The death of [21 Rogue] Allyc (Grey Elf)

in Road Beneath the Gate Tower

from the perspective of [21 Rogue] Allyc (Grey Elf)



< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
Water magus - Last Edited: 2014-07-30 21:53:05 by lohrr
=======================================================
The Water Magus concentrates on utilizing the healing powers of the element
of water. His affinity with this element allows him to breathe underwater 
and to automatically conjure water for his use at will. It also allows his pets to
be slightly more defensive in nature, transferring the damage they take to the
lifeforce of the Magus, and having the ability to regenerate much, much faster
than typical elemental pets. Yet, he is not without offensive abilities.

==See also==
* Air Magus
* Conjurer
* Earth Magus
* Fire Magus

==Allowed races==
* Human, Drow Elf, Grey Elf, Halfling, Gnome, Orc, Githyanki, Minotaur, Shade, Goblin, Vampire, Githzerai, Kobold

==Innate abilities==
*waterbreath (obtained at level 30)
*regeneration (obtained at level 36)
*protection from fire (obtained at level 30)
 conjure water (obtained at level 30)
*protection from cold (obtained at level 30)
'*' Designates passive ability.

==Skills==
None.

==Spells==
7th Circle: water to life
10th Circle: dread wave, transmute mud to water, water form


< 141h/141H 120v/120V Pos: standing >
Water to life - Last Edited: 2009-04-29 21:02:01 by zion
========================================================
* Area of effect: <victim>
* Aggressive:     No
* Cumulative:     No
* Duration:       Dependent on proficiency of caster
* Type of spell:  Healing

This spell will utilize any water in the casters room to heal the 
recipient. However, any recipient, other than the caster, must be 
native to the Plane of Water in order for this spell to be beneficial.

	See also:heal

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
Autosaving...

< 141h/141H 120v/120V Pos: standing >
Sorry, but there are no help topics that match your search.

< 141h/141H 120v/120V Pos: standing >
Sorry, but there are no help topics that match your search.

< 141h/141H 120v/120V Pos: standing >
The following help topics matched your search:
 Air Form
 Clone form
 Corpseform
 Duris Information
 Ectoplasmic Form
 Elemental Form
 Ethereal Form
 Formations
 Reveal True Form
 Wraithform


< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 141h/141H 120v/120V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The receptionist starts to chant in a deep voice.

< 141h/141H 120v/120V Pos: standing >
<group>
</group>

< 141h/141H 120v/120V Pos: standing >
The receptionist starts to chant in a deep voice.

< 141h/141H 120v/120V Pos: standing >
Autosaving...

< 141h/141H 120v/120V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 141h/141H 120v/120V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'spaihaw abrazak'

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 141h/141H 120v/120V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 141h/141H 120v/120V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
It is 2am, on the Day of Thunder
The 24th Day of the Month of the Cooling, Year 2006.
Time elapsed since boot-up: 6:56:20
Current time is: Tue Oct  1 17:42:23 2024 (GMT)
                 Tue Oct  1 13:42:23 2024 (EDT)

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
Autosaving...

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 141h/141H 120v/120V Pos: standing >
The receptionist starts to chant in a deep voice.

< 141h/141H 120v/120V Pos: standing >
The receptionist starts to chant in a deep voice.

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 141h/141H 120v/120V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 141h/141H 120v/120V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 141h/141H 120v/120V Pos: standing >
Autosaving...

< 141h/141H 120v/120V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 141h/141H 120v/120V Pos: standing >
The receptionist starts to chant in a deep voice.

< 141h/141H 120v/120V Pos: standing >
Walle sent you a tell, and your AFK is toggled on!

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 141h/141H 120v/120V Pos: standing >
The receptionist starts to chant in a deep voice.

< 141h/141H 120v/120V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 141h/141H 120v/120V Pos: standing >
The receptionist starts to chant in a deep voice.

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 141h/141H 120v/120V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 141h/141H 120v/120V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 141h/141H 119v/120V Pos: standing >
The door seems to be closed.

< 141h/141H 119v/120V Pos: standing >
Ok.

< 141h/141H 120v/120V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 141h/141H 119v/120V Pos: standing >
You aren't wearing anything!

< 141h/141H 119v/120V Pos: standing >
You are carrying: (0/11)

< 141h/141H 119v/120V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
An odd little man, with a shaved head and an orange robe, hums something.

< 141h/141H 118v/120V Pos: standing >
Ok, you'll try to move silently for a while.

< 141h/141H 119v/120V Pos: standing >
A religious zealot leaves north.

< 141h/141H 120v/120V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 141h/141H 119v/120V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W

< 141h/141H 118v/120V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 141h/141H 117v/120V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 141h/141H 116v/120V Pos: standing >

< 141h/141H 116v/120V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 141h/141H 116v/120V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 141h/141H 115v/120V Pos: standing >

< 141h/141H 118v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
Ok.

< 141h/141H 120v/120V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A Githyanki who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A large rat who is rather far off to your east.
A human merchant who is close by to your south.
A militia guard who is close by to your south.
A street sweeper who is not far off to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A militia guard who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.

< 141h/141H 120v/120V Pos: standing >
You are not a member of any associations.

< 141h/141H 120v/120V Pos: standing >
Ok.

< 141h/141H 120v/120V Pos: standing >
Autosaving...

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
A militia guard leaves north.

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
Ok.

< 141h/141H 120v/120V Pos: standing >
The iron is open.
The gates are heavily fortified and made from iron.

< 141h/141H 120v/120V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A Githyanki who is not far off to your east.
A large rat who is rather far off to your east.
A human merchant who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.

< 141h/141H 120v/120V Pos: standing >
You are not a member of any associations.

< 141h/141H 120v/120V Pos: standing >
A Githyanki enters from the east.

< 141h/141H 120v/120V Pos: standing >
An elite guard suddenly attacks a Githyanki!
An elite guard suddenly appears a bit confused!
An elite guard's punch grazes a Githyanki.

< 141h/141H 120v/120V Pos: standing >
An elite guard suddenly attacks a Githyanki!
An elite guard suddenly appears a bit confused!
An elite guard's crude punch grazes a Githyanki.

< 141h/141H 120v/120V Pos: standing >
An elite guard suddenly attacks a Githyanki!
An elite guard's decent punch grazes a Githyanki.

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
A Githyanki's fine punch wounds an elite guard.
A Githyanki's punch wounds an elite guard.
A Githyanki's punch strikes an elite guard.
A Githyanki's fine punch wounds an elite guard.
A Githyanki's impressive punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's punch wounds an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's impressive punch strikes an elite guard.
A Githyanki's impressive punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
You wave.

< 141h/141H 120v/120V Pos: standing >
An elite guard's decent punch grazes a Githyanki.
An elite guard's crude punch grazes a Githyanki.

< 141h/141H 120v/120V Pos: standing >
An elite guard's decent punch grazes a Githyanki.
An elite guard's fine punch wounds a Githyanki.
An elite guard hits a Githyanki with a mighty kick to his chest.

< 141h/141H 120v/120V Pos: standing >
A Githyanki gracefully whirls around an elite guard's attack.
A Githyanki gracefully whirls around an elite guard's attack.
You attempt to hide yourself.

< 141h/141H 120v/120V Pos: standing >
A Githyanki's fine punch strikes an elite guard.
A Githyanki misses an elite guard.
A Githyanki strikes viciously at an elite guard's wrist causing him to swing about madly.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
An elite guard begins to sllooowwww down.
A Githyanki's impressive punch strikes an elite guard hard.
An elite guard seems to be blinded!
A Githyanki surprises an elite guard with a blow to his back, leaving him momentarily confused.
A Githyanki's impressive punch strikes an elite guard hard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's punch strikes an elite guard.
A Githyanki's punch strikes an elite guard.

< 141h/141H 120v/120V Pos: standing >
A militia guard enters from the north.
A human merchant enters from the south.

< 141h/141H 120v/120V Pos: standing >
An elite guard's punch grazes a Githyanki.
A Githyanki nimbly swivels out of the path of an elite guard's attack.

< 141h/141H 120v/120V Pos: standing >
A Githyanki gracefully whirls around an elite guard's attack.
A Githyanki nimbly swivels out of the path of an elite guard's attack.
An elite guard almost sweeps a Githyanki off of his feet with a well placed leg sweep.

< 141h/141H 120v/120V Pos: standing >
A Githyanki avoids being bashed by a militia guard, who loses his balance and falls.

< 141h/141H 120v/120V Pos: standing >
A Githyanki's fine punch strikes an elite guard hard.
A Githyanki's fine punch strikes an elite guard hard.
A Githyanki's fine punch strikes an elite guard hard.
A Githyanki's decent punch strikes an elite guard hard.
A Githyanki's punch strikes an elite guard hard.
A Githyanki's fine punch strikes an elite guard very hard.
A Githyanki deals a crippling blow to the side of an elite guard's neck.
A Githyanki's impressive punch enshrouds an elite guard in a mist of blood.
A Githyanki's decent punch seriously wounds an elite guard.
A Githyanki's punch enshrouds an elite guard in a mist of blood.
An elite guard screams as a Githyanki sinks five fingers into soft spots in his shoulder.
An elite guard is dead! R.I.P.
The last gasps of an elite guard cause a sickening chill to run up your spine.

< 141h/141H 120v/120V Pos: standing >
A human merchant says 'excuse me, do you know where the bazaar is?'

< 141h/141H 120v/120V Pos: standing >
An elite guard's crude punch grazes a Githyanki.
An elite guard's decent punch grazes a Githyanki.
An elite guard almost sweeps a Githyanki off of his feet with a well placed leg sweep.

< 141h/141H 120v/120V Pos: standing >
An elite guard's punch wounds a Githyanki.
A Githyanki nimbly swivels out of the path of an elite guard's attack.

< 141h/141H 120v/120V Pos: standing >
A Githyanki nimbly swivels out of the path of a militia guard's attack.

< 141h/141H 120v/120V Pos: standing >
A Githyanki settles to his knees.

< 141h/141H 120v/120V Pos: standing >
A Githyanki's leap knocks into an elite guard, sending him slightly off balance...

< 141h/141H 120v/120V Pos: standing >

< 141h/141H 120v/120V Pos: standing >
A Githyanki's fine punch strikes an elite guard.
A Githyanki's punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's impressive punch strikes an elite guard.
A Githyanki's punch strikes an elite guard.
A Githyanki's impressive punch strikes an elite guard hard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.

< 141h/141H 120v/120V Pos: standing >
A Githyanki gracefully whirls around an elite guard's attack.
An elite guard suddenly appears a bit confused!
An elite guard's decent punch grazes a Githyanki.

< 141h/141H 120v/120V Pos: standing >
A Githyanki gracefully whirls around an elite guard's attack.
An elite guard suddenly appears a bit confused!
An elite guard's crude punch grazes a Githyanki.

< 141h/141H 120v/120V Pos: standing >
A Githyanki gracefully whirls around a militia guard's attack.
A militia guard rises to his feet.
A militia guard whacks a Githyanki in the side with a sound kick.

< 141h/141H 120v/120V Pos: standing >
A Githyanki's skin seems to turn to stone.

< 141h/141H 120v/120V Pos: standing >
A Githyanki begins moving into position for a combination...

< 141h/141H 120v/120V Pos: standing >
Placing his weight low a Githyanki shifts into a more aggressive stance.
A Githyanki's impressive punch hits a human merchant.
A human merchant is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a human merchant dies in agony.
A Githyanki's fine punch strikes a militia guard.
A Githyanki's punch strikes a militia guard very hard.
-=[A Githyanki's fine punch strikes you very hard.]=-
OUCH!  That really did HURT!
-=[A Githyanki's fine punch seriously wounds you.]=-
OUCH!  That really did HURT!
A Githyanki's fine punch hits a stray cat.
A stray cat is dead! R.I.P.
You feel a carnal satisfaction as a stray cat's gurgling and choking signals his demise.
A Githyanki's fine punch wounds an elite guard.
A Githyanki's fine punch wounds an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
You say 'sup'

< 97h/141H 120v/120V Pos: standing >
< T: elite TP: sit TC: few wounds E: A Githyanki sta EP: excellent >
 A Githyanki nimbly swivels out of the path of your attack.
Sparks...  flashing lights...  you cannot concentrate!
You miss a Githyanki.

< 97h/141H 120v/120V Pos: standing >
< T: elite TP: sit TC: few wounds E: A Githyanki sta EP: excellent >
 A Githyanki's fine punch strikes an elite guard.
A Githyanki's impressive punch strikes an elite guard very hard.
A Githyanki's impressive punch strikes an elite guard very hard.
A Githyanki misses an elite guard.
An elite guard begins to sllooowwww down.
A Githyanki's impressive punch strikes an elite guard very hard.
A Githyanki's fine punch strikes an elite guard hard.
A Githyanki's punch strikes an elite guard hard.
A Githyanki's fine punch strikes an elite guard very hard.
A Githyanki's fine punch strikes an elite guard very hard.
A Githyanki's fine punch seriously wounds an elite guard.
An elite guard seems to be blinded!
A Githyanki's impressive punch causes an elite guard to grimace in pain.
A Githyanki's impressive punch causes an elite guard to grimace in pain.

< 97h/141H 120v/120V Pos: standing >
< T: elite TP: sit TC: awful E: A Githyanki sta EP: excellent >
 A Githyanki nimbly swivels out of the path of an elite guard's attack.
A Githyanki gracefully whirls around an elite guard's attack.
An elite guard clambers to his feet.

< 97h/141H 120v/120V Pos: standing >
< T: elite TP: sta TC: awful E: A Githyanki sta EP: excellent >
 An elite guard's punch grazes a Githyanki.
A Githyanki nimbly swivels out of the path of an elite guard's attack.
A Githyanki avoids being bashed by an elite guard, who loses his balance and falls.

< 97h/141H 120v/120V Pos: standing >
< T: elite TP: sta TC: awful E: A Githyanki sta EP: excellent >
 A Githyanki gracefully whirls around a militia guard's attack.
A militia guard suddenly appears a bit confused!
A militia guard misses a Githyanki.

< 97h/141H 120v/120V Pos: standing >
< T: elite TP: sta TC: awful E: A Githyanki sta EP: excellent >
 A Githyanki's limbs begin to blur...
A Githyanki spins around on his foot and swings at an elite guard with his leg...
...Then swings his elbow around, smashing an elite guard's face...
An elite guard is stunned!
...Then smashes an elite guard's head between his fists...
An elite guard is mortally wounded, and will die soon, if not aided.
...Then drops to the ground and makes a sweeping kick to an elite guard's thigh...
An elite guard is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of an elite guard.
A Githyanki nimbly swivels out of the path of your attack.

< 97h/141H 120v/120V Pos: standing >
<Pardon?

< 97h/141H 120v/120V Pos: standing >
<An elite guard's feeble punch grazes a Githyanki.

< 97h/141H 120v/120V Pos: standing >
< T: elite TP: kne TC:few scratches E: A Githyanki sta EP: excellent >
 A militia guard's feeble punch grazes a Githyanki.
A militia guard's feeble punch grazes a Githyanki.
A Githyanki avoids being bashed by a militia guard, who loses his balance and falls.

< 97h/141H 120v/120V Pos: standing >
< T: elite TP: kne TC:few scratches E: A Githyanki sta EP: excellent >
 A Githyanki nimbly swivels out of the path of your attack.

< 97h/141H 120v/120V Pos: standing >
< T: elite TP: kne TC:few scratches E: A Githyanki sta EP: excellent >
 A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki misses an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's impressive punch strikes an elite guard.
A Githyanki's impressive punch strikes an elite guard hard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.
A Githyanki's fine punch strikes an elite guard.

< 97h/141H 120v/120V Pos: standing >
< T: elite TP: kne TC: few wounds E: A Githyanki sta EP: excellent >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
You flee northward!

< 97h/141H 114v/120V Pos: standing >
You attempt to hide yourself.

< 97h/141H 114v/120V Pos: standing >
You no longer see spots.

< 97h/141H 117v/120V Pos: standing >

< 98h/141H 120v/120V Pos: standing >
Placing his weight low a Githyanki shifts into a more aggressive stance.
-=[A Githyanki's fine punch seriously wounds you.]=-
OUCH!  That really did HURT!
-=[A Githyanki's punch seriously wounds you.]=-
OUCH!  That really did HURT!
-=[A Githyanki's punch enshrouds you in a mist of blood.]=-
OUCH!  That really did HURT!
-=[A Githyanki's impressive punch grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Githyanki's fine punch hits you.]=-