The death of [54 Shadowmage] Naj Brewed in Blood (Drider)

in A Stone Courtyard Outside the Broken Arrow

from the perspective of [56 Holyman] Aikc < The Commonwealth > (Grey Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] (magic)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       devil eyes of the ghargatula [poor] (magic)
<worn in ear>        a brightly flaming earring
<worn in ear>        a sapphire earring
<worn on face>       a horned ritualistic mask of Moregeeth (magic) (glowing)
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the platemail of the DragonLord (magic)[200h 36m 10s]
<worn about body>    an ethereal symbiote of the inner planes of health (magic) (humming)
<worn on back>       an ermineskin backpack [85%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of health (magic) (glowing)
<worn about waist>   a waistband of rock and stone [superior] (magic) [79%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of dexterity (magic)
<held as shield>     a large gold-rimmed church door (magic)[200h 36m 10s]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a blackened bluestone bracer [superior] (glowing)
<worn on hands>      the gloves of placation
<worn on finger>     a ring called 'Soulcatcher' (invis) [85%]
<worn on finger>     the ring of the mind flayer (magic) (glowing) [86%]
<primary weapon>     the sphere of wind (magic) (glowing)[200h 36m 10s]
<worn on legs>       some ruby studded greaves (magic) (glowing) [84%]
<worn on feet>       a pair of clawed demon-hide moccasins

Yussil the bartender stands here, awaiting your order.
A shadow dracolich enters from the south.

< 929h/929H 245v/247V Pos: standing >

< 929h/929H 247v/247V Pos: standing >
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: A Stone Courtyard Outside the Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Stone Courtyard Outside the Broken Arrow
</map>
A Stone Courtyard Outside the Broken Arrow
Obvious exits: -N -E# -W -SW
A large signpost stands here in the middle of the courtyard. (illuminating)
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A shadow dracolich enters from the west.

< 929h/929H 246v/247V Pos: standing >
A Stone Courtyard Outside the Broken Arrow
Obvious exits: -N -E# -W -SW
A large signpost stands here in the middle of the courtyard. (illuminating)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Toyan  < The Commonwealth > (Centaur)(large) stands in mid-air here.
*Amira  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 

< 929h/929H 246v/247V Pos: standing >
A Drider leaves north.
A LARGE earth elemental leaves north.
You quickly scan the area.
A LARGE earth elemental who is close by to your north.
A Drider who is close by to your north.
A cloaked elf who is close by to your west.
A human mercenary who is close by to your west.
A grey elf patron who is close by to your west.
A wood elf patron who is close by to your west.
Yussil the bartender who is close by to your west.

< 929h/929H 246v/247V Pos: standing >
You quickly scan the area.
A LARGE earth elemental who is not far off to your north.
A Drider who is not far off to your north.
A cloaked elf who is close by to your west.
A human mercenary who is close by to your west.
A grey elf patron who is close by to your west.
A wood elf patron who is close by to your west.
Yussil the bartender who is close by to your west.

< 929h/929H 246v/247V Pos: standing >

< 929h/929H 246v/247V Pos: standing >
You quickly scan the area.
A LARGE earth elemental who is not far off to your north.
A Drider who is not far off to your north.
A cloaked elf who is close by to your west.
A human mercenary who is close by to your west.
A grey elf patron who is close by to your west.
A wood elf patron who is close by to your west.
Yussil the bartender who is close by to your west.

< 929h/929H 246v/247V Pos: standing >

< 929h/929H 246v/247V Pos: standing >
You quickly scan the area.
A cloaked elf who is close by to your west.
A human mercenary who is close by to your west.
A grey elf patron who is close by to your west.
A wood elf patron who is close by to your west.
Yussil the bartender who is close by to your west.

< 929h/929H 246v/247V Pos: standing >

< 929h/929H 246v/247V Pos: standing >
You quickly scan the area.
A cloaked elf who is close by to your west.
A human mercenary who is close by to your west.
A grey elf patron who is close by to your west.
A wood elf patron who is close by to your west.
Yussil the bartender who is close by to your west.

< 929h/929H 246v/247V Pos: standing >
You quickly scan the area.
A cloaked elf who is close by to your west.
A human mercenary who is close by to your west.
A grey elf patron who is close by to your west.
A wood elf patron who is close by to your west.
Yussil the bartender who is close by to your west.

< 929h/929H 246v/247V Pos: standing >
You quickly scan the area.
A cloaked elf who is close by to your west.
A human mercenary who is close by to your west.
A grey elf patron who is close by to your west.
A wood elf patron who is close by to your west.
Yussil the bartender who is close by to your west.

< 929h/929H 246v/247V Pos: standing >
You quickly scan the area.
A cloaked elf who is close by to your west.
A human mercenary who is close by to your west.
A grey elf patron who is close by to your west.
A wood elf patron who is close by to your west.
Yussil the bartender who is close by to your west.

< 929h/929H 246v/247V Pos: standing >
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: A Forest Path North of a Wooden Structure
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Forest Path North of a Wooden Structure
</map>
A Forest Path North of a Wooden Structure
Obvious exits: -N -S
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich enters from the south.

< 929h/929H 244v/247V Pos: standing >

< 929h/929H 244v/247V Pos: standing >
Autosaving...

< 929h/929H 247v/247V Pos: standing >
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -E -S
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich enters from the south.

< 929h/929H 245v/247V Pos: standing >

< 929h/929H 245v/247V Pos: standing >
You failed.

< 929h/929H 245v/247V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.

< 929h/929H 245v/247V Pos: standing >
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -N -W
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich enters from the west.

< 929h/929H 243v/247V Pos: standing >

< 929h/929H 243v/247V Pos: standing >
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -N -S
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A large stag stands here, ears raised, listening for predators.
A shadow dracolich enters from the south.

< 929h/929H 245v/247V Pos: standing >
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -S -NE
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich enters from the south.
You quickly scan the area.
A large stag who is close by to your south.
A large hare who is close by to your northeast.

< 929h/929H 243v/247V Pos: standing >
You quickly scan the area.
A large stag who is close by to your south.
A large hare who is close by to your northeast.

< 929h/929H 243v/247V Pos: standing >
You quickly scan the area.
A large stag who is close by to your south.
A large hare who is close by to your northeast.

< 929h/929H 244v/247V Pos: standing >
You quickly scan the area.
A large stag who is close by to your south.
A large hare who is close by to your northeast.

< 929h/929H 246v/247V Pos: standing >
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: An Ancient Gateway
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: An Ancient Gateway
</map>
An Ancient Gateway
Obvious exits: -N -SW
An ancient stone arch stands here over the path. [58%]
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A large hare sits here, eating roots.
A shadow dracolich enters from the southwest.

< 929h/929H 245v/247V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 929(929)  Moves: 245(247)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Sanctuary Soulshielded
Frags:   +3.72   Deaths:   34
Detecting:      Illusions Invisible Evil Good Magic Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 2643 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (2 minutes)
roar of heroes (1 minute)
sanctuary (5 minutes)
vitality (4 minutes)
accelerated healing (13 minutes)


< 929h/929H 245v/247V Pos: standing >
Slay whom?

< 929h/929H 245v/247V Pos: standing >
Slay whom?

< 929h/929H 245v/247V Pos: standing >
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: A Dead End in the Dark Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dead End in the Dark Forest
</map>
A Dead End in the Dark Forest
Obvious exits: -N -E# -S
*Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A Drider (huge) Norrlands Guld   Brewed in Blood stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A shadow dracolich enters from the south.
A Drider gives an order to his followers.
A LARGE earth elemental leaves north.

< 929h/929H 243v/247V Pos: standing >

< 929h/929H 243v/247V Pos: standing >
You snap into visibility.
You miss a Drider.

< 929h/929H 244v/247V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Drider sta EP: excellent >
 Amira gives an order to her followers.
Amira snaps into visibility.
A Drider avoids being bashed by a shadow dracolich, who loses its balance and falls.
A look of sheer horror and dread cover a Drider's face as a shadow dracolich locks him in unholy combat.

< 929h/929H 246v/247V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Drider sta EP: excellent >
 Om suddenly attacks a Drider!
Om snaps into visibility.
Om's fine punch wounds a Drider.
Sparkling magic surrounds a Drider as he begins his chant.
A Drider starts casting an offensive spell.

< 929h/929H 246v/247V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Drider sta EP: few scratches >
 
< 929h/929H 246v/247V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Drider sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the words 'waouq wuggurz'
A Drider's spell flows around a LARGE earth elemental, leaving it unharmed!

< 929h/929H 246v/247V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Drider sta EP: few scratches >
 Toyan starts casting an offensive spell.
A Drider starts casting a spell.

< 929h/929H 246v/247V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Drider sta EP: few scratches >
 A Drider dodges your futile attack.
[Damage:  1 ] -=[Your feeble crush grazes a Drider.]=-

< 929h/929H 246v/247V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Drider sta EP: few scratches >
 A Drider dodges a shadow dracolich's attack.
A shadow dracolich's crude claw grazes a Drider.

< 929h/929H 246v/247V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Drider sta EP: few scratches >
 C'mon, you are doing it all the time!

< 929h/929H 246v/247V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Drider sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the word 'bruit'
Without warning a Drider simply ceases to be. Doh! Where did he go?
Without warning a Drider simply ceases to be. Doh! Where did he go?
Without warning a Drider simply ceases to be. Doh! Where did he go?
Who should the spell be cast upon?  You must specify a target!

< 929h/929H 246v/247V Pos: standing >
Toyan completes his spell...
Toyan utters the word 'gjifal'
Toyan unleashes light in a focused, searing ray at a Drider!

< 929h/929H 246v/247V Pos: standing >
Om suddenly attacks a Drider!
Om's punch grazes a Drider.
Who should the spell be cast upon?  You must specify a target!

< 929h/929H 246v/247V Pos: standing >
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!
Amira gives an order to her followers.

< 929h/929H 246v/247V Pos: standing >
Toyan starts casting an offensive spell.

< 929h/929H 246v/247V Pos: standing >
A Drider attempts to flee.
A Drider leaves north.
You start chanting...
You snap into visibility.

< 929h/929H 246v/247V Pos: standing >
A Drider skitters in from the north.
Amira gives an order to her followers.

< 929h/929H 246v/247V Pos: standing >
Fenmarel Mestarine's grace flows down on you restoring the power of holy word.
You complete your spell...
You snap into visibility.
[Damage: 47 ] -=[You send a Drider reeling with your word of power.]=-
A Drider leaves south.

< 929h/929H 246v/247V Pos: standing >
A shadow dracolich rises to its feet.

< 929h/929H 247v/247V Pos: standing >
Amira gives an order to her followers.

< 929h/929H 247v/247V Pos: standing >
Toyan stops chanting abruptly!

< 929h/929H 247v/247V Pos: standing >
A Dead End in the Dark Forest
Obvious exits: -N -E# -S
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Toyan  < The Commonwealth > (Centaur)(large) stands in mid-air here.
Amira  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 929h/929H 247v/247V Pos: standing >

< 929h/929H 247v/247V Pos: standing >
Om leaves south.
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: An Ancient Gateway
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: An Ancient Gateway
</map>
An Ancient Gateway
Obvious exits: -N -SW
An ancient stone arch stands here over the path. [58%]
Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A large hare sits here, eating roots.
A shadow dracolich enters from the north.

< 929h/929H 245v/247V Pos: standing >

< 929h/929H 245v/247V Pos: standing >
An Ancient Gateway
Obvious exits: -N -SW
An ancient stone arch stands here over the path. [58%]
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Toyan  < The Commonwealth > (Centaur)(large) stands in mid-air here.
Amira  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Red Aura)
Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A large hare sits here, eating roots.

< 929h/929H 245v/247V Pos: standing >
Om leaves southwest.
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -S -NE
Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich enters from the northeast.

< 929h/929H 243v/247V Pos: standing >

< 929h/929H 243v/247V Pos: standing >
Slay whom?

< 929h/929H 247v/247V Pos: standing >
Om leaves south.
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -N -S
Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A large stag stands here, ears raised, listening for predators.
A shadow dracolich enters from the north.

< 929h/929H 245v/247V Pos: standing >
Om leaves south.
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -N -W
Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich enters from the north.
Slay whom?

< 929h/929H 243v/247V Pos: standing >
Slay whom?

< 929h/929H 243v/247V Pos: standing >
Slay whom?

< 929h/929H 246v/247V Pos: standing >
Om leaves west.
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Deep into Arcorar Forest
</map>
Deep into Arcorar Forest
Obvious exits: -E -S
Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich enters from the east.

< 929h/929H 245v/247V Pos: standing >
Om leaves south.
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: A Forest Path North of a Wooden Structure
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Forest Path North of a Wooden Structure
</map>
A Forest Path North of a Wooden Structure
Obvious exits: -N -S
Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich enters from the north.

< 929h/929H 243v/247V Pos: standing >
Om leaves south.
You follow Om.


<map>
Zone: Arcorar - the Great King Forest.
Room: A Stone Courtyard Outside the Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Stone Courtyard Outside the Broken Arrow
</map>
A Stone Courtyard Outside the Broken Arrow
Obvious exits: -N -E# -W -SW
A large signpost stands here in the middle of the courtyard. (illuminating)
Om  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Drider (huge) Norrlands Guld   Brewed in Blood stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A shadow dracolich enters from the north.

< 929h/929H 241v/247V Pos: standing >
Toyan suddenly attacks a Drider!
Toyan misses a Drider.
You snap into visibility.
You miss a Drider.

< 929h/929H 242v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sta EP:  small wounds >
 Om suddenly attacks a Drider!
Om's weak punch grazes a Drider.

< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sta EP:  small wounds >
 Amira gives an order to her followers.
A look of sheer horror and dread cover a Drider's face as a shadow dracolich locks him in unholy combat.
A Drider is knocked to the ground by a shadow dracolich's mighty bash!

< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sit EP:  small wounds >
 You snap into visibility.
[Damage:  1 ] -=[Your feeble crush grazes a Drider.]=-
You score a CRITICAL HIT!!!!!
[Damage:  3 ] -=[Your crush grazes a Drider.]=-

< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sit EP:  small wounds >
 Om's fine punch wounds a Drider.
Om's fine punch wounds a Drider.
Om pokes a Drider really hard, making you wince.
Om's crude punch wounds a Drider.
Om's punch wounds a Drider.
Om pokes a Drider really hard, making you wince.
Om's fine punch strikes a Drider.
Om's fine punch strikes a Drider.
Om's fine punch strikes a Drider.
Om's fine punch hits a Drider across the leg, resulting in a limp stride.

< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sit EP:  few wounds >
 C'mon, you are doing it all the time!

< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sit EP:  few wounds >
 A shadow dracolich's impressive claw strikes a Drider.
A shadow dracolich's powerful claw strikes a Drider hard.
A shadow dracolich's impressive claw strikes a Drider.
A shadow dracolich's claw strikes a Drider hard.
A Drider misses Toyan.
Toyan barely blocks a Drider's lunge at him.
Toyan's bludgeon wounds a Drider.
Toyan's fine bludgeon wounds a Drider.
Toyan's fine bludgeon wounds a Drider.
Amira starts casting an offensive spell.
C'mon, you are doing it all the time!

< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sit EP:  nasty wounds >
 Om starts to chant in a deep voice.
Om chants a mantra, then touches a Drider who reels in pain!
Om snaps into visibility.
Om's touch seems to have particularly weakened a Drider!

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 929(929)  Moves: 244(247)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing, fighting A Drider.
         Stornogs Lesser Spheres Sanctuary Soulshielded
Frags:   +3.72   Deaths:   34
Detecting:      Illusions Invisible Evil Good Magic Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 2643 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (2 minutes)
roar of heroes (1 minute)
sanctuary (5 minutes)
vitality (4 minutes)
accelerated healing (13 minutes)


< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sit EP: pretty hurt >
 Toyan starts casting a spell.
You start chanting...
You snap into visibility.

< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sit EP: pretty hurt >
 Amira completes her spell...
Amira utters the words 'unsozfol efaui'
Amira snaps into visibility.
Amira drains a Drider - what a waste of energy!

< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sit EP: pretty hurt >
 You complete your spell...
You snap into visibility.
[Damage: 49 ] -=[You call down the FULL wrath of Fenmarel Mestarine on a Drider!]=-

< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sit EP:  awful >
 Amira starts casting an offensive spell.
Amira snaps into visibility.

< 929h/929H 244v/247V Pos: standing >
< T: Toyan TP: sta TC:excellent E: A Drider sit EP:  awful >
 Toyan completes his spell...
Toyan utters the word 'gjifal'
Toyan unleashes light in a focused, searing ray at a Drider!
A Drider is mortally wounded, and will die soon, if not aided.
Who should the spell be cast upon?  You must specify a target!

< 929h/929H 244v/247V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 929h/929H 244v/247V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 929h/929H 244v/247V Pos: standing >
Amira completes her spell...
Amira utters the words 'unsozfol efaui'
Amira snaps into visibility.
Amira drains a Drider - what a waste of energy!
A Drider's pair of crystalized gloves was disintegrated by the negative energy!
A Drider's smooth torque of dwarven kind was disintegrated by the negative energy!
A Drider's enchanted ring of balor bone was disintegrated by the negative energy!
A Drider is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!