The death of [30 Star Magus] Piff (Grey Elf)

in Bottom of a Shallow Staircase

from the perspective of [30 Star Magus] Piff (Grey Elf)

<worn as a badge>    a fine dragonscale badge
<worn on head>       the crown of unholy saints [75%]
<worn around neck>   a royal token of Valois of wisdom (glowing) [83%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver of wisdom [75%]
<worn on body>       the barbed mail of the battlerager king (humming) [82%]
<worn about body>    a griffon feather cloak of regeneration (illuminating) [83%]
<worn as quiver>     an icy glassteel quiver from The Halfcut Hills
<worn about waist>   a gleaming adamantium girth
<worn on belt buckle>a petrified bone shard [superior] (humming) [86%]
<attached to belt>   a totem of the bullywug shaman (glowing) [84%]
<worn on arms>       some diabolical adamantium sleeves
<held as shield>     a well-polished mithril body shield [superior] with a strange dark bloodstone (illuminating)
<worn around wrist>  a glistening bracelet [superior]
<worn around wrist>  a glistening bracelet [superior]
<worn on hands>      a pair of white healer gloves [73%]
<worn on finger>     the royal ring of Aravne (glowing)
<worn on finger>     an ugly ruby ring (humming)
<primary weapon>     a huge mithril mace with a strange black stone
<worn on feet>       some boots of yellow flames [poor] (glowing)


< 328h/422H 139v/140V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 328h/422H 139v/140V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 328h/422H 139v/140V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 328h/422H 139v/140V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 328h/422H 139v/140V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 328h/422H 139v/140V Pos: standing >
You are almost ready to attain your next level!

< 328h/422H 139v/140V Pos: standing >
You get a few coins from the corpse of a prison sentry.
There were: 1 platinum coin, 23 gold coins. 

< 328h/422H 139v/140V Pos: standing >
It appears to be the corpse of a prison sentry.
Nothing.

< 328h/422H 139v/140V Pos: standing >
You are almost ready to attain your next level!

< 328h/422H 139v/140V Pos: standing >
The corpse of a prison sentry appears to be empty.

< 328h/422H 139v/140V Pos: standing >
It appears to be the corpse of a prison sentry.
Nothing.

< 329h/422H 139v/140V Pos: standing >
You are almost ready to attain your next level!

< 329h/422H 140v/140V Pos: standing >
A Small Chamber
Obvious exits: -North# -South
Puddles of fresh blood cover the ground.
[8] Shattered bits of ice are scattered about the area.
The corpse of a prison sentry is lying here.
The corpse of a Grey Elf is lying here.

< 330h/422H 140v/140V Pos: standing >
You get a fine dragonscale badge from the corpse of Jelli.
You get an elven quiver from the corpse of Jelli.
You get a totem of the bullywug shaman from the corpse of Jelli.
You get a glistening bracelet [superior] from the corpse of Jelli.
You get a pair of white healer gloves from the corpse of Jelli.
You get a garish pair of shoes from the corpse of Jelli.
You get greaves of avoidance [superior] from the corpse of Jelli.
You get a goblin-made leather shirt from the corpse of Jelli.
You get a ring of endless light [superior] from the corpse of Jelli.
You can't carry any more.

< 342h/422H 140v/140V Pos: standing >
You place a glistening bracelet [superior] around your right wrist.
You strap an elven quiver on your back.
You attach a totem of the bullywug shaman to your belt.
You already wear some dark glass mitts on your hands.
You stop using some mantis leggings.
You slide your legs into greaves of avoidance [superior].
You don't have a tail to wear that on.
You stop using some boots of yellow flames [poor].
You place a garish pair of shoes on your feet.
It glows brightly.
Your hands are full.

< 349h/422H 140v/140V Pos: standing >
You are carrying: (8/11)
some boots of yellow flames [poor] (glowing)
some mantis leggings
a ring of endless light [superior] (illuminating)
a goblin-made leather shirt
a pair of white healer gloves [73%]
a fine dragonscale badge
a rugged adventurers satchel (illuminating) [88%]
a bottomless bag of the shield dwarves

< 351h/422H 180v/180V Pos: standing >
You stop using a garish pair of shoes.
You place some boots of yellow flames [poor] on your feet.

< 356h/422H 140v/140V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>    a glowing blue crystal
<worn on head>       the crown of unholy saints [75%]
<worn on eyes>       
<worn in ear>        
<worn in ear>        a pulsating gemstone earring [poor]
<worn on face>       a stone mask [superior] [86%]
<worn around neck>   a royal token of Valois of wisdom (glowing) [83%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver of wisdom [75%]
<worn on body>       the barbed mail of the battlerager king (humming) [82%]
<worn about body>    a griffon feather cloak of regeneration (illuminating) [83%]
<worn on back>       an elven quiver [84%]
<worn as quiver>     an icy glassteel quiver from The Halfcut Hills
<worn about waist>   a gleaming adamantium girth
<worn on belt buckle>a petrified bone shard [superior] (humming) [86%]
<attached to belt>   a totem of the bullywug shaman (glowing) [84%]
<attached to belt>   
<worn on arms>       some diabolical adamantium sleeves
<held as shield>     a well-polished mithril body shield [superior] with a strange dark bloodstone (illuminating)
<worn around wrist>  a glistening bracelet [superior]
<worn around wrist>  a glistening bracelet [superior]
<worn on hands>      some dark glass mitts [57%]
<worn on finger>     the royal ring of Aravne (glowing)
<worn on finger>     an ugly ruby ring (humming)
<primary weapon>     a huge mithril mace with a strange black stone
<worn on legs>       greaves of avoidance [superior]
<worn on feet>       some boots of yellow flames [poor] (glowing)

< 361h/422H 140v/140V Pos: standing >
You stop using greaves of avoidance [superior].
You slide your legs into some mantis leggings.

< 366h/422H 140v/140V Pos: standing >
You are carrying: (8/11)
greaves of avoidance [superior]
a garish pair of shoes (glowing) (illuminating) [88%]
a ring of endless light [superior] (illuminating)
a goblin-made leather shirt
a pair of white healer gloves [73%]
a fine dragonscale badge
a rugged adventurers satchel (illuminating) [88%]
a bottomless bag of the shield dwarves

< 367h/422H 140v/140V Pos: standing >
You stop using some mantis leggings.
You slide your legs into greaves of avoidance [superior].

< 372h/422H 140v/140V Pos: standing >
You stop using some dark glass mitts.

< 377h/422H 140v/140V Pos: standing >
You pull a pair of white healer gloves onto your hands.

< 378h/422H 140v/140V Pos: standing >
You are carrying: (8/11)
some mantis leggings
a garish pair of shoes (glowing) (illuminating) [88%]
a ring of endless light [superior] (illuminating)
a goblin-made leather shirt
some dark glass mitts [57%]
a fine dragonscale badge
a rugged adventurers satchel (illuminating) [88%]
a bottomless bag of the shield dwarves

< 379h/422H 140v/140V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>    a glowing blue crystal
<worn on head>       the crown of unholy saints [75%]
<worn on eyes>       
<worn in ear>        
<worn in ear>        a pulsating gemstone earring [poor]
<worn on face>       a stone mask [superior] [86%]
<worn around neck>   a royal token of Valois of wisdom (glowing) [83%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver of wisdom [75%]
<worn on body>       the barbed mail of the battlerager king (humming) [82%]
<worn about body>    a griffon feather cloak of regeneration (illuminating) [83%]
<worn on back>       an elven quiver [84%]
<worn as quiver>     an icy glassteel quiver from The Halfcut Hills
<worn about waist>   a gleaming adamantium girth
<worn on belt buckle>a petrified bone shard [superior] (humming) [86%]
<attached to belt>   a totem of the bullywug shaman (glowing) [84%]
<attached to belt>   
<worn on arms>       some diabolical adamantium sleeves
<held as shield>     a well-polished mithril body shield [superior] with a strange dark bloodstone (illuminating)
<worn around wrist>  a glistening bracelet [superior]
<worn around wrist>  a glistening bracelet [superior]
<worn on hands>      a pair of white healer gloves [73%]
<worn on finger>     the royal ring of Aravne (glowing)
<worn on finger>     an ugly ruby ring (humming)
<primary weapon>     a huge mithril mace with a strange black stone
<worn on legs>       greaves of avoidance [superior]
<worn on feet>       some boots of yellow flames [poor] (glowing)

< 383h/422H 140v/140V Pos: standing >
You are carrying: (8/11)
some mantis leggings
a garish pair of shoes (glowing) (illuminating) [88%]
a ring of endless light [superior] (illuminating)
a goblin-made leather shirt
some dark glass mitts [57%]
a fine dragonscale badge
a rugged adventurers satchel (illuminating) [88%]
a bottomless bag of the shield dwarves

< 386h/422H 140v/140V Pos: standing >
You feel like a potion could do you good once again.
The maelstrom of energy surrounding your body fades.

< 393h/422H 140v/140V Pos: standing >
You stop using a glowing blue crystal.
You don the guild insignia of a fine dragonscale badge.

< 398h/422H 140v/140V Pos: standing >
You get a small pile of coins from the corpse of Jelli.
There were: 2 platinum coins, 63 gold coins, 7 silver coins, 6 copper coins. 
You get a chothe hide backpack [poor] from the corpse of Jelli.

< 407h/422H 154v/154V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 409h/422H 154v/154V Pos: standing >
You are carrying: (9/11)
a chothe hide backpack [poor]
a glowing blue crystal
some mantis leggings
a garish pair of shoes (glowing) (illuminating) [88%]
a ring of endless light [superior] (illuminating)
a goblin-made leather shirt
some dark glass mitts [57%]
a rugged adventurers satchel (illuminating) [88%]
a bottomless bag of the shield dwarves

< 414h/422H 154v/154V Pos: standing >
A chothe hide backpack [poor] contains:

Nothing.

< 415h/422H 154v/154V Pos: standing >
You put 8 items into a chothe hide backpack [poor].

< 422h/422H 154v/154V Pos: standing >
You get a rugged adventurers satchel from a chothe hide backpack [poor].

< 422h/422H 154v/154V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 422h/422H 154v/154V Pos: standing >
You get a bottomless bag of the shield dwarves from a chothe hide backpack [poor].

< 422h/422H 154v/154V Pos: standing >
Pardon?

< 422h/422H 154v/154V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 422h/422H 154v/154V Pos: standing >
A rugged adventurers satchel [88%] contains:

a small pile of coins
a jagged piece of stone
[9] a rusty longsword
[8] a rusty set of ringmail
[6] a crystal ball wand

< 422h/422H 154v/154V Pos: standing >
You are carrying: (3/11)
a bottomless bag of the shield dwarves
a rugged adventurers satchel (illuminating) [88%]
a chothe hide backpack [poor]

< 422h/422H 154v/154V Pos: standing >
You get a small pile of coins from your rugged adventurers satchel.
There were: 202 gold coins, 89 silver coins, 128 copper coins. 

< 422h/422H 154v/154V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 422h/422H 154v/154V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 422h/422H 154v/154V Pos: standing >
You moved 24 items from a rugged adventurers satchel to a chothe hide backpack [poor].

< 422h/422H 154v/154V Pos: standing >
You are carrying: (3/11)
a bottomless bag of the shield dwarves
a rugged adventurers satchel (illuminating) [88%]
a chothe hide backpack [poor]

< 422h/422H 154v/154V Pos: standing >
Shattered bits of broken ice melt into nothingness.
A rugged adventurers satchel [88%] contains:

Nothing.

< 422h/422H 154v/154V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 422h/422H 154v/154V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 422h/422H 154v/154V Pos: standing >
A chothe hide backpack [poor] contains:

[6] a crystal ball wand
[8] a rusty set of ringmail
[9] a rusty longsword
a jagged piece of stone
some dark glass mitts [57%]
a goblin-made leather shirt
a ring of endless light [superior] (illuminating)
a garish pair of shoes (glowing) (illuminating) [88%]
some mantis leggings
a glowing blue crystal

< 422h/422H 154v/154V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 422h/422H 154v/154V Pos: standing >
Autosaving...
A bottomless bag of the shield dwarves contains:

a HUGE sapphire
a golden ring of keys
a ring of silver keys
a wand of fiery power (glowing)
a circlet of sorrow (glowing) [80%]
a holy earring [superior] (humming)
a green linen bag (glowing)
[2] a blood crystal wand (glowing)
a hot spatula
a knife
a greasy apron
a flowing white robe [superior]
a granite totem
a bloody iron mask
a fragile leather buckler from The Prisons of Carthapia
a pile of coins
elixir of demonic power
the blood queen
a potion of fiery protection (glowing)
some landrace Medicus
a frosty white potion (glowing)
[3] a black magic potion
[3] a yellow potion
[2] a brown jar
[8] the opaque white potion of regeneration
[8] a green potion with black chunks
[3] a cloudy elixir
[13] a large medicated bandage
[11] a bowl of seafood bisque
[4] a violet colored potion
[3] a potion of recharging
a handcarved pipe
a minor sun staff [poor]
[6] a dark misty potion
[3] a yellow vial
[3] a potion of endurance

< 422h/422H 154v/154V Pos: standing >
Ok.

< 422h/422H 154v/154V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge>    a fine dragonscale badge
<worn on head>       the crown of unholy saints [75%]
<worn on eyes>       
<worn in ear>        
<worn in ear>        a pulsating gemstone earring [poor]
<worn on face>       a stone mask [superior] [86%]
<worn around neck>   a royal token of Valois of wisdom (glowing) [83%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver of wisdom [75%]
<worn on body>       the barbed mail of the battlerager king (humming) [82%]
<worn about body>    a griffon feather cloak of regeneration (illuminating) [83%]
<worn on back>       an elven quiver [84%]
<worn as quiver>     an icy glassteel quiver from The Halfcut Hills
<worn about waist>   a gleaming adamantium girth
<worn on belt buckle>a petrified bone shard [superior] (humming) [86%]
<attached to belt>   a totem of the bullywug shaman (glowing) [84%]
<attached to belt>   a rugged adventurers satchel (illuminating) [88%]
<worn on arms>       some diabolical adamantium sleeves
<held as shield>     a well-polished mithril body shield [superior] with a strange dark bloodstone (illuminating)
<worn around wrist>  a glistening bracelet [superior]
<worn around wrist>  a glistening bracelet [superior]
<worn on hands>      a pair of white healer gloves [73%]
<worn on finger>     the royal ring of Aravne (glowing)
<worn on finger>     an ugly ruby ring (humming)
<primary weapon>     a huge mithril mace with a strange black stone
<worn on legs>       greaves of avoidance [superior]
<worn on feet>       some boots of yellow flames [poor] (glowing)

< 422h/422H 154v/154V Pos: standing >
You stop using an icy glassteel quiver from the Halfcut Hills.

< 422h/422H 154v/154V Pos: standing >

< 422h/422H 154v/154V Pos: standing >
You are not using it.

< 422h/422H 154v/154V Pos: standing >
You stop using an elven quiver.

< 422h/422H 154v/154V Pos: standing >

		Character attributes for Piff

Level: 30   Race: Grey Elf   Class: Ethermancer / Star Magus 
Age: 157 yrs / 6 mths  Height: 65 inches Weight: 114 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  97 (108)    Pow:  85 ( 81)
Dex:  89 ( 81)    Int:  97 ( 84)   
Agi: 120 (100)    Wis: 133 (111)
Con: 104 (116)    Cha: 106 ( 88)   Luk:  92 ( 92)
Equipped Items:  20     Carried weight:  108

Armor Points: -315  Reduces melee damage taken by 31.5% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 11%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 2% 
Hitroll: 23   Damroll: 28
Alignment: 29  (-1000 to 1000)

Saving Throws: PAR[45]  FEA[15]
               BRE[25]  SPE[50]

Load carried: Light

< 422h/422H 154v/154V Pos: standing >

		Character attributes for Piff

Level: 30   Race: Grey Elf   Class: Ethermancer / Star Magus 
Age: 157 yrs / 6 mths  Height: 65 inches Weight: 114 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  97 (108)    Pow:  85 ( 81)
Dex:  89 ( 81)    Int:  97 ( 84)   
Agi: 120 (100)    Wis: 133 (111)
Con: 104 (116)    Cha: 106 ( 88)   Luk:  92 ( 92)
Equipped Items:  20     Carried weight:  108

Armor Points: -315  Reduces melee damage taken by 31.5% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 11%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 2% 
Hitroll: 23   Damroll: 28
Alignment: 29  (-1000 to 1000)

Saving Throws: PAR[45]  FEA[15]
               BRE[25]  SPE[50]

Load carried: Light

< 422h/422H 154v/154V Pos: standing >
You are carrying: (3/11)
an elven quiver [84%]
an icy glassteel quiver from The Halfcut Hills
a bottomless bag of the shield dwarves

< 422h/422H 154v/154V Pos: standing >
an elven quiver [84%]
   This small quiver is covered with ancient runes.  The item glows with
magical powers.  This particular quiver will grant protection from fire to
its owner.
An elven quiver is made of soft wood and appears to be excellently made.
An elven quiver has an item value of 26.
an elven quiver can hold around 29 pounds, and can hold a lot more.
an elven quiver currently contains:
An elven quiver [84%] contains:

Nothing.

< 422h/422H 154v/154V Pos: standing >

This item is from the zone: Heaven.
'an icy glassteel quiver from The Halfcut Hills'
Weight 6, Item type: QUIVER
Item will give you following abilities:  DET_GOOD 
Item is: NOREPAIR FLOAT 
This item will also affect your CON positively.
An icy glassteel quiver from the Halfcut Hills has an item value of 70.
An icy glassteel quiver from the Halfcut Hills is made of glassteel and appears to be of average quality.
An icy glassteel quiver from the Halfcut Hills has an item value of 70.
an icy glassteel quiver from The Halfcut Hills can hold around 1930 pounds, and is as good as empty.
an icy glassteel quiver from The Halfcut Hills currently contains:
An icy glassteel quiver from The Halfcut Hills contains:

Nothing.

< 422h/422H 154v/154V Pos: standing >
You strap an icy glassteel quiver from the Halfcut Hills onto your back.

< 422h/422H 154v/154V Pos: standing >
You are carrying: (2/11)
an elven quiver [84%]
a bottomless bag of the shield dwarves

< 422h/422H 154v/154V Pos: standing >
You do not see or have the bp.

< 422h/422H 154v/154V Pos: standing >
a bottomless bag of the shield dwarves does not contain the numbla.

< 422h/422H 154v/154V Pos: standing >
You do not have that item.

< 422h/422H 154v/154V Pos: standing >
A Small Chamber
Obvious exits: -North# -South
The corpse of a prison sentry is lying here.
The corpse of a Grey Elf is lying here.

< 422h/422H 154v/154V Pos: standing >

		Character attributes for Piff

Level: 30   Race: Grey Elf   Class: Ethermancer / Star Magus 
Age: 157 yrs / 6 mths  Height: 65 inches Weight: 114 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  97 (108)    Pow:  85 ( 81)
Dex:  89 ( 81)    Int:  97 ( 84)   
Agi: 120 (100)    Wis: 133 (111)
Con: 104 (116)    Cha: 106 ( 88)   Luk:  92 ( 92)
Equipped Items:  21     Carried weight:  105

Armor Points: -318  Reduces melee damage taken by 31.8% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 11%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 2% 
Hitroll: 23   Damroll: 28
Alignment: 29  (-1000 to 1000)

Saving Throws: PAR[45]  FEA[15]
               BRE[25]  SPE[50]

Load carried: Light

< 422h/422H 154v/154V Pos: standing >
Ok.

< 422h/422H 154v/154V Pos: standing >
A Small Chamber
Obvious exits: -North# -South
The corpse of a prison sentry is lying here.
The corpse of a Grey Elf is lying here.

< 422h/422H 154v/154V Pos: standing >
You are already standing.

< 422h/422H 154v/154V Pos: standing >
But you are a member of no group?!

< 422h/422H 154v/154V Pos: standing >
Pardon?

< 422h/422H 154v/154V Pos: standing >
You quickly scan the area.
A prison guard who is not far off to your south.
A prison guard who is not far off to your south.
A prison guard who is not far off to your south.
A prison guard who is not far off to your south.

< 422h/422H 154v/154V Pos: standing >
The steel seems to be closed.

< 422h/422H 154v/154V Pos: standing >
You quickly scan the area.
A prison guard who is not far off to your south.
A prison guard who is not far off to your south.
A prison guard who is not far off to your south.
A prison guard who is not far off to your south.

< 422h/422H 154v/154V Pos: standing >
You do not have the proper key for that.

< 422h/422H 154v/154V Pos: standing >
It seems to be locked.

< 422h/422H 154v/154V Pos: standing >
You are carrying: (1/11)
a bottomless bag of the shield dwarves

< 422h/422H 154v/154V Pos: standing >
You get a golden ring of keys from a bottomless bag of the shield dwarves.

< 422h/422H 154v/154V Pos: standing >
You get a ring of silver keys from a bottomless bag of the shield dwarves.

< 422h/422H 154v/154V Pos: standing >
*click*

< 422h/422H 154v/154V Pos: standing >
Ok.

< 422h/422H 154v/154V Pos: standing >
Pardon?

< 422h/422H 154v/154V Pos: standing >
Pardon?

< 422h/422H 154v/154V Pos: standing >
The Inmate Interrogation Room
   This chamber of horror boasts large, crusty piles of drying blood
and an odor that curdles in the nostrils. The room is almost pitch
black, except for the shiny instruments of agony that seem to give off
a faint magical glow embued by all the suffering of this place. A few of
the bodies laying about seem to twitch every now and again.
Obvious exits: -North -South
An orc lies in the corner, paralyzed with fear.(Red Aura)
A drow inmate lays strapped to a block, bleeding profusely.(Red Aura)
A vicious looking interrogator stands here inflicting pain on his victim.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 422h/422H 153v/154V Pos: standing >
You quickly scan the area.
A prison guard who is a brief walk away to your south.
A prison guard who is a brief walk away to your south.
A prison guard who is a brief walk away to your south.
A prison guard who is a brief walk away to your south.

< 422h/422H 153v/154V Pos: standing >
You get a few coins.
There were: 21 gold coins. 

< 422h/422H 153v/154V Pos: standing >
You are not using it.

< 422h/422H 153v/154V Pos: standing >
Ok.
You put 3 platinum, 348 gold, 96 silver, and 134 copper coins into a bottomless bag of the shield dwarves.

< 422h/422H 153v/154V Pos: standing >
Into what?

< 422h/422H 154v/154V Pos: standing >
You stop using a rugged adventurers satchel.

< 422h/422H 154v/154V Pos: standing >
You don't have anything to put in it.

< 422h/422H 154v/154V Pos: standing >
The Inmate Interrogation Room
Obvious exits: -North -South
An orc lies in the corner, paralyzed with fear.(Red Aura)
A drow inmate lays strapped to a block, bleeding profusely.(Red Aura)
A vicious looking interrogator stands here inflicting pain on his victim.(Red Aura)

< 422h/422H 154v/154V Pos: standing >
You could do it with a needle!

< 422h/422H 154v/154V Pos: standing >
This orc is crouching in the corner awaiting his turn on the block.
He looks for any chance to escape his ultimate demise.
A terrified orc appears to be Orc and is in excellent condition.
He's medium in size.


< 422h/422H 154v/154V Pos: standing >
This man appears to specialize in cruel and unusual tactics bent toward
getting any information he wants from his unfortunate victims. Small
spatter of blood cover his face.
The interrogator appears to be Thri-Kreen and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..

<worn on face>       a spiked mask [superior]
<primary weapon>     a small pike
<secondary weapon>   a heavy stick [superior]
<held>               a strange wand

< 422h/422H 154v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 422h/422H 154v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 422h/422H 154v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 422h/422H 154v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 422h/422H 154v/154V Pos: standing >
The Inmate Interrogation Room
Obvious exits: -North -South
An orc lies in the corner, paralyzed with fear.(Red Aura)
A drow inmate lays strapped to a block, bleeding profusely.(Red Aura)
A vicious looking interrogator stands here inflicting pain on his victim.(Red Aura)

< 422h/422H 154v/154V Pos: standing >
Top of a Shallow Staircase
   A long flight of stairs lays here sprawled out. The end of the stairs
is not visible by any means. A slight draft from below fills this area
with much needed ventilation.
Obvious exits: -South -Down 

< 422h/422H 153v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 422h/422H 153v/154V Pos: standing >
A Shallow Staircase
   The staircase is made from some sort of rubbery stone material. Air
from below wafts a hot breeze up through the canal hinting at some
form of civilization in the bowels of this strange place.
Obvious exits: -Up    -Down 

< 422h/422H 152v/154V Pos: standing >
A Shallow Staircase
   The staircase is made from some sort of rubbery stone material. Air
from below wafts a hot breeze up through the canal hinting at some
form of civilization in the bowels of this strange place.
Obvious exits: -Up    -Down 

< 422h/422H 151v/154V Pos: standing >
Bottom of a Shallow Staircase
   A mountain of stairs begins its slow climb upward here. To the north
strange sounds of screaming and moaning can be heard amongst the clatter
of steel and stone.
Obvious exits: -North -Up   

< 422h/422H 151v/154V Pos: standing >
You quickly scan the area.
A prison sentry who is close by to your north.
A prison sentry who is close by to your north.

< 422h/422H 151v/154V Pos: standing >

		Score information for Piff

Level: 30   Race: Grey Elf   Class: Ethermancer / Star Magus Sex: Female
Hit points: 422(422)  Moves: 154(154)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 81%
Status:  Standing.
         Negative Shielded Coldshielded
Frags:   +0.00   Deaths:   15
Detecting:      Evil Good Heat
Protected from: Low Circle spells
Enchantments:   Hawkvision Farsee Fly Armor Aware Haste Levitation
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.82 
Leaderboard Points:  298 

Active Spells:
--------------
negative energy barrier (6 minutes)
vitality (5 minutes)
fire ward (24 minutes)
vapor strike (4 minutes)
vapor armor (4 minutes)
lionrage (8 minutes)
hawkvision (7 minutes)
elephantstrength (28 minutes)
levitate (11 minutes)


< 422h/422H 154v/154V Pos: standing >
|The|Minimum|Security|Block|
   This area appears to be blockaded by various forms of iron, steel,
and stone. Large gates bar the way to the omminous jagged tunnel that
lays beyond.
Obvious exits: -North# -South
A tough looking prison sentry guards the corridor.
A tough looking prison sentry guards the corridor.

< 422h/422H 153v/154V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 422h/422H 153v/154V Pos: standing >
You attempt to flee...
Bottom of a Shallow Staircase
   A mountain of stairs begins its slow climb upward here. To the north
strange sounds of screaming and moaning can be heard amongst the clatter
of steel and stone.
Obvious exits: -North -Up   
You flee southward!

< 422h/422H 127v/154V Pos: standing >
You sit down and relax.

< 422h/422H 127v/154V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  5 of  8   (   5 seconds)
  3rd circle:  0 of  8   (  18 seconds)
  4th circle:  0 of  7   (  19 seconds)
  5th circle:  3 of  6   (   9 seconds)
  6th circle:  0 of  4   (  13 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 422h/422H 128v/154V Pos: sitting >
You start meditating...

< 422h/422H 128v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 422h/422H 138v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 422h/422H 148v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 422h/422H 154v/154V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 422h/422H 154v/154V Pos: sitting >