The death of [51 Elementalist] Kelli (Shadow Beast)

in An Intersection of Roads

from the perspective of [56 Crusader] Tanken (_/Eye of Odin\_) (Githzerai)

<floating about head>a bright green ioun stone[239h 56m 18s]
<worn as a badge>    an emblem of the dragonslayer of endurance (magic)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[239h 56m 18s]
<worn in ear>        a wispy astral-twined mindstone ring[239h 56m 18s]
<worn in ear>        an enchanted earring of dexterity of constitution (illuminating)
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[239h 56m 18s]
<worn around neck>   a slaadi necklace of Chaos of constitution (glowing) [87%]
<worn around neck>   a necklace of dangling bones and relics of health (magic) (humming)
<worn on body>       a blazing suit of devil platemail of regeneration (magic) (glowing)
<worn about body>    the cloak of the stalker (magic)[239h 56m 18s]
<worn on back>       a big big bag for a little person (illuminating) [65%]
<worn as quiver>     a pantherhide quiver of regeneration (magic) (glowing) (illuminating)
<worn about waist>   a thin black belt of accuracy of health (magic) [78%]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of health (magic)
<worn around wrist>  the glistening bracelet of a MaDMaN of strength (illuminating)
<worn on hands>      the gauntlets of a Living Legend (magic) (glowing)
<worn on finger>     Zorobabi's circular stone ring of damage (illuminating)
<worn on finger>     the ring of the void of damage (magic)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing) (illuminating)[239h 56m 18s]
<worn on legs>       greaves of cracked bluestone of health (glowing)
<worn on feet>       a pair of pitch-black mindstone boots of regeneration (magic) (glowing)

A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
An agitated minotaur who is not far off to your west.
Brukish who is not far off to your west.
An agitated minotaur who is close by above you.
An commoner who is close by above you.
Grym who is close by above you.

< 1407h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E -S -W

< 1407h/1102H 189v/191V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
An commoner who is not far off to your east.
A drunken minotaur who is a brief walk away to your east.
A drunken minotaur who is a brief walk away to your east.
Syrm who is a brief walk away to your east.
A shady chemist who is not far off to your south.
An agitated minotaur who is close by to your west.
Brukish who is close by to your west.

< 1407h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W

< 1407h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Town Center
</map>

<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A shady chemist peers at you.(Red Aura)

< 1407h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S

< 1406h/1102H 188v/191V Pos: standing >
You quickly scan the area.
A shady chemist who is close by to your north.
A meditating shaman who is rather far off to your north.
A reeling minotaur shaman who is rather far off to your north.

< 1406h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S

< 1406h/1102H 190v/191V Pos: standing >
You quickly scan the area.
A shady chemist who is not far off to your north.
A meditating shaman who is in the distance to your north.
A reeling minotaur shaman who is in the distance to your north.

< 1406h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 1406h/1102H 189v/191V Pos: standing >
You quickly scan the area.
A shady chemist who is a brief walk away to your north.
A fluffy bunny who is close by to your east.
A fluffy bunny who is not far off to your east.

< 1405h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Small Forest Park
</map>

<map>
Zone: Nax.
Room: A Small Forest Park
</map>
A Small Forest Park
Obvious exits: -E -W
A fluffy bunny hops under the brush.

< 1405h/1102H 190v/191V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.

<map>
Zone: Nax.
Room: A Small Forest Park
</map>

<map>
Zone: Nax.
Room: A Small Forest Park
</map>
A Small Forest Park
Obvious exits: -N -E -W
A fluffy bunny hops under the brush.

< 1405h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Burial Ground
</map>
A Burial Ground
Obvious exits: -W -D

< 1405h/1102H 188v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1405h/1102H 189v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1405h/1102H 191v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Collapsed Cavern
</map>
A Collapsed Cavern
Obvious exits: -N -U

< 1405h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Subterranean Passageway
</map>
A Subterranean Passageway
Obvious exits: -N -S

< 1405h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: Subterranean Passageway
</map>

<map>
Zone: Nax.
Room: Subterranean Passageway
</map>
Subterranean Passageway
Obvious exits: -S
A great flail has been carelessly left here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
Narvnagan, the treacherous mercenary, polishes a dagger.

< 1404h/1102H 188v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 1404h/1102H 191v/191V Pos: standing >
You quickly scan the area.
You see nothing.

< 1404h/1102H 191v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Subterranean Passageway
</map>
A Subterranean Passageway
Obvious exits: -N -S

< 1404h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Collapsed Cavern
</map>
A Collapsed Cavern
Obvious exits: -N -U

< 1403h/1102H 189v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1403h/1102H 189v/191V Pos: standing >
You quickly scan the area.
Narvnagan who is not far off to your north.

< 1403h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Burial Ground
</map>
A Burial Ground
Obvious exits: -W -D

< 1403h/1102H 190v/191V Pos: standing >
You quickly scan the area.
A fluffy bunny who is close by to your west.
A fluffy bunny who is not far off to your west.

< 1403h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Small Forest Park
</map>

<map>
Zone: Nax.
Room: A Small Forest Park
</map>
A Small Forest Park
Obvious exits: -N -E -W
A fluffy bunny hops under the brush.

< 1403h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Small Forest Park
</map>

<map>
Zone: Nax.
Room: A Small Forest Park
</map>
A Small Forest Park
Obvious exits: -E -W
A fluffy bunny hops under the brush.

< 1403h/1102H 188v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 1403h/1102H 188v/191V Pos: standing >

<map>
Zone: Nax.
Room: Grumbling Glee Lane
</map>
Grumbling Glee Lane
Obvious exits: -N -E -S -W

< 1403h/1102H 189v/191V Pos: standing >
You quickly scan the area.
A common minotaur who is not far off to your north.
A fluffy bunny who is not far off to your east.
A fluffy bunny who is a brief walk away to your east.
A common minotaur who is close by to your south.

< 1402h/1102H 191v/191V Pos: standing >
You quickly scan the area.
A common minotaur who is not far off to your north.
A fluffy bunny who is a brief walk away to your east.
A fluffy bunny who is a brief walk away to your east.
A common minotaur who is close by to your south.

< 1402h/1102H 191v/191V Pos: standing >

<map>
Zone: Nax.
Room: Grumbling Glee Lane
</map>
Grumbling Glee Lane
Obvious exits: -N -E -S -W#

< 1402h/1102H 190v/191V Pos: standing >
You quickly scan the area.
A common minotaur who is close by to your north.
A fluffy bunny who is rather far off to your east.
A fluffy bunny who is rather far off to your east.
A common minotaur who is close by to your south.

< 1402h/1102H 190v/191V Pos: standing >
The door seems to be closed.

< 1402h/1102H 190v/191V Pos: standing >
You quickly scan the area.
A common minotaur who is close by to your north.
A fluffy bunny who is rather far off to your east.
A fluffy bunny who is rather far off to your east.
A common minotaur who is close by to your south.

< 1402h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: A City Dwelling
</map>

<map>
Zone: Nax.
Room: A City Dwelling
</map>
A City Dwelling
Obvious exits: -N
A common minotaur shouts vehemently.

< 1402h/1102H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1401h/1102H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1401h/1102H 190v/191V Pos: standing >
You quickly scan the area.
A common minotaur who is not far off to your north.

< 1401h/1102H 190v/191V Pos: standing >
You quickly scan the area.
A common minotaur who is not far off to your north.

< 1401h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: Grumbling Glee Lane
</map>
Grumbling Glee Lane
Obvious exits: -N -E -S -W#

< 1401h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: Grumbling Glee Lane
</map>
Grumbling Glee Lane
Obvious exits: -N -E -S -W

< 1401h/1102H 188v/191V Pos: standing >
You quickly scan the area.
A common minotaur who is not far off to your north.
A fluffy bunny who is a brief walk away to your east.
A fluffy bunny who is a brief walk away to your east.
A common minotaur who is close by to your south.

< 1401h/1102H 189v/191V Pos: standing >

		Score information for Tanken

Level: 56   Race: Githzerai   Class: Paladin / Crusader Sex: Male
Hit points: 1401(1102)  Moves: 191(191)
Coins carried:    2 platinum    49 gold    20 silver    19 copper
Compression ratio: 85%
Status:  Standing.
         Sanctuary Hellfire Negative Shielded Fireshielded
Frags:   +9.04   Deaths:   39
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points: 2154 
Paladin auras:   Battle Lust

Active Spells:
--------------
dexterity (48 minutes)
strength (48 minutes)
armor (18 minutes)
fireshield (1 minute)
hellfire (10 minutes)
divine blessing (10 minutes)
sanctuary (10 minutes)
biofeedback (1 minute)
bless (26 minutes)
soulshield (15 minutes)
elephantstrength (19 minutes)
well-rested bonus (102 minutes)
fly (76 minutes)
vitality (3 minutes)


< 1401h/1102H 191v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Common Dwelling
</map>

<map>
Zone: Nax.
Room: A Common Dwelling
</map>
A Common Dwelling
Obvious exits: -N
A common minotaur roars vehemently.

< 1400h/1102H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1400h/1102H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1400h/1102H 190v/191V Pos: standing >
You quickly scan the area.
A common minotaur who is a brief walk away to your north.

< 1400h/1102H 190v/191V Pos: standing >
You quickly scan the area.
A common minotaur who is a brief walk away to your north.

< 1400h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: Grumbling Glee Lane
</map>
Grumbling Glee Lane
Obvious exits: -N -E -S -W

< 1400h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 1400h/1102H 188v/191V Pos: standing >
You quickly scan the area.
A shady chemist who is a brief walk away to your north.
A fluffy bunny who is not far off to your east.
A fluffy bunny who is not far off to your east.

< 1400h/1102H 189v/191V Pos: standing >
You quickly scan the area.
A shady chemist who is a brief walk away to your north.
A fluffy bunny who is not far off to your east.
A fluffy bunny who is not far off to your east.

< 1400h/1102H 191v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Turning
</map>
A Turning
Obvious exits: -N -E -W#

< 1399h/1102H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1399h/1102H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1399h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1399h/1102H 189v/191V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your east.

< 1399h/1102H 189v/191V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your east.

< 1398h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S# -W

< 1398h/1102H 190v/191V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your east.

< 1398h/1102H 190v/191V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your east.

< 1398h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.

< 1398h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W
The corpse of a Shadow Beast is lying here.

< 1398h/1102H 188v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1398h/1102H 188v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W

< 1397h/1102H 189v/191V Pos: standing >
An agitated minotaur enters from the south.
You quickly scan the area.
An agitated minotaur who is a brief walk away to your west.

< 1397h/1102H 191v/191V Pos: standing >
You quickly scan the area.
An agitated minotaur who is a brief walk away to your west.

< 1397h/1102H 191v/191V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 1397h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W
The corpse of a Shadow Beast is lying here.

< 1397h/1102H 189v/191V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
An commoner who is not far off to your north.
An agitated minotaur who is not far off to your east.
An agitated minotaur who is close by to your west.

< 1397h/1102H 189v/191V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
An commoner who is not far off to your north.
An agitated minotaur who is not far off to your east.
An agitated minotaur who is close by to your west.

< 1397h/1102H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1397h/1102H 191v/191V Pos: standing >

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 1396h/1102H 190v/191V Pos: standing >
You quickly scan the area.
An commoner who is close by to your north.
A drunk minotaur who is in the distance to your north.
A rugged commoner who is close by to your east.
A rugged commoner who is close by to your west.

< 1396h/1102H 190v/191V Pos: standing >
You quickly scan the area.
An commoner who is close by to your north.
A Shadow Beast who is a brief walk away to your north.
A drunk minotaur who is in the distance to your north.
A rugged commoner who is close by to your east.
A rugged commoner who is close by to your west.

< 1396h/1102H 190v/191V Pos: standing >
Autosaving...

< 1396h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W
An commoner walks the road, intent on his destination.

< 1396h/1102H 189v/191V Pos: standing >
You quickly scan the area.
A Shadow Beast who is close by to your north.
A drunk minotaur who is rather far off to your north.
A rugged commoner who is close by to your east.
An agitated minotaur who is close by to your south.
A rugged commoner who is close by to your west.

< 1396h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W
A Shadow Beast (large) stands here.(Red Aura)

< 1396h/1102H 190v/191V Pos: standing >
A Shadow Beast leaves south.

< 1395h/1102H 190v/191V Pos: standing >
You quickly scan the area.
A drunk minotaur who is a brief walk away to your north.
A rugged commoner who is close by to your east.
An commoner who is close by to your south.
A Shadow Beast who is not far off to your south.
An agitated minotaur who is not far off to your south.
A rugged commoner who is close by to your west.

< 1395h/1102H 190v/191V Pos: standing >
Bash who?

< 1395h/1102H 190v/191V Pos: standing >

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W
An commoner walks the road, intent on his destination.

< 1395h/1102H 189v/191V Pos: standing >
Bash who?

< 1395h/1102H 189v/191V Pos: standing >

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>

<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 1395h/1102H 189v/191V Pos: standing >
Bash who?

< 1394h/1102H 191v/191V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W
The corpse of a Shadow Beast is lying here.
A Shadow Beast (large) stands here.(Red Aura)

< 1394h/1102H 190v/191V Pos: standing >
You snap into visibility.
Divine power encases you as you turn to battle evil.
[Damage:  4 ] Your bash knocks a Shadow Beast to the ground!
You dive at a Shadow Beast skewering her with your holy flamberge of the efreeti.
[Damage: 29 ] A Shadow Beast is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tanken by 13333333.
The smell of fresh blood enters your body, infusing you with power!