The death of [30 Wizard] Kneed o==(=Mithril=Knights=- (Grey Elf)

in A Rugged Native Hut

from the perspective of [47 Elementalist] Kaji *-* Clan Ragnarok *-* (Troll)

<worn as a badge>    a necromantic death shroud
<worn on head>       the helm of light
<worn on eyes>       a glowing crystal visor
<worn in ear>        a pulsating gemstone earring [poor] [65%]
<worn in ear>        a silver tooth earring [71%]
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   some prayer beads of Kossuth [superior] (glowing) [86%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       a warsuit of jade wyrmscale of regeneration (glowing)
<worn about body>    an ornate red cloak (magic)
<worn on back>       a large leather backpack
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [87%]
<worn about waist>   a waistband of rock and stone [superior] (magic)
<worn on belt buckle>the dark heart of a githyanki (glowing) [84%]
<attached to belt>   a potion of greater invisibility (magic)
<attached to belt>   a potion of greater invisibility (magic) [82%]
<worn on arms>       some angelic bronze vambraces
<held as shield>     a patched adamantium shield
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      the woven gloves of the harvest (magic)
<worn on finger>     the ring of the void [poor] (magic)
<worn on finger>     a ring called 'Soulcatcher'
<held>               the Totem of Mastery (magic) (glowing)[215h 40m 17s]
<worn on legs>       some leggings made from werewolf hide (magic)
<worn on feet>       some fused stony boots


</map>
The Worn Wagon Trail
Obvious exits: -N -S
Ra enters from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 300v/302V Pos: standing >

< 1246h/1246H 300v/302V Pos: standing >
You quickly scan the area.
A village native who is close by to your north.
A brutish protector who is close by to your south.

< 1246h/1246H 300v/302V Pos: standing >
You quickly scan the area.
A village native who is close by to your north.
A brutish protector who is close by to your south.

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?
Myrk grows to about twice his normal size!

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
The Worn Wagon Trail
Obvious exits: -N -S
*Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
Syl (Drider)(large) stands in mid-air here.(Red Aura)
*Zhady (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk (Duergar)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Myrk's head.
Pohet (Vampire)(medium) stands in mid-air here.(Red Aura)
*An orog warrior is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near an orog warrior's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Ra's head.

< 1246h/1246H 300v/302V Pos: standing >
You quickly scan the area.
A village native who is close by to your north.
A Centaur who is a brief walk away to your north.
Dan who is in the distance to your north.
A brutish protector who is close by to your south.

< 1246h/1246H 300v/302V Pos: standing >

< 1246h/1246H 300v/302V Pos: standing >
Pohet plays a song to lift his spirit off the ground.

< 1246h/1246H 300v/302V Pos: standing >
You quickly scan the area.
A village native who is close by to your north.
A Centaur who is a brief walk away to your north.
Dan who is in the distance to your north.
A brutish protector who is close by to your south.

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 300v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>

<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
Opening to Miaeril Village
Obvious exits: -N -E -S
*Dan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dan's head.
A village native greets you with a nod.(Gold Aura)
Ra enters from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 298v/302V Pos: standing >
Dan leaves south.

< 1246h/1246H 298v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W#
Ra enters from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 301v/302V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your east.
A giant terzak who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A village native who is close by to your south.
A brutish protector who is a brief walk away to your south.
Dan who is rather far off to your south.

< 1246h/1246H 302v/302V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your east.
A giant terzak who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A village native who is close by to your south.
A brutish protector who is a brief walk away to your south.
Dan who is rather far off to your south.

< 1246h/1246H 302v/302V Pos: standing >
Pohet plays a song to lift his spirit off the ground.

<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W
The corpse of a brutish protector is lying here.
Ra enters from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 301v/302V Pos: standing >
You quickly scan the area.
A giant terzak who is not far off to your east.
A hulking olyx who is in the distance to your east.
A village native who is not far off to your south.
Dan who is a brief walk away to your south.
A brutish protector who is rather far off to your south.
A village native who is close by to your west.
A village native who is not far off to your west.
A village native who is not far off to your west.
A village native who is not far off to your west.
A nomadic youth who is a brief walk away to your west.
A nomadic madam who is a brief walk away to your west.
A nomadic hunter who is a brief walk away to your west.

< 1246h/1246H 301v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W#
Ra enters from the north.
Zhady enters from the north.
Syl skitters in from the north.
Choro enters from the north.

< 1246h/1246H 300v/302V Pos: standing >
Dan enters from the south.

<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>

<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
Opening to Miaeril Village
Obvious exits: -N -E -S
A village native greets you with a nod.(Gold Aura)
Ra enters from the north.
Zhady enters from the north.
Syl skitters in from the north.
Choro enters from the north.

< 1246h/1246H 299v/302V Pos: standing >
You quickly scan the area.
Dan who is close by to your north.
A strange hooded figure who is close by to your east.
A giant terzak who is not far off to your east.
A blood hawk who is a brief walk away to your east.
A giant terzak who is a brief walk away to your east.
A shadowy figure who is rather far off to your east.
A brutish protector who is not far off to your south.

< 1246h/1246H 300v/302V Pos: standing >
Bodyslam who?

< 1246h/1246H 302v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: The Worn Wagon Trail
</map>
The Worn Wagon Trail
Obvious exits: -N -S
Ra enters from the north.
Zhady enters from the north.
Syl skitters in from the north.
Choro enters from the north.

< 1246h/1246H 301v/302V Pos: standing >
You quickly scan the area.
A village native who is close by to your north.
A brutish protector who is close by to your south.

< 1246h/1246H 301v/302V Pos: standing >

		Score information for Kaji

Level: 47   Race: Troll   Class: Shaman / Elementalist Sex: Male
Hit points: 1246(1246)  Moves: 301(302)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +5.35   Deaths:   9
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals Low Circle spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking GlobeOfDarkness
Songs:          Song of Flight
Combat Pulse:   21 Spell Pulse:  1.20 
Leaderboard Points: 1052 

Active Spells:
--------------
minor globe of invulnerability (4 minutes)
vitality (9 minutes)
stone skin (2 minutes)
war cry (less than a minute remaining)
protection from acid (8 minutes)
protection from lightning (8 minutes)
protection from gas (8 minutes)
protection from cold (8 minutes)
protection from fire (8 minutes)
spirit sight (11 minutes)
elemental affinity (1 minute)
elephantstrength (15 minutes)
lionrage (11 minutes)
detect invisibility (53 minutes)
sense spirit (61 minutes)
ravenflight (56 minutes)
spirit armor (56 minutes)
pantherspeed (57 minutes)
hawkvision (26 minutes)
well-rested bonus (33 minutes)


< 1246h/1246H 301v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>

<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
Opening to Miaeril Village
Obvious exits: -N -E -S
A village native greets you with a nod.(Gold Aura)
Ra enters from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 299v/302V Pos: standing >
You quickly scan the area.
A strange hooded figure who is close by to your east.
A giant terzak who is not far off to your east.
A blood hawk who is a brief walk away to your east.
A giant terzak who is a brief walk away to your east.
A shadowy figure who is rather far off to your east.
A brutish protector who is not far off to your south.

< 1246h/1246H 299v/302V Pos: standing >
You quickly scan the area.
A strange hooded figure who is close by to your east.
A giant terzak who is not far off to your east.
A blood hawk who is a brief walk away to your east.
A giant terzak who is a brief walk away to your east.
A shadowy figure who is rather far off to your east.
A brutish protector who is not far off to your south.

< 1246h/1246H 300v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W#
Ra enters from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 301v/302V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your east.
A giant terzak who is not far off to your east.
A wild ratak who is rather far off to your east.
A village native who is close by to your south.
A brutish protector who is a brief walk away to your south.

< 1246h/1246H 301v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W
The corpse of a brutish protector is lying here.
Ra enters from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 300v/302V Pos: standing >
You quickly scan the area.
A giant terzak who is not far off to your east.
Dan who is in the distance to your east.
A hulking olyx who is in the distance to your east.
A village native who is not far off to your south.
A brutish protector who is rather far off to your south.
A village native who is close by to your west.
A village native who is not far off to your west.
A village native who is not far off to your west.
A village native who is not far off to your west.
A nomadic youth who is a brief walk away to your west.
A nomadic madam who is a brief walk away to your west.
A nomadic hunter who is a brief walk away to your west.

< 1246h/1246H 300v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W
Ra enters from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 300v/302V Pos: standing >
You quickly scan the area.
A wild ratak who is not far off to your east.
A blood hawk who is not far off to your east.
A shadowy figure who is a brief walk away to your east.
A wild ratak who is a brief walk away to your east.
Dan who is in the distance to your east.
A hulking olyx who is in the distance to your east.
A hulking olyx who is in the distance to your east.
A village native who is a brief walk away to your south.
A brutish protector who is in the distance to your south.
Gordo, the trusted merchant who is close by to your west.

< 1246h/1246H 302v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W
Ra enters from the south.
Pohet sneaks in from the south.
Myrk sneaks in from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 301v/302V Pos: standing >
Pohet plays a song to lift his spirit off the ground.
You quickly scan the area.
A shadowy figure who is not far off to your east.
A shadowy figure who is not far off to your east.
A giant terzak who is a brief walk away to your east.
Dan who is in the distance to your east.
A hulking olyx who is in the distance to your east.
A hulking olyx who is in the distance to your east.
A wild ratak who is in the distance to your east.
A blood hawk who is in the distance to your east.
A village native who is rather far off to your south.
A brutish protector who is not far off to your west.
A nomadic youth who is a brief walk away to your west.
A nomadic madam who is a brief walk away to your west.
A nomadic hunter who is a brief walk away to your west.

< 1246h/1246H 301v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W
Ra enters from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 300v/302V Pos: standing >
You quickly scan the area.
A wild ratak who is not far off to your east.
A shadowy figure who is a brief walk away to your east.
A village native who is in the distance to your south.
A Grey Elf who is close by to your west.
A Barbarian who is close by to your west.

< 1246h/1246H 300v/302V Pos: standing >

< 1246h/1246H 301v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -E -S
Ra enters from the south.
Zhady enters from the south.
Syl skitters in from the south.
Choro enters from the south.

< 1246h/1246H 301v/302V Pos: standing >
You quickly scan the area.
A wild ratak who is rather far off to your east.

< 1246h/1246H 301v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W
Ra enters from the north.
Zhady enters from the north.
Syl skitters in from the north.
Choro enters from the north.

< 1246h/1246H 300v/302V Pos: standing >

<map>
Zone: Miaeril Village.
Room: A Rugged Native Hut
</map>

<map>
Zone: Miaeril Village.
Room: A Rugged Native Hut
</map>
A Rugged Native Hut
Obvious exits: -E
Shattered bits of ice are scattered about the area.
The corpse of falga, the village elder is lying here.
The corpse of a guard wul is lying here.
A Grey Elf (medium)  o==(=Mithril=Knights=- sits resting. (Non-Fraggable)(Gold Aura)
*A Barbarian (large) Sergeant ~<=Shadow Knights=>~ sits resting.(Gold Aura)
Ra enters from the east.
Zhady enters from the east.
Syl skitters in from the east.
Choro enters from the east.

< 1246h/1246H 299v/302V Pos: standing >
You quickly scan the area.
A wild ratak who is a brief walk away to your east.
A shadowy figure who is rather far off to your east.

< 1246h/1246H 300v/302V Pos: standing >

< 1246h/1246H 302v/302V Pos: standing >
Zhady snaps into visibility.
A Grey Elf avoids being bashed by Zhady, who loses his balance and falls.

< 1246h/1246H 302v/302V Pos: standing >
A Barbarian snaps out of his meditative trance, smiling placidly.

< 1246h/1246H 302v/302V Pos: standing >
Ok.

< 1246h/1246H 302v/302V Pos: standing >
A Grey Elf is now a member of a Barbarian's group.
It's already closed!
Myrk snaps into visibility.
A Barbarian snaps into visibility.
Myrk places a green bladed dagger named 'Sepsis' [superior] in the back of a Barbarian, resulting in some strange noises and some blood.

< 1246h/1246H 302v/302V Pos: standing >
An orog warrior snaps into visibility.
An orog warrior seems to dance with a Barbarian, but winds up flat on her ass.
A Grey Elf has been kicked out of a Barbarian's group.
It's already closed!

< 1246h/1246H 302v/302V Pos: standing >
Pohet plays a song to lift his spirit off the ground.
A Grey Elf flies through the air, free as a bird!
A Grey Elf, looking very frustrated, packs up his book.
An orog warrior misses a Barbarian.
A Barbarian snaps into visibility.
An orog warrior's powerful pierce strikes a Barbarian.
An orog warrior's impressive slash wounds a Barbarian.
An orog warrior misses a Barbarian.
Choro snaps into visibility.
Choro fills with BLooDLuST and makes a ferocious leap at a Grey Elf!
A Grey Elf avoids Choro's ferocious maul, and down she goes!
It's already closed!

< 1246h/1246H 302v/302V Pos: standing >
Looking panicked, a Barbarian scrambles madly to his feet!
It's already closed!
A Grey Elf clambers to his feet.

< 1246h/1246H 302v/302V Pos: standing >
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
It's already closed!

< 1246h/1246H 302v/302V Pos: standing >
Myrk snaps into visibility.
A Barbarian snaps into visibility.
Myrk's impressive slash wounds a Barbarian.
Myrk's impressive pierce wounds a Barbarian.
Myrk's impressive slash wounds a Barbarian.
Myrk's slash wounds a Barbarian.
It's already closed!
Syl starts casting an offensive spell.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
A Grey Elf misses Choro.
It's already closed!
Pohet misses a Barbarian.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
A Barbarian suddenly appears a bit confused!
A Barbarian misses Myrk.
A Barbarian snaps into visibility.
Myrk snaps into visibility.
A Barbarian attempts to flee.
A Barbarian tries to flee, but can't make it out of here!
You quickly scan the area.
You see nothing.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
It's already closed!
Myrk snaps into visibility.
Myrk tackles a Barbarian square in the chest knocking the wind out of him!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
A Grey Elf's eyes briefly cloud over as his body is painfully ripped apart from within.
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
Syl completes his spell...
Syl utters the words 'buoblg qfjgpuio paie'
A Barbarian snaps into visibility.
A Barbarian is encircled by a huge fist sent by Syl, which begins to crush his body.
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
Ok.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
An orog warrior misses a Barbarian.
An orog warrior snaps into visibility.
A Barbarian snaps into visibility.
An orog warrior's impressive pierce strikes a Barbarian.
An orog warrior's powerful slash strikes a Barbarian.
An orog warrior's impressive slash strikes a Barbarian.
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
It's already closed!
Pohet starts casting an offensive spell.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
Choro snaps into visibility.
Choro's impressive crush strikes a Grey Elf very hard.
Choro's crush strikes a Grey Elf very hard.
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
It's already closed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1246h/1246H 302v/302V Pos: standing >
A Grey Elf's eyes briefly cloud over as his body is painfully ripped apart from within.
A Grey Elf's dagger of Athernon [poor] shattered in bits as the tortured body spasms and quivers!
A Grey Elf's masterly-crafted ivory veil shattered in bits as the tortured body spasms and quivers!
A Grey Elf is dead! R.I.P.
You receive your share of experience.