The death of [43 Necrolyte] Tizme - Baphomet's XXXth Legion (Kobold)

in Inside the Gates of Sarmiz'Duul

from the perspective of [56 Wildmage] Dod (_/Eye of Odin\_) (Shade)

<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a brightly flaming earring [73%]
<worn in ear>        a polished scale of Tiamat (glowing)
<worn on face>       the mask of stone form (humming)
<worn around neck>   a psionicist locket of power of constitution (glowing)
<worn around neck>   the fang of inhabitation [superior]
<worn on body>       the armor of a MaDMaN
<worn about body>    an ethereal symbiote of the inner planes (humming)
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of strength (glowing)
<worn about waist>   the ceinture of giant strength [superior]
<worn on belt buckle>a snuggly cuddlebunny [superior] (humming)
<attached to belt>   a snuggly cuddlebunny [superior] (humming) [64%]
<worn on arms>       some blue dragonscale shoulder guards
<held as shield>     an angel wyrm scale [superior] [77%]
<worn around wrist>  a twisted nether crystal bracelet (glowing) [36%]
<worn around wrist>  a bracelet of woven willow leaves [superior]
<worn on hands>      the hands of justice of constitution (glowing) [86%]
<worn on finger>     an enchanted ring of balor bone
<worn on finger>     a finger band made from an illithids tentacle [superior]
<held>               a beholder stalk [superior] [75%]
<worn on legs>       some pantaloons covered in runes [48%]
<worn on feet>       mystical boots of Volo the Traveller of strength (glowing)

  ..+..^^M^^^^^   
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A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W

< 891h/891H 239v/243V Pos: standing >
   ...M^^MMM^.    
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You quickly scan the area.
Dreikk, the duergar shadow archer who is not far off to your south.
Thoemaa, the orc magician who is in the distance to your south.

< 891h/891H 239v/243V Pos: standing >
   ...M^^MMM^.    
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The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 239v/243V Pos: standing >
You failed.

< 891h/891H 243v/243V Pos: standing >
   .+..^^M^^^^    
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The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 241v/243V Pos: standing >
   ..+..^^M^^^    
  ...+..^^M^^^.   
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The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 239v/243V Pos: standing >
   ...+..^^M^^    
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 ....*+^^..^^^^^  
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You quickly scan the area.
A stealthy orc bandit who is in the distance to your north.
A stealthy orc bandit who is almost out of sight to your north.
A displacer beast who is a brief walk away to your west.

< 891h/891H 239v/243V Pos: standing >
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< 891h/891H 241v/243V Pos: standing >
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The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 241v/243V Pos: standing >
   ...+..^^M^^    
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The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 239v/243V Pos: standing >
   ....+..^^M^    
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The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 237v/243V Pos: standing >
   ...*+^^..^^    
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You quickly scan the area.
A Kobold who is almost out of sight to your south.

< 891h/891H 239v/243V Pos: standing >
   ...*+^^..^^    
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You quickly scan the area.
A Kobold who is almost out of sight to your south.

< 891h/891H 242v/243V Pos: standing >
   ...*+^^..^^    
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 ^.^***+.*        
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The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 241v/243V Pos: standing >

< 891h/891H 241v/243V Pos: standing >
   ..**+*^^^.*    
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   ****+^***      

		Score information for Dod

Level: 56   Race: Shade   Class: Sorcerer / Wildmage Sex: Male
Hit points: 891(891)  Moves: 241(243)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +19.83   Deaths:   22
Detecting:      Illusions Invisible Life Heat
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Reduced Size Sneaking Tower of Iron Will Lightfooted
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points: 2859 

Active Spells:
--------------
roar of heroes (4 minutes)
stone skin (2 minutes)
deflect (no expiration timer)
reduce (15 minutes)
detect invisibility (34 minutes)
well-rested bonus (15 minutes)
lionrage (20 minutes)
elephantstrength (21 minutes)
pantherspeed (24 minutes)
spirit armor (30 minutes)
greater spirit ward (33 minutes)
ravenflight (23 minutes)
sense spirit (28 minutes)
strength (31 minutes)
agility (31 minutes)
vitality (6 minutes)


< 891h/891H 241v/243V Pos: standing >
   ^.*M+******    
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The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 239v/243V Pos: standing >

< 891h/891H 239v/243V Pos: standing >
   ^*******M *    
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Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 239v/243V Pos: standing >
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Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 240v/243V Pos: standing >
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 *****.+^.M.*     
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A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W

< 891h/891H 240v/243V Pos: standing >
   ****+** M      
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A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W

< 891h/891H 241v/243V Pos: standing >
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   +++++***       
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W

< 891h/891H 239v/243V Pos: standing >
   ^***+.*        
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   ..*.+....      
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W

< 891h/891H 237v/243V Pos: standing >
   ****+^***      
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 ^..^^*P.^^  ...  
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   ^**.^D         
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 237v/243V Pos: standing >
   ***.+^.M*      
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 +++++++***   ..  
 ^...*.+....  .   
  ^^**.^D         
   *...           
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 238v/243V Pos: standing >
   ***.+^.M.*     
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 *^**.*+..^   **  
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 +++++++@**   ..  
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 *^^**.^D         
  **...           
   ...            
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 238v/243V Pos: standing >
   ****.+^.M.*    
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 *^..^^*+.^^  ..  
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 *^...*.+....  .  
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  ***...          
   *...           
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
*A Kobold (small)  - Baphomet's XXXth Legion  stands here. (Non-Fraggable)

< 891h/891H 239v/243V Pos: standing >
   ****.+^.M.*    
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 *^..^^*+.^^  ..  
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   *...           
A Kobold leaves south.
   *****+^.^.     
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 *^...*.@....  .  
 **^^**.^D        
 ****...          
  **...           
   M.             
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
*A Kobold (small)  - Baphomet's XXXth Legion  stands here. (Non-Fraggable)

< 891h/891H 240v/243V Pos: standing >
   *****+^.^.     
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 ++++++++***   .  
 *^...*.@....  .  
 **^^**.^D        
 ****...          
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   M.             
A Kobold leaves south.

< 891h/891H 243v/243V Pos: standing >
   ****.+^.M.*    
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 *^..^^*+.^^  ..  
 +++++++@***   .  
 *^...*.+....  .  
 **^^**.^D        
  ***...          
   *...           
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 242v/243V Pos: standing >
   *****+^.^.     
  *^**.*+..^      
 *^..^^*+.^^  ..  
 ++++++++***   .  
 *^...*.@....  .  
 **^^**.^D        
 ****...          
  **...           
   M.             
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 891h/891H 241v/243V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Ouside the Gates of Sarmiz'Duul
</map>
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S

< 891h/891H 240v/243V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A wild horse who is not far off to your south.
A prong-horned antelope who is not far off to your south.
A wild horse who is not far off to your south.
A thick-haired buffalo who is not far off to your south.
A half-orc shaman who is not far off to your south.

< 891h/891H 242v/243V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
*A Kobold (small)  - Baphomet's XXXth Legion  stands here. (Non-Fraggable)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 891h/891H 241v/243V Pos: standing >

< 891h/891H 241v/243V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
A wild horse stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A half-orc shaman stands here, lost in contemplation.

< 891h/891H 240v/243V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#

< 891h/891H 239v/243V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
A wild horse stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
A half-orc shaman stands here, lost in contemplation.

< 891h/891H 242v/243V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
*A Kobold (small)  - Baphomet's XXXth Legion  stands here. (Non-Fraggable)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 891h/891H 241v/243V Pos: standing >
You start chanting...
You snap into visibility.

< 891h/891H 243v/243V Pos: standing >
Casting: chaotic ripple 

< 891h/891H 243v/243V Pos: standing >
You complete your spell...
A Kobold snaps into visibility.
[Damage: 167 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Kobold.]=-
Darkness flows from the rift encasing a Kobold in an impenetrable shell.
A Kobold seems to be blinded!
You snap into visibility.
[Damage: 55 ] -=[Twin bolts of writhing power slam into a Kobold's chest.]=-

< 891h/891H 243v/243V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 891h/891H 243v/243V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 36 ] -=[Your missile of force hits a Kobold soundly.]=-
A Kobold's soldier's diamond helm was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.