<worn as a badge> a skin-wrapped brass badge [75%]
<worn in ear> a butterfly earring [poor] (glowing) (illuminating)
<worn on face> mask of battles past [poor]
<worn around neck> a masterly-crafted sapphire pendant
<worn around neck> an amulet of petrified dragon eyes
<worn on body> some flowing silk embroidered robes [poor]
<worn about waist> a silken sash of raw silk [poor]
<worn on arms> some tempered mithril arm plates
<worn around wrist> a troll-skin wrist protector
<worn around wrist> a troll-skin wrist protector (illuminating)
<worn on hands> some fine granite gauntlets from Court of the Muse
<worn on finger> a sun ring (glowing)
<worn on finger> a tiny amethyst ring
<primary weapon> a flaming sabre (glowing) (illuminating)
<worn on legs> greaves of avoidance [poor]
This small creature blends in with the trees.
< 493h/493H 77v/157V Pos: standing >
*********
***********
*****^*****
.....@.....
****.******
****.******
***.*****
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
< 493h/493H 76v/157V Pos: standing >
******M**
*****^*****
...........
****.@*****
****.******
****.******
***.*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Astali, the wandering Controller stands here.
A brightly glowing torch floats near Astali, the wandering Controller's head. (Illuminating)
< 493h/493H 74v/157V Pos: standing >
****^****
...........
****.M*****
****.@*****
****.******
****.******
***.**M**
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 493h/493H 73v/157V Pos: standing >
.........
****.M*****
****.******
****.@*****
****.******
****.**M**.
***.****.
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 493h/493H 72v/157V Pos: standing >
.........
***.M******
***.*******
***.*@*****
***.*******
***.**M**..
**.****..
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 493h/493H 71v/157V Pos: standing >
.........
**.M*******
**.********
**.**@*****
**.********
**.**M**..*
*.****..^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 493h/493H 70v/157V Pos: standing >
**^*M***.
..........^
**.M*******
**.**@*****
**.********
**.********
*.**M**..
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A glowing wisp whirls through the area, it leaves a faint glowing trail of light.
< 493h/493H 70v/157V Pos: standing >
********.
***^*M***.*
..........^
**.M*@*****
**.********
**.********
*.*******
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 493h/493H 69v/157V Pos: standing >
********.
*********.*
***^*****.*
.....@....^
**.********
**.********
*.*******
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
< 493h/493H 67v/157V Pos: standing >
*********
**********.
****^*****.
.....@.....
***.*******
***.*******
**.******
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
< 493h/493H 66v/157V Pos: standing >
*********
***********
*****^*****
.....@.....
****.******
****.******
***.*****
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
< 493h/493H 65v/157V Pos: standing >
The Beginning of a Twisted Path
Obvious exits: -N -S
This small creature blends in with the trees.
< 493h/493H 64v/157V Pos: standing >
A Twisted Path
Obvious exits: -S -W
This small creature blends in with the trees.
This small creature blends in with the trees.
This small creature blends in with the trees.
< 493h/493H 62v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 493h/493H 63v/157V Pos: standing >
A Bend in a Twisted Path
Obvious exits: -N -E
A discarded traveller's journal lies here on the forest ground.
This small creature blends in with the trees.
This small creature blends in with the trees.
This small creature blends in with the trees.
< 493h/493H 63v/157V Pos: standing >
A Stone Arch over the Twisted Path
Obvious exits: -S
A stone arch, crackling with faerie magic, stands alone in the woods. (glowing) (illuminating)
This small creature blends in with the trees.
< 493h/493H 62v/157V Pos: standing >
You enter an enchanted stone arch.
A Quiet Clearing near a Twisted Path
Obvious exits: -N -W
A short, quick imp scurries past you.(Red Aura)
< 493h/493H 65v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 493h/493H 66v/157V Pos: standing >
-=[Out of nowhere, imp of decay stabs you in the back.]=-
[Damage: 5 ] -=[Imp of decay is burned severely as he hits you!]=-
You dodge imp of decay's vicious attack.
-=[Imp of decay's powerful pierce strikes you.]=-
[Damage: 12 ] -=[Imp of decay is burned severely as he hits you!]=-
< 440h/493H 68v/157V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: imp sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 442h/493H 68v/157V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: imp sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 444h/493H 68v/157V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: imp sta EP: few wounds >
Your improved dexterity grants you an additional attack!
You miss imp of decay.
You miss imp of decay.
< 445h/493H 68v/157V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: imp sta EP: few wounds >
You attempt to flee...
The End of a Twisted Path
Obvious exits: -N -S
This small creature blends in with the trees.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading south.
You flee northward!
< 448h/493H 39v/157V Pos: standing >
The Circle of the Seasons
Obvious exits: -S -NW -NE
< 454h/493H 40v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 454h/493H 41v/157V Pos: standing >
The Circle of the Seasons
Obvious exits: -E -NW -SW
< 457h/493H 41v/157V Pos: standing >
A Snow-Covered Enchanted Forest
Obvious exits: -S -W
This small creature blends in with the trees.
< 459h/493H 41v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 459h/493H 42v/157V Pos: standing >
An Enchanted Forest
Obvious exits: -N -E
A beautiful fairie flutters about the area.
A snowy spotted owl rests in a nearby branch and watches all.
This small creature blends in with the trees.
< 461h/493H 41v/157V Pos: standing >
A Split in the Path in an Enchanted Forest
Obvious exits: -N -S -W
A beautiful fairie flutters about the area.
A snowy spotted owl rests in a nearby branch and watches all.
A truly beautiful creature of Pan plays an enamorous song.
A beautiful fairie flutters about the area.
A snowy spotted owl rests in a nearby branch and watches all.
< 463h/493H 41v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 464h/493H 42v/157V Pos: standing >
An Enchanted Forest Before a Hut
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The corpse of imp of decay is lying here.
< 465h/493H 41v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 467h/493H 43v/157V Pos: standing >
A Small, Cold Thatch Hut
Obvious exits: -W
*The wraith of a satyr stands here. (minion) (Red Aura)
A Drow Elf (medium) Caskling Brewed in Blood sits resting.(Red Aura)
(Q)A small elegant pixie wanders the woods casting ice gracefully upon branches.
< 470h/493H 43v/157V Pos: standing >
A Drow Elf clambers to his feet.
A Drow Elf, looking very frustrated, packs up his book.
< 473h/493H 46v/157V Pos: standing >
A Drow Elf starts casting a spell.
< 474h/493H 47v/157V Pos: standing >
[Damage: 1 ] -=[Your weak slash grazes a Drow Elf.]=-
< 476h/493H 48v/157V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: nasty wounds >
A Drow Elf completes his spell...
A Drow Elf utters the words 'pzar jioculoae'
< 479h/493H 49v/157V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
A Drow Elf attempts to flee.
A Drow Elf leaves west.
The wraith of a satyr leaves west.
< 485h/493H 49v/157V Pos: standing >
An Enchanted Forest Before a Hut
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The corpse of imp of decay is lying here.
*The wraith of a satyr stands here. (minion) (Red Aura)
A Drow Elf (medium) Caskling Brewed in Blood stands, floating here.(Red Aura)
A short, quick imp scurries past you.(Red Aura)
There are some tracks heading east.
There are some tracks heading west.
< 492h/493H 48v/157V Pos: standing >
A Drow Elf leaves north.
The wraith of a satyr leaves north.
Slay whom?
< 492h/493H 48v/157V Pos: standing >
Imp of decay suddenly attacks YOU!
-=[Imp of decay's powerful pierce strikes you.]=-
[Damage: 11 ] -=[Imp of decay is burned severely as he hits you!]=-
< 476h/493H 48v/157V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: imp sta EP: few wounds >
A beautiful nymph sneaks in from the north.
< 480h/493H 49v/157V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: imp sta EP: few wounds >
You dodge imp of decay's vicious attack.
You dodge imp of decay's vicious attack.
-=[Imp of decay's pierce strikes you.]=-
[Damage: 10 ] -=[Imp of decay is burned severely as he hits you!]=-
Imp of decay attempts to flee.
Imp of decay leaves west.
You attempt to flee...
An Enchanted Forest
Obvious exits: -E -S
The corpse of the frost thief is lying here.
A short, quick imp scurries past you.(Red Aura)
You flee westward!
< 470h/493H 22v/157V Pos: standing >
Imp of decay suddenly attacks YOU!
-=[Imp of decay's mighty pierce strikes you.]=-
[Damage: 25 ] -=[Imp of decay is burned severely as he hits you!]=-
< 433h/493H 22v/157V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: imp sta EP: few wounds >
You attempt to flee...
An Enchanted Forest
Obvious exits: -N -E
This small creature blends in with the trees.
A truly beautiful creature of Pan plays an enamorous song.
You flee southward!
< 439h/493H 0v/157V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 444h/493H 3v/157V Pos: standing >
Imp of decay enters from the north.
< 447h/493H 6v/157V Pos: standing >
Casting: create spring
< 448h/493H 6v/157V Pos: standing >
-=[Out of nowhere, imp of decay stabs you in the back.]=-
[Damage: 5 ] -=[Imp of decay is burned severely as he hits you!]=-
You complete your spell...
< 417h/493H 7v/157V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: imp sta EP: few wounds >
-=[Imp of decay's pierce strikes you hard.]=-
[Damage: 29 ] -=[Imp of decay is burned severely as he hits you!]=-
-=[Imp of decay's powerful pierce strikes you.]=-
[Damage: 12 ] -=[Imp of decay is burned severely as he hits you!]=-
< 354h/493H 7v/157V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: imp sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 357h/493H 7v/157V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: imp sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You miss imp of decay.
Imp of decay dodges your futile attack.
< 359h/493H 7v/157V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: imp sta EP: nasty wounds >
You start chanting...
< 359h/493H 7v/157V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: imp sta EP: nasty wounds >
Casting: earthen maul
You dodge imp of decay's vicious attack.
You dodge imp of decay's vicious attack.
You dodge imp of decay's vicious attack.
Imp of decay attempts to flee.
Imp of decay leaves north.
< 364h/493H 7v/157V Pos: standing >
You abort your prayer before it's done!
< 366h/493H 7v/157V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Your communion with nature is now complete...
< 372h/493H 7v/157V Pos: standing >
You drink from a tiny bubbling spring.
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate yourself with renewed energy.
< 418h/493H 51v/157V Pos: standing >
You drink from a tiny bubbling spring.
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate yourself with renewed energy.
< 494h/493H 98v/157V Pos: standing >
You feel less withered.
You stop regenerating.
< 494h/493H 98v/157V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose. Check the 'specialize' command for a list of what's available, and help files for descriptions.
< 494h/493H 98v/157V Pos: standing >
An Enchanted Forest
Obvious exits: -N -E
A tiny spring bubbles here from the ground.
This small creature blends in with the trees.
A truly beautiful creature of Pan plays an enamorous song.
< 494h/493H 104v/157V Pos: standing >
An Enchanted Forest
Obvious exits: -N -E
A tiny spring bubbles here from the ground.
This small creature blends in with the trees.
A truly beautiful creature of Pan plays an enamorous song.
< 494h/493H 104v/157V Pos: standing >
A Snow Drift Blocking the Path
Obvious exits: -E -W
< 494h/493H 106v/157V Pos: standing >
The Wheel of Time
Obvious exits: -U
A few drops of fresh blood are scattered around the area.
This small creature blends in with the trees.
< 494h/493H 105v/157V Pos: standing >
The Bottom of the Trunk of a Dream-Crafted Tree
Obvious exits: -U -D
This small creature blends in with the trees.
There are some tracks.
< 494h/493H 108v/157V Pos: standing >
Trunk of a Dream-Crafted Tree
Obvious exits: -U -D
< 494h/493H 107v/157V Pos: standing >
A Dream-Crafted Tree
Obvious exits: -N -E -D
Fresh blood covers everything in the area.
A truly beautiful creature of Pan plays an enamorous song.
A truly beautiful creature of Pan plays an enamorous song.
There are some tracks.
< 494h/493H 105v/157V Pos: standing >
A Dream-Crafted Tree
Obvious exits: -E -S
This small creature blends in with the trees.
< 494h/493H 104v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 105v/157V Pos: standing >
A Dream-Crafted Tree
Obvious exits: -S -W
(Q)An elegantly adorned Grey Elf tends to guests waiting to see the Muse.
< 494h/493H 105v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 105v/157V Pos: standing >
A Dream-Crafted Tree
Obvious exits: -N -W
< 494h/493H 104v/157V Pos: standing >
A Dream-Crafted Tree
Obvious exits: -N -E -D
A truly beautiful creature of Pan plays an enamorous song.
A truly beautiful creature of Pan plays an enamorous song.
< 494h/493H 103v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 104v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 105v/157V Pos: standing >
The Circle of the Seasons
Obvious exits: -S -NW -NE
There are some tracks heading north.
< 494h/493H 104v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 105v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 105v/157V Pos: standing >
The End of a Twisted Path
Obvious exits: -N -S
This small creature blends in with the trees.
There are some tracks heading north.
< 494h/493H 104v/157V Pos: standing >
A Quiet Clearing near a Twisted Path
Obvious exits: -N -W
< 494h/493H 103v/157V Pos: standing >
A Stone Arch over the Twisted Path
Obvious exits: -S
A stone arch, crackling with faerie magic, stands alone in the woods. (glowing) (illuminating)
This small creature blends in with the trees.
This small creature blends in with the trees.
This small creature blends in with the trees.
< 494h/493H 103v/157V Pos: standing >
A Bend in a Twisted Path
Obvious exits: -N -E
A discarded traveller's journal lies here on the forest ground.
< 494h/493H 101v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 102v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 103v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 104v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 107v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 107v/157V Pos: standing >
Alas, you cannot go that way. . . .
< 494h/493H 108v/157V Pos: standing >
A Twisted Path
Obvious exits: -S -W
A Goblin (small) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Githyanki (medium) Caskling Brewed in Blood in mid-air sits atop a winged hellhound.(Red Aura)
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A Shade (small) Hazy IPA - Brewed in Blood stands in mid-air here.(Red Aura)
*A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here. (Casting) (Red Aura)
This small creature blends in with the trees.
This small creature blends in with the trees.
< 494h/493H 107v/157V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
You are briefly surrounded by a red aura!
-=[A winged hellhound's hooves crash into you with a stunning force!]=-
[Damage: 33 ] -=[A winged hellhound is burned severely as he hits you!]=-
You are knocked to the ground!
< 475h/493H 108v/157V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Shade starts casting an offensive spell.
< 475h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'xarr ay ghaiz'
< 475h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
-=[Tiny explosions wrack your body with pain!]=-
OUCH! That really did HURT!
< 402h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
A Shade completes her spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
-=[A Shade's mighty magic fist slams into you!]=-
OUCH! That really did HURT!
< 315h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
-=[Tiny explosions wrack your body with pain!]=-
OUCH! That really did HURT!
< 238h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
A winged hellhound misses you.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 238h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Shade starts casting an offensive spell.
< 238h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 4 ] -=[Your slash grazes a Drow Elf.]=-
-=[Your spirit suffers from contact with a Drow Elf's aura!]=-
A Drow Elf dodges your futile attack.
You miss a Drow Elf.
< 237h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC: nasty wounds E: A Drow Elf sta EP: few scratches >
-=[A Githyanki's impressive slash strikes you.]=-
[Damage: 9 ] -=[A Githyanki is burned severely as he hits you!]=-
-=[A Githyanki's impressive slash strikes you hard.]=-
[Damage: 12 ] -=[A Githyanki is burned severely as he hits you!]=-
A Drow Elf misses you.
< 199h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC: nasty wounds E: A Drow Elf sta EP: few scratches >
A Shade completes her spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
-=[A Shade's mighty magic fist slams into you!]=-
OUCH! That really did HURT!
< 110h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC:pretty hurt E: A Drow Elf sta EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the words 'uqz gsutzg'
-=[Giant Spikes of ice hit you square in the chest, impaling you!]=-
A Drow Elf snaps into visibility.
-=[Giant Spikes of ice hit you square in the chest, impaling you!]=-
You wish that your wounds would stop BLEEDING so much!
A Drow Elf snaps into visibility.
-=[Giant Spikes of ice hit you square in the chest, impaling you!]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Drow Elf starts casting an offensive spell called 'cause critical'.
< 23h/493H 109v/157V Pos: sitting >
< T: Morrigu TP: sit TC: awful E: A Drow Elf sta EP: few scratches >
-=[Tiny explosions wrack your body with pain!]=-
Your griffon feather cloak [superior] shattered in bits as the tortured body spasms and quivers!
Your shimmering wooden tiara shattered in bits as the tortured body spasms and quivers!
Your pair of blue-tinted gnomish eyeglasses shattered in bits as the tortured body spasms and quivers!