<worn as a badge> a fanged iron badge
<worn on head> a patched cured leather skullcap
<worn on eyes> a spiked hide visor from Pine Hollow
<worn in ear> a gold leaf (magic)
<worn in ear> a gold leaf (magic)
<worn on face> a mask of leaves and bark
<worn around neck> a light blue scarf
<worn around neck> a diamond necklace (magic)
<worn on body> a pitch black bodycloak (magic) (glowing)
<worn about body> a deep hooded cloak of jubilation
<worn on back> a large leather backpack
<worn as quiver> the quiver of dragon hunters
<worn about waist> a coconut belt
<worn on belt buckle>a mysterious tome
<attached to belt> a mysterious tome
<attached to belt> a huge mining sack
<worn on arms> some tree bark sleeves
<held as shield> a crystalline tower shield (magic) (glowing)
<worn around wrist> a dark religious bracer
<worn around wrist> the bracer of unsubstance (glowing)
<worn on hands> some frost-rimed obsidian talons
<worn on finger> a hardened cured leather band from The Forest City of Aravne
<worn on finger> a silver ring embossed with a cresent moon
<held> the bone wand of Berbrathus (magic) (glowing)
<worn on legs> a coconut kilt
<worn on feet> some boots of forest running
You follow Serl.
<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Tower of Undead Minions
</map>
The Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -West -Up
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
An undead mercenary stands here with a hidden hand.
An undead noble stands proudly over his servants.
Gukk enters from the west.
Omm trots in from the west.
Sainth enters from the west.
Aikc enters from the west.
Selaerial enters from the west.
Kaene enters from the west.
Skir enters from the west.
A beautiful pegasus trots in from the west.
< 294h/294H 136v/145V Pos: standing >
< 294h/294H 137v/145V Pos: standing >
Serl leaves up.
You follow Serl.
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Crowded Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Crowded Tower of Undead Minions
</map>
A Crowded Tower of Undead Minions
This is the second level of the tower. The tower is very nicely
constructed. The walls are made of light gray stone that has been smoothed
down. This tower was once populated by a well respected society of nobles and
their slaves. Now the tower has been taken over by a deadly disease that has
now diminished the population and itself. The tower is decorated with big
rugs on the walls. Each of the rugs has large symbols on it that has its own
significance. The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads down to the first level of the tower.
Obvious exits: -North -West -Down
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
An undead beggar stands here holding out a donation cup.
Gukk floats in from below.
Omm trots in from below.
Sainth enters from below.
Aikc enters from below.
Selaerial enters from below.
Kaene enters from below.
Skir enters from below.
A beautiful pegasus trots in from below.
< 294h/294H 138v/145V Pos: standing >
Serl leaves north.
You follow Serl.
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Crowded Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Crowded Tower of Undead Minions
</map>
A Crowded Tower of Undead Minions
This is the second level of the tower. The tower is very nicely
constructed. The walls are made of light gray stone that has been smoothed
down. This tower was once populated by a well respected society of nobles and
their slaves. Now the tower has been taken over by a deadly disease that has
now diminished the population and itself. The tower is decorated with big
rugs on the walls. Each of the rugs has large symbols on it that has its own
significance. The whole inside of the tower is engulfed in spider webs.
Obvious exits: -South -West
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Gukk enters from the south.
Omm trots in from the south.
Sainth enters from the south.
Aikc enters from the south.
Selaerial enters from the south.
Kaene enters from the south.
Skir enters from the south.
A beautiful pegasus trots in from the south.
< 294h/294H 137v/145V Pos: standing >
< 294h/294H 138v/145V Pos: standing >
Serl leaves west.
You follow Serl.
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Crowded Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Crowded Tower of Undead Minions
</map>
A Crowded Tower of Undead Minions
This is the second level of the tower. The tower is very nicely
constructed. The walls are made of light gray stone that has been smoothed
down. This tower was once populated by a well respected society of nobles and
their slaves. Now the tower has been taken over by a deadly disease that has
now diminished the population and itself. The tower is decorated with big
rugs on the walls. Each of the rugs has large symbols on it that has its own
significance. The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads up to the third level of the tower.
Obvious exits: -East -South -Up
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
An undead mercenary stands here with a hidden hand.
Gukk enters from the east.
Omm trots in from the east.
Sainth enters from the east.
Aikc enters from the east.
Selaerial enters from the east.
Kaene enters from the east.
Skir enters from the east.
A beautiful pegasus trots in from the east.
< 294h/294H 137v/145V Pos: standing >
< 294h/294H 138v/145V Pos: standing >
Serl leaves up.
You follow Serl.
<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Tower of Undead Minions
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Tower of Undead Minions
</map>
The Tower of Undead Minions
The tower is very nicely constructed. The walls are made of light gray
stone that has been smoothed down. This tower was once populated by a well
respected society of nobles and their slaves. Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls. Each of the rugs has large
symbols on it that has its own significance. The whole inside of the tower
is engulfed in spider webs. To the west is a grand balcony. There is a
ladder here that leads down to the second level of the tower.
Obvious exits: -East -South -West -Up -Down
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
An undead soldier stands here with swords out.
Gukk floats in from below.
Omm trots in from below.
Sainth enters from below.
Aikc enters from below.
Selaerial enters from below.
Kaene enters from below.
Skir enters from below.
A beautiful pegasus trots in from below.
< 294h/294H 138v/145V Pos: standing >
< 294h/294H 139v/145V Pos: standing >
Kaene climbs on and rides a beautiful pegasus.
< 294h/294H 139v/145V Pos: standing >
Serl leaves up.
You follow Serl.
<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Towers Royal Quarters
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Towers Royal Quarters
</map>
The Towers Royal Quarters
This is the peak lookout spot of the tower. From here it's easy to see the
towers once grand construction. The walls of the tower are made of light gray
stone that has been smoothed down. The floor of this section is cracked, and
seems a bit unstable. From here it is possible to see almost all of Arcium.
This lookout gives a whole new prospective on what Arcium is like. The corner
wall seems to have odd edges.
Obvious exits: -East -South -Down -Northwest
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
An undead royal soldier stands here with shields up.
Gukk floats in from below.
Omm trots in from below.
Sainth enters from below.
Aikc enters from below.
Selaerial enters from below.
Kaene rides in on a beautiful pegasus from below.
Skir enters from below.
< 294h/294H 140v/145V Pos: standing >
< 294h/294H 141v/145V Pos: standing >
Serl leaves northwest.
You follow Serl.
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Room of Release
</map>
<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Room of Release
</map>
A Room of Release
This is an extension of the towers top floor, and it's unlike the rest of
the kingdom in that it has a calm feeling about it. The room is well lit by
large torches mounted on the walls. The ceiling has an opening that lets an
observer watch the sky at night. To the southeast leads back to a kingdom
full of hate.
Obvious exits: -Southeast
A large fluffy bed looks extremely inviting.
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Gukk enters from the southeast.
Omm trots in from the southeast.
Sainth enters from the southeast.
Aikc enters from the southeast.
Selaerial enters from the southeast.
Kaene rides in on a beautiful pegasus from the southeast.
Skir enters from the southeast.
< 294h/294H 142v/145V Pos: standing >
< 294h/294H 142v/145V Pos: standing >
A Room of Release
Obvious exits: -Southeast
A large fluffy bed looks extremely inviting.
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Kaene < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Aikc < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Omm < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Omm's head. (Illuminating)
Gukk < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
< 294h/294H 145v/145V Pos: standing >
Gukk sits down in a comfortable spot.
< 294h/294H 145v/145V Pos: standing >
Serl enters a fluffy bed.
Gukk takes out his holy symbol and begins praying intently.
< 294h/294H 145v/145V Pos: standing >
A Room of Release
Obvious exits: -Southeast
A large fluffy bed looks extremely inviting.
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Kaene < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Aikc < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Omm < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Omm's head. (Illuminating)
Gukk < The Commonwealth > (Grey Elf)(medium) sits resting.
Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
< 294h/294H 145v/145V Pos: standing >
Omm enters a fluffy bed.
< 294h/294H 145v/145V Pos: standing >
Kaene enters a fluffy bed.
< 294h/294H 145v/145V Pos: standing >
Skir enters a fluffy bed.
< 294h/294H 145v/145V Pos: standing >
A Room of Release
Obvious exits: -Southeast
A large fluffy bed looks extremely inviting.
Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Aikc < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Gukk < The Commonwealth > (Grey Elf)(medium) sits resting.
Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
< 294h/294H 145v/145V Pos: standing >
Selaerial enters a fluffy bed.
< 294h/294H 145v/145V Pos: standing >
Sainth enters a fluffy bed.
< 294h/294H 145v/145V Pos: standing >
Aikc enters a fluffy bed.
< 294h/294H 145v/145V Pos: standing >
Kiria enters a fluffy bed.
< 294h/294H 145v/145V Pos: standing >
Gukk raises his holy symbol and smiles broadly.
< 294h/294H 145v/145V Pos: standing >
Gukk clambers to his feet.
< 294h/294H 145v/145V Pos: standing >
Gukk enters a fluffy bed.
< 294h/294H 145v/145V Pos: standing >
You enter a fluffy bed.
<map>
Zone: Drifting Realm.
Room: A Vast Escape
</map>
A Vast Escape
This foreign reality makes you dream of better times. A place where
there is no right or wrong, just full character exposure. Although
consequently, where past nightmares and regrets haunt the guilty. Things
become surreal as you consider a journey into the peculiar whirlpool.
Obvious exits: -East -Up
A whirlpool fountian of silver metallic liquid lies here.
Gukk < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A raging ghostly reflection channels your hate.
< 294h/294H 145v/145V Pos: standing >
You enter a whirlpool fountian.
<map>
Zone: Drifting Realm.
Room: A Distant Reality
</map>
A Distant Reality
Followed by a blinding light, forward is a slide show of unrelated
emotions. Extremes of joy and sorrow are bound to strike in the ever-changing
story line that awaits. Questions will be asked of ones character and the
response could be hazardous. There is a temporary sense of peace here.
Proceed for lasting effects or return to reality if you can.
Obvious exits: -East
A solid light pulls you back into reality.
Aikc < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
< 294h/294H 145v/145V Pos: standing >
You look a solid light of reality.
<map>
Zone: Miaeril Village.
Room: An Icy Stone Bridgeway
</map>
An Icy Stone Bridgeway
This thin arched bridge spans over a raging river, connecting the village
of the west to an erie looking forest in the east. The stone bridge is icy
and covered in snow. The river below is dangerous, so this structure helps
provide safe passage for those that dare enter the forbidden forest.
Obvious exits: -East -West
Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Omm < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Omm's head. (Illuminating)
Kaene < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
(Q)A strange hooded figure stands here head bowed.
< 294h/294H 145v/145V Pos: standing >
< 294h/294H 145v/145V Pos: standing >
Aikc slowly fades into existence.
< 294h/294H 145v/145V Pos: standing >
< 294h/294H 145v/145V Pos: standing >
Gukk slowly fades into existence.
< 294h/294H 145v/145V Pos: standing >
< 294h/294H 145v/145V Pos: standing >
< 294h/294H 145v/145V Pos: standing >
Selaerial slowly fades into existence.
< 294h/294H 145v/145V Pos: standing >
< 294h/294H 145v/145V Pos: standing >
Sainth starts casting a spell.
< 294h/294H 145v/145V Pos: standing >
Serl slowly fades into existence.
< 294h/294H 145v/145V Pos: standing >
< 294h/294H 145v/145V Pos: standing >
< 294h/294H 145v/145V Pos: standing >
Sainth completes his spell...
Sainth utters the word 'zuharuhl'
< 294h/294H 145v/145V Pos: standing >
Serl gets some stuff from a bottomless bag of the shield dwarves.
< 294h/294H 145v/145V Pos: standing >
A Githyanki enters from the west.
A Duergar enters from the west.
A Drow Elf enters from the west.
A Goblin enters from the west.
< 294h/294H 145v/145V Pos: standing >
A Githyanki leaves east.
A Duergar leaves east.
A Drow Elf leaves east.
A Goblin leaves east.
< 294h/294H 145v/145V Pos: standing >
< 294h/294H 145v/145V Pos: standing >
Serl leaves west.
You follow Serl.
<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
Opening to Miaeril Village
Coming into town, the landscape opens up to a view of a tranquil but
harsh environment. Simple shacks line up across from a raging river.
A main street of stone divides the village. A bridge accross the river
heads east from here. This seems like brutish hunting outpost.
Obvious exits: -North -East -South
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A village native greets you with a nod.
A village native greets you with a nod.
A brutish protector stands tall patrolling the area.
Gukk enters from the east.
Omm trots in from the east.
Sainth enters from the east.
Aikc enters from the east.
Selaerial enters from the east.
Kaene rides in on a beautiful pegasus from the east.
Skir enters from the east.
< 294h/294H 144v/145V Pos: standing >
< 294h/294H 144v/145V Pos: standing >
Serl leaves east.
You follow Serl.
<map>
Zone: Miaeril Village.
Room: An Icy Stone Bridgeway
</map>
<map>
Zone: Miaeril Village.
Room: An Icy Stone Bridgeway
</map>
An Icy Stone Bridgeway
This thin arched bridge spans over a raging river, connecting the village
of the west to an erie looking forest in the east. The stone bridge is icy
and covered in snow. The river below is dangerous, so this structure helps
provide safe passage for those that dare enter the forbidden forest.
Obvious exits: -East -West
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
(Q)A strange hooded figure stands here head bowed.
Gukk enters from the west.
Omm trots in from the west.
Sainth enters from the west.
Aikc enters from the west.
Selaerial enters from the west.
Kaene rides in on a beautiful pegasus from the west.
Skir enters from the west.
< 294h/294H 143v/145V Pos: standing >
Serl leaves east.
You follow Serl.
<map>
Zone: Miaeril Village.
Room: The Miaeril Forest
</map>
<map>
Zone: Miaeril Village.
Room: The Miaeril Forest
</map>
The Miaeril Forest
Massive snow topped trees span the area. An unsettling silence is
randomly disrupted by sounds of wild beasts. A bitter cold shortens
your breathe. Tracks in the snow can be found running through the land.
Beware, this area is known to be forbidden for reasons unknown.
Obvious exits: -North -East -West
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A small snow fox trots here, foraging the tundra.
Gukk enters from the west.
Omm trots in from the west.
Sainth enters from the west.
Aikc enters from the west.
Selaerial enters from the west.
Kaene rides in on a beautiful pegasus from the west.
Skir enters from the west.
You are already standing.
< 294h/294H 142v/145V Pos: standing >
Serl leaves east.
You follow Serl.
<map>
Zone: Miaeril Village.
Room: The Miaeril Forest
</map>
<map>
Zone: Miaeril Village.
Room: The Miaeril Forest
</map>
The Miaeril Forest
Massive snow topped trees span the area. An unsettling silence is
randomly disrupted by sounds of wild beasts. A bitter cold shortens
your breathe. Tracks in the snow can be found running through the land.
Beware, this area is known to be forbidden for reasons unknown.
Obvious exits: -North -East -West
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A Goblin (small) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here.
A Githyanki (medium) WindMaker - Brewed in Blood stands in mid-air here.
A blood hawk flaunts its wingspan in a taunting gesture.
Gukk enters from the west.
Omm trots in from the west.
Sainth enters from the west.
Aikc enters from the west.
Selaerial enters from the west.
Kaene rides in on a beautiful pegasus from the west.
Skir enters from the west.
< 294h/294H 140v/145V Pos: standing >
< 294h/294H 141v/145V Pos: standing >
A Githyanki leaves north.
A Duergar leaves north.
A Drow Elf leaves north.
A Goblin leaves north.
< 294h/294H 143v/145V Pos: standing >
Serl leaves west.
You follow Serl.
<map>
Zone: Miaeril Village.
Room: The Miaeril Forest
</map>
<map>
Zone: Miaeril Village.
Room: The Miaeril Forest
</map>
The Miaeril Forest
Massive snow topped trees span the area. An unsettling silence is
randomly disrupted by sounds of wild beasts. A bitter cold shortens
your breathe. Tracks in the snow can be found running through the land.
Beware, this area is known to be forbidden for reasons unknown.
Obvious exits: -North -East -West
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A small snow fox trots here, foraging the tundra.
Gukk enters from the east.
Omm trots in from the east.
Sainth enters from the east.
Aikc enters from the east.
Selaerial enters from the east.
Kaene rides in on a beautiful pegasus from the east.
Skir enters from the east.
< 294h/294H 143v/145V Pos: standing >
You failed.
< 294h/294H 143v/145V Pos: standing >
A snow fox leaves east.
< 294h/294H 143v/145V Pos: standing >
Serl leaves west.
You follow Serl.
<map>
Zone: Miaeril Village.
Room: An Icy Stone Bridgeway
</map>
<map>
Zone: Miaeril Village.
Room: An Icy Stone Bridgeway
</map>
An Icy Stone Bridgeway
This thin arched bridge spans over a raging river, connecting the village
of the west to an erie looking forest in the east. The stone bridge is icy
and covered in snow. The river below is dangerous, so this structure helps
provide safe passage for those that dare enter the forbidden forest.
Obvious exits: -East -West
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
(Q)A strange hooded figure stands here head bowed.
Gukk enters from the east.
Omm trots in from the east.
Sainth enters from the east.
Aikc enters from the east.
Selaerial enters from the east.
Kaene rides in on a beautiful pegasus from the east.
Skir enters from the east.
< 294h/294H 141v/145V Pos: standing >
Serl leaves west.
You follow Serl.
<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
Opening to Miaeril Village
Coming into town, the landscape opens up to a view of a tranquil but
harsh environment. Simple shacks line up across from a raging river.
A main street of stone divides the village. A bridge accross the river
heads east from here. This seems like brutish hunting outpost.
Obvious exits: -North -East -South
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A village native greets you with a nod.
A village native greets you with a nod.
A brutish protector stands tall patrolling the area.
Gukk enters from the east.
Omm trots in from the east.
Sainth enters from the east.
Aikc enters from the east.
Selaerial enters from the east.
Kaene rides in on a beautiful pegasus from the east.
Skir enters from the east.
< 294h/294H 140v/145V Pos: standing >
< 294h/294H 140v/145V Pos: standing >
Slay whom?
< 294h/294H 141v/145V Pos: standing >
Slay whom?
< 294h/294H 142v/145V Pos: standing >
Serl leaves north.
You follow Serl.
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Along a main throughway, the village seems to be divided with simple
shack dwellings on the left and an impressive raging river to the right.
This path was constructed with cobble stones to hold up to frequent
traffic. Locals seem to live in a tight knit community, where survial
depends on one another. Proceed to discover what Miaeril offers.
Obvious exits: -North -East -South -West #
Serl < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A Goblin (small) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here.
A Githyanki (medium) WindMaker - Brewed in Blood stands in mid-air here.
A brutish protector stands tall patrolling the area.
Gukk enters from the south.
Omm trots in from the south.
Sainth enters from the south.
Aikc enters from the south.
Selaerial enters from the south.
Kaene rides in on a beautiful pegasus from the south.
Skir enters from the south.
You miss a Drow Elf.
Kiria tackles a Drow Elf square in the chest knocking the wind out of him!
A Githyanki leaves south.
A Duergar leaves south.
A Goblin leaves south.
< 294h/294H 142v/145V Pos: standing >
< T: Doz TP: sta TC:excellent E: A Drow Elf sit EP: excellent >
Kiria's weak crush grazes a Drow Elf.
Kiria's slash grazes a Drow Elf.
Kiria's weak crush grazes a Drow Elf.
Kiria's weak crush grazes a Drow Elf.
Serl leaves north.
< 294h/294H 142v/145V Pos: standing >
< T: Doz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
< 294h/294H 142v/145V Pos: standing >
< T: Doz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
Serl enters from the north.
< 294h/294H 142v/145V Pos: standing >
< T: Doz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
< 294h/294H 142v/145V Pos: standing >
< T: Doz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
Sainth suddenly attacks a Drow Elf!
Sainth's weak crush grazes a Drow Elf.
< 294h/294H 142v/145V Pos: standing >
< T: Doz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
Serl starts casting a spell.
< 294h/294H 142v/145V Pos: standing >
< T: Doz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
The first rays of sunlight signal that day is approaching.
< 294h/294H 142v/145V Pos: standing >
< T: Doz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
Selaerial starts casting an offensive spell.
< 294h/294H 142v/145V Pos: standing >
< T: Doz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
A Drow Elf misses you.
A Drow Elf misses you.
You miss a Drow Elf.
You miss a Drow Elf.
Omm starts casting a spell.
< 294h/294H 142v/145V Pos: standing >
< T: Doz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
C'mon, you are doing it all the time!
Kaene brings down a two-handed black minotaur axe [poor] in a mighty slash, cleaving a Drow Elf from his target!
A halo of white light settles over Kaene as he charges into battle.
You are rescued by Kaene, you are confused, but grateful!
< 294h/294H 142v/145V Pos: standing >
You miss a Drow Elf.
< 294h/294H 142v/145V Pos: standing >
< T: Kaene TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
Selaerial completes his spell...
Selaerial utters the words 'zabrahpunso wkadar'
Selaerial's spell flows around a Drow Elf, leaving him unharmed!
Tiny explosions wrack a Drow Elf's body with pain!
Kiria's weak crush grazes a Drow Elf.
Kiria's weak slash grazes a Drow Elf.
Kiria's weak crush grazes a Drow Elf.
Kiria's weak crush grazes a Drow Elf.
Kiria's titan warhammer, 'Purelight' explodes in white light as it slams into a Drow Elf.
Kiria's spell flows around a Drow Elf, leaving him unharmed!
A blanketing shroud of negative energy coalesces around a Drow Elf...
< 294h/294H 142v/145V Pos: standing >
< T: Kaene TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Omm completes his spell...
Omm utters the words 'ofzahzf gajr eughjfbaiqz'
Omm points at a Drow Elf.
A Drow Elf's entire body spasms uncontrollably as his soul is viciously attacked by Omm.
< 294h/294H 142v/145V Pos: standing >
< T: Kaene TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Sainth's weak crush grazes a Drow Elf.
< 294h/294H 142v/145V Pos: standing >
< T: Kaene TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Kaene misses a Drow Elf.
Kaene's impressive slash strikes a Drow Elf hard.
< 294h/294H 142v/145V Pos: standing >
< T: Kaene TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Sainth starts casting an offensive spell.
Omm starts casting a spell.
< 294h/294H 142v/145V Pos: standing >
< T: Kaene TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Selaerial starts casting an offensive spell.
< 294h/294H 142v/145V Pos: standing >
< T: Kaene TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Omm completes his spell...
Omm utters the words 'greater soul disturbance'
Omm points at a Drow Elf.
A Drow Elf's entire body spasms uncontrollably as his soul is viciously attacked by Omm.
< 294h/294H 142v/145V Pos: standing >
< T: Kaene TP: sta TC:excellent E: A Drow Elf sit EP: awful >
Tiny explosions wrack a Drow Elf's body with pain!
A Drow Elf's necklace of pure obsidian shattered in bits as the tortured body spasms and quivers!
A Drow Elf's blood-red ring [poor] shattered in bits as the tortured body spasms and quivers!
A Drow Elf's scarlet silk sash shattered in bits as the tortured body spasms and quivers!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!