The death of [36 Zealot] Hurgoth (Human)

in On the Stone Path of Tentro

from the perspective of [37 Earth Magus] Zloin Brewed in Blood (Drow Elf)

<worn as a badge>    a glowing blue crystal
<worn on head>       Yingin's crown of Deepearth
<worn on eyes>       a diamond eyepiece [poor]
<worn in ear>        a troglodyte earring [superior]
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       veil of darkness [superior] (glowing) [78%]
<worn around neck>   some kharma mind beads [superior]
<worn around neck>   the collar of firestones
<worn on body>       the tethered robe of the universe [poor]
<worn about body>    the saving cloak (glowing)
<worn as quiver>     a silken backsheath of flight of health with a strange dark bloodstone
<worn about waist>   a belt of immunity [poor]
<worn on belt buckle>the lost book of 'Magic' [68%]
<worn on arms>       sleeves scrolled with intricate runes [poor]
<held as shield>     a chimaera scale [superior]
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  a bracelet of woven willow leaves [superior] (illuminating)
<worn on hands>      shining metallic gauntlets dyed yellow [poor]
<worn on finger>     a yellow ring of chrysoberyl [poor]
<worn on finger>     the ring of celestial wonders (glowing)
<held>               the flaming orb of revenge
<worn on legs>       some shin-guards of subterfuge [65%]
<worn on feet>       boots of endurance [superior]

Fresh blood covers everything in the area.
The corpse of thesaloneous is lying here.
A common citizen walks through the streets here.
An earth elemental enters from the south.
Mussa enters from the south.
An earth elemental enters from the south.

< 543h/543H 197v/199V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your south.
An apprentice priest who is rather far off to your south.
An old guard who is in the distance to your south.

< 543h/543H 197v/199V Pos: standing >
Intersection On The Main Path of Tentro
   The main path of Tentro intersects the side street of Matafana at this
point.  The large square here is a popular meeting place for many people.  The
square is bordered with several large trees that the town has allowed to grow
and offer shade for the people.  There are several stone benches and a handful
of wooden ones that offer a place to rest.  The large square is located before
the Battle School.  One may travel east or west on Matafana street or north
and south on the main path of Tentro.
Obvious exits: -North -East  -South -West 
An earth elemental enters from the north.
Mussa enters from the north.
An earth elemental enters from the north.

< 543h/543H 198v/199V Pos: standing >
Along the Side Street of Matafana
   The mountain village is alive and well with the many strange and exotic
sights.  The town itself is not that special but, with all the travelers who
visit here, they all add a small part of their culture, making Tentro a very
ethnically influenced and culturaly diverse.  The truly amazing thing about
this village is the way it brings people of all races together.  In the huge
cathedral to the south, many inter-racial marriages have taken place, with the
total blessing of the priests there.  This village is founded on acceptance
and the goal of befriending all peoples.  The street here is paved with flat
stones that have been laid in a way that the street is quite smooth.  The
street travels from east to west.
Obvious exits: -East  -West 
An earth elemental enters from the east.
Mussa enters from the east.
An earth elemental enters from the east.

< 543h/543H 197v/199V Pos: standing >
You quickly scan the area.
The mount who is rather far off to your east.
A great white steed who is rather far off to your east.
Dandimarton who is rather far off to your east.

< 543h/543H 197v/199V Pos: standing >
Further Down the Side Street of Matafana
   The street is well maintained and bustles with activity.  There are large
buildings to both the north and south.  To the north is the Battle Schools tall
and ominous walls.  The trees here are tall and offer much shade.  Several kids
run in and out of the rows of shade trees causing a great deal of excitement.
There are many small benches that line the street here.  This town is truly
geared to tourism and entertaining visitors for there are many crappy shops on
either side of the road.  One may travel east or west.
Obvious exits: -East  -West 
An earth elemental enters from the east.
Mussa enters from the east.
An earth elemental enters from the east.

< 543h/543H 196v/199V Pos: standing >
You quickly scan the area.
The mount who is in the distance to your east.
A great white steed who is in the distance to your east.
Dandimarton who is in the distance to your east.

< 543h/543H 197v/199V Pos: standing >
End of the Street of Matafana
   This section of town marks the edge of the mountain village.  There are no
more houses or business to the west or north of here except for the world
famous oddity zoo.  The zoo is located to the west and is a very popular place
to visit in Tentro.  The street continues to the east and is named the street
of Matafana.  The street travels east and west and is one of the busier roads
in the mountain village.  There is a dark and tight alley located to the south
that squeezes between the village wall and the stone buildings.  There are many
strange smells combining here from the zoo and the dark alleyway.  One may
travel west, east or south.
Obvious exits: -East  -South -West 
An earth elemental enters from the east.
Mussa enters from the east.
An earth elemental enters from the east.

< 543h/543H 197v/199V Pos: standing >
You quickly scan the area.
You see nothing.

< 543h/543H 198v/199V Pos: standing >
Beginning of the Paved Path to the Zoo
   This path has been made by laying rocks very closely together.  So close,
in fact, that there is little room for any plants or weeds to grow through to
mess up the perfect unity of the stones.  The path has been well swept ass well
as there is no garbage or trash of any kind in sight.  There are some large
shade trees that cast their long shadows over the path making it very pleasant
to walk here.  The bustle of the city has been left behind as you enter a new
part of town.  One may travel west or east.
Obvious exits: -East  -West 
An earth elemental enters from the east.
Mussa enters from the east.
An earth elemental enters from the east.

< 543h/543H 198v/199V Pos: standing >
You quickly scan the area.
You see nothing.

< 543h/543H 198v/199V Pos: standing >
End of the Street of Matafana
   This section of town marks the edge of the mountain village.  There are no
more houses or business to the west or north of here except for the world
famous oddity zoo.  The zoo is located to the west and is a very popular place
to visit in Tentro.  The street continues to the east and is named the street
of Matafana.  The street travels east and west and is one of the busier roads
in the mountain village.  There is a dark and tight alley located to the south
that squeezes between the village wall and the stone buildings.  There are many
strange smells combining here from the zoo and the dark alleyway.  One may
travel west, east or south.
Obvious exits: -East  -South -West 
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 197v/199V Pos: standing >
Dark Passageway Behind A Large Building
   This dark alleyway is a good place to hide from the bustle of the village.
There are many nooks and crannies where one might squeeze in to hide.  The
alleyway is about four feet wide and therefore very hard to walk in anything
but a straight line.  There is some assorted garbage and scraps lying on the
ground, either blown in by the wind or discarded by some careless citizen.  The
alleyway is filled with many unpleasant smells of rot and decay.  The stone
buildings to the east loom high above the narrow passage.  One may travel to
the north or south from this point.
Obvious exits: -North -South
An earth elemental enters from the north.
Mussa enters from the north.
An earth elemental enters from the north.

< 543h/543H 196v/199V Pos: standing >
A Dark and Smelly Back Alley
   This dark alleyway is located behind the large and splendid cathedral of
Tentro.  The riches and valuables contained in the church could easily feed
all of the homeless of this village, but life isn't exactly fair.  Many bums
and vagrants hang out here in the shadow of the House of God.  There are many
stacks of old newspapers and worn out hymnals here on the moist ground.  Many
of the younger priests of the cathedral will come here secretly to preach the
word of God to the homeless.  One may travel north or south in this back alley.
Obvious exits: -North -South
An earth elemental enters from the north.
Mussa enters from the north.
An earth elemental enters from the north.

< 543h/543H 195v/199V Pos: standing >
South Western Corner of Tentro
   This corner of the city is not frequently used by the visitors of the small
mountain village and even less by the citizens of Tentro.  The corner here is
the meeting point of the southern and western walls of the village.  There is
a large building that stretches wide to the east and north from this point and
appears to be some kind of church.  The alley here is made from some tightly
inlaid bricks that has been recently cleared of any trash or weeds.  There are
some small rocks and pebbles here as well that appear to have been used by
some children to throw at eachother.  One may travel to the north or east.
Obvious exits: -North -East 
An earth elemental enters from the north.
Mussa enters from the north.
An earth elemental enters from the north.

< 543h/543H 195v/199V Pos: standing >
Alas, you cannot go that way. . . .

< 543h/543H 196v/199V Pos: standing >
You quickly scan the area.
A small rat who is close by to your east.
An apprentice priest who is a brief walk away to your east.
A commoner who is in the distance to your east.

< 543h/543H 197v/199V Pos: standing >
A Small Side Trail Between the City Wall and a Large Building
   Although this is a seldom used side street, this section of town has been
well taken care of.  There is little in the way of trash or filth of any kind
as the work crews have recently visited this section of town.  The large city
walls loom high above ones head to the south, the main barrier of protection
for the secluded mountain village.  To the north is a large stone building with
large stain glass windows.  Although this is a dark alley it is not scary in
the least.  One may travel west or east.
Obvious exits: -East  -West 
A small rat scurries over the ground here.
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 197v/199V Pos: standing >
You quickly scan the area.
An apprentice priest who is not far off to your east.
A commoner who is rather far off to your east.

< 543h/543H 198v/199V Pos: standing >
Narrow Street Between the Buildings and the City Wall
   This narrow street winds through the cramped space that is the area between
the city wall and the large building to the north.  The street is quite narrow
and allows for only foot travel.  The city of Tentro pays its cleaning crew to
keep the bigger and more important streets maintained, such as Matafana or
Longbow Avenue.  This small alley is essentially very low on the list of the
cleaning crews priorities.  The street has fallen into a state of decay, the
road is chipped and cracked with grasses growing all over.  There is a good
deal of trash and what appears to be fecal matter.  One may travel to the west
or east from this point.
Obvious exits: -East  -West 
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 198v/199V Pos: standing >
You quickly scan the area.
An apprentice priest who is close by to your east.
A commoner who is a brief walk away to your east.
A small rat who is close by to your west.

< 543h/543H 198v/199V Pos: standing >
On the Stone Path of Tentro
    This is the first large square in the mountain village of Tentro.  The
city of Tentro itself is a peaceful and secluded place.  It's a place of poets
and of lovers, a place of dreams and of new beginnings.  There is always a
chance for a new opportunity in Tentro.  There are many buildings in the town,
all densely packed together.  The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves.  The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition.  There is
much to see and do in Tentro such as:  attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares.  One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East  -South -West 
A simple fountain made of stone has been constructed here.
An apprentice priest walks through the streets preaching his gospel.
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 197v/199V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
An old guard who is close by to your south.
A small rat who is not far off to your west.

< 543h/543H 197v/199V Pos: standing >
The Central Path of Tentro
   The mountain village of Tentro opens up before you here.  The splendid view
us unmatched in all of the mountain towns.  The town is world reknown for its
Battle School and amazing Zoo of exotic animals.  The town is currently
inhabited by a large portion of humans native to this region.  The large iron
gates to the south keep out the unwanted peoples that wander through the rocky
areas surrounding the village.  The mayor of this village is a noble man and
pays his village guards well.  One may travel north into the village or south
back into the mountains.
Obvious exits: -North -South#
An older gentleman stands guard here, protecting Tentro
An earth elemental enters from the north.
Mussa enters from the north.
An earth elemental enters from the north.

< 543h/543H 197v/199V Pos: standing >
The double seems to be closed.

< 543h/543H 198v/199V Pos: standing >
The double seems to be closed.

< 543h/543H 199v/199V Pos: standing >
You quickly scan the area.
An apprentice priest who is close by to your north.
A commoner who is not far off to your north.
A commoner who is in the distance to your north.

< 543h/543H 199v/199V Pos: standing >
On the Stone Path of Tentro
    This is the first large square in the mountain village of Tentro.  The
city of Tentro itself is a peaceful and secluded place.  It's a place of poets
and of lovers, a place of dreams and of new beginnings.  There is always a
chance for a new opportunity in Tentro.  There are many buildings in the town,
all densely packed together.  The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves.  The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition.  There is
much to see and do in Tentro such as:  attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares.  One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East  -South -West 
A simple fountain made of stone has been constructed here.
An apprentice priest walks through the streets preaching his gospel.
An earth elemental enters from the south.
Mussa enters from the south.
An earth elemental enters from the south.

< 543h/543H 198v/199V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
An old guard who is close by to your south.
A small rat who is not far off to your west.

< 543h/543H 198v/199V Pos: standing >
You start chanting...

< 543h/543H 198v/199V Pos: standing >
Casting: wall of stone **

< 543h/543H 198v/199V Pos: standing >
Autosaving...

< 543h/543H 198v/199V Pos: standing >
Casting: wall of stone *

< 543h/543H 198v/199V Pos: standing >
Casting: wall of stone 

< 543h/543H 199v/199V Pos: standing >
You complete your spell...

< 543h/543H 199v/199V Pos: standing >
An apprentice priest leaves east.

< 543h/543H 199v/199V Pos: standing >
A Narrow Side Street Between the City Wall and Some Buildings
   This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north.  This small
walkway was once used only in times of war to transport both troops and water
along the cities wall.  The troops were often quickly rushed to the eastern
walls where invasions were the most likely.  The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens.  The road is
now used as any other road, for the transportation of goods and people.  The
road is partially paved, but, for the most part, it is just paved with various
cobblestones.  One may travel west to the central path or east along the wall
road.
Obvious exits: -East  -West 
An apprentice priest walks through the streets preaching his gospel.
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 198v/199V Pos: standing >
You quickly scan the area.
A commoner who is close by to your east.
A small rat who is a brief walk away to your west.

< 543h/543H 198v/199V Pos: standing >
A Side Path Between the City Wall and Buildings
   This side street runs in between the large building to the north and the
enormous city wall to the south.  Although this alley is paved with stones, it
has fallen into a pitiful state.  There has been a lot of trash thrown here by
both the guards who walk the wall above here and the passers by who drop any
garbage they happen to be carrying.  The men and women who goven this great
town have ordered the city maintenance people to sweep the trash up against the
city wall and then covered with straw or tarps.  One may travel either west or
east.
Obvious exits: -East  -West 
A common citizen walks through the streets here.
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 197v/199V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your east.
An apprentice priest who is close by to your west.
A small rat who is rather far off to your west.

< 543h/543H 197v/199V Pos: standing >
The Southern Walk of Tentro
   This small road runs parallel to the large stone barricade that protects
the mountain village.  The small street is paved with well hewn stones and a
thick mortar to seal them together.  The street is quite clean and well
maintained by the many village workers.  There is a tight and dark alley that
heads between the buildings located to the north.  The tall village wall is
to your south and it looms over twenty feet tall at this point.  One may travel
to the north, east or west.
Obvious exits: -North -East  -West 
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 197v/199V Pos: standing >
You quickly scan the area.
An unemployed hemp farmer who is close by to your north.
A meek shaman who is not far off to your north.
The mount who is a brief walk away to your north.
A great white steed who is a brief walk away to your north.
Dandimarton who is a brief walk away to your north.
A commoner who is rather far off to your east.
A commoner who is close by to your west.
An apprentice priest who is not far off to your west.
A Human who is a brief walk away to your west.
A Githzerai who is a brief walk away to your west.
A small rat who is in the distance to your west.

< 543h/543H 198v/199V Pos: standing >
A Side Path Between the City Wall and Buildings
   This side street runs in between the large building to the north and the
enormous city wall to the south.  Although this alley is paved with stones, it
has fallen into a pitiful state.  There has been a lot of trash thrown here by
both the guards who walk the wall above here and the passers by who drop any
garbage they happen to be carrying.  The men and women who goven this great
town have ordered the city maintenance people to sweep the trash up against the
city wall and then covered with straw or tarps.  One may travel either west or
east.
Obvious exits: -East  -West 
A common citizen walks through the streets here.
An earth elemental enters from the east.
Mussa enters from the east.
An earth elemental enters from the east.

< 543h/543H 198v/199V Pos: standing >
A Narrow Side Street Between the City Wall and Some Buildings
   This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north.  This small
walkway was once used only in times of war to transport both troops and water
along the cities wall.  The troops were often quickly rushed to the eastern
walls where invasions were the most likely.  The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens.  The road is
now used as any other road, for the transportation of goods and people.  The
road is partially paved, but, for the most part, it is just paved with various
cobblestones.  One may travel west to the central path or east along the wall
road.
Obvious exits: -East  -West 
An apprentice priest walks through the streets preaching his gospel.
An earth elemental enters from the east.
Mussa enters from the east.
An earth elemental enters from the east.

< 543h/543H 197v/199V Pos: standing >
On the Stone Path of Tentro
    This is the first large square in the mountain village of Tentro.  The
city of Tentro itself is a peaceful and secluded place.  It's a place of poets
and of lovers, a place of dreams and of new beginnings.  There is always a
chance for a new opportunity in Tentro.  There are many buildings in the town,
all densely packed together.  The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves.  The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition.  There is
much to see and do in Tentro such as:  attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares.  One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south.
A simple fountain made of stone has been constructed here.
A Human (medium) stands here.
A Githzerai (medium)  < The Commonwealth > stands, floating here.
An earth elemental enters from the east.
Mussa enters from the east.
An earth elemental enters from the east.

< 543h/543H 196v/199V Pos: standing >
Ok.
You snap into visibility.
[Damage:  3 ] A Githzerai is knocked to the ground by an earth elemental's mighty bash!
A Githzerai avoids being bashed by an earth elemental, who loses its balance and falls.

< 543h/543H 196v/199V Pos: standing >
An earth elemental misses a Githzerai.

< 543h/543H 197v/199V Pos: standing >
A Githzerai's feeble punch grazes an earth elemental.
A Githzerai's punch grazes an earth elemental.
A Githzerai's feeble punch grazes an earth elemental.
An earth elemental dodges a Githzerai's attack.
A Githzerai's feeble punch grazes an earth elemental.

< 543h/543H 199v/199V Pos: standing >
Mussa snaps into visibility.

< 543h/543H 199v/199V Pos: standing >
Tiny explosions wrack a Githzerai's body with pain!

< 543h/543H 199v/199V Pos: standing >
You start chanting...

< 543h/543H 199v/199V Pos: standing >
A Human assists a Githzerai heroically.
A Human's weak whip grazes an earth elemental.

< 543h/543H 199v/199V Pos: standing >

< 543h/543H 199v/199V Pos: standing >
Casting: earthen maul 
[Damage:  5 ] An earth elemental's decent crush wounds a Githzerai.

< 543h/543H 199v/199V Pos: standing >
You complete your spell...
[Damage: 65 ] -=[You cause the earth to reach up and maul your opponent!]=-
A Githzerai's mysterious robe cracks from the bombardment of earth.

< 543h/543H 199v/199V Pos: standing >
A Githzerai's feeble punch grazes an earth elemental.
A Githzerai's feeble punch grazes an earth elemental.
A Githzerai's feeble punch grazes an earth elemental.
A Githzerai's feeble punch grazes an earth elemental.
A Githzerai's feeble punch grazes an earth elemental.

< 543h/543H 199v/199V Pos: standing >
Tiny explosions wrack a Githzerai's body with pain!
A Human starts casting a spell.

< 543h/543H 199v/199V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 543h/543H 199v/199V Pos: standing >
You complete your spell...
[Damage: 61 ] -=[You cause the earth to reach up and maul your opponent!]=-

< 543h/543H 199v/199V Pos: standing >
A Githzerai clambers to his feet.

< 543h/543H 199v/199V Pos: standing >
A Human completes his spell...
A Human utters the words 'yjrr pzar'
A torrent of divine energy flows from a Human into a Githzerai's body, and his wounds begin to heal!

< 543h/543H 199v/199V Pos: standing >
A Githzerai attempts to flee.
A Githzerai leaves west.

< 543h/543H 199v/199V Pos: standing >
Mussa's face flushes white for a moment.
You failed.

< 543h/543H 199v/199V Pos: standing >
Ok.

< 543h/543H 199v/199V Pos: standing >
An earth elemental clambers to its feet.

< 543h/543H 199v/199V Pos: standing >
Ok.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.
[Damage:  3 ] An earth elemental ignites into black flames as it hits a Human!
An earth elemental shivers as it hits a Human.
A Human is knocked to the ground by an earth elemental's mighty bash!

< 543h/543H 199v/199V Pos: standing >
An earth elemental misses a Human.
[Damage:  6 ] An earth elemental's decent crush wounds a Human.
A Human's spell flows around an earth elemental, leaving it unharmed!
An earth elemental shivers as it hits a Human.

< 543h/543H 199v/199V Pos: standing >
A Human's weak whip grazes an earth elemental.
A Human's weak whip grazes an earth elemental.

< 543h/543H 199v/199V Pos: standing >
Tiny explosions wrack a Human's body with pain!
A Human's petrified bone shard [superior] cracks as the tortured body writhes!

< 543h/543H 199v/199V Pos: standing >
A commoner enters from the north.

< 543h/543H 199v/199V Pos: standing >
You start chanting...

< 543h/543H 199v/199V Pos: standing >
Tiny explosions wrack a Human's body with pain!

< 543h/543H 199v/199V Pos: standing >
Casting: disintegrate 
A Human blocks an earth elemental's lunge at him.
A Human blocks an earth elemental's lunge at him.

< 543h/543H 199v/199V Pos: standing >
A Human says 'Beh fur gorhivinets end be sawed!'
A Human's weak whip grazes an earth elemental.
A Human's whip grazes an earth elemental.
A Human's weak whip grazes an earth elemental.
A Human's weak whip grazes an earth elemental.

< 543h/543H 199v/199V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Human!
[Damage: 50 ] -=[You smile happily as your disintegration ray hits a Human!]=-

< 543h/543H 199v/199V Pos: standing >
You start chanting...

< 543h/543H 199v/199V Pos: standing >
Tiny explosions wrack a Human's body with pain!
Looking panicked, a Human scrambles madly to his feet!

< 543h/543H 199v/199V Pos: standing >
Casting: disintegrate 
A Human attempts to flee.
A Human leaves east.

< 543h/543H 199v/199V Pos: standing >
You abort your spell before it's done!

< 543h/543H 199v/199V Pos: standing >
An earth elemental rises to its feet.

< 543h/543H 199v/199V Pos: standing >
A Human enters from the east.

< 543h/543H 199v/199V Pos: standing >
A Narrow Side Street Between the City Wall and Some Buildings
   This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north.  This small
walkway was once used only in times of war to transport both troops and water
along the cities wall.  The troops were often quickly rushed to the eastern
walls where invasions were the most likely.  The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens.  The road is
now used as any other road, for the transportation of goods and people.  The
road is partially paved, but, for the most part, it is just paved with various
cobblestones.  One may travel west to the central path or east along the wall
road.
Obvious exits: -East  -West 
An apprentice priest walks through the streets preaching his gospel.
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 198v/199V Pos: standing >
Ok.

< 543h/543H 198v/199V Pos: standing >
A Human enters from the west.

< 543h/543H 198v/199V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your east.
A commoner who is close by to your west.
A small rat who is a brief walk away to your west.
A Human leaves east.

< 543h/543H 198v/199V Pos: standing >
The sun hangs low on the southern sky.
On the Stone Path of Tentro
    This is the first large square in the mountain village of Tentro.  The
city of Tentro itself is a peaceful and secluded place.  It's a place of poets
and of lovers, a place of dreams and of new beginnings.  There is always a
chance for a new opportunity in Tentro.  There are many buildings in the town,
all densely packed together.  The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves.  The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition.  There is
much to see and do in Tentro such as:  attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares.  One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south.
A simple fountain made of stone has been constructed here.
A common citizen walks through the streets here.
An earth elemental enters from the east.
Mussa enters from the east.
An earth elemental enters from the east.

< 543h/543H 197v/199V Pos: standing >
Ok.

< 543h/543H 197v/199V Pos: standing >
A freezing wind blows gently, but firmly against all obstacles in the area.

< 543h/543H 197v/199V Pos: standing >
A Narrow Side Street Between the City Wall and Some Buildings
   This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north.  This small
walkway was once used only in times of war to transport both troops and water
along the cities wall.  The troops were often quickly rushed to the eastern
walls where invasions were the most likely.  The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens.  The road is
now used as any other road, for the transportation of goods and people.  The
road is partially paved, but, for the most part, it is just paved with various
cobblestones.  One may travel west to the central path or east along the wall
road.
Obvious exits: -East  -West 
An apprentice priest walks through the streets preaching his gospel.
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 198v/199V Pos: standing >
A Side Path Between the City Wall and Buildings
   This side street runs in between the large building to the north and the
enormous city wall to the south.  Although this alley is paved with stones, it
has fallen into a pitiful state.  There has been a lot of trash thrown here by
both the guards who walk the wall above here and the passers by who drop any
garbage they happen to be carrying.  The men and women who goven this great
town have ordered the city maintenance people to sweep the trash up against the
city wall and then covered with straw or tarps.  One may travel either west or
east.
Obvious exits: -East  -West 
A common citizen walks through the streets here.
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 197v/199V Pos: standing >
The Southern Walk of Tentro
   This small road runs parallel to the large stone barricade that protects
the mountain village.  The small street is paved with well hewn stones and a
thick mortar to seal them together.  The street is quite clean and well
maintained by the many village workers.  There is a tight and dark alley that
heads between the buildings located to the north.  The tall village wall is
to your south and it looms over twenty feet tall at this point.  One may travel
to the north, east or west.
Obvious exits: -North -East  -West 
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 196v/199V Pos: standing >
The Southern Walk of Tentro
   The southern walk of Tentro is a very boring place.  There are no buildings
to speak of located here, just a loose assortment of shantys and of course the
southern wall of Tentro, a large and sturdy means of protection for the city.
The street itself is paved, but not well maintained.  There are many large
cracks and pieces of the pavement that have been removed completely.  The wall
casts its long shadow over this stret the majority of the time.  Small tufts
of grass grow near the structure to the north.  One may travel to the east or
south on the southern walk of Tentro.
Obvious exits: -East  -West 
A Human (medium) stands here.
An earth elemental enters from the west.
Mussa enters from the west.
An earth elemental enters from the west.

< 543h/543H 195v/199V Pos: standing >
Tentro's Southern Walkway
   The southern road continues here as it travels along the city wall.  The
road is covered with various forms of trash, some of which appear to have been
sitting here in the elements for months.  There are some tall tufts of weeds
that grow near to the wall.  Due to the fact there are so many buildings to
the north, this road is generally cool and protected from the beating power of
the sun.  The road is generally full of traders and merchants, but as of late
the amount of new trade that comes in is nearly non-existant.  One may travel
west or east from this point.
Obvious exits: -East  -West 
An earth elemental enters from the west.
An earth elemental enters from the west.

< 543h/543H 195v/199V Pos: standing >
The Southern Walk of Tentro
   The southern walk of Tentro is a very boring place.  There are no buildings
to speak of located here, just a loose assortment of shantys and of course the
southern wall of Tentro, a large and sturdy means of protection for the city.
The street itself is paved, but not well maintained.  There are many large
cracks and pieces of the pavement that have been removed completely.  The wall
casts its long shadow over this stret the majority of the time.  Small tufts
of grass grow near the structure to the north.  One may travel to the east or
south on the southern walk of Tentro.
Obvious exits: -East  -West 
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here. (Casting) (Red Aura)
A Human (medium) stands here.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 543h/543H 196v/199V Pos: standing >
Ok.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.

< 543h/543H 197v/199V Pos: standing >
Tiny explosions wrack a Human's body with pain!

< 543h/543H 199v/199V Pos: standing >
A Human's whip grazes an earth elemental.
A Human's whip grazes an earth elemental.

< 543h/543H 199v/199V Pos: standing >
A Human attempts to flee.
A Human leaves west.

< 543h/543H 199v/199V Pos: standing >
Mussa's face flushes white for a moment.

< 543h/543H 199v/199V Pos: standing >
The Southern Walk of Tentro
   This small road runs parallel to the large stone barricade that protects
the mountain village.  The small street is paved with well hewn stones and a
thick mortar to seal them together.  The street is quite clean and well
maintained by the many village workers.  There is a tight and dark alley that
heads between the buildings located to the north.  The tall village wall is
to your south and it looms over twenty feet tall at this point.  One may travel
to the north, east or west.
Obvious exits: -North -East  -West 
Mussa enters from the east.

< 543h/543H 198v/199V Pos: standing >
You failed.

< 543h/543H 198v/199V Pos: standing >
A Side Path Between the City Wall and Buildings
   This side street runs in between the large building to the north and the
enormous city wall to the south.  Although this alley is paved with stones, it
has fallen into a pitiful state.  There has been a lot of trash thrown here by
both the guards who walk the wall above here and the passers by who drop any
garbage they happen to be carrying.  The men and women who goven this great
town have ordered the city maintenance people to sweep the trash up against the
city wall and then covered with straw or tarps.  One may travel either west or
east.
Obvious exits: -East  -West 
A common citizen walks through the streets here.
Mussa enters from the east.

< 543h/543H 197v/199V Pos: standing >
A Narrow Side Street Between the City Wall and Some Buildings
   This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north.  This small
walkway was once used only in times of war to transport both troops and water
along the cities wall.  The troops were often quickly rushed to the eastern
walls where invasions were the most likely.  The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens.  The road is
now used as any other road, for the transportation of goods and people.  The
road is partially paved, but, for the most part, it is just paved with various
cobblestones.  One may travel west to the central path or east along the wall
road.
Obvious exits: -East  -West 
An apprentice priest walks through the streets preaching his gospel.
Mussa enters from the east.

< 543h/543H 196v/199V Pos: standing >
You quickly scan the area.
A commoner who is close by to your east.
An earth elemental who is a brief walk away to your east.
An earth elemental who is a brief walk away to your east.
A Human who is not far off to your west.
A small rat who is a brief walk away to your west.

< 543h/543H 197v/199V Pos: standing >
On the Stone Path of Tentro
    This is the first large square in the mountain village of Tentro.  The
city of Tentro itself is a peaceful and secluded place.  It's a place of poets
and of lovers, a place of dreams and of new beginnings.  There is always a
chance for a new opportunity in Tentro.  There are many buildings in the town,
all densely packed together.  The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves.  The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition.  There is
much to see and do in Tentro such as:  attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares.  One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south.
A simple fountain made of stone has been constructed here.
A Human (medium) stands here.
Mussa enters from the east.
Oof! a Human bumps into a greyish stone wall...

< 543h/543H 197v/199V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
An apprentice priest who is close by to your east.
A commoner who is not far off to your east.
An earth elemental who is rather far off to your east.
An earth elemental who is rather far off to your east.
An old guard who is close by to your south.
A small rat who is not far off to your west.
Oof! a Human bumps into a greyish stone wall...

< 543h/543H 198v/199V Pos: standing >
Oof! a Human bumps into a greyish stone wall...

< 543h/543H 199v/199V Pos: standing >
Oof! a Human bumps into a greyish stone wall...

< 543h/543H 199v/199V Pos: standing >
Oof! a Human bumps into a greyish stone wall...

< 543h/543H 199v/199V Pos: standing >
You miss a Human.

< 543h/543H 199v/199V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 Tiny explosions wrack a Human's body with pain!

< 543h/543H 199v/199V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 A Human attempts to flee.
Oof! a Human bumps into a greyish stone wall...
A Human tries to flee, but can't make it out of here!

< 543h/543H 199v/199V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 A Human blocks your futile lunge at him.
A Human blocks your futile lunge at him.

< 543h/543H 199v/199V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 Tiny explosions wrack a Human's body with pain!
A Human gasps suddenly as their body is enhanced by some other-worldly power!
A Human says 'Fiml me woth yoyr ttringvh!'
A Human misses you.
-=[A Human's whip wounds you.]=-
On the Stone Path of Tentro
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south.
A simple fountain made of stone has been constructed here.
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
A Human (medium) stands here, fighting YOU!

< 537h/543H 199v/199V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Human sta EP:  awful >
 You start chanting...

< 537h/543H 199v/199V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Human sta EP:  awful >
 Casting: disintegrate **

< 537h/543H 199v/199V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Human sta EP:  awful >
 Casting: disintegrate *
Tiny explosions wrack a Human's body with pain!

< 537h/543H 199v/199V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Human sta EP:  awful >
 You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Human!
[Damage: 12 ] -=[You smile happily as your disintegration ray hits a Human!]=-
A Human's obsidian headband studded with durithalite [superior] was disintegrated by the negative energy!
A Human's shark-skin mask [poor] was disintegrated by the negative energy!
A Human's sapphire earring [superior] was disintegrated by the negative energy!
A Human's shark-skin belt was disintegrated by the negative energy!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!