The death of [47 Disharmonist] Zelth *-* Clan Ragnarok *-* (Vampire)

in Supply Room within the Church

from the perspective of [47 Disharmonist] Zelth *-* Clan Ragnarok *-* (Vampire)

<worn in ear>        a delicate nipple ring (magic) (glowing)
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a mask of charred flesh [superior] [82%]
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming) [76%]
<worn about body>    an ebony bodycloak (magic)
<worn on back>       a large leather backpack
<worn as quiver>     a leather lifting harness [superior]
<worn about waist>   a thin length of twisted cord [superior]
<worn on belt buckle>the lost book of 'Magic' [73%]
<worn on arms>       the pauldrons of the tide (glowing)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a blood-soaked wristguard [78%]
<worn around wrist>  a bracelet of twisted roots (glowing) [80%]
<worn on hands>      a pair of delicate spider silk gloves (magic)
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a glowing white-gold ring (magic)
<held>               a well-polished moorwood lyre [superior] (magic)


Obvious exits: -W
A church guardsman peers about, alert for trouble.(Red Aura)
A delegate of the zilverran stands in the corner.(Red Aura)

< 580h/645H 127v/128V Pos: standing >
   The delegate and representative of a major trading company, this man is
given the responsibility of keeping the companies dealings in this quarter
of the world financially sound.  As such, he feels no remorse about his
communication and dealings with the church, profit is his god.
A zilverran delegate appears to be Human and is in excellent condition.
He's medium in size.

<worn on body>       obsidian platemail embossed with a silver crest

< 580h/645H 127v/128V Pos: standing >
You are carrying: (9/12)
a pleated red and blue kilt [poor]
a stone collar studded with jewels (magic) (glowing) (humming)
an ink-covered steel bracer [poor]
a ring of sand blasting (magic)
a mask of charred flesh [superior]
a heavy brass baritone horn (magic) (glowing)
some mooorwood drums with stretched orc skin [superior] (magic)
the mandolin of sight
a bottomless bag of the shield dwarves

< 580h/645H 127v/128V Pos: standing >
You sit down and relax.

< 581h/645H 127v/128V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - detect invisibility
( 8th circle)  2 - bigbys clenched fist
( 7th circle)  2 - fireball
               2 - dimension door
( 6th circle)  2 - ray of enfeeblement
               3 - dispel magic
( 4th circle)  3 - burning hands
               3 - minor creation
( 3rd circle)  7 - magic missile
( 2nd circle)  3 - mirror image

And you are currently memorizing the following spells:
    3 seconds:  ( 9th) shatter
    7 seconds:  ( 9th) shatter
   10 seconds:  ( 9th) shatter
   13 seconds:  ( 8th) bigbys clenched fist
   17 seconds:  ( 8th) bigbys clenched fist

You can memorize 5 2nd and 5 5th circle spell(s).
You continue your study.

< 581h/645H 127v/128V Pos: sitting >
You start meditating...

< 581h/645H 128v/128V Pos: sitting >
You have finished memorizing shatter.

< 585h/645H 128v/128V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 615h/645H 128v/128V Pos: sitting >
You stop meditating.
a heavy brass baritone horn (magic) (glowing)
   This heavy brass horn has a huge horned opening, a finely-crafted interchangeable
mouthpiecce, and dozens of intricate valves stretchling in and out of the baritone's
center.  Although blown with the most power, the most common technique of the dwarven
musicians who might be discovered with these instruments, the horn produces are higher,
alto sound, it is in the softer, deeper notes that one can truly bring out the full
potential of the baritone horn.
A heavy brass baritone horn is made of brass and appears to be made by a master artisian.
A heavy brass baritone horn has an item value of 36.

< 615h/645H 128v/128V Pos: sitting >
You do not see that here.

< 615h/645H 128v/128V Pos: sitting >
an ink-covered steel bracer [poor]
This bracer is covered in ink from the printing press.
An ink-covered steel bracer [poor] is made of steel and appears to be of average quality.
An ink-covered steel bracer [poor] has an item value of 43.

< 617h/645H 128v/128V Pos: sitting >
a glowing white-gold ring (magic)
A glowing ring made from a white gold. It bears some magical symbols.
It is also ver strangely deformed, and it is doubtful if it'd be possible
to put it on one's finger.
A ring of sand blasting is made of steel and appears to be of average quality.
A ring of sand blasting has an item value of 27.

< 618h/645H 128v/128V Pos: sitting >
You have finished memorizing shatter.
You are using:
<worn in ear>        a delicate nipple ring (magic) (glowing)
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a mask of charred flesh [superior] [82%]
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming) [76%]
<worn about body>    an ebony bodycloak (magic)
<worn on back>       a large leather backpack
<worn as quiver>     a leather lifting harness [superior]
<worn about waist>   a thin length of twisted cord [superior]
<worn on belt buckle>the lost book of 'Magic' [73%]
<worn on arms>       the pauldrons of the tide (glowing)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a blood-soaked wristguard [78%]
<worn around wrist>  a bracelet of twisted roots (glowing)
<worn on hands>      a pair of delicate spider silk gloves (magic)
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a glowing white-gold ring (magic)
<held>               a well-polished moorwood lyre [superior] (magic)
<worn on legs>       the leggings of insanity (magic)
<worn on feet>       a pair of boots of stealth [poor] (magic)

< 618h/645H 128v/128V Pos: sitting >
You are carrying: (9/12)
a pleated red and blue kilt [poor]
a stone collar studded with jewels (magic) (glowing) (humming)
an ink-covered steel bracer [poor]
a ring of sand blasting (magic)
a mask of charred flesh [superior]
a heavy brass baritone horn (magic) (glowing)
some mooorwood drums with stretched orc skin [superior] (magic)
the mandolin of sight
a bottomless bag of the shield dwarves

< 619h/645H 128v/128V Pos: sitting >
A Plush Meeting Hall within the Church
Obvious exits: -W
A church guardsman peers about, alert for trouble.(Red Aura)
A delegate of the zilverran stands in the corner.(Red Aura)

< 619h/645H 128v/128V Pos: sitting >
You get a pile of coins from your bottomless bag of the shield dwarves.
There were: 1209 platinum coins, 58 gold coins, 2 silver coins, 9 copper coins. 

< 621h/645H 128v/128V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 644h/645H 128v/128V Pos: sitting >
You have finished memorizing shatter.

< 645h/645H 128v/128V Pos: sitting >
an ink-covered steel bracer [poor]
This bracer is covered in ink from the printing press.
An ink-covered steel bracer [poor] is made of steel and appears to be of average quality.
An ink-covered steel bracer [poor] has an item value of 43.

< 645h/645H 128v/128V Pos: sitting >
You are carrying: (9/12)
a pleated red and blue kilt [poor]
a stone collar studded with jewels (magic) (glowing) (humming)
an ink-covered steel bracer [poor]
a ring of sand blasting (magic)
a mask of charred flesh [superior]
a heavy brass baritone horn (magic) (glowing)
some mooorwood drums with stretched orc skin [superior] (magic)
the mandolin of sight
a bottomless bag of the shield dwarves

< 645h/645H 128v/128V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 645h/645H 128v/128V Pos: sitting >
Nah... You feel too relaxed to do that...

< 645h/645H 128v/128V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 645h/645H 128v/128V Pos: sitting >
a bottomless bag of the shield dwarves
   This huge blue velvet bag is covered in ancient shield dwarves
runes.  The bag itself is surprizingly light for how much it can holds.
A bottomless bag of the shield dwarves is made of cloth and appears to be of average quality.
A bottomless bag of the shield dwarves has an item value of 1.
a bottomless bag of the shield dwarves can hold around 784 pounds, and can hold a lot more.
a bottomless bag of the shield dwarves currently contains:
A bottomless bag of the shield dwarves contains:

a jeweled gemstone ring [superior]
a ring of flames (magic)
a piece of a bone fragment
a small wooden mandolin
a stone collar studded with jewels (magic) (glowing) (humming)
a pair of drow-skin sleeves (magic)
some dwarven-made silver greaves from The Church of the Eternal Dusk
a staff of swirling smoke and flame [poor] (illuminating)
the horn of the dragonslayer
multi-colored glass flute of harmony (magic)
a wicked black dagger named 'Sanguine Blessing' [poor] (magic)
obsidian gauntlets [poor] [84%]
a small leather bag
a quill
[20] a green potion with black chunks
a pair of minotaur boots
a pair of feathered slippers
a scarlet silk sash
[71] a dark misty potion
[2] a steaming pile of horse droppings
[5] a high quality mining pick
a sparkling large bass
[11] a bowl of seafood bisque

< 645h/645H 128v/128V Pos: sitting >
You clamber to your feet.

< 645h/645H 128v/128V Pos: standing >
You get a ring of flames from a bottomless bag of the shield dwarves.

< 645h/645H 128v/128V Pos: standing >
a glowing white-gold ring (magic)
A glowing ring made from a white gold. It bears some magical symbols.
It is also ver strangely deformed, and it is doubtful if it'd be possible
to put it on one's finger.
A ring of flames is made of a non-substantial material and appears to be of well above average quality.
A ring of flames has an item value of 58.

< 645h/645H 128v/128V Pos: standing >
You are carrying: (10/12)
a ring of flames (magic)
a pleated red and blue kilt [poor]
a stone collar studded with jewels (magic) (glowing) (humming)
an ink-covered steel bracer [poor]
a ring of sand blasting (magic)
a mask of charred flesh [superior]
a heavy brass baritone horn (magic) (glowing)
some mooorwood drums with stretched orc skin [superior] (magic)
the mandolin of sight
a bottomless bag of the shield dwarves

< 645h/645H 128v/128V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 645h/645H 128v/128V Pos: standing >
Your body feels restored by the power of your soothing song!

< 645h/645H 128v/128V Pos: standing >
Ok.

< 645h/645H 128v/128V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! You now have a ring of the purple eye!


< 645h/645H 128v/128V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 645h/645H 128v/128V Pos: standing >
You do not see that here.

< 645h/645H 128v/128V Pos: standing >
You are carrying: (8/12)
a ring of the purple eye
a pleated red and blue kilt [poor]
a stone collar studded with jewels (magic) (glowing) (humming)
an ink-covered steel bracer [poor]
a mask of charred flesh [superior]
some mooorwood drums with stretched orc skin [superior] (magic)
the mandolin of sight
a bottomless bag of the shield dwarves

< 645h/645H 128v/128V Pos: standing >
a glowing white-gold ring (magic)
A glowing ring made from a white gold. It bears some magical symbols.
It is also ver strangely deformed, and it is doubtful if it'd be possible
to put it on one's finger.
A ring of the purple eye is made of steel and appears to be of average quality.
A ring of the purple eye has an item value of 28.

< 645h/645H 128v/128V Pos: standing >
You are carrying: (8/12)
a ring of the purple eye
a pleated red and blue kilt [poor]
a stone collar studded with jewels (magic) (glowing) (humming)
an ink-covered steel bracer [poor]
a mask of charred flesh [superior]
some mooorwood drums with stretched orc skin [superior] (magic)
the mandolin of sight
a bottomless bag of the shield dwarves

< 645h/645H 128v/128V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 645h/645H 128v/128V Pos: standing >
You stop using a well-polished moorwood lyre [superior].

< 617h/617H 128v/128V Pos: standing >
You do not seem to have the 'horn'.

< 617h/617H 128v/128V Pos: standing >
A Plush Meeting Hall within the Church
Obvious exits: -W
A church guardsman peers about, alert for trouble.(Red Aura)
A delegate of the zilverran stands in the corner.(Red Aura)

< 617h/617H 128v/128V Pos: standing >
You stop using a large leather backpack.

< 617h/617H 128v/128V Pos: standing >
Pardon?

< 617h/617H 128v/128V Pos: standing >
You get the horn of the dragonslayer from a large leather backpack.

< 617h/617H 128v/128V Pos: standing >
Uh oh.. How did the song go, anyway?
Your cheeks are burning.

< 617h/617H 128v/128V Pos: standing >
You hold the horn of the dragonslayer.

< 617h/617H 128v/128V Pos: standing >
You strap a large leather backpack on your back.

< 617h/617H 128v/128V Pos: standing >
A Plush Meeting Hall within the Church
Obvious exits: -W
A church guardsman peers about, alert for trouble.(Red Aura)
A delegate of the zilverran stands in the corner.(Red Aura)

< 617h/617H 128v/128V Pos: standing >
You are using:
<worn in ear>        a delicate nipple ring (magic) (glowing)
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a mask of charred flesh [superior] [82%]
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming) [76%]
<worn about body>    an ebony bodycloak (magic)
<worn on back>       a large leather backpack
<worn as quiver>     a leather lifting harness [superior]
<worn about waist>   a thin length of twisted cord [superior]
<worn on belt buckle>the lost book of 'Magic' [73%]
<worn on arms>       the pauldrons of the tide (glowing)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a blood-soaked wristguard [78%]
<worn around wrist>  a bracelet of twisted roots (glowing)
<worn on hands>      a pair of delicate spider silk gloves (magic)
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a glowing white-gold ring (magic)
<held>               the horn of the dragonslayer
<worn on legs>       the leggings of insanity (magic)
<worn on feet>       a pair of boots of stealth [poor] (magic)

< 617h/617H 128v/128V Pos: standing >
A Plush Meeting Hall within the Church
Obvious exits: -W
A church guardsman peers about, alert for trouble.(Red Aura)
A delegate of the zilverran stands in the corner.(Red Aura)

< 617h/617H 128v/128V Pos: standing >
You quickly scan the area.
You see nothing.

< 617h/617H 128v/128V Pos: standing >
You quickly scan the area.
You see nothing.

< 617h/617H 128v/128V Pos: standing >
You don't know that song.

< 617h/617H 128v/128V Pos: standing >
You stop using the horn of the dragonslayer.

< 617h/617H 128v/128V Pos: standing >
You hold a well-polished moorwood lyre [superior].

< 617h/617H 128v/128V Pos: standing >
You start playing your well-polished moorwood lyre [superior] and singing aloud.

< 645h/645H 128v/128V Pos: standing >
   The delegate and representative of a major trading company, this man is
given the responsibility of keeping the companies dealings in this quarter
of the world financially sound.  As such, he feels no remorse about his
communication and dealings with the church, profit is his god.
A zilverran delegate appears to be Human and is in excellent condition.
He's medium in size.

<worn on body>       obsidian platemail embossed with a silver crest

< 645h/645H 128v/128V Pos: standing >
You have memorized the following spells:
(10th circle)  1 - detect invisibility
( 9th circle)  3 - shatter
( 8th circle)  4 - bigbys clenched fist
( 7th circle)  2 - fireball
               2 - dimension door
( 6th circle)  2 - ray of enfeeblement
               3 - dispel magic
( 4th circle)  3 - burning hands
               3 - minor creation
( 3rd circle)  7 - magic missile
( 2nd circle)  3 - mirror image

You can memorize 5 2nd and 5 5th circle spell(s).

< 645h/645H 128v/128V Pos: standing >
A Plush Meeting Hall within the Church
Obvious exits: -W
A church guardsman peers about, alert for trouble.(Red Aura)
A delegate of the zilverran stands in the corner.(Red Aura)

< 645h/645H 128v/128V Pos: standing >
You start chanting...
A zilverran delegate suddenly attacks YOU!
A zilverran delegate's punch wounds you.

< 628h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP: excellent >
 Casting: bigbys clenched fist *

< 628h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP: excellent >
 A church guardsman assists a zilverran delegate heroically.
A church guardsman suddenly attacks YOU!
A church guardsman's decent punch wounds you.
You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 68 ] 
< 621h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP: excellent >
 You complete your spell...
[Damage: 136 ] Your giant fist of force causes a zilverran delegate to stagger in agony!

< 621h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  small wounds >
 You miss a zilverran delegate.
A zilverran delegate dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage:  7 ] Your punch wounds a zilverran delegate.

< 621h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  small wounds >
 You start chanting...

< 621h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  small wounds >
 A zilverran delegate's fine punch wounds you.
You dodge a zilverran delegate's vicious attack.
A zilverran delegate kicks you and your bones crumble.

< 595h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  small wounds >
 Casting: bigbys clenched fist *

< 596h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  small wounds >
 Casting: bigbys clenched fist 

< 596h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  small wounds >
 You complete your spell...
[Damage: 139 ] Your giant fist of force causes a zilverran delegate to stagger in agony!

< 596h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  few wounds >
 A church guardsman misses you.
You dodge a church guardsman's vicious attack.
You sneer as you sidestep a church guardsman's kick.

< 596h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  few wounds >
 A zilverran delegate dodges your futile attack.
You miss a zilverran delegate.
A zilverran delegate dodges your futile attack.

< 596h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  few wounds >
 You start chanting...

< 597h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  few wounds >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 61 ] A church guardsman seems to be blinded!
[Damage: 62 ] 
< 597h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC:few scratches E: delegate sta EP:  nasty wounds >
 You complete your spell...
[Damage: 139 ] Your giant fist of force causes a zilverran delegate to stagger in agony!
A zilverran delegate's impressive punch strikes you.
A zilverran delegate's fine punch strikes you.

< 548h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC: small wounds E: delegate sta EP: pretty hurt >
 You start chanting...

< 549h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC: small wounds E: delegate sta EP: pretty hurt >
 You block a church guardsman's lunge at you.
A church guardsman misses you.

< 549h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC: small wounds E: delegate sta EP: pretty hurt >
 You complete your spell...
You glare at a zilverran delegate, and begin to generate a wretched sound of death!
A zilverran delegate's obsidian platemail embossed with a silver crest cracks attacked by the sound wave.
[Damage: 108 ] A zilverran delegate screams as he is hit by your ghastly wave of sound!
A zilverran delegate is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a zilverran delegate cause a sickening chill to run up your spine.

< 549h/645H 128v/128V Pos: standing >
You failed.

< 550h/645H 128v/128V Pos: standing >
You get obsidian platemail embossed with a silver crest from the corpse of a zilverran delegate.
You get a small pile of coins from the corpse of a zilverran delegate.
There were: 2 platinum coins, 30 gold coins. 

< 550h/645H 128v/128V Pos: standing >
It appears to be the corpse of a zilverran delegate.
Nothing.

< 551h/645H 128v/128V Pos: standing >
A Plush Meeting Hall within the Church
Obvious exits: -W
Puddles of fresh blood cover the ground.
The corpse of a zilverran delegate is lying here.
A church guardsman stands here, fighting YOU!(Red Aura)

< 552h/645H 128v/128V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 64 ] 
< 552h/645H 128v/128V Pos: standing >
A church guardsman misses you.
You dodge a church guardsman's vicious attack.

< 553h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC: small wounds E: guardsman sta EP:  nasty wounds >
 You start chanting...

< 553h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC: small wounds E: guardsman sta EP:  nasty wounds >
 Casting: bigbys clenched fist *

< 553h/645H 128v/128V Pos: standing >
< T: Zelth TP: sta TC: small wounds E: guardsman sta EP:  nasty wounds >
 You complete your spell...
[Damage: 124 ] Your giant fist of force causes a church guardsman to stagger in agony!
A church guardsman is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a church guardsman.

< 554h/645H 128v/128V Pos: standing >
You get a small pile of coins from the corpse of a church guardsman.
There were: 5 gold coins, 12 silver coins, 16 copper coins. 

< 555h/645H 128v/128V Pos: standing >
You are carrying: (10/12)
obsidian platemail embossed with a silver crest
the horn of the dragonslayer
a ring of the purple eye
a pleated red and blue kilt [poor]
a stone collar studded with jewels (magic) (glowing) (humming)
an ink-covered steel bracer [poor]
a mask of charred flesh [superior]
some mooorwood drums with stretched orc skin [superior] (magic)
the mandolin of sight
a bottomless bag of the shield dwarves

< 555h/645H 128v/128V Pos: standing >
Ok.
You put 1206 platinum, 43 gold, 14 silver, and 25 copper coins into a bottomless bag of the shield dwarves.

< 555h/645H 128v/128V Pos: standing >
It appears to be the corpse of a church guardsman.
Nothing.

< 555h/645H 128v/128V Pos: standing >
You change up your song...
You start playing your well-polished moorwood lyre [superior] and singing aloud.

< 556h/645H 128v/128V Pos: standing >
You are carrying: (10/12)
obsidian platemail embossed with a silver crest
the horn of the dragonslayer
a ring of the purple eye
a pleated red and blue kilt [poor]
a stone collar studded with jewels (magic) (glowing) (humming)
an ink-covered steel bracer [poor]
a mask of charred flesh [superior]
some mooorwood drums with stretched orc skin [superior] (magic)
the mandolin of sight
a bottomless bag of the shield dwarves

< 556h/645H 128v/128V Pos: standing >
North End of the Second Story Hallway
Obvious exits: -N# -E -S -W# -D
A tomahawk has been left, it's really quite magnificent. (magic) (illuminating)
A boreal bone platemail lies here on the ground.

< 557h/645H 127v/128V Pos: standing >
You quickly scan the area.
You see nothing.

< 558h/645H 127v/128V Pos: standing >
You get a pile of coins from your bottomless bag of the shield dwarves.
There were: 1206 platinum coins, 43 gold coins, 14 silver coins, 25 copper coins. 

< 561h/645H 127v/128V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 591h/645H 127v/128V Pos: standing >
The item gods could not find a better type of item than your a ring of the purple eye this time. Try again. If your item's value is above 55 you may have the best item of that type!


< 592h/645H 128v/128V Pos: standing >
The item gods could not find a better type of item than your a pleated red and blue kilt [poor] this time. Try again. If your item's value is above 55 you may have the best item of that type!


< 596h/645H 128v/128V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
The item gods could not find a better type of item than your a pleated red and blue kilt [poor] this time. Try again. If your item's value is above 55 you may have the best item of that type!


< 626h/645H 128v/128V Pos: standing >
The item gods could not find a better type of item than your a pleated red and blue kilt [poor] this time. Try again. If your item's value is above 55 you may have the best item of that type!


< 627h/645H 128v/128V Pos: standing >
The item gods could not find a better type of item than your a pleated red and blue kilt [poor] this time. Try again. If your item's value is above 55 you may have the best item of that type!


< 627h/645H 128v/128V Pos: standing >
The item gods could not find a better type of item than your a pleated red and blue kilt [poor] this time. Try again. If your item's value is above 55 you may have the best item of that type!

A Grey Elf floats in from below.
A Centaur floats in from below.

< 628h/645H 128v/128V Pos: standing >
You feel Lucky!
The item gods could not find a better type of item than your a pleated red and blue kilt [poor] this time. Try again. If your item's value is above 55 you may have the best item of that type!


< 628h/645H 128v/128V Pos: standing >
A Grey Elf grasps his totem tightly, and begins communing with the spirits.
A Grey Elf starts casting an offensive spell called 'molten spray'.

< 629h/645H 128v/128V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'molten spray'
A Grey Elf points at you.
The flames cause your skin to smoke!
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!
The molten fire bursts through your defenses and melts away your undead carcass!
A Grand Stairway within the Church
Obvious exits: -S -U
Oops, trying to juggle too many loose coins, you drop a few.

< 541h/645H 127v/128V Pos: standing >
Intersection of Hallways within the Church
Obvious exits: -N -E -S -W
Oops, trying to juggle too many loose coins, you drop a few.

< 541h/645H 126v/128V Pos: standing >
You get a small pile of coins.
There were: 31 platinum coins. 

< 541h/645H 126v/128V Pos: standing >
Ok.
You put 1206 platinum, 25 gold, 14 silver, and 25 copper coins into a bottomless bag of the shield dwarves.

< 541h/645H 127v/128V Pos: standing >
You do not see a coins here.

< 541h/645H 127v/128V Pos: standing >
You don't have anything to put in it.

< 542h/645H 128v/128V Pos: standing >
Entrance Hall of a Dark Church
Obvious exits: -N -E# -S# -W#
A pompous church spokesman conducts affairs with the outside world.(Red Aura)
A church official greets newcomers as they enter.(Red Aura)

< 542h/645H 127v/128V Pos: standing >
The door seems to be closed.

< 542h/645H 127v/128V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 572h/645H 127v/128V Pos: standing >
Ok.

< 572h/645H 128v/128V Pos: standing >
Supply Room within the Church
Obvious exits: -E
A church guardsman peers about, alert for trouble.(Red Aura)
A dim-witted church member moves supplies about the room.
The church supply clerk is filling out paperwork.(Red Aura)

< 573h/645H 127v/128V Pos: standing >
Ok.

< 575h/645H 127v/128V Pos: standing >
You quickly scan the area.
You see nothing.

< 575h/645H 127v/128V Pos: standing >
You start chanting...

< 576h/645H 127v/128V Pos: standing >

< 576h/645H 127v/128V Pos: standing >
Casting: mirror image **
A Grey Elf enters from the east.
A Centaur trots in from the east.

< 577h/645H 127v/128V Pos: standing >
A Centaur starts casting an offensive spell.

< 577h/645H 127v/128V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Casting: mirror image *
A Barbarian snaps into visibility.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 607h/645H 127v/128V Pos: sitting >
You can't do this sitting!
You abort your spell before it's done!

< 608h/645H 128v/128V Pos: sitting >
A church guardsman watches the area, making sure the battle does not get out of hand.

< 608h/645H 128v/128V Pos: sitting >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
The flames cause your skin to smoke!
A Centaur unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
A Grey Elf starts casting an offensive spell called 'molten spray'.

< 437h/645H 128v/128V Pos: sitting >
A Grey Elf completes his spell...
A Grey Elf utters the words 'molten spray'
A Grey Elf points at you.
The flames cause your skin to smoke!
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!
The molten fire bursts through your defenses and melts away your undead carcass!

< 352h/645H 128v/128V Pos: sitting >
A Centaur starts casting an offensive spell.

< 352h/645H 128v/128V Pos: sitting >
A Grey Elf grasps his totem tightly, and begins communing with the spirits.
A Grey Elf starts casting an offensive spell called 'molten spray'.

< 353h/645H 128v/128V Pos: sitting >
A Grey Elf completes his spell...
A Grey Elf utters the words 'molten spray'
A Grey Elf points at you.
The flames cause your skin to smoke!
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!
Your bracelet of twisted roots is burned from the blast!
The molten fire bursts through your defenses and melts away your undead carcass!

< 267h/645H 128v/128V Pos: sitting >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
You resist the effects of a Centaur's spell!
You block a Barbarian's lunge at you.
A Barbarian snaps into visibility.
A Barbarian's powerful pierce strikes you very hard.
A Barbarian's powerful pierce strikes you very hard.
You block a Barbarian's lunge at you.
A Barbarian's impressive slash strikes you very hard.

< 181h/645H 128v/128V Pos: sitting >
< T: Zelth TP: sit TC:pretty hurt E: A Barbarian sta EP: excellent >
 A Grey Elf starts casting an offensive spell called 'molten spray'.

< 181h/645H 128v/128V Pos: sitting >
< T: Zelth TP: sit TC:pretty hurt E: A Barbarian sta EP: excellent >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 210h/645H 128v/128V Pos: sitting >
< T: Zelth TP: sit TC: nasty wounds E: A Barbarian sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at you.
The flames cause your skin to smoke!
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!
The molten fire bursts through your defenses and melts away your undead carcass!

< 124h/645H 128v/128V Pos: sitting >
< T: Zelth TP: sit TC:pretty hurt E: A Barbarian sta EP: excellent >
 A Centaur starts casting an offensive spell.

< 125h/645H 128v/128V Pos: sitting >
< T: Zelth TP: sit TC:pretty hurt E: A Barbarian sta EP: excellent >
 A Grey Elf starts casting an offensive spell.

< 125h/645H 128v/128V Pos: sitting >
< T: Zelth TP: sit TC:pretty hurt E: A Barbarian sta EP: excellent >
 You miss a Barbarian.
A Barbarian parries your futile lunge at him.
You miss a Barbarian.
A Barbarian snaps into visibility.
No new group members.

< 125h/645H 128v/128V Pos: sitting >
< T: Zelth TP: sit TC:pretty hurt E: A Barbarian sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'molten spray'
A Grey Elf points at you.
The flames cause your skin to smoke!
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The molten fire bursts through your defenses and melts away your undead carcass!
You clamber to your feet.
A Barbarian snaps into visibility.
Everything is blurry after a Barbarian's head came crashing into your skull.
Your leggings of insanity was completely destroyed by the massive blow!
Your pair of boots of stealth [poor] was completely destroyed by the massive blow!