Damage: 58 ] -=[You wave the gases towards the dock master and have the satisfaction of seeing him enveloped in flames.]=-
-=[The dock master's weak punch grazes you.]=-
-=[The dock master's weak punch grazes you.]=-
-=[The dock master's feeble punch grazes you.]=-

< 731h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 You start chanting...

< 731h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 Casting: solbeeps missile barrage 

< 731h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 -=[The dock master's feeble punch grazes you.]=-
-=[The dock master's punch grazes you.]=-
-=[The dock master's weak punch grazes you.]=-
-=[The dock master ruins some of your scales with a well placed kick.]=-

< 722h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 You complete your spell...
[Damage: 53 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Dwarf.]=-
[Damage: 34 ] -=[Your missile of force hits a Dwarf soundly.]=-
[Damage: 69 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Dwarf.]=-

< 722h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 You start chanting...

< 722h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 Casting: solbeeps missile barrage **

< 722h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 Casting: solbeeps missile barrage *

< 722h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 -=[The dock master's punch grazes you.]=-
-=[The dock master's punch grazes you.]=-
You feel the swirling shadows around your body dissipate.
-=[The dock master's feeble punch grazes you.]=-

< 711h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 Casting: solbeeps missile barrage 

< 711h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 You complete your spell...
[Damage: 34 ] -=[Your missile of force hits a Dwarf soundly.]=-
[Damage: 44 ] -=[Your missile of force hits a Dwarf soundly.]=-
[Damage: 33 ] -=[Your missile of force hits a Dwarf soundly.]=-

< 711h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 You start chanting...

< 711h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 Casting: solbeeps missile barrage **

< 711h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC:few scratches E: master sta EP: few scratches >
 Casting: solbeeps missile barrage *
You dodge the dock master's vicious attack.
-=[The dock master's impressive punch strikes you.]=-
You dodge the dock master's vicious attack.
-=[The dock master ruins some of your scales with a well placed kick.]=-

< 663h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC: small wounds E: master sta EP: few scratches >
 Casting: solbeeps missile barrage 

< 663h/742H 237v/237V Pos: standing >
< T: Naj TP: sta TC: small wounds E: master sta EP: few scratches >
 You complete your spell...
[Damage: 34 ] -=[Your missile of force hits a Dwarf soundly.]=-
[Damage: 47 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Dwarf.]=-
A Dwarf is mortally wounded, and will die soon, if not aided.
[Damage:  5 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Dwarf.]=-
A Dwarf's polished dragonbone ring [poor] was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.