The death of [36 Necrolyte] Xeno < The Commonwealth > (Githzerai)

in Before a Large Courtyard

from the perspective of [36 Psycheporter] Mussa Brewed in Blood (ShadowBeast)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on horns>      the horns of endless battles
<worn on head>       a sun halo (magic) (glowing)
<worn on eyes>       a fuzzy eyepatch made of rabbit's fur
<worn in ear>        a long gemstone earring [poor] (magic) (glowing)
<worn in ear>        a marvelous eagle-feather earring
<worn on face>       a lithixl beak [89%]
<worn around neck>   a diamond necklace (magic)
<worn around neck>   a frayed cloth collar [superior] (illuminating) [88%]
<worn on body>       a duck and duckling down coat
<worn about body>    a thick buck-hide cloak
<worn on tail>       a tailring of pure nature
<worn as quiver>     a glowing bard sack [superior] (glowing)
<worn about waist>   an odd looking fish-scale belt
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming)
<worn on arms>       a pair of wildcat-hide sleeves
<held as shield>     the royal shield of Aravne (magic)
<worn around wrist>  a golden band of the ogre-magis (glowing)
<worn around wrist>  a wristguard made from chipmunk hide
<worn on hands>      a pair of doe-hide gloves
<worn on finger>     a soldiers black-bone ring
<worn on finger>     a soldiers black-bone ring
<primary weapon>     a human-made steel falchion (magic)
<worn on legs>       some shin-guards of subterfuge
<worn on feet>       some boots of the black winged dragon (magic) (glowing)

 **@.^  
 *****  
A Cold and Windy Forest
Obvious exits: -North -East  -South -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the north.

< 464h/464H 317v/350V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Zloin.

 
   ^..MMMMMM    
  .^^^^MMMMMM   
 **....MMMMMMM  
 *****.^^^^MMM  
 ******@^^^^.M  
 ********.^^^^  
 *******^.^^^.  
  ******^.^^^   
   .****^.^.    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -North -East  -South -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the west.

< 464h/464H 315v/350V Pos: standing >
You quickly scan the area.
You see nothing.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Zloin.

 
   ..MMMMMMM    
  ^^^^MMMMMMM   
 *....MMMMMMMM  
 ****.^^^^MMMM  
 *****P@^^^.MM  
 *******.^^^^M  
 ******^.^^^.M  
  *****^.^^^^   
   ****^.^.^    
Foothills of a Lush Mountain Valley
Obvious exits: -North -South -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the west.

< 464h/464H 314v/350V Pos: standing >
You quickly scan the area.
You see nothing.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
You follow Zloin.

 
 *.P^^  
 **@.^  
 **^.^  
A Cold and Windy Forest
Obvious exits: -North -East  -South -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the north.

< 464h/464H 312v/350V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Zloin.

 
   ^^MMMMMMM    
  ...MMMMMMMM   
 ***.^^^^MMMMM  
 ****.^^^^.MMM  
 ******@^^^^MM  
 *****^.^^^.MM  
 *****^.^^^^MM  
  ****^.^.^.M   
   **^^.^M^^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -North -East  -South -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the west.

< 464h/464H 311v/350V Pos: standing >
You quickly scan the area.
You see nothing.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
An earth elemental leaves north.
An earth elemental leaves north.
You follow Zloin.

A Narrow Dusty Road
   On either side of the road grass grows abundantly. It is very tall and very
green. The wind brushes it from side to side. The plains of grass continue
for miles in all directions before rolling into foothills. Trees outline the
horizon on either side of the road, there plush green leaves a sign that this
land is fertile. A tall watchtower can be seen to the northeast, alongside a
winding cobblestone road. It is no doubt some sort of outpost for the castle
of Valois, which is further to the north. The kingdom of Valois can be felt
far and wide in this area. It reaches great distances and has great influence.
It barters goods and controls any number of trade routes in the area. It
benefits from a great location that its founders were sure of. The great castle
of Valois was only just recently built compared to the lifespan of the
kingdom. It was first a settlement of farmers which grew further into a trade
town, which eventually lead to riches beyond the original settlers dreams. This
winding road continues north and south.
Obvious exits: -North -South
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the south.

< 464h/464H 309v/350V Pos: standing >
You quickly scan the area.
You see nothing.

< 464h/464H 310v/350V Pos: standing >
You quickly scan the area.
You see nothing.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
An earth elemental leaves north.
An earth elemental leaves north.
You follow Zloin.

Before an Old Tavern
   This road is made of old cobblestones and needs to be repaired. The stones
have been here awhile and not been cared for. Weeds and other ferns are
slowly overtaking the road. The tall plains of grass on either side run great
distances before meeting trees or rolling foothills. The foothills are home
to the roaming nomads. These nomads live in tribes and are fiercely protective
of their own. They believe in family, and family means no one gets left
behind or forgotten. To the world they are outsiders, but to them the world is
just the opposite. None one can understand their ways unless they've lived
among them. A nomad life is survivable only if all nomads stick together. The
kingdom of Valois reaches far and wide, but doesn't assert any authority over
the wandering nomads. King Ulgris is a wise and powerful ruler, he is just
and treats everyone with respect. The nomadic people live under his protection
still and it is rumored that he has laid a pact down with them sealed in blood.
Obvious exits: -North# -East  -South -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the south.

< 464h/464H 309v/350V Pos: standing >
You quickly scan the area.
Hugo who is not far off to your east.
A dusty guard who is not far off to your east.
A dusty guard who is not far off to your east.
A nomad who is a brief walk away to your west.
Handerly who is a brief walk away to your west.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
Zloin leaves south.
An earth elemental leaves south.
An earth elemental leaves south.
You follow Zloin.

A Narrow Dusty Road
   On either side of the road grass grows abundantly. It is very tall and very
green. The wind brushes it from side to side. The plains of grass continue
for miles in all directions before rolling into foothills. Trees outline the
horizon on either side of the road, there plush green leaves a sign that this
land is fertile. A tall watchtower can be seen to the northeast, alongside a
winding cobblestone road. It is no doubt some sort of outpost for the castle
of Valois, which is further to the north. The kingdom of Valois can be felt
far and wide in this area. It reaches great distances and has great influence.
It barters goods and controls any number of trade routes in the area. It
benefits from a great location that its founders were sure of. The great castle
of Valois was only just recently built compared to the lifespan of the
kingdom. It was first a settlement of farmers which grew further into a trade
town, which eventually lead to riches beyond the original settlers dreams. This
winding road continues north and south.
Obvious exits: -North -South
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the north.

< 464h/464H 309v/350V Pos: standing >
You quickly scan the area.
You see nothing.

< 464h/464H 310v/350V Pos: standing >
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
An earth elemental leaves north.
An earth elemental leaves north.
You follow Zloin.

Before an Old Tavern
   This road is made of old cobblestones and needs to be repaired. The stones
have been here awhile and not been cared for. Weeds and other ferns are
slowly overtaking the road. The tall plains of grass on either side run great
distances before meeting trees or rolling foothills. The foothills are home
to the roaming nomads. These nomads live in tribes and are fiercely protective
of their own. They believe in family, and family means no one gets left
behind or forgotten. To the world they are outsiders, but to them the world is
just the opposite. None one can understand their ways unless they've lived
among them. A nomad life is survivable only if all nomads stick together. The
kingdom of Valois reaches far and wide, but doesn't assert any authority over
the wandering nomads. King Ulgris is a wise and powerful ruler, he is just
and treats everyone with respect. The nomadic people live under his protection
still and it is rumored that he has laid a pact down with them sealed in blood.
Obvious exits: -North# -East  -South -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the south.

< 464h/464H 309v/350V Pos: standing >
You quickly scan the area.
Hugo who is not far off to your east.
A dusty guard who is not far off to your east.
A dusty guard who is not far off to your east.
A nomad who is a brief walk away to your west.
Handerly who is a brief walk away to your west.

< 464h/464H 310v/350V Pos: standing >
You quickly scan the area.
Hugo who is not far off to your east.
A dusty guard who is not far off to your east.
A dusty guard who is not far off to your east.
A nomad who is a brief walk away to your west.
Handerly who is a brief walk away to your west.

< 464h/464H 312v/350V Pos: standing >

< 464h/464H 316v/350V Pos: standing >
Pardon?

< 464h/464H 317v/350V Pos: standing >
Zloin settles to his knees.

< 464h/464H 318v/350V Pos: standing >
Zloin rises to his feet.

< 464h/464H 320v/350V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Zloin.

A Winding Cobblestone Road
   This road leads straight to the castle of Valois. It is surrounded on all
sides by fields of grass. The grass grows tall and is very green. There are
many birds in flying overhead. The forests to the south are home to some of
the most exotic plants and animals in all of the world. The Valoisians are
a rich people full of rich dreams. They cultivate the land in the surrounding
area for crops and other resources, such as gold and timber. Their city is at
the center of great trade and has a great tactical advantage at war. The high
castle walls of Valois have withstood countless attacks by bands of militants
and barbarians. The high king that sits on its thrown is endowed with the
responsibility of the kingdom's welfare. The king has many enemies but many
more powerful friends. Merchants travel from afar to do business within the
castle walls. The kings powerful retainers do much for the city's welfare,
such as providing troops and arms in time of need. The tall castle walls can
be seen from here to the north. The wind blows, making a whining sound.
Obvious exits: -East  -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the west.

< 464h/464H 319v/350V Pos: standing >
Zloin settles to his knees.

< 464h/464H 321v/350V Pos: standing >
Zloin crawls east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Zloin.

A Guard Station
   This is the huge iron gate leading toward the great castle of Valois.
Its huge iron frame is dotted with dull knobs to enforce it against battering
rams and lesser assaults. The hinges are secured deep into the brick wall with
thick metal bolts. Huge timbers lean against the wall, used to block the gate
if the kingdom is ever invaded. Two small towers flank the gate, each one
housing a single guard. These provide a constant watch for invaders. Guards
man these gates at all times during the day and night. Intruders have been
caught before trying to sneak their way into the area. Ruffians and shady
people are turned away from the castle. The road continues to the east and
runs toward the massive castle to the north. The castle Valois is protected
at all times with massive forces. It is said to have a large armed force
protecting the gates at all times and even a deadlier squad of warriors inside
warding against assassins. The wind creates a whining sound.
Obvious exits: -North -West 
Fresh blood covers everything in the area.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) crouches in mid-air here.(Red Aura)
Hugo, the war cleric, prepares the guard for combat.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
A dusty guard suddenly attacks YOU!
You snap into visibility.
-=[A dusty guard's crude slash grazes you.]=-
Pok enters from the west.
A dusty guard suddenly attacks Pok!
A dusty guard's weak slash grazes Pok.

< 461h/464H 321v/350V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: dusty sta EP: excellent >
 Zloin crawls north.
Zloin leaves north.
Zloin leaves north.
Zloin leaves north.
An earth elemental leaves north.
An earth elemental leaves north.

< 461h/464H 321v/350V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: dusty sta EP: excellent >
 Pok attempts to flee.
Pok leaves north.

< 461h/464H 321v/350V Pos: standing >
< T: Mussa TP: sta TC:few scratches E: dusty sta EP: excellent >
 You attempt to flee...
A Cobblestone Road
   This road leads to the great castle Valois. Valois is the greatest castle in
all the lands. It is the meeting place of all of the races of the world. They
discuss matters of the state and trade. It is the one place that all the races
can come together to discuss their interests. It is also one of the most secure
castles in all of the land and boasts an army greater than most. The elves
enjoy this great castle and the many luxuries it affords. The dwarven nation
marvels at the design of this castle and the architecture within. The humans
don't pay much attention to the king or the castle but are resolved to work out
their own interests. The barbarians enjoy the celebrations and the food that
the great castle serves. Ulgris, the king of the castle, has an estate larger
than most provinces. He has a royal line of retainers that are powerful in
their own ways and just as rich and influential. The great king relies on their
expertise and their loyalty. Having great retainers makes a great king. This
cobblestone road was built years ago when the castle was first built. It isn't
much but it is the only road leading to the great Voloisian castle.
Obvious exits: -North# -East  -South
Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) crouches in mid-air here.(Red Aura)
You flee northward!

< 461h/464H 300v/350V Pos: standing >
Zloin rises to his feet.

< 461h/464H 300v/350V Pos: standing >
You quickly scan the area.
A swordsman who is close by to your east.
A swordsman who is close by to your east.
A noble lord who is rather far off to your east.
A former soldier who is rather far off to your east.
A warrior who is in the distance to your east.
A warrior who is in the distance to your east.
Hugo who is close by to your south.
A dusty guard who is close by to your south.
A dusty guard who is close by to your south.

< 461h/464H 303v/350V Pos: standing >
You quickly scan the area.
A swordsman who is close by to your east.
A swordsman who is close by to your east.
A noble lord who is rather far off to your east.
A former soldier who is rather far off to your east.
A warrior who is in the distance to your east.
A warrior who is in the distance to your east.
Hugo who is close by to your south.
A dusty guard who is close by to your south.
A dusty guard who is close by to your south.

< 462h/464H 308v/350V Pos: standing >
A Cobblestone Road
Obvious exits: -North# -East  -South
Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 463h/464H 309v/350V Pos: standing >
You should level anytime now!

< 463h/464H 311v/350V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Zloin.

Before the Du'kel Mansion
   There are two loyal guards protecting the front entrance of the kingdom's
largest mansion, which belongs to Lord Du'Kel. Lord Du'kel is the king's most
trusted ally. He is a powerful retainer and a master of logistics. Having a
man who knows how to move arms and men must be trustworthy and good with
numbers. Lord Du'Kel was a brilliant soldier in his life and an even more
brilliant pusher of wars. He has served the king faithfully for any number of
years in any number of ways. His insignia is that of a flaming dragon. It is
embedded into the two doubled doors of the mansion, which is very large and
has a many stained glass windows with many different designs upon them. The
mansion was constructed using wood, brick, stone, and mortar. There is a small
fence running the perimeter of a plush green yard which keeps small animals
out. The king depends on his retainers for support and if Lord Du'Kel ever
turned against him then he would be doomed for sure politically.
Obvious exits: -North# -East  -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.
Pok enters from the west.

< 463h/464H 310v/350V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Zloin.

A Red-Hued Brick Road
   The brick road is neatly constructed and is very fine. The brick was
chiseled by master workmen. They fit evenly next to one another and are almost
seamless. This is impressive workmanship only fit for the finest of roads.
The brick was stained the color red and the road spans a good twenty feet
wide. It runs northeastward toward the great castle of Valois, and the castle
walls can be seen from this distance. A few shouts can be heard from here from
guards on top of the castle walls. These guards are expert archers with uncanny
marksmanship. They have been trained in the arts of war and have been masters,
just like most of the Valoisian guard, for many years. It takes years of
practice and studying to be admitted into the world's richest and most powerful
army. It does not discriminate against anyone, but it only accepts those truly
committed. All sons of Valois are honored to be dressed in warrior garb under
the kingdoms banner. It is considered a time honored privilege to serve the
king and country. The road continues northeast toward the castle.
Obvious exits: -East  -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the west.

< 463h/464H 310v/350V Pos: standing >
You're about as ready as you can get.

< 463h/464H 310v/350V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Zloin.

Before a Large Courtyard
   The king's castle rises a good thirty feet in the air to the north. Guards
forever pace the parapets never to let up their guard even though they are,
in their minds, in the safest spot within the realm. The brilliant black
cobblestones that make up the road are perfectly square and have been laid out
purposely to form a well constructed non-faulty road that gives pleasure to
the nobles that live nearby. The guests of Valois are often taken by the
exquisite design and craftsmanship of the royal roads. Great care has been
taken and afforded in the building of these roads and are the source of great
pride throughout the realm. The great king of Valois resides in the castle to
the north and his loyal retainers support him inasmuch as they can and they are
very powerful. He has rid the nearby plains of orcs and destroyed the hordes
demons in the mountains to the north. He is the greatest king in all the land.
Obvious exits: -North -East  -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the west.

< 464h/464H 310v/350V Pos: standing >
You quickly scan the area.
The wraith of a wild ratak who is a brief walk away to your north.
The wraith of a wild ratak who is a brief walk away to your north.
The wraith of a wild ratak who is a brief walk away to your north.
A Githzerai who is a brief walk away to your north.
A Barbarian who is a brief walk away to your north.
A dwarven warrior who is rather far off to your north.
An elven ranger who is rather far off to your north.
A powerful barbarian shaman who is rather far off to your north.
An armed guard who is rather far off to your north.
An armed guard who is rather far off to your north.
A noble lord who is close by to your east.
A former soldier who is close by to your east.
A warrior who is not far off to your east.
A warrior who is not far off to your east.
A swordsman who is not far off to your west.
A swordsman who is not far off to your west.

< 464h/464H 312v/350V Pos: standing >
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
You follow Zloin.

A Red-Hued Brick Road
   The brick road is neatly constructed and is very fine. The brick was
chiseled by master workmen. They fit evenly next to one another and are almost
seamless. This is impressive workmanship only fit for the finest of roads.
The brick was stained the color red and the road spans a good twenty feet
wide. It runs northeastward toward the great castle of Valois, and the castle
walls can be seen from this distance. A few shouts can be heard from here from
guards on top of the castle walls. These guards are expert archers with uncanny
marksmanship. They have been trained in the arts of war and have been masters,
just like most of the Valoisian guard, for many years. It takes years of
practice and studying to be admitted into the world's richest and most powerful
army. It does not discriminate against anyone, but it only accepts those truly
committed. All sons of Valois are honored to be dressed in warrior garb under
the kingdoms banner. It is considered a time honored privilege to serve the
king and country. The road continues northeast toward the castle.
Obvious exits: -East  -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Pok enters from the east.

< 464h/464H 312v/350V Pos: standing >
Zloin starts casting a spell.

< 464h/464H 315v/350V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'xarr ay ghaiz'

< 464h/464H 323v/350V Pos: standing >
A Barbarian enters from the east.
A Githzerai enters from the east.
The wraith of a wild ratak enters from the east.
The wraith of a wild ratak enters from the east.
The wraith of a wild ratak enters from the east.

< 464h/464H 323v/350V Pos: standing >

< 464h/464H 326v/350V Pos: standing >
Oof! a Barbarian bumps into a greyish stone wall...

< 464h/464H 327v/350V Pos: standing >
A Barbarian leaves east.
A Githzerai leaves east.
The wraith of a wild ratak leaves east.
The wraith of a wild ratak leaves east.
The wraith of a wild ratak leaves east.

< 464h/464H 331v/350V Pos: standing >
Pardon?
Zloin gives an order to his followers.

< 464h/464H 331v/350V Pos: standing >
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
You follow Zloin.

Before a Large Courtyard
   The king's castle rises a good thirty feet in the air to the north. Guards
forever pace the parapets never to let up their guard even though they are,
in their minds, in the safest spot within the realm. The brilliant black
cobblestones that make up the road are perfectly square and have been laid out
purposely to form a well constructed non-faulty road that gives pleasure to
the nobles that live nearby. The guests of Valois are often taken by the
exquisite design and craftsmanship of the royal roads. Great care has been
taken and afforded in the building of these roads and are the source of great
pride throughout the realm. The great king of Valois resides in the castle to
the north and his loyal retainers support him inasmuch as they can and they are
very powerful. He has rid the nearby plains of orcs and destroyed the hordes
demons in the mountains to the north. He is the greatest king in all the land.
Obvious exits: -North -East  -West 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*The wraith of a wild ratak stands here. (minion) (Red Aura)
*The wraith of a wild ratak stands here. (minion) (Red Aura)
*The wraith of a wild ratak stands here. (minion) (Red Aura)
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.(Red Aura)
Pok enters from the west.

< 464h/464H 333v/350V Pos: standing >
Zloin gives an order to his followers.
A Githzerai is knocked to the ground by an earth elemental's mighty bash!
The wraith of a wild ratak sneers in contempt.
The wraith of a wild ratak suddenly attacks Zloin!
The wraith of a wild ratak snaps into visibility.
The wraith of a wild ratak misses Zloin.
The wraith of a wild ratak sneers in contempt.
The wraith of a wild ratak suddenly attacks Zloin!
The wraith of a wild ratak snaps into visibility.
The wraith of a wild ratak's punch grazes Zloin.
A Githzerai avoids being bashed by an earth elemental, who loses its balance and falls.

< 464h/464H 333v/350V Pos: standing >
An earth elemental's feeble crush grazes a Githzerai.
An earth elemental's feeble crush grazes a Githzerai.
Pok starts casting an offensive spell.

< 464h/464H 334v/350V Pos: standing >
Pok completes his spell...
Pok utters the words 'buoblg qrunsoqpze yugh'
Pok's fist beats the life out of a Githzerai, blood pours from his body!

< 464h/464H 336v/350V Pos: standing >
You begin to focus your will...

< 464h/464H 338v/350V Pos: standing >
A Barbarian enters from the east.

< 464h/464H 338v/350V Pos: standing >
Pok starts casting an offensive spell.

< 464h/464H 339v/350V Pos: standing >
Casting: detonate 
The wraith of a wild ratak suddenly attacks an earth elemental!
The wraith of a wild ratak snaps into visibility.
The wraith of a wild ratak's weak punch grazes an earth elemental.
Zloin suddenly attacks the wraith of a wild ratak!
Zloin misses the wraith of a wild ratak.

< 464h/464H 340v/350V Pos: standing >
Zloin dodges the wraith of a wild ratak's attack.
The wraith of a wild ratak misses Zloin.
The wraith of a wild ratak misses Zloin.
The wraith of a wild ratak's weak punch grazes Zloin.
An earth elemental dodges a Githzerai's attack.
An earth elemental dodges a Githzerai's attack.

< 464h/464H 341v/350V Pos: standing >
Pok completes his spell...
Pok utters the words 'buoblg qrunsoqpze yugh'
Pok's spell flows around a Githzerai, leaving him unharmed!

< 464h/464H 342v/350V Pos: standing >
Your mental manipulations become a reality...
[Damage: 78 ] -=[You feel a warm sense of satisfaction as explosions engulf a Githzerai.]=-

< 464h/464H 342v/350V Pos: standing >
Zloin starts casting an offensive spell.

< 464h/464H 343v/350V Pos: standing >
A Barbarian leaves east.

< 464h/464H 343v/350V Pos: standing >
Pok starts casting an offensive spell.

< 464h/464H 344v/350V Pos: standing >
You begin to focus your will...

< 464h/464H 344v/350V Pos: standing >
An earth elemental's decent crush strikes a Githzerai.

< 464h/464H 345v/350V Pos: standing >
Zloin suddenly attacks the wraith of a wild ratak!
Zloin misses the wraith of a wild ratak.

< 464h/464H 346v/350V Pos: standing >
Pok completes his spell...
Pok utters the words 'buoblg qrunsoqpze yugh'
Pok's fist beats the life out of a Githzerai, blood pours from his body!
Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the ground to reach up in a fist!
The wraith of a wild ratak stops following a Githzerai.
The wraith of a wild ratak stops following a Githzerai.
The wraith of a wild ratak stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!