The death of [49 Necrolyte] Based (Drow Elf)

in End of the Trail

from the perspective of [56 Wizard] Pok (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone
<worn on head>       an ancient crown of elven royalty (glowing) (humming)
<worn on eyes>       a slimy aboleth eye of health (glowing) (humming)
<worn in ear>        an anti-matter earring of health
<worn in ear>        a shimmering shark tooth earring
<worn on face>       a stalkers mask
<worn around neck>   a psionicist locket of power of endurance (glowing)
<worn around neck>   a necklace of wildmage scalps (humming)
<worn on body>       the Living Necroplasm (invis)[10h 41m 53s]
<worn about body>    an ethereal symbiote of the inner planes (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>the tome of Strahd (glowing) [88%]
<attached to belt>   a potion of bubbling goo (glowing) [58%]
<attached to belt>   a spellbook bearing the insignia of Pok (glowing)
<worn on arms>       some blue dragonscale shoulder guards
<held as shield>     the shield of the earthwyrm [superior]
<worn around wrist>  some platinum-plated mithril bracers of Kimordril
<worn around wrist>  a wisp of total and utter blackness (glowing)
<worn on hands>      a pair of stone gauntlets [poor] (glowing)
<worn on finger>     a ring called 'Soulcatcher' (invis)
<worn on finger>     a jagged ring of Shanatar rock [superior] with a strange sharp rubin
<primary weapon>     an ancient adamantium warhammer of dwarven kings of precision
<worn on legs>       some leggings of red flames [superior]
<worn on feet>       mystical boots of Volo the Traveller of endurance (glowing)

A harpy who is close by to your south.
A harpy who is close by to your south.

< 1017h/1017H 178v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -S -W
An evil harpy perches on a branch here.

< 1017h/1017H 176v/180V Pos: standing >
You quickly scan the area.
A harpy who is close by to your south.
A harpy who is close by to your west.

< 1017h/1017H 176v/180V Pos: standing >
A harpy enters from the south.
In a Wood of Barren Trees
Obvious exits: -S

< 1017h/1017H 178v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -S -W
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.

< 1017h/1017H 176v/180V Pos: standing >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!

< 997h/1017H 180v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -S

< 997h/1017H 178v/180V Pos: standing >
You start chanting...
You snap into visibility.

< 999h/1017H 178v/180V Pos: standing >
You complete your spell...
[Damage: 76 ] You throw a fireball at a harpy and have the satisfaction of seeing him enveloped in flames.

< 1025h/1017H 178v/180V Pos: standing >
You stop using an ancient adamantium warhammer of dwarven kings of precision.

< 1012h/1004H 178v/180V Pos: standing >
You wield a golden mining pick.

< 1012h/1004H 178v/180V Pos: standing >
A harpy enters from the south.
A harpy enters from the south.

< 1012h/1004H 180v/180V Pos: standing >
You call forth your prepared spell...
You snap into visibility.
You complete your spell...
[Damage: 173 ] Reality seems to twist and bend as your ray collides with a harpy's body!

< 1069h/1004H 180v/180V Pos: standing >
You snap into visibility.
-=[A harpy attacks you.]=- [0 Hits]

< 1069h/1004H 180v/180V Pos: standing >
A harpy suddenly attacks YOU!
[Damage:  1 ] 
< 1067h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 You start chanting...

< 1067h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 Casting: anti-magic ray 

< 1067h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 You complete your spell...
[Damage: 170 ] Reality seems to twist and bend as your ray collides with a harpy's body!

< 1123h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 You withstand a bash from a harpy, who bounces back and falls.
-=[A harpy attacks you.]=- [0 Hits]

< 1123h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 A harpy's kick hits you in your side.
-=[A harpy attacks you.]=- [0 Hits]

< 1122h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 You start chanting...

< 1122h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 Casting: anti-magic ray 

< 1122h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 You complete your spell...
[Damage: 38 ] Reality seems to twist and bend as your ray collides with a harpy's body!
A harpy is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Pok by 768.
You feel the bloodlust in your heart as you hear the death cry of a harpy.

< 1134h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 1134h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 -=[A harpy attacks you.]=- [1 Hits]

< 1133h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  small wounds >
 You complete your spell...
[Damage: 162 ] Reality seems to twist and bend as your ray collides with a harpy's body!

< 1187h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  nasty wounds >
 Your power reserves are not sufficient to cast that spell!

< 1187h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  nasty wounds >
 [Damage:  7 ] [Damage:  9 ] -=[You attack a harpy.]=- [2 Hits]

< 1192h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  nasty wounds >
 You start chanting...

< 1191h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  nasty wounds >
 A harpy's kick crashes into your chest.
-=[A harpy attacks you.]=- [0 Hits]

< 1190h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  nasty wounds >
 Casting: bigbys clenched fist *

< 1190h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  nasty wounds >
 Casting: bigbys clenched fist 

< 1190h/1004H 180v/180V Pos: standing >
< T: Pok TP: sta TC:excellent E: harpy sta EP:  nasty wounds >
 You complete your spell...
[Damage: 126 ] Your giant fist of force causes a harpy to stagger in agony!
A harpy is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Pok by 768.
You feel the bloodlust in your heart as you hear the death cry of a harpy.

< 1232h/1004H 180v/180V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 1231h/1004H 180v/180V Pos: standing >
You sit down and relax.

< 1231h/1004H 180v/180V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  6 of  7   (   1 seconds)
  7th circle:  5 of  6   (   1 seconds)
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  0 of  4   (   6 seconds)
 12th circle:  1 of  1
You begin to invoke evil and assimilate the powers of darkness.

< 1231h/1004H 180v/180V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 1231h/1004H 180v/180V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1231h/1004H 180v/180V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1230h/1004H 180v/180V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1230h/1004H 180v/180V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1230h/1004H 180v/180V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 1230h/1004H 180v/180V Pos: sitting >
You feel infused by 6th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 1230h/1004H 180v/180V Pos: sitting >
You clamber to your feet.

< 1229h/1004H 180v/180V Pos: standing >
You start chanting...
You snap into visibility.

< 1229h/1004H 180v/180V Pos: standing >
Casting: anti-magic ray 

< 1229h/1004H 180v/180V Pos: standing >
You finish weaving a spell.

< 1229h/1004H 180v/180V Pos: standing >

		Score information for Pok

Level: 56   Race: Grey Elf   Class: Sorcerer / Wizard Sex: Male
Hit points: 1228(1004)  Moves: 180(180)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 71%
Status:  Standing.
         Negative Shielded
Frags:   +11.67   Deaths:   39
Detecting:      Illusions Invisible Life Heat
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Enlarged Size Sneaking Tower of Iron Will Fearless Lightfooted
Combat Pulse:   17 Spell Pulse:  0.77 
Leaderboard Points: 2415 

Active Spells:
--------------
spellweave (5 minutes)
rested bonus (149 minutes)
enlarge (30 minutes)
elephantstrength (28 minutes)
accelerated healing (16 minutes)
agility (40 minutes)
strength (40 minutes)
deflect (no expiration timer)
vitality (3 minutes)
detect invisibility (44 minutes)
armor (12 minutes)
bless (7 minutes)
stone skin (1 minute)
roar of heroes (3 minutes)
vampiric trance (8 minutes)


< 1228h/1004H 180v/180V Pos: standing >
You sit down and relax.

< 1228h/1004H 180v/180V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  3 of  4   (   1 seconds)
 12th circle:  1 of  1
You begin to invoke evil and assimilate the powers of darkness.

< 1228h/1004H 180v/180V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 1228h/1004H 180v/180V Pos: sitting >
You feel infused by 11th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 1228h/1004H 180v/180V Pos: sitting >
You clamber to your feet.

< 1227h/1004H 180v/180V Pos: standing >
You stop using a golden mining pick.

< 1227h/1004H 180v/180V Pos: standing >
You wield an ancient adamantium warhammer of dwarven kings of precision.

< 1227h/1004H 180v/180V Pos: standing >
Saving Pok.

< 1239h/1017H 180v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -S -W

< 1239h/1017H 178v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 1239h/1017H 178v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -E -S

< 1239h/1017H 176v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 1239h/1017H 176v/180V Pos: standing >
You quickly scan the area.
A harpy who is close by to your south.
A harpy who is close by to your south.

< 1239h/1017H 178v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -W
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.

< 1239h/1017H 178v/180V Pos: standing >
You quickly scan the area.
A harpy who is close by to your west.
A harpy who is close by to your west.
A harpy who is not far off to your west.

< 1239h/1017H 178v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -E -S -W
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.

< 1239h/1017H 176v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -E -S
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.

< 1238h/1017H 174v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 1238h/1017H 176v/180V Pos: standing >
A harpy leaves east.
You quickly scan the area.
A harpy who is close by to your east.
A harpy who is close by to your east.
A harpy who is close by to your east.
A harpy who is close by to your east.
A harpy who is not far off to your east.
A harpy who is not far off to your east.
A harpy who is not far off to your east.

< 1238h/1017H 178v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -W

< 1238h/1017H 178v/180V Pos: standing >
You quickly scan the area.
A harpy who is close by to your north.

< 1238h/1017H 178v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -E

< 1238h/1017H 176v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 1238h/1017H 176v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -W

< 1237h/1017H 178v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -E -S
An evil harpy perches on a branch here.

< 1237h/1017H 176v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -S

< 1237h/1017H 174v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 1237h/1017H 176v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 1237h/1017H 178v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -E -S
An evil harpy perches on a branch here.

< 1237h/1017H 178v/180V Pos: standing >
In a Wood of Barren Trees
Obvious exits: -N -E -S -W
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.

< 1237h/1017H 176v/180V Pos: standing >
You quickly scan the area.
A harpy who is close by to your north.
A harpy who is close by to your north.
A harpy who is close by to your east.
A harpy who is close by to your south.

< 1237h/1017H 176v/180V Pos: standing >
At the Edge of the Wood
Obvious exits: -N -S
An evil harpy perches on a branch here.
An evil harpy perches on a branch here.

< 1237h/1017H 176v/180V Pos: standing >
Nearing the Precipice
Obvious exits: -N -S

< 1237h/1017H 176v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S

< 1237h/1017H 177v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S

< 1236h/1017H 177v/180V Pos: standing >
A Split in the Trail
Obvious exits: -N -E -S
A dark, twisted tree stands alone here.

< 1236h/1017H 178v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S

< 1236h/1017H 176v/180V Pos: standing >
You quickly scan the area.
A kobold hunter who is in the distance to your north.

< 1236h/1017H 176v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S
The corpse of a hill giant is lying here.

< 1236h/1017H 178v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 1236h/1017H 178v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S

< 1236h/1017H 176v/180V Pos: standing >
You quickly scan the area.
A kobold hunter who is a brief walk away to your north.

< 1236h/1017H 176v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S
The corpse of a goblin is lying here.

< 1235h/1017H 178v/180V Pos: standing >
You quickly scan the area.
A kobold hunter who is not far off to your north.
A hill giant who is a brief walk away to your north.

< 1235h/1017H 178v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S

< 1235h/1017H 176v/180V Pos: standing >
You quickly scan the area.
A kobold hunter who is close by to your north.

< 1235h/1017H 178v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S
A kobold sneaks along here warily.

< 1235h/1017H 178v/180V Pos: standing >
You quickly scan the area.
A hill giant who is close by to your north.

< 1235h/1017H 178v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S
The corpse of gird is lying here.
The corpse of a bullette is lying here.
The corpse of a harpy is lying here.
A large hill giant wanders through here.

< 1234h/1017H 176v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 1234h/1017H 176v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 1233h/1017H 180v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S

< 1233h/1017H 178v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S
A kobold sneaks along here warily.

< 1233h/1017H 176v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S
The corpse of a goblin is lying here.

< 1233h/1017H 174v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S

< 1233h/1017H 174v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S
The corpse of a hill giant is lying here.

< 1233h/1017H 178v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S

< 1232h/1017H 176v/180V Pos: standing >
A Split in the Trail
Obvious exits: -N -E -S
A dark, twisted tree stands alone here.

< 1232h/1017H 178v/180V Pos: standing >
You quickly scan the area.
A kobold hunter who is in the distance to your north.
A harpy who is rather far off to your south.
A harpy who is rather far off to your south.
A harpy who is rather far off to your south.
A harpy who is in the distance to your south.
A harpy who is in the distance to your south.

< 1232h/1017H 178v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -E -W

< 1232h/1017H 176v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -S -W

< 1232h/1017H 174v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 1232h/1017H 176v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -S
The corpse of a bullette is lying here.

< 1232h/1017H 178v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 1231h/1017H 178v/180V Pos: standing >
A Trail Through the Halfcut Hills
Obvious exits: -N -E

< 1231h/1017H 176v/180V Pos: standing >
You quickly scan the area.
A carrion crawler who is not far off to your east.

< 1231h/1017H 176v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 1231h/1017H 180v/180V Pos: standing >
A Blackened Section of Earth
Obvious exits: -E -S -W

< 1231h/1017H 178v/180V Pos: standing >
You quickly scan the area.
A carrion crawler who is close by to your east.
A goblin who is a brief walk away to your south.

< 1231h/1017H 178v/180V Pos: standing >
A Blackened Section of Earth
Obvious exits: -N -E -S

< 1231h/1017H 176v/180V Pos: standing >
You quickly scan the area.
A goblin who is not far off to your south.

< 1231h/1017H 176v/180V Pos: standing >
A Blackened Section of Earth
Obvious exits: -N -E -S

< 1230h/1017H 178v/180V Pos: standing >
A Blackened Section of Earth
Obvious exits: -N -E -S
A goblin stands here.

< 1230h/1017H 176v/180V Pos: standing >
A Blackened Section of Earth
Obvious exits: -N -E

< 1230h/1017H 174v/180V Pos: standing >
You quickly scan the area.
A goblin who is close by to your north.

< 1230h/1017H 176v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 1230h/1017H 180v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 1230h/1017H 180v/180V Pos: standing >
A Blackened Section of Earth
Obvious exits: -N -E -S -W

< 1230h/1017H 178v/180V Pos: standing >
You quickly scan the area.
A goblin who is close by to your north.
A carrion crawler who is rather far off to your north.
A carnivorous ape who is not far off to your south.

< 1230h/1017H 178v/180V Pos: standing >
A Trail Through the Hills
Obvious exits: -N -S

< 1229h/1017H 176v/180V Pos: standing >
You quickly scan the area.
A carrion crawler who is in the distance to your north.

< 1229h/1017H 178v/180V Pos: standing >
A Trail Through the Hills
Obvious exits: -N -S
A large, hungry ape beats its chest in anger.

< 1229h/1017H 178v/180V Pos: standing >
A Trail Through the Hills
Obvious exits: -N -W

< 1229h/1017H 176v/180V Pos: standing >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!
A Trail Through the Hills
Obvious exits: -N -S
A large, hungry ape beats its chest in anger.

< 1209h/1017H 178v/180V Pos: standing >
A Trail Through the Hills
Obvious exits: -N -S

< 1209h/1017H 176v/180V Pos: standing >
A Blackened Section of Earth
Obvious exits: -N -E -S -W

< 1208h/1017H 178v/180V Pos: standing >
You quickly scan the area.
A goblin who is close by to your north.
A carrion crawler who is rather far off to your north.
A carnivorous ape who is not far off to your south.
A goblin who is close by to your west.

< 1208h/1017H 178v/180V Pos: standing >
A Blackened Section of Earth
Obvious exits: -N -E -S -W

< 1208h/1017H 176v/180V Pos: standing >
You quickly scan the area.
The lich of a sun lightholder who is rather far off to your south.
The lich of a sun lightholder who is rather far off to your south.
The lich of Hulkuis who is rather far off to your south.
A Drow Elf who is rather far off to your south.
A goblin who is not far off to your west.

< 1208h/1017H 176v/180V Pos: standing >
A Trail Through the Hills
Obvious exits: -N -S

< 1207h/1017H 178v/180V Pos: standing >
A Split in the Trail
Obvious exits: -N -E -S

< 1207h/1017H 176v/180V Pos: standing >
A Trail Through the Hills
Obvious exits: -N -S

< 1207h/1017H 174v/180V Pos: standing >
You failed.

< 1207h/1017H 176v/180V Pos: standing >
End of the Trail
Obvious exits: -N -D
A Marble slab.
The lich of a sun lightholder stands here. (minion) 
The lich of a sun lightholder stands here. (minion) 
The lich of Hulkuis stands here. (minion) 
A Drow Elf (medium) stands here.
A globe of darkness floats near a Drow Elf's head.

< 1207h/1017H 178v/180V Pos: standing >
You call forth your prepared spell...
You snap into visibility.
You complete your spell...
Your spell flows around a Drow Elf, leaving her unharmed!

< 1207h/1017H 178v/180V Pos: standing >
You start chanting...
You snap into visibility.

< 1207h/1017H 180v/180V Pos: standing >
Casting: anti-magic ray 

< 1206h/1017H 180v/180V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 171 ] Reality seems to twist and bend as your ray collides with a Drow Elf's body!

< 1263h/1017H 180v/180V Pos: standing >
You start chanting...
You snap into visibility.

< 1263h/1017H 180v/180V Pos: standing >
Casting: anti-magic ray 

< 1262h/1017H 180v/180V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 194 ] Reality seems to twist and bend as your ray collides with a Drow Elf's body!
A Drow Elf's some knight's iron talons from the Surface Realm of Duris was completely destroyed by the massive blow!
A Drow Elf's twined steel bodycloak from the Shaughin Hunting Grounds was completely destroyed by the massive blow!
A Drow Elf's silver tooth earring [poor] was completely destroyed by the massive blow!
A Drow Elf's lifting belt [superior] was completely destroyed by the massive blow!
The lich of Hulkuis stops following a Drow Elf.
The lich of a sun lightholder stops following a Drow Elf.
The lich of a sun lightholder stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Pok by 13333333.