The death of [47 Pyrokinetic] Brainsanta *-* The Veterans of Bloodlust *-* (Githyanki)

in A Constricting Tunnel

from the perspective of [54 Healer] Oppy (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a clump of glowing fuzz [70%]
<worn on head>       the great helm of mysticism (glowing) [88%]
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a pulsating diamond earring (glowing)
<worn in ear>        a tiny endurium earring (magic)
<worn on face>       the petrified visage of Lord Nymav K'haar [poor]
<worn around neck>   the amulet named "Flow" of health (humming)
<worn around neck>   the amulet named "Flow" of endurance (humming)
<worn on body>       a suit of flame-wreathed platemail [superior]
<worn about body>    Daganar's cloak of stealth (magic) (glowing) [86%]
<worn on back>       a double-buckled Alatorin backpack
<worn about waist>   the woven entrails of an unfortunate soul [poor]
<worn on belt buckle>a glittering reptile scale belt buckle [68%]
<worn on arms>       some blue dragonscale shoulder guards of power (magic) [89%]
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a silver charm bracelet (magic) (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [85%]
<worn on hands>      the gloves of placation of strength
<worn on finger>     some mithril ringlets of intelligence (magic) [80%]
<worn on finger>     the ring of the void of dexterity (magic)
<held>               the orb of elemental fire (magic) (glowing)[230h 30m 32s]
<worn on legs>       the elven chainmail leggings of speed (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

Thugan becomes alert and ready to fight.
Rioss becomes alert and ready to fight.
Guidrich becomes alert and ready to fight.

< 831h/831H 226v/234V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Sxt.

< 881h/881H 230v/234V Pos: standing >
Sxt sneaks south.
Guidrich sneaks south.
You follow Sxt.

  ,,MMMM..  
 ,,,,PM,,   
 ,,MM@,,M   
 ,MM MMMM   
 MM         
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the north.
Iko enters from the north.

< 881h/881H 232v/234V Pos: standing >
Guidrich sneaks east.
You follow Sxt.

 ,,MMMM..M  
 ,,,,M,,    
 ,MMP@,M    
 MM MMMM    
 M          
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Iko enters from the west.

< 881h/881H 230v/234V Pos: standing >
You follow Sxt.

 ,MMMM..MM  
 ,,,M,,     
 MM,P@M     
 M MMMM     
            
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Thugan sneaks in from the west.
Iko enters from the west.

< 881h/881H 228v/234V Pos: standing >

< 881h/881H 229v/234V Pos: standing >
Sxt sneaks north.
Guidrich sneaks north.
You follow Sxt.

 M   MM.oo  
 ,MMMM..MM  
 ,,,M@,     
 MM,,PM     
 M MMMM     
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -E -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the south.
Iko enters from the south.

< 881h/881H 232v/234V Pos: standing >
Sxt sneaks east.
Guidrich sneaks east.
You follow Sxt.

    MM.ooo  
 MMMM..MMM  
 ,,MP@      
 M,,,M      
  MMMM      
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -N -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Iko enters from the west.

< 881h/881H 230v/234V Pos: standing >
You follow Sxt.

     MM.o.  
    MM.ooo  
 MMMM@.MMM  
 ,,M,P      
 M,,,M      
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the south.
Iko enters from the south.

< 881h/881H 228v/234V Pos: standing >
Sxt sneaks east.
Guidrich sneaks east.
You follow Sxt.

    MM.o.o  
   MM.ooo^  
 MMMP@MMMM  
 ,M,,       
 ,,,M       
A Large Cavern Covered with Moss and Fungi
Obvious exits: -N -E -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Iko enters from the west.

< 881h/881H 227v/234V Pos: standing >
Sxt sneaks north.
Guidrich sneaks north.
You follow Sxt.

     M.ooo  
    MM.o.o  
   MM@ooo^  
 MMM.PMMMM  
 ,M,,       
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the south.
Tis sneaks in from the south.
Iko enters from the south.

< 881h/881H 226v/234V Pos: standing >

< 881h/881H 227v/234V Pos: standing >
Sxt sneaks east.
You follow Sxt.

    M.ooo.  
   MM.o.oM  
  MMP@oo^M  
 MM..MMMM   
 M,,        
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Iko enters from the west.

< 881h/881H 227v/234V Pos: standing >
Sxt sneaks east.
You follow Sxt.

   M.ooo.M  
  MM.o.oMM  
 MM.P@o^M   
 M..MMMM    
 ,,         
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Iko enters from the west.

< 881h/881H 226v/234V Pos: standing >
Sxt sneaks east.
Guidrich sneaks east.
You follow Sxt.

  M.ooo.MM  
 MM.o.oMM   
 M.oP@^M    
 ..MMMM     
 ,          
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Iko enters from the west.

< 881h/881H 225v/234V Pos: standing >
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>

<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>
A Constricting Tunnel
Obvious exits: -E -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Iko enters from the west.

< 881h/881H 225v/234V Pos: standing >
Guidrich sneaks east.
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>

<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>
A Constricting Tunnel
Obvious exits: -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Thugan sneaks in from the west.
Iko enters from the west.

< 881h/881H 224v/234V Pos: standing >

< 881h/881H 225v/234V Pos: standing >
Sxt sneaks south.
Guidrich sneaks south.
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>

<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>
A Constricting Tunnel
Obvious exits: -N -E
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the north.
Iko enters from the north.

		Score information for Oppy

Level: 54   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 881(881)  Moves: 228(234)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Soulshielded
Frags:   +1.09   Deaths:   7
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Acid Living Animals
Protected by:   Spirit Ward Slow Poison
Enchantments:   Farsee Fly Armor Aware Haste Invisibility Sneaking Blessing of the Gods Fearless
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points:  849 
Paladin auras:   Protection Spell Protection

Active Spells:
--------------
war cry (5 minutes)
improved invisibility (26 minutes)
endurance (3 minutes)
pantherspeed (36 minutes)
virtue (10 minutes)
protection from living (41 minutes)
aid (35 minutes)
elephantstrength (36 minutes)
bless (21 minutes)
armor (16 minutes)
vitality (10 minutes)
accelerated healing (1 minute)


< 881h/881H 228v/234V Pos: standing >

< 881h/881H 230v/234V Pos: standing >
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>

<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>
A Constricting Tunnel
Obvious exits: -E -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Iko enters from the west.

< 881h/881H 229v/234V Pos: standing >
Guidrich sneaks east.
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>

<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>
A Constricting Tunnel
Obvious exits: -N -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Iko enters from the west.

< 881h/881H 228v/234V Pos: standing >

< 881h/881H 229v/234V Pos: standing >
Sxt sneaks north.
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>

<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>
A Constricting Tunnel
Obvious exits: -E -S
The corpse of a HUGE purple worm is lying here.
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the south.
Iko enters from the south.

< 881h/881H 232v/234V Pos: standing >

< 881h/881H 232v/234V Pos: standing >
Sxt sneaks east.
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: The Great Tracks of the Gargantuan Purple Worm
</map>

<map>
Zone: Lair of the Purple Worm.
Room: The Great Tracks of the Gargantuan Purple Worm
</map>
The Great Tracks of the Gargantuan Purple Worm
Obvious exits: -N -E -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Tis sneaks in from the west.
Iko enters from the west.

< 881h/881H 230v/234V Pos: standing >
Autosaving...

< 881h/881H 230v/234V Pos: standing >
Sxt sneaks east.
Guidrich sneaks east.
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: The Great Tracks of the Gargantuan Purple Worm
</map>

<map>
Zone: Lair of the Purple Worm.
Room: The Great Tracks of the Gargantuan Purple Worm
</map>
The Great Tracks of the Gargantuan Purple Worm
Obvious exits: -E -S -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Thugan sneaks in from the west.
Iko enters from the west.

< 881h/881H 232v/234V Pos: standing >
Thugan licks his mouth and smiles.

< 881h/881H 232v/234V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 881h/881H 232v/234V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (slightly evil) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (evil)          
   The Swamp Laboratory of Khul'Lor              (pure evil)     
   Clan Stoutdorf Settlement                     (slightly good) 
   Kobold Settlement                             (very evil)     
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (slightly good) 
   Village of Werrun                             (slightly good) 
  *Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (extremely evil)
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (evil)          
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
  *Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (evil)          
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (slightly evil) 
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (evil)          
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (very evil)     
   The Sky City of Ultarium                      (evil)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (neutral)       
  *The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
  *Alatorin - the Forge City                     (slightly good) 
   The Trakkia Mountains                         (very evil)     
   The Ethereal Plane                            (very good)     
   The Caverns of Armageddon                     (very evil)     
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (evil)          
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (very evil)     
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (very evil)     
   Sea Kingdom                                   (good)          
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (slightly good) 
  *The Keep of Evil                              (very evil)     
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (slightly evil) 
  *Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly evil) 
  *The Great Shaboath                            (very evil)     
   The Tempest Court                             (good)          
   Pit of Dragons                                (very evil)     
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
  *The Realm of Barovia                          (evil)          
  *The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (very good)     
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (good)          
   The Fortress of Dreams                        (very good)     
   Bahamut's Palace                              (extremely good)
   Dragonnia                                     (good)          
   The Charcoal Palace                           (extremely good)
   Vecna's Tomb                                  (good)          
   Ny'Neth's Stronghold                          (good)          
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (good)          
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (pure good)     
   Castle Ravenloft                              (extremely good)

* = already completed this boot.

< 881h/881H 234v/234V Pos: standing >
Sxt loses control, veins bulging with anger.


< 881h/881H 234v/234V Pos: standing >
Sxt sneaks east.
Guidrich sneaks east.
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>

<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>
A Constricting Tunnel
Obvious exits: -E -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Tis sneaks in from the west.
Iko enters from the west.

< 881h/881H 232v/234V Pos: standing >

< 881h/881H 232v/234V Pos: standing >
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>

<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>
A Constricting Tunnel
Obvious exits: -N -W
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rioss trots in from the west.
Tis sneaks in from the west.
Iko enters from the west.

< 881h/881H 230v/234V Pos: standing >

< 881h/881H 230v/234V Pos: standing >

< 881h/881H 232v/234V Pos: standing >

< 881h/881H 234v/234V Pos: standing >
Guidrich sneaks north.
You follow Sxt.


<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>

<map>
Zone: Lair of the Purple Worm.
Room: A Constricting Tunnel
</map>
A Constricting Tunnel
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
The corpse of a HUGE purple worm is lying here.
*Guidrich B.S. Slaadi of Dispel U (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Sxt Gungnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
A Githyanki (medium)  *-* The Veterans of Bloodlust *-* is stretched out, sound asleep.(Red Aura)
Rioss trots in from the south.
Tis sneaks in from the south.
Iko enters from the south.

< 881h/881H 232v/234V Pos: standing >

< 881h/881H 232v/234V Pos: standing >
Sxt snaps into visibility.
A Githyanki is no condition to avoid Sxt's attack!
A Githyanki has a RUDE awakening!

< 881h/881H 232v/234V Pos: standing >
You snap into visibility.

< 881h/881H 232v/234V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Githyanki ass EP:  nasty wounds >
 Sxt snaps into visibility.
A Githyanki attacks Sxt. [0 Hits]

< 881h/881H 232v/234V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Githyanki ass EP:  nasty wounds >
 Tis snaps into visibility.

< 881h/881H 232v/234V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Githyanki ass EP:  nasty wounds >
 Sparkling magic surrounds Guidrich as he begins his chant.
Guidrich starts casting an offensive spell.
Guidrich snaps into visibility.

< 881h/881H 232v/234V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Githyanki ass EP:  nasty wounds >
 Thugan's pendant of the aboleth hums briefly.

< 881h/881H 232v/234V Pos: standing >
< T: Sxt TP: sta TC:excellent E: A Githyanki ass EP:  nasty wounds >
 Tis snaps into visibility.
Guidrich snaps into visibility.
Guidrich completes his spell...
Guidrich utters the words 'qpaahuq fussrz'
Guidrich shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Githyanki.
A tentacle of solified mist coils itself around a Githyanki
tossing him to the ground.
Ice crystals form around a Githyanki as intense cold causes his body to freeze.
Guidrich snaps into visibility.
Guidrich shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Githyanki.
A Githyanki's red earthstone ring freezes and shatters into million pieces from the intense cold!
A Githyanki's pair of traveling boots [superior] freezes and shatters into million pieces from the intense cold!
A Githyanki is dead! R.I.P.
You receive your share of experience.