The death of [46 Shadowmage] Nosvam (Vampire)

in Entrance to the Crypt

from the perspective of [46 Shadowmage] Nosvam (Vampire)

<worn as a badge>    a magical dragonscale badge from The Charcoal Palace
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the black eyepiece of Menzellon [poor]
<worn in ear>        a brightly flaming earring
<worn in ear>        a sparkling granite earring from Plane of Earth [81%]
<worn on face>       a mask of shadows of health (magic)
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn on body>       a suit of flame-wreathed platemail [superior]
<worn about body>    a tight green cloak
<worn as quiver>     the quiver of dragon hunters [poor]
<worn about waist>   a thick belt of trollhide (magic)
<worn on belt buckle>a massive tome [superior]
<attached to belt>   a spellbook
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a wisp of the deadly fog [superior] (magic)
<worn on hands>      some glowing steel gauntlets from Plane of Earth [75%]
<worn on finger>     a ring of the Neogi Lords [poor] (glowing)
<worn on finger>     a dented tin signet from Plane of Earth [75%]
<primary weapon>     the heart of spitting acid [superior] (magic) (glowing)
<worn on legs>       some ashen dragonscale leggings from The Charcoal Palace
<worn on feet>       a pair of clawed demon-hide moccasins

   ^      ^MM   
       M^^MM    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)

< 282h/470H 134v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 283h/470H 134v/161V Pos: standing >
 
   MM  ^.^.^    
  MM  ^^^.^^^   
 MM    .^^ ^    
 MM ^ ^  ^^     
 MM  ^ @^       
 M  ^ ^         
 M ^^   ^    M  
  ^ ^      ^M   
   M    M^^M    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 

< 283h/470H 133v/161V Pos: standing >
 
   MMM  ^.^.    
  .MM  ^^^.^^   
 ^MM    .^^ ^   
 .MM ^ ^  ^^    
 .MM  ^@^^      
 MM  ^ ^        
 MM ^^   ^      
  ^^ ^      ^   
    M    M^^    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 

< 283h/470H 131v/161V Pos: standing >
You quickly scan the area.
A shade who is almost out of sight to your west.

< 283h/470H 132v/161V Pos: standing >
 
   .MMM  ^.^    
  ^.MM  ^^^.^   
 .^MM    .^^ ^  
 ..MM ^ ^  ^^   
 ..MM  @ ^^     
 .MM  ^ ^       
 .MM ^^   ^     
  M^^ ^         
     M    M^    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 

< 284h/470H 130v/161V Pos: standing >
 
   ..MMM  ^.    
  .^.MM  ^^^.   
 ..^MM    .^^   
 ...MM ^ ^  ^^  
 M..MM @^ ^^    
 ^.MM  ^ ^      
 ..MM ^^   ^    
  .M^^ ^        
   M  M    M    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 

< 284h/470H 129v/161V Pos: standing >
You quickly scan the area.
A zombie who is almost out of sight to your south.
A zombie who is almost out of sight to your south.
A zombie who is almost out of sight to your south.
A skeleton who is almost out of sight to your south.
A shade who is almost out of sight to your west.

< 284h/470H 129v/161V Pos: standing >
 
   ^.MM  ^^^    
  .^MM    .^^   
 ...MM ^ ^  ^^  
 M..MM  ^ ^^    
 ^.MM  @ ^      
 ..MM ^^   ^    
 ..M^^ ^        
  MM  M    M^   
   ^       ^    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
Jutting out of the ground, a huge blood crystal grows here. (magic) (glowing)

< 286h/470H 129v/161V Pos: standing >
 
   ^MM    .^    
  ..MM ^ ^  ^   
 M..MM  ^ ^^    
 ^.MM  ^ ^      
 ..MM ^@   ^    
 ..M^^ ^        
 .MM  M    M^^  
  M^       ^^   
                
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 

< 286h/470H 128v/161V Pos: standing >
 
   .^MM    .    
  ...MM ^ ^     
 .M..MM  ^ ^^   
 .^.MM  ^ ^     
 ...MM @^   ^   
 ...M^^ ^       
 ^.MM  M    M^  
  .M^       ^   
   M            
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 

< 287h/470H 126v/161V Pos: standing >
You quickly scan the area.
You see nothing.

< 287h/470H 127v/161V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   ..MM ^ ^     
  M..MM  ^ ^^   
 .^.MM  ^ ^     
 ...MM @^   ^   
 ...M^^ ^       
 ^.MM  M    M^  
 ..M^       ^^  
  .M            
   M M^ M  ^    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 

< 288h/470H 129v/161V Pos: standing >
 
   ..MM ^ ^     
  M..MM  ^ ^^   
 .^.MM  ^ ^     
 ...MM ^^   ^   
 ...M^^@^       
 ^.MM  M    M^  
 ..M^       ^^  
  .M            
   M M^ M  ^    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 

< 288h/470H 127v/161V Pos: standing >
Pardon?

< 289h/470H 128v/161V Pos: standing >
Pardon?

< 289h/470H 129v/161V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   ..MM  ^ ^    
  ^.MM  ^ ^     
 ...MM ^^   ^   
 ...M^^@^       
 ^.MM  M    M^  
 ..M^       ^^  
 ^.M         M  
  MM M^ M  ^M   
   M       M    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 
A hulking behemoth stomps through here, protecting his territory.(Red Aura)

< 290h/470H 129v/161V Pos: standing >
 
   ..MM  ^ ^    
  ^.MM  ^ ^     
 ...MM ^^   ^   
 ...M^^ ^       
 ^.MM  @    M^  
 ..M^       ^^  
 ^.M         M  
  MM M^ M  ^M   
   M       M    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 
A hulking behemoth stomps through here, protecting his territory.(Red Aura)
A behemoth suddenly attacks YOU!
-=[A behemoth's feeble punch grazes you.]=-
[Damage:  1 ] -=[A behemoth is burned severely as he hits you!]=-

< 290h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP: few scratches >
 You start chanting...

< 291h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP: few scratches >
 Casting: electrical execution *

< 291h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP: few scratches >
 You complete your spell...
[Damage: 61 ] -=[A huge shower of arcing electricity engulfs a behemoth.]=-

< 292h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  small wounds >
 -=[A behemoth's feeble punch grazes you.]=-
[Damage:  1 ] -=[A behemoth is burned severely as he hits you!]=-
You dodge a behemoth's vicious attack.
-=[A behemoth's feeble punch grazes you.]=-
Your spell flows around a behemoth, leaving him unharmed!

< 288h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  small wounds >
 You start chanting...

< 288h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  small wounds >
 [Damage: 22 ] -=[Electrical arcs continue to blacken and pincushion a behemoth.]=-

< 288h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  small wounds >
 You complete your spell...
Your spell flows around a behemoth, leaving him unharmed!

< 289h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  small wounds >
 Your spell flows around a behemoth, leaving him unharmed!
-=[A behemoth's crude punch strikes you.]=-
[Damage:  6 ] -=[A behemoth is burned severely as he hits you!]=-
-=[A behemoth's crude punch strikes you.]=-
[Damage:  7 ] -=[A behemoth is burned severely as he hits you!]=-
You feel your skin soften and return to normal.
-=[A behemoth's feeble punch wounds you.]=-
[Damage:  2 ] -=[A behemoth is burned severely as he hits you!]=-

< 266h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  small wounds >
 You start chanting...

< 266h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  small wounds >
 Autosaving...

< 266h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  small wounds >
 [Damage: 20 ] -=[Electrical arcs continue to blacken and pincushion a behemoth.]=-

< 267h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  few wounds >
 [Damage: 11 ] -=[Electrical arcs continue to blacken and pincushion a behemoth.]=-

< 267h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  few wounds >
 You complete your spell...
[Damage: 60 ] -=[A huge shower of arcing electricity engulfs a behemoth.]=-
You miss a behemoth.
You miss a behemoth.

< 267h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  few wounds >
 [Damage: 12 ] -=[Electrical arcs continue to blacken and pincushion a behemoth.]=-
A behemoth misses you.
A behemoth misses you.
-=[A behemoth's punch strikes you.]=-
[Damage: 12 ] -=[A behemoth is burned severely as he hits you!]=-

< 250h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 You start chanting...

< 251h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 [Damage:  9 ] -=[Electrical arcs continue to blacken and pincushion a behemoth.]=-

< 251h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 [Damage: 20 ] -=[Electrical arcs continue to blacken and pincushion a behemoth.]=-

< 251h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 Your flesh magically hardens, turning to stone.
The spirits of Plane of Earth grant you their protection.
You complete your spell...
Your spell flows around a behemoth, leaving him unharmed!

< 251h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 Your spell flows around a behemoth, leaving him unharmed!

< 251h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 [Damage:  8 ] -=[Electrical arcs continue to blacken and pincushion a behemoth.]=-

< 252h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 
< 252h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 Your spell flows around a behemoth, leaving him unharmed!
-=[A behemoth's punch strikes you.]=-
[Damage:  6 ] -=[A behemoth is burned severely as he hits you!]=-
A behemoth misses you.
You dodge a behemoth's vicious attack.

< 243h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 You miss a behemoth.
You miss a behemoth.

< 243h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 Your spell flows around a behemoth, leaving him unharmed!

< 243h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 The arcs of electricity surrounding a behemoth ground out!
You start chanting...

< 243h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 Your spell flows around a behemoth, leaving him unharmed!

< 244h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 [Damage:  8 ] -=[Electrical arcs continue to blacken and pincushion a behemoth.]=-

< 244h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 You complete your spell...
Your spell flows around a behemoth, leaving him unharmed!

< 244h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 -=[A behemoth's punch grazes you.]=-
Your spell flows around a behemoth, leaving him unharmed!
-=[A behemoth's feeble punch grazes you.]=-
[Damage:  1 ] -=[A behemoth is burned severely as he hits you!]=-
-=[A behemoth's feeble punch wounds you.]=-
Your spell flows around a behemoth, leaving him unharmed!

< 238h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 Your spell flows around a behemoth, leaving him unharmed!

< 238h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 
< 238h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 You start chanting...

< 239h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 The arcs of electricity surrounding a behemoth ground out!

< 239h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 Your spell flows around a behemoth, leaving him unharmed!

< 239h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 A behemoth misses you.
You dodge a behemoth's vicious attack.
A behemoth misses you.

< 239h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 Casting: bigbys clenched fist 

< 239h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  nasty wounds >
 You complete your spell...
[Damage: 123 ] -=[Your giant fist of force causes a behemoth to stagger in agony!]=-

< 240h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  awful >
 The arcs of electricity surrounding a behemoth ground out!

< 240h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  awful >
 
< 240h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  awful >
 Kiss whose hand???

< 240h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  awful >
 
< 240h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  awful >
 A behemoth dodges your futile attack.
A behemoth dodges your futile attack.

< 241h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  awful >
 A behemoth misses you.
-=[A behemoth's punch grazes you.]=-
[Damage:  1 ] -=[A behemoth is burned severely as he hits you!]=-
A behemoth misses you.

< 240h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: behemoth sta EP:  awful >
 You feel your skin soften and return to normal.
-=[A behemoth's punch grazes you.]=-
[Damage:  1 ] -=[A behemoth is burned severely as he hits you!]=-
-=[A behemoth's crude punch strikes you.]=-
[Damage:  7 ] -=[A behemoth is burned severely as he hits you!]=-
You dodge a behemoth's vicious attack.

< 228h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: nasty wounds E: behemoth sta EP:  awful >
 You start chanting...

< 228h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: nasty wounds E: behemoth sta EP:  awful >
 Casting: bigbys clenched fist *

< 229h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: nasty wounds E: behemoth sta EP:  awful >
 Casting: bigbys clenched fist 

< 229h/470H 132v/161V Pos: standing >
< T: Nosvam TP: sta TC: nasty wounds E: behemoth sta EP:  awful >
 You complete your spell...
[Damage: 31 ] -=[Your giant fist of force causes a behemoth to stagger in agony!]=-
A behemoth is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a behemoth's gurgling and choking signals his demise.

< 229h/470H 132v/161V Pos: standing >
 
   ..MM  ^ ^    
  ^.MM  ^ ^     
 ...MM ^^   ^   
 ...M^^ ^       
 ^.MM  @    M^  
 ..M^       ^^  
 ^.M         M  
  MM M^ M  ^M   
   M       M    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 
The corpse of a behemoth is lying here.

< 230h/470H 132v/161V Pos: standing >
You get a small pile of coins from the corpse of a behemoth.
There were: 2 platinum coins, 53 gold coins. 
You get a smooth length of highly-polished ivory from the corpse of a behemoth.

< 232h/470H 132v/161V Pos: standing >
 
   ..MM ^ ^     
  ...MM  ^ ^^   
 M^.MM  ^ ^P    
 ...MM ^^   ^   
 ...M^^@^       
 ^.MM       M^  
 ..M^       ^^  
  .M            
   M M^ M  ^    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 

< 232h/470H 130v/161V Pos: standing >
 
   ...MM ^ ^    
  ....MM  ^ ^   
 .M^.MM  ^ P    
 ....MM ^^   ^  
 ^...M^@ ^      
 ^^.MM       M  
 ...M^       ^  
  ^.M           
   MM M^ M      
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 

< 232h/470H 128v/161V Pos: standing >
Above the Crypt
   In the middle of the wasteland sits this enormous tombstone, the
entrance to an ancient crypt that has been overrun by the undead legions.
Powerful and deadly skeletal lancers guard the entrance here, protecting
the large tunnel network below from the living.
Obvious exits: -East  -Down 
A ghastly illusionist stands guard over the crypts.(Red Aura)
A skeletal lancer stands watch over the crypt entrance.(Red Aura)
A skeletal lancer stands watch over the crypt entrance.(Red Aura)
A skeletal lancer stands watch over the crypt entrance.(Red Aura)

< 233h/470H 127v/161V Pos: standing >
Entrance to the Crypt
   This is the first chamber of an ancient crypt once inhabited by
a mighty civilization.  Now however, it has become an epicenter for the
vast undead armies, who claim the crypts and the tunnels below as their
own.  Filled with the remains of thousands of the years gone by, it
remains a mighty subterrean fortress for the unholy.  There is a single,
yet enormous tombstone that sits above on the surface, granting entry
to here.
Obvious exits: -East  -West  -Up   
A lowly worker ghoul does his tasks throughout the crypts.(Red Aura)

< 233h/470H 126v/161V Pos: standing >
Someone suddenly attacks YOU!
A lurking shadow beast snaps into visibility.
A lurking shadow beast misses you.

< 234h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: nasty wounds E: shadow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 234h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: nasty wounds E: shadow sta EP: excellent >
 You start chanting...

< 235h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP: excellent >
 You complete your spell...
[Damage:  7 ] -=[You watch with self-pride as the magic missile hits a lurking shadow beast.]=-
[Damage:  7 ] -=[You watch with self-pride as the magic missile hits a lurking shadow beast.]=-
[Damage:  6 ] -=[You watch with self-pride as the magic missile hits a lurking shadow beast.]=-
[Damage:  7 ] -=[You watch with self-pride as the magic missile hits a lurking shadow beast.]=-
[Damage:  7 ] -=[You watch with self-pride as the magic missile hits a lurking shadow beast.]=-

< 235h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP: few scratches >
 A lurking shadow beast dodges your futile attack.
A lurking shadow beast dodges your futile attack.
You dodge a lurking shadow beast's vicious attack.
A lurking shadow beast misses you.
A lurking shadow beast suddenly looks stronger!

< 236h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP: few scratches >
 You start chanting...

< 236h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP: few scratches >
 A skeletal guard enters from the east.
You complete your spell...
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a lurking shadow beast.]=-
This being a hometown, you receive fewer exps...
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a lurking shadow beast.]=-
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a lurking shadow beast.]=-
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a lurking shadow beast.]=-
[Damage:  9 ] -=[You watch with self-pride as the magic missile hits a lurking shadow beast.]=-

< 236h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP:  small wounds >
 You start chanting...

< 237h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP:  small wounds >
 You complete your spell...
[Damage: 260 ] -=[Your giant fist of force causes a lurking shadow beast to stagger in agony!]=-

< 237h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP:  awful >
 A lurking shadow beast dodges your futile attack.
You miss a lurking shadow beast.
A lurking shadow beast misses you.
A lurking shadow beast misses you.

< 237h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP:  awful >
 A worker ghoul leaves east.

< 238h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP:  awful >
 
< 238h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP:  awful >
 
< 238h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP:  awful >
 You start chanting...

< 238h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP:  awful >
 Casting: bigbys clenched fist *

< 238h/470H 128v/161V Pos: standing >
< T: Nosvam TP: sta TC: few wounds E: shadow sta EP:  awful >
 You complete your spell...
[Damage: 29 ] -=[Your giant fist of force causes a lurking shadow beast to stagger in agony!]=-
A lurking shadow beast is dead! R.I.P.
You receive your share of experience.
A lurking shadow beast's death cry reverberates in your head as it falls to the ground.

< 239h/470H 128v/161V Pos: standing >
Entrance to the Crypt
Obvious exits: -East  -West  -Up   
The corpse of a lurking shadow beast is lying here.
*A Vampire (large) (HardCore) Brewlord Brewed in Blood stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Vampire's head.
A powerful skeletal guard patrols the tunnels.(Red Aura)

< 240h/470H 128v/161V Pos: standing >
Entrance to the Crypt
Obvious exits: -East  -West  -Up   
The corpse of a lurking shadow beast is lying here.
*A Vampire (large) (HardCore) Brewlord Brewed in Blood stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Vampire's head.
A powerful skeletal guard patrols the tunnels.(Red Aura)

< 240h/470H 128v/161V Pos: standing >
Saving Nosvam.

< 240h/470H 128v/161V Pos: standing >
You sit down and relax.

< 240h/470H 128v/161V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - bigbys crushing hand
( 9th circle)  1 - relocate
( 8th circle)  4 - immolate
               1 - shadow shield
( 6th circle)  3 - teleport
               1 - fireshield
               2 - blink
( 5th circle)  7 - dimension door
( 4th circle)  4 - lightning bolt
               4 - dispel magic
( 3rd circle)  6 - concealment
               2 - shocking grasp
               1 - agility
( 2nd circle)  5 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  ( 9th) electrical execution
    6 seconds:  ( 9th) electrical execution
    9 seconds:  ( 9th) electrical execution
   12 seconds:  ( 7th) bigbys clenched fist
   15 seconds:  ( 7th) bigbys clenched fist
   18 seconds:  ( 7th) bigbys clenched fist
   21 seconds:  ( 7th) bigbys clenched fist
   22 seconds:  ( 1st) magic missile
   23 seconds:  ( 1st) magic missile
   26 seconds:  ( 7th) bigbys clenched fist
   29 seconds:  ( 7th) bigbys clenched fist

You can memorize no more spells.
You continue your study.

< 241h/470H 128v/161V Pos: sitting >
You start meditating...

< 241h/470H 129v/161V Pos: sitting >
A Vampire starts casting an offensive spell.
A Vampire snaps into visibility.

< 242h/470H 131v/161V Pos: sitting >
A Vampire completes his spell...
-=[Ripples of ChAoTiC energy slam into you as reality comes crashing down.]=-
YIKES!  Another hit like that, and you've had it!!
You abandon your studies.
You resist the effects of a Vampire's spell!
A Vampire snaps into visibility.
-=[Twin bolts of writhing power slam into your chest.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A tentacle of solified mist coils itself around you
tossing you to the ground.

< 2h/470H 136v/161V Pos: sitting >
<A Vampire dodges your futile attack.
You miss a Vampire.
A Vampire snaps into visibility.

< 3h/470H 136v/161V Pos: sitting >
< T: Nosvam TP: sit TC: awful E: A Vampire sta EP: excellent >
 A Vampire misses you.
A Vampire misses you.
A Vampire snaps into visibility.

< 3h/470H 136v/161V Pos: sitting >
< T: Nosvam TP: sit TC: awful E: A Vampire sta EP: excellent >
 A Vampire starts casting an offensive spell.
A Vampire snaps into visibility.

< 3h/470H 136v/161V Pos: sitting >
< T: Nosvam TP: sit TC: awful E: A Vampire sta EP: excellent >
 A Vampire completes his spell...
A Vampire utters the words 'solbeeps missile barrage'
You resist the effects of a Vampire's spell!
You resist the effects of a Vampire's spell!
A Vampire snaps into visibility.
-=[A Vampire's force missile slams into you.]=-
Your some jeweled crystal sleeves from Plane of Earth was completely destroyed by the massive blow!