The death of [12 Necromancer] Domnic (Kobold)

in Brogan's Bar

from the perspective of [27 Rogue] Sttring (Goblin)

<worn on face>       a black leather mask
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of tight black sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of tight black gloves
<primary weapon>     a thin steel dagger
<worn on legs>       a pair of tight black pants
<worn on feet>       a pair of tight black slippers

A grub suddenly attacks YOU!
A grub misses you.

< 8h/225H 104v/106V Pos: standing >
< T: Sttring TP: sta TC: awful E: grub sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] -=[Your decent pierce seriously wounds a grub.]=-
A grub is stunned!
[Damage:  3 ] -=[Your decent pierce enshrouds a grub in a mist of blood.]=-
A grub is incapacitated and will slowly die, if not aided.
[Damage:  3 ] -=[Your pierce causes a grub to grimace in pain.]=-
A grub is mortally wounded, and will die soon, if not aided.

< 8h/225H 104v/106V Pos: standing >
<An elite goblin guard frowns in boredom at the obviously one-sided struggle.

< 8h/225H 104v/106V Pos: standing >
<[Damage:  4 ] -=[Your fine pierce hits a grub.]=-
A grub is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a grub's gurgling and choking signals its demise.

< 8h/225H 104v/106V Pos: standing >
It appears to be the corpse of a grub.
Nothing.

< 8h/225H 104v/106V Pos: standing >
Saving Sttring.

< 8h/225H 104v/106V Pos: standing >
Along the Lower Road
Obvious exits: -North -East # -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a grub is lying here.
A baby goblin sits here bawling its eyes out.
An elite goblin guard wanders the town looking for trouble.

< 8h/225H 106v/106V Pos: standing >
The Intersection of the Lower Road and the Street of the Dead
   This is the armpit of Moregeeth, and the lowest point in town.  To the
north is the Lower Road along which lives most of the poor and dejected in
town.  To the west is the street the townsfolk call the Street of the Dead
because it has the cemetery and guards barracks.  As the townspeople like to
joke, the dead and the soon to be dead.  A large hole above has been lined
with two ladders and leads upto the upper quarters of the town.  The streets
here are dirt roads, a ditch along the side helps drain water to this point
where it flows out of town along with an underground stream.  The same
underground stream that enters town at the end of the Lower Road with clean
clear water.
Obvious exits: -North -West  -Up   
Puddles of fresh blood cover the ground.
A baby goblin sits here bawling its eyes out.

< 9h/225H 105v/106V Pos: standing >
You quickly scan the area.
A baby goblin who is close by to your north.
An elite goblin guard who is close by to your north.
A baby goblin who is not far off to your north.
A huge warg who is not far off to your north.
An elite goblin guard who is not far off to your north.
A scarab beetle who is not far off to your north.
A scarab beetle who is a brief walk away to your north.
A baby goblin who is a brief walk away to your north.
A huge warg who is rather far off to your north.
An elite goblin guard who is rather far off to your north.
A scarab beetle who is rather far off to your north.
A grub who is rather far off to your north.
An elite goblin guard who is rather far off to your north.
A huge warg who is rather far off to your north.
An elite goblin guard who is rather far off to your north.
A huge warg who is rather far off to your north.
An elite goblin guard who is rather far off to your north.
A grub who is in the distance to your north.
The Moregeeth Quartermaster who is close by above you.
A huge warg who is close by above you.
An elite goblin guard who is close by above you.
A huge warg who is close by above you.
An elite goblin guard who is close by above you.
A goblin noble who is close by above you.

< 9h/225H 105v/106V Pos: standing >
The Intersection of the High Road and the Street of Guilds
   This intersection is where people come and gather when there is trouble.  A
large fountain is here which is used largely by the poorer members of the
community, as the better off have plumbing.  The streets here are covered in
cobblestones, periodic small holes allow water to drain from the streets.  To
the north stretchs the High Road, which is home to most of the finest shops in
Moregeeth.  The the west is the Street of Guilds which contains most of the
cities guild houses, as well as the inn.  A large hole lined with ladders
leads down to the lower quarters of town.
Obvious exits: -North -East  -South -West  -Down 
Fresh blood covers everything in the area.
[5] A small bandage rests upon the ground here.
A steel dagger has been tossed aside here.
A steel dagger about a foot in length lies here.
A concrete fountain dedicated to Moreg stands here.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A wealthy noble walks about town while shopping.

< 10h/225H 104v/106V Pos: standing >
Along the Street of Guilds
   The cobblestones seem to draw your eyes, up and down the street.  There are
many guild houses here, as well as an inn.  To the north is the Sorcerers
guild, to the south Brogan's Inn.  The street is dry here, as it is carefully
angled to allow water to drain into small holes regularly spaced along the
the street.  To the east can be seen a busy intersection, the Street of Guilds
continues to the west.
Obvious exits: -North# -East  -South# -West 
Puddles of fresh blood cover the ground.
A scarab beetle is here searching for food.
An elite goblin guard wanders the town looking for trouble.

< 10h/225H 104v/106V Pos: standing >
An elite goblin guard leaves west.

< 10h/225H 105v/106V Pos: standing >
You quickly scan the area.
The Moregeeth Quartermaster who is close by to your east.
A huge warg who is close by to your east.
An elite goblin guard who is close by to your east.
A huge warg who is close by to your east.
An elite goblin guard who is close by to your east.
A goblin noble who is close by to your east.
An elite goblin guard who is close by to your west.
An elite goblin guard who is close by to your west.

< 11h/225H 106v/106V Pos: standing >
Ok.

< 11h/225H 106v/106V Pos: standing >
Brogan's Bar
   Smelling of cheap beer and puke, this bar is home to most of the cities
ne'er-do-wells.  Once too often broken furniture is held together with old
twine.  Blood and vomit stains the floors, where an occasional footstep will
send a long forgotten tooth skittering by.
Obvious exits: -North -South# -Up   
A few drops of fresh blood are scattered around the area.
Domnic (Kobold)(small) stands here.
A sly rogue skulks about the shadows here.
A gaily dressed bard stands here performing for the crowd.
(Q)An ugly slut drapes herself over the patrons trying to get bought a drink.
(Q)An ugly slut drapes herself over the patrons trying to get bought a drink.
A pathetic goblin male sits here trying to drink away his troubles.
A pathetic goblin male sits here trying to drink away his troubles.
A pathetic goblin male sits here trying to drink away his troubles.
(Q)A gruff looking bartender stands here dispensing drinks.

< 11h/225H 105v/106V Pos: standing >
You fall asleep.

< 13h/225H 105v/106V Pos: standing >
Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.

< 22h/225H 105v/106V Pos: on your ass >

		Score information for Sttring

Level: 27   Race: Goblin   Class: Rogue Sex: Male
Hit points: 27(225)  Moves: 106(106)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 65%
Status:  Stretched out, fast asleep.
Frags:   +0.00   Deaths:   25
Enchantments:   Ultravision
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points:  264 

Active Spells:
--------------
well-rested bonus (31 minutes)


< 27h/225H 106v/106V Pos: on your ass >
No one by that name here...

< 28h/225H 106v/106V Pos: on your ass >
You wake up.

< 29h/225H 106v/106V Pos: on your ass >
Domnic has just given you his consent.

< 29h/225H 106v/106V Pos: on your ass >
Domnic has just given you his consent.
Domnic is now a member of your group.

< 29h/225H 106v/106V Pos: on your ass >
Domnic has just given you his consent.
Your group has been disbanded.

< 29h/225H 106v/106V Pos: on your ass >
Domnic has just given you his consent.
Domnic is now a member of your group.

< 29h/225H 106v/106V Pos: on your ass >
Domnic has just given you his consent.
Your group has been disbanded.

< 29h/225H 106v/106V Pos: on your ass >
Domnic is now a member of your group.

< 29h/225H 106v/106V Pos: on your ass >
A gruff bartender sings a song to make your heart swell with pride.
A gruff bartender starts to move with uncanny speed!
Domnic has just given you his consent.

< 30h/225H 106v/106V Pos: on your ass >
Your group has been disbanded.

< 30h/225H 106v/106V Pos: on your ass >
You attempt to give consent...

< 31h/225H 106v/106V Pos: on your ass >
You are now a member of Domnic's group.

< 31h/225H 106v/106V Pos: on your ass >
A gruff bartender sings a song to make your heart swell with pride.

< 31h/225H 106v/106V Pos: on your ass >
Domnic uses rizz

< 32h/225H 106v/106V Pos: on your ass >
A gruff bartender sings a song to make your heart swell with pride.

< 33h/225H 106v/106V Pos: on your ass >
You attempt to give consent...

< 35h/225H 106v/106V Pos: on your ass >
You have been kicked out of Domnic's group.

< 35h/225H 106v/106V Pos: on your ass >
A gruff bartender sings a song to make your heart swell with pride.

< 35h/225H 106v/106V Pos: on your ass >
You clamber to your feet.

< 37h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 37h/225H 106v/106V Pos: standing >
You attempt to give consent...

< 37h/225H 106v/106V Pos: standing >
You are now a member of Domnic's group.

< 37h/225H 106v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 38h/225H 106v/106V Pos: standing >
Along the Street of Guilds
   The cobblestones seem to draw your eyes, up and down the street.  There are
many guild houses here, as well as an inn.  To the north is the Sorcerers
guild, to the south Brogan's Inn.  The street is dry here, as it is carefully
angled to allow water to drain into small holes regularly spaced along the
the street.  To the east can be seen a busy intersection, the Street of Guilds
continues to the west.
Obvious exits: -North# -East  -South -West 
Puddles of fresh blood cover the ground.
An elite goblin guard wanders the town looking for trouble.

< 38h/225H 105v/106V Pos: standing >
Brogan's Bar
   Smelling of cheap beer and puke, this bar is home to most of the cities
ne'er-do-wells.  Once too often broken furniture is held together with old
twine.  Blood and vomit stains the floors, where an occasional footstep will
send a long forgotten tooth skittering by.
Obvious exits: -North -South# -Up   
A few drops of fresh blood are scattered around the area.
A sly rogue skulks about the shadows here.
A gaily dressed bard stands here performing for the crowd.
(Q)An ugly slut drapes herself over the patrons trying to get bought a drink.
(Q)An ugly slut drapes herself over the patrons trying to get bought a drink.
A pathetic goblin male sits here trying to drink away his troubles.
A pathetic goblin male sits here trying to drink away his troubles.
A pathetic goblin male sits here trying to drink away his troubles.
(Q)A gruff looking bartender stands here dispensing drinks.
Domnic enters from the north.

< 38h/225H 104v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 39h/225H 106v/106V Pos: standing >
Your group consists of ( 2/30):
( Head)    59/59    hit,  114/114  move Domnic
(Front)    39/225   hit,  106/106  move Sttring

< 39h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 41h/225H 106v/106V Pos: standing >
You fall asleep.

< 41h/225H 106v/106V Pos: standing >
The world starts spinning, and your ears are ringing!
Huh?  What!?  You find yourself laying on the ground!
You wake up.

< 41h/225H 106v/106V Pos: on your ass >
A gruff bartender sings a song to make your heart swell with pride.

< 42h/225H 106v/106V Pos: on your ass >
The world stops spinning.

< 42h/225H 106v/106V Pos: on your ass >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.

< 43h/225H 106v/106V Pos: on your ass >
A gruff bartender sings a song to make your heart swell with pride.

< 43h/225H 106v/106V Pos: on your ass >
You drift off to sleep.

< 45h/225H 106v/106V Pos: on your ass >
In your dreams, or what?

< 47h/225H 106v/106V Pos: on your ass >

< 53h/225H 106v/106V Pos: on your ass >
Your Terminal mode is now: MSP .

< 53h/225H 106v/106V Pos: on your ass >

< 53h/225H 106v/106V Pos: on your ass >
Owner               Artifact

Fuego               the Totem of Mastery
Notcro              the globe of shadows
Aikc                the sphere of wind
Nos                 the blackened staff of Netheril
Jethreen            Illesarus, the Sword of Sharpness
Zith                a gladius called 'Backstabber'
Jethreen            the rod of Dispator
Aikc                a cloak of Elvenkind
Tanken              the holy flamberge of the efreeti
Jethtaur            Avernus the life stealer
Jethtaur            Doombringer, the sword of chaos
Zith                Tiamat's poison tail stinger
Ayla                the platemail of the DragonLord
Gelire              the Living Necroplasm
Skir                the mystic axe of the dragonkind
Fuego               a mystical warhammer
Aikc                the holy mace of the efreeti
Zith                a pair of pale, misty gloves
Ayla                sunblade, longsword of Justice
Jethreen            the mace of light and darkness
Jethtaur            the sword of fire and flame
Ayla                the mystical longsword of Volo the Traveler

       ------Summary------
         Goodies:      22
         Evils:        0
         Total:        22

< 53h/225H 106v/106V Pos: on your ass >
Owner               Unique

Tanken              a wispy astral-twined mindstone ring
Notcro              the orb of the sea
Skir                the staff of blue flames
Wodo                the stone mace 'Godsfury'
Notcro              the Crown of Aktosh
Tanken              Bahamut's mask of vigor
Fuego               the orb of elemental fire
Nos                 the robe of Lost Souls
Sgan                the black skull of Sakaslan, the destroyer
Nos                 the band of emerald flames
Enberry             the instrument of lyrical mastery
Dez                 the wondrous mace of the Sea
Skir                the mask of wildmagic
Sgan                some platinum linked sleeves of life
Skir                a haze of swirling green vapor
Jethtaur            the wicked-looking scimitar of Demogorgon
Wodo                Tsunami, the trident of storms
Ayla                the granite dagger 'BloodFeast'
Tanken              the eyes of the mindflayer
Skir                a death ring of Tezcatlipoca
Ayla                an obsidian buckle named "Rage"
Jethtaur            the unholy avenger named 'Bloodlust'
Ayla                the terrifying visage of the great wraith Dranum
Tanken              the cloak of the stalker
Aikc                a belt of iron solidarity
Aikc                the dark heart of Dreggan Wood
Skir                the mace of mentality

       ------Summary------
         Goodies:      25
         Evils:        2
         Total:        27

< 53h/225H 106v/106V Pos: on your ass >
Owner               Ioun

Nos                 a dark purple ioun stone
Skir                a LARGE green ioun stone
Notcro              a BRIGHT blue ioun stone
Wodo                a dark ioun stone
Jethtaur            a dark yellow ioun stone
Aikc                a mirrored ioun stone
Ayla                a LARGE blue ioun stone
Tanken              a bright green ioun stone

       ------Summary------
         Goodies:      8
         Evils:        0
         Total:        8

< 53h/225H 106v/106V Pos: on your ass >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (slightly good) 
   Orrak                                         (neutral)       
   Pits of Cerberus                              (good)          
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
  *Nizari                                        (extremely good)
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (extremely good)
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (good)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (very good)     
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
  *The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (pure good)     
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (good)          
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
  *Alatorin - the Forge City                     (slightly good) 
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
  *The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (good)          
  *Ruined Temple of Tezcatlipoca                 (extremely good)
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
  *The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (good)          
   Plane of Earth                                (very good)     
   Sevenoaks                                     (very good)     
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (neutral)       
  *The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (extremely good)
  *The Great Shaboath                            (good)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (good)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
  *The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (pure good)     
   The Fortress of Dreams                        (extremely good)
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (pure good)     
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (pure good)     
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 53h/225H 106v/106V Pos: on your ass >
In your dreams, or what?

< 55h/225H 106v/106V Pos: on your ass >
You wake up.

< 56h/225H 106v/106V Pos: on your ass >
A gruff bartender sings a song to make your heart swell with pride.

< 56h/225H 106v/106V Pos: on your ass >
You are carrying: (7/12)
a large moth-eaten leather sack
[5] a set of lockpicks
a steel dagger

< 57h/225H 106v/106V Pos: on your ass >

A large moth-eaten leather sack is made of leather and appears to be of average quality.
A large moth-eaten leather sack has an item value of 1.
a large moth-eaten leather sack can hold around 44 pounds, and is as good as empty.
a large moth-eaten leather sack currently contains:
A large moth-eaten leather sack contains:

[5] a small bandage
a slender fishing pole

< 57h/225H 106v/106V Pos: on your ass >
A gruff bartender sings a song to make your heart swell with pride.

< 58h/225H 106v/106V Pos: on your ass >
Sorry, you can't do that while laying around.

< 59h/225H 106v/106V Pos: on your ass >
You clamber to your feet.
Horns begin to bellow and drums thunder to the call to arms!

< 60h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 60h/225H 106v/106V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 61h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 61h/225H 106v/106V Pos: standing >
You get a small bandage from a large moth-eaten leather sack.

< 61h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.
You attempt to bandage yourself.

< 62h/225H 106v/106V Pos: standing >
You continue bandaging yourself.

< 71h/225H 103v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 72h/225H 103v/106V Pos: standing >
Domnic has reconnected.

< 72h/225H 103v/106V Pos: standing >
You continue bandaging yourself.
Pardon?

< 80h/225H 100v/106V Pos: standing >

< 80h/225H 100v/106V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution!  Beware of your victims' allies.

< 80h/225H 100v/106V Pos: standing >
You continue bandaging yourself.

< 89h/225H 100v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 89h/225H 101v/106V Pos: standing >
You continue bandaging yourself.

< 98h/225H 103v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 98h/225H 105v/106V Pos: standing >
You continue bandaging yourself.

< 106h/225H 104v/106V Pos: standing >
You can't bandage any more with this bandage.

< 107h/225H 104v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 107h/225H 104v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 109h/225H 104v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 110h/225H 104v/106V Pos: standing >
Domnic has lost his link.

< 111h/225H 104v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 111h/225H 104v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 112h/225H 104v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 114h/225H 104v/106V Pos: standing >
Autosaving...

< 115h/225H 104v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 115h/225H 105v/106V Pos: standing >
Domnic has reconnected.

< 116h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 116h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 117h/225H 106v/106V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.

< 118h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 119h/225H 106v/106V Pos: standing >
Hint: If someone wants to group with you and says 'f/c', that means you need to type 'follow <person>' and 'consent <person>'

< 119h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 120h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 121h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 122h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 124h/225H 106v/106V Pos: standing >
Domnic awakens.

< 124h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 125h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 126h/225H 106v/106V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.

< 126h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.

< 127h/225H 106v/106V Pos: standing >
A gruff bartender sings a song to make your heart swell with pride.
A gruff bartender finishes his song.

< 129h/225H 106v/106V Pos: standing >
Domnic has just given you his consent.

< 130h/225H 106v/106V Pos: standing >
Domnic has just given you his consent.

< 130h/225H 106v/106V Pos: standing >
You can not enroll group members without being head of a group.

< 130h/225H 106v/106V Pos: standing >
Domnic has just given you his consent.
You can not enroll group members without being head of a group.

< 130h/225H 106v/106V Pos: standing >
You can not enroll group members without being head of a group.

< 130h/225H 106v/106V Pos: standing >
Domnic has just given you his consent.

< 130h/225H 106v/106V Pos: standing >
Domnic has just given you his consent.
You can not enroll group members without being head of a group.

< 130h/225H 106v/106V Pos: standing >
You can not enroll group members without being head of a group.

< 130h/225H 106v/106V Pos: standing >
A Githzerai snaps into visibility.
Domnic is knocked to the ground by a Githzerai's mighty bash!
A Githzerai avoids being bashed by a drunk goblin, who loses his balance and falls.
A gruff bartender suddenly attacks a Githzerai!
A gruff bartender misses a Githzerai.

< 131h/225H 106v/106V Pos: standing >
Someone parries a drunk goblin's lunge at him.
Someone parries a drunk goblin's lunge at him.
A Githzerai snaps into visibility.
A Githzerai anticipates Domnic's attack and masterfully parries the incoming blow.

< 131h/225H 106v/106V Pos: standing >
A gaily dressed bard suddenly attacks someone!
A gaily dressed bard misses someone.

< 131h/225H 106v/106V Pos: standing >
A Githzerai snaps into visibility.
A gruff bartender's punch grazes a Githzerai.
A Githzerai anticipates a gruff bartender's attack and masterfully parries the incoming blow.
A gruff bartender suddenly appears a bit confused!
A gruff bartender misses a Githzerai.
A gruff bartender starts casting an offensive spell.

< 131h/225H 106v/106V Pos: standing >
A Githzerai parries a drunk goblin's lunge at him.
Someone parries Domnic's lunge at him.
A Githzerai snaps into visibility.

< 131h/225H 106v/106V Pos: standing >
A Githzerai snaps into visibility.
A Githzerai's impressive slash enshrouds Domnic in a mist of blood.
A Githzerai's impressive slash causes Domnic to grimace in pain.
A Githzerai's the holy flamberge of the efreeti eminates a soft glow and a Githzerai looks refreshed!
Healing energy flows from a Githzerai into a Githzerai's body!
A Githzerai's impressive slash hits Domnic.
Domnic's evil looking helm was completely destroyed by the massive blow!
Domnic's pair of studded leather sleeves was completely destroyed by the massive blow!
Domnic is dead! R.I.P.