The death of [47 Elementalist] Zluag *-* Clan Ragnarok *-* (Troll)

in Within the Jungle of the Living Dead

from the perspective of [48 Shadowmage] Psybr o==(=Mithril=Knights=- (Gnome)

<worn as a badge>    a necromantic death shroud [88%]
<worn on head>       the crown of unearthly power [superior] (magic)
<worn on eyes>       the magenta eye of a beholder guardian (magic) (humming)
<worn in ear>        a scale of pulsating darkness
<worn in ear>        a gold leaf (magic)
<worn on face>       a wad of spawn goo [superior] (magic) (humming)
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    the robes of the maelstrom
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a darkmail belt (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       some sleeves of stretched drow-skin
<held as shield>     a well-polished mithril body shield [superior] with a strange dark bloodstone (illuminating)
<worn around wrist>  a dark religious bracer
<worn around wrist>  a dark religious bracer
<worn on hands>      a pair of crystalized gloves (glowing) (humming)
<worn on finger>     a jagged ring of Shanatar rock (magic)
<worn on finger>     a yellow ring of chrysoberyl [superior] (magic)
<primary weapon>     a staff of power (magic)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing)
<worn on feet>       boots of endurance [superior]


< 594h/594H 219v/219V Pos: standing >
 .****  
 **@**  
 M**D*  

< 594h/594H 219v/219V Pos: standing >
A rakshasa tribesman's pierce wounds a Troll.
A rakshasa tribesman's fine pierce wounds a Troll.
A Troll dodges a rakshasa tribesman's attack.
A rakshasa tribesman's impressive pierce wounds a Troll.
A Troll dodges a rakshasa tribesman's attack.
A rakshasa tribesman's fine pierce wounds a Troll.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
A rakshasa tribesman snaps into visibility.
A Troll looks pale as his lifeforce is drained by a rakshasa tribesman!
A Drider leaves west.

< 594h/594H 219v/219V Pos: standing >
You complete your spell...
[Damage: 121 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-
 .****  
 *P@**  
 M**D*  

< 594h/594H 219v/219V Pos: standing >
 .****  
 P*@**  
 ***D*  

< 594h/594H 219v/219V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman reaches for the ground, quickly tossing a clump of dirt at a Troll's face!
A Troll seems to be blinded!

< 594h/594H 219v/219V Pos: standing >
A rakshasa tribesman dodges a Troll's attack.
A rakshasa tribesman snaps into visibility.
You start chanting...

< 594h/594H 219v/219V Pos: standing >
 .****  
 **@**  
 ***D*  

< 594h/594H 219v/219V Pos: standing >
A Troll attempts to flee.
A Troll leaves west.

< 594h/594H 219v/219V Pos: standing >
You abort your spell before it's done!
 .****  
 *P@**  
 ***D*  

< 594h/594H 219v/219V Pos: standing >
 .****  
 *P@**  
 ***D*  

< 594h/594H 219v/219V Pos: standing >
 .****  
 PP@**  
 ***D*  

< 594h/594H 219v/219V Pos: standing >
 P****  
 *P@**  
 ***D*  

< 594h/594H 219v/219V Pos: standing >
 .****  
 *P@**  
 ***D*  

< 594h/594H 219v/219V Pos: standing >
 .****  
 P*@**  
 ***D*  

< 594h/594H 219v/219V Pos: standing >
You failed.

< 594h/594H 219v/219V Pos: standing >
 .****  
 **@**  
 ***D*  
 ..***  
 P*@D*  
 M***D  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 594h/594H 217v/219V Pos: standing >
You failed.

< 594h/594H 217v/219V Pos: standing >
 ...**  
 .P@*D  
 .M***  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 594h/594H 215v/219V Pos: standing >
             ..     
           M..P*    
          ...****   
         ...******  
        ...*******  
       ..@**D****.  
       ..****D*...  
       .******....  
      ..*****....   
      .M****...^    
     M.****..^^     
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
A Troll (large) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)

< 594h/594H 213v/219V Pos: standing >
             .P     
           M...*    
          ...****   
         ...******  
        ...*******  
       ..@**D****.  
       ..****D*...  
       .******....  
      ..*****....   
      .M****...^    
     M.****..^^     
              .     
            M...    
           ...***   
          ...*****  
         ...******  
        .@P**D****  
        ..****D*..  
        .******...  
       ..*****...   
       .M****...    
      M.****..^     
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W

< 594h/594H 211v/219V Pos: standing >
              .     
            M...    
           ...***   
          ...*****  
         ...******  
        .@P**D****  
        ..****D*..  
        .******...  
       ..*****...   
       .M****...    
      M.****..^     

< 594h/594H 212v/219V Pos: standing >
You failed.

< 594h/594H 213v/219V Pos: standing >
              .     
            M...    
           ...***   
          ...*****  
         ...******  
        .@P**D****  
        ..****D*..  
        .******...  
       ..*****...   
       .M****...    
      M.****..^     
             ..     
           M...*    
          ...****   
         ...******  
        ...*******  
       ..@**D****.  
       ..****D*...  
       .******....  
      ..*****....   
      .M****...^    
     M.****..^^     
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
A Troll (large) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here. (Casting) (Red Aura)

< 594h/594H 212v/219V Pos: standing >
You start chanting...

< 594h/594H 212v/219V Pos: standing >
Casting: immolate 

< 594h/594H 216v/219V Pos: standing >
You complete your spell...
Your fiery blast strikes a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 67 ] [Damage:  2 ] -=[Your crude bludgeon grazes a Troll.]=-
[Damage:  2 ] -=[Your crude bludgeon grazes a Troll.]=-

< 594h/594H 217v/219V Pos: standing >
< T: Psybr TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 A Troll completes his spell...
A Troll utters the words 'ofzahzf wunsoeuio'
A Troll shudders as an immense rush of life flows into his body!

< 594h/594H 217v/219V Pos: standing >
< T: Psybr TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 You start chanting...

< 594h/594H 217v/219V Pos: standing >
< T: Psybr TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
              ..     
           M...*    
          ...****   
         ...******  
        ...*******  
       ..@**D****.  
       ..****D*...  
       .******....  
      ..*****....   
      .M****...^    
     M.****..^^     

< 594h/594H 217v/219V Pos: standing >
< T: Psybr TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 Casting: immolate *
             ..     
           M...*    
          ...****   
         ...******  
        ...*******  
       ..@**D****.  
       ..****D*...  
       .******....  
      ..*****....   
      .M****...^    
     M.****..^^     

< 594h/594H 217v/219V Pos: standing >
< T: Psybr TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
              ..     
           M...*    
          ...****   
         ...******  
        ..M*******  
       ..@**D****.  
       ..****D*...  
       .******....  
      ..*****....   
      .M****...^    
     M.****..^^     

< 594h/594H 217v/219V Pos: standing >
< T: Psybr TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
              ..     
           M...*    
          ...****   
         ...******  
        ...*******  
       ..@**D****.  
       ..****D*...  
       .******....  
      ..*****....   
      .M****...^    
     M.****..^^     

< 594h/594H 217v/219V Pos: standing >
< T: Psybr TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 Casting: immolate 
             ..     
           M...*    
          ...****   
         ...******  
        ...*******  
       ..@**D****.  
       ..****D*...  
       .******....  
      ..*****....   
      .M****...^    
     M.****..^^     
A Troll attempts to flee.
A Troll leaves south.

< 594h/594H 217v/219V Pos: standing >
             ..     
           M...*    
          ...****   
         ...******  
        ...*******  
       .M@**D****.  
       ..****D*...  
       .******....  
      ..*****....   
      .M****...^    
     M.****..^^     

< 594h/594H 217v/219V Pos: standing >
[Damage: 34 ] -=[Flames smother a Troll, searing and baking him.]=-
You abort your spell before it's done!
You failed.

< 594h/594H 217v/219V Pos: standing >
 .M.**  
 ..@**  
 .****  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W
A Troll (large) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)
A vicious looking undead ape swings from tree to tree.(Red Aura)
A Troll leaves south.

< 594h/594H 215v/219V Pos: standing >
 .M.**  
 ..@**  
 .*P**  

< 594h/594H 216v/219V Pos: standing >
 ..M**  
 ..@**  
 .*P**  

< 594h/594H 217v/219V Pos: standing >
 ..M**  
 ..@**  
 .****  
You quickly scan the area.
A Troll who is not far off to your south.

< 594h/594H 218v/219V Pos: standing >
 ..M**  
 ..@**  
 .****  

< 594h/594H 219v/219V Pos: standing >
 ...M*  
 ..@**  
 .****  
 ..M**  
 .*@**  
 .****  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 594h/594H 217v/219V Pos: standing >
 ..MM*  
 .*@**  
 .****  
 .****  
 .*@**  
 .****  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 594h/594H 215v/219V Pos: standing >
 .****  
 .*@**  
 .****  
 .****  
 .*@**  
 M*P*.  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 594h/594H 213v/219V Pos: standing >
 .****  
 M*@*.  
 *M...  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W
A Troll (large) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)

< 594h/594H 211v/219V Pos: standing >

< 594h/594H 212v/219V Pos: standing >
A Troll starts casting a spell called 'spirit jump'.

< 594h/594H 213v/219V Pos: standing >
 .****  
 .*@**  
 M*P*.  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 594h/594H 212v/219V Pos: standing >
You failed.

< 594h/594H 212v/219V Pos: standing >
[Damage: 33 ] -=[Flames smother a Troll, searing and baking him.]=-
 .****  
 .*@**  
 M*P*.  

< 594h/594H 213v/219V Pos: standing >
 .****  
 .*@**  
 M*P*.  

< 594h/594H 214v/219V Pos: standing >
 .****  
 .*@**  
 M*P*.  
You failed.

< 594h/594H 215v/219V Pos: standing >
 .M***  
 .*@**  
 M*P*.  

< 594h/594H 215v/219V Pos: standing >
 .****  
 .M@**  
 M*P*.  

< 594h/594H 216v/219V Pos: standing >
 .****  
 .*@**  
 .****  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 594h/594H 215v/219V Pos: standing >
 .****  
 .*@**  
 .****  
You failed.

< 594h/594H 216v/219V Pos: standing >
 .****  
 .*@**  
 M*P*.  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W

< 594h/594H 215v/219V Pos: standing >
 .****  
 .*@M*  
 M*P*.  
Epic Zones -----------------------------------------

   Court of the Muse                             (slightly evil) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly evil) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (good)          
  *Myrloch Vale                                  (good)          
  *Pharr Valley Swamp                            (slightly good) 
   Village of Werrun                             (good)          
  *Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (neutral)       
  *The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (very evil)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (neutral)       
  *Zalkapfaan, City of the Headless Horde        (slightly good) 
  *New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly good) 
   The Twin Keeps of Devastated Tharnadia        (very good)     
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (slightly good) 
  *The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (very good)     
   Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (good)          
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
  *The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (extremely good)
   Sea Kingdom                                   (neutral)       
  *Plane of Earth                                (slightly good) 
   Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (very good)     
   The Hall of Knighthood                        (slightly good) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (slightly good) 
  *The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
  *Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (good)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
  *Ceothia                                       (slightly evil) 
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (slightly good) 
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly good) 
  *The Hall of the Ancients                      (good)          
   The Bronze Citadel                            (good)          
   Ny'Neth's Stronghold Continued                (slightly good) 
  *Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 594h/594H 215v/219V Pos: standing >
 .****  
 M*@M.  
 *M...  
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W
A Troll (large) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here. (Casting) (Red Aura)

< 594h/594H 214v/219V Pos: standing >
 .****  
 M*@M.  
 *M...  
You start chanting...

< 594h/594H 215v/219V Pos: standing >
 .****  
 M*@*.  
 *M...  
A rakshasa tribesman suddenly attacks a Troll!
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman's fine pierce strikes a Troll.

< 594h/594H 216v/219V Pos: standing >
A Troll stops invoking abruptly!

< 594h/594H 218v/219V Pos: standing >
Casting: immolate 

< 594h/594H 219v/219V Pos: standing >
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 28 ] -=[Flames smother a Troll, searing and baking him.]=-
You complete your spell...
Your fiery blast strikes a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 68 ] 
< 594h/594H 219v/219V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You miss a Troll.
You miss a Troll.

< 594h/594H 219v/219V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 594h/594H 219v/219V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
  .****  
 MM@*.  
 **...  

< 594h/594H 219v/219V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 You complete your spell...
Your fiery blast strikes a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 67 ] 
< 594h/594H 219v/219V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: A Troll sta EP:  awful >
 You start chanting...

< 594h/594H 219v/219V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: A Troll sta EP:  awful >
 A Troll dodges a rakshasa tribesman's attack.
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman's impressive pierce strikes a Troll hard.
A rakshasa tribesman's fine pierce strikes a Troll hard.
A rakshasa tribesman's impressive pierce strikes a Troll very hard.
A rakshasa tribesman's impressive pierce strikes a Troll very hard.
A rakshasa tribesman's pierce strikes a Troll very hard.
A rakshasa tribesman's pierce seriously wounds a Troll.

< 594h/594H 219v/219V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: A Troll sta EP:  awful >
 A Troll attempts to flee.
A Troll leaves north.

< 594h/594H 219v/219V Pos: standing >
[Damage: 37 ] -=[Flames smother a Troll, searing and baking him.]=-
You abort your spell before it's done!
 .*P**  
 MM@*.  
 **...  

< 594h/594H 219v/219V Pos: standing >
 .**P*  
 MM@*.  
 **...  

< 594h/594H 219v/219V Pos: standing >
 .***P  
 MM@*.  
 **...  

< 594h/594H 219v/219V Pos: standing >
 .*M**  
 MM@*.  
 **...  
You failed.

< 594h/594H 219v/219V Pos: standing >
[Damage: 11 ] -=[Flames smother a Troll, searing and baking him.]=-
You receive your share of experience.
Experience(KILL): Psybr by 6666666.
The smell of fresh blood enters your body, infusing you with power!