The death of [50 Scourge] Tear - Baphomet's XXXth Legion (Drow Elf)

in A Trail Through the Halfcut Hills

from the perspective of [56 Wildmage] Dod (_/Eye of Odin\_) (Shade)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn in ear>        a brightly flaming earring [73%]
<worn on face>       the mask of stone form (humming)
<worn around neck>   a psionicist locket of power of constitution (magic) (glowing)
<worn around neck>   a tribal necklace of royal authority (glowing)
<worn on body>       some robes of the arch-magi (magic) (glowing) (illuminating) [87%]
<worn about body>    Daganar's cloak of stealth (magic) (glowing)
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of strength (magic) (glowing) [84%]
<worn about waist>   the woven entrails of an unfortunate soul [poor]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt>   a snuggly cuddlebunny [superior] (humming)
<attached to belt>   a small book bound in red dragon hatchling hide [superior] (magic)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     an angel wyrm scale [superior] (magic)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic)
<worn around wrist>  a glowing emerald bracelet [poor] with a strange dark bloodstone (glowing) (humming) [76%]
<worn on hands>      the hands of justice of constitution (magic) (glowing) [89%]
<worn on finger>     a finger band made from an illithids tentacle [superior] (magic)
<worn on finger>     an enchanted ring of balor bone
<primary weapon>     a rune-covered svalich wood quarterstaff (magic)
<worn on legs>       some pantaloons covered in runes (magic) [55%]
<worn on feet>       mystical boots of Volo the Traveller of strength (magic) (glowing) [83%]

     .^..^MM^^**    
  M ..^..^MM^..**   
 . ...^^.^MM^..***  
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  ....*..^MM^..***  
  ...**..^^^^..***  
  ..***.^^^M^.***   
   ^***...^M^.**    
    ****.^^M^.*     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Co sneaks in from the north.

< 813h/813H 140v/146V Pos: standing >
     .^..^MM^^*     
    ..^..^MM^..*    
   ...^^.^MM^..**   
 . ....^^^MM^.^***  
   ...*..PMM^^.***  
  ....*..@MM^..***  
  ...**..^^^^..***  
 ...***.^^^M^.****  
  .^***...^M^.***   
   *****.^^M^.**    
    ****.^.M^.*     
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
Co sneaks in from the north.

< 813h/813H 140v/146V Pos: standing >
    ..^..^MM^..     
   ...^^.^MM^..*    
   ....^^^MM^.^**   
   ...*...MM^^.***  
  ....*..PMM^..***  
  ...**..@^^^..***  
 ...***.^^^M^.****  
 ..^***...^M^.****  
  ******.^^M^.***   
   *****.^.M^.**    
    ****.^^MM..     
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 813h/813H 140v/146V Pos: standing >

< 813h/813H 142v/146V Pos: standing >
    .^..^MM^..*     
   ..^^.^MM^..**    
  ....^^^MM^.^***   
  ...*...MM^^.****  
 ....*..^MM^..****  
 ...**..P@^^..****  
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 .^***...^M^.****.  
  *****.^^M^.****   
   ****.^.M^.***    
    ***.^^MM..*     
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 813h/813H 142v/146V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>

<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
An Alpine Trail Through the Mountains
Obvious exits: -N -W
A Drow Elf (medium)  - Baphomet's XXXth Legion  stands, floating here.(Red Aura)
Co sneaks in from the west.

< 813h/813H 143v/146V Pos: standing >
A Drow Elf leaves north.
Alas, you cannot go that way. . . .

< 813h/813H 145v/146V Pos: standing >
You failed.

< 813h/813H 146v/146V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>

<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
An Alpine Trail Through the Mountains
Obvious exits: -E -S
A brown bear claws at the tree, then at you!
Co sneaks in from the south.

< 813h/813H 144v/146V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
An Alpine Trail Through the Mountains
Obvious exits: -N -W
Co sneaks in from the west.

< 813h/813H 142v/146V Pos: standing >

< 813h/813H 142v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 813h/813H 146v/146V Pos: standing >

<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>

<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
An Alpine Trail Through the Mountains
Obvious exits: -E -S
A Drow Elf (medium)  - Baphomet's XXXth Legion  stands, floating here.(Red Aura)
Co sneaks in from the south.

< 813h/813H 144v/146V Pos: standing >
    ..^MM^..***     
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 .**..^^^@..****.^  
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 ***...^M^.****.^^  
  ***.^^M^.****^^   
   **.^.M^.***..    
    *.^^MM..*..     
A Gradual Incline Covered with Grass and Shrubs
Obvious exits: -N -E -S -W

< 813h/813H 142v/146V Pos: standing >
    .^MM^..****     
   ^.^MM^..*****    
  M^^^MM^.^******   
 .*...MM^^.*****.^  
 .*..^MM^..****...  
 **..^^^P@.****.^^  
 **.^^^M^.****..^M  
 **...^M^.****.^^M  
  **.^^M^.****^^M   
   *.^.M^.***..^    
    .^^MM..*..^     
Among the Halfcut Hills
Obvious exits: -N -E -S -W

< 813h/813H 140v/146V Pos: standing >
    ^MM^..*****     
   .^MM^..******    
  ^^^MM^.^******.   
 *...MM^^.*****.^^  
 *..^MM^..****...M  
 *..^^^PP@****.^^M  
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  *.^^M^.****^^MM   
   .^.M^.***..^M    
    ^^MM..*..^M     
Among the Halfcut Hills
Obvious exits: -N -E -S -W
Co sneaks in from the west.

< 813h/813H 140v/146V Pos: standing >
    ^MM^..*****     
   .^MM^..******    
  ^^^MM^.^******.   
 *...MM^^.*****.^^  
 *..^MM^..****...M  
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    ^^MM..*..^M     
    .^MM^..****     
   ^.^MM^..*****    
  M^^^MM^.^******   
 .*...MM^^.*****.^  
 .*..^MM^..****...  
 **..^^^P@P****.^^  
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 **...^M^.****.^^M  
  **.^^M^.****^^M   
   *.^.M^.***..^    
    .^^MM..*..^     
Among the Halfcut Hills
Obvious exits: -N -E -S -W
Co sneaks in from the east.

< 813h/813H 140v/146V Pos: standing >
    ..^MM^..***     
   ^^.^MM^..****    
  .M^^^MM^.^*****   
 ..*...MM^^.*****.  
 ..*..^MM^..****..  
 .**..^^^@P.****.^  
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 ***...^M^.****.^^  
  ***.^^M^.****^^   
   **.^.M^.***..    
    *.^^MM..*..     
A Gradual Incline Covered with Grass and Shrubs
Obvious exits: -N -E -S -W
A Drow Elf (medium)  - Baphomet's XXXth Legion  stands, floating here.(Red Aura)

< 813h/813H 140v/146V Pos: standing >
A Drow Elf leaves east.

<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
An Alpine Trail Through the Mountains
Obvious exits: -E -S
Co sneaks in from the east.

< 813h/813H 140v/146V Pos: standing >

< 813h/813H 143v/146V Pos: standing >
    ..^MM^..***     
   ^^.^MM^..****    
  .M^^^MM^.^*****   
 ..*...MM^^.*****.  
 ..*..^MM^..****..  
 .**..^^^@..****.^  
 ***.^^^M^P****..^  
 ***...^M^.****.^^  
  ***.^^M^.****^^   
   **.^.M^.***..    
    *.^^MM..*..     
A Gradual Incline Covered with Grass and Shrubs
Obvious exits: -N -E -S -W

< 813h/813H 144v/146V Pos: standing >

< 813h/813H 144v/146V Pos: standing >
    ..^MM^..***     
   ^^.^MM^..****    
  .M^^^MM^.^*****   
 ..*...MM^^.*****.  
 ..*..^MM^..****..  
 .**..^^^@..****.^  
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    *.^^MM..*..     
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  **.^^M^P****^^M   
   *.^.M^.***..^    
    .^^MM..*..^     
Among the Halfcut Hills
Obvious exits: -N -E -S -W
Co sneaks in from the west.

< 813h/813H 142v/146V Pos: standing >
    .^MM^..****     
   ^.^MM^..*****    
  M^^^MM^.^******   
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  *.^^M^P****^^MM   
   .^.M^.***..^M    
    ^^MM..*..^M     
Among the Halfcut Hills
Obvious exits: -N -E -S -W

< 813h/813H 140v/146V Pos: standing >
   M^..*****    
  MM^.^******   
 .MM^^.*****.^  
 ^MM^..****...  
 ^^^^.P@***.^^  
 ^^M^.****..^M  
 .^M^.****.^^M  
  ^M^.P***^^M   
   M^.***..^    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 813h/813H 140v/146V Pos: standing >
   M^..*****    
  MM^.^******   
 .MM^^.*****.^  
 ^MM^..****...  
 ^^^^..@***.^^  
 ^^M^.****..^M  
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 .^M^.****.^^M  
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  .M^.***..^M   
   MM..*..^M    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Co sneaks in from the north.

< 813h/813H 140v/146V Pos: standing >
   M^^.*****    
  MM^..****..   
 ^^^^..****.^^  
 ^^M^.*P**..^M  
 .^M^.*@**.^^M  
 ^^M^.P***^^MM  
 ^.M^.***..^MM  
  ^MM..*..^MM   
   MM^.^.M^M    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Co sneaks in from the north.

< 813h/813H 140v/146V Pos: standing >
   M^..****.    
  ^^^..****.^   
 ^^M^.****..^M  
 .^M^.*P**.^^M  
 ^^M^.P@**^^MM  
 ^.M^.***..^MM  
 ^^MM..*..^MMM  
  ^MM^.^.M^MM   
   MM^..^.MM    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 813h/813H 140v/146V Pos: standing >
   MM^..****    
  ^^^^..****.   
 ^^^M^.****..^  
 ..^M^.****.^^  
 .^^M^.@P**^^M  
 .^.M^.***..^M  
 .^^MM..*..^MM  
  .^MM^.^.M^M   
   .MM^..^.M    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
A Drow Elf (medium)  - Baphomet's XXXth Legion  stands, floating here.(Red Aura)

< 813h/813H 141v/146V Pos: standing >

< 813h/813H 143v/146V Pos: standing >
A Drow Elf leaves east.

< 813h/813H 145v/146V Pos: standing >
   MM^..****    
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 ^^^M^.****..^  
 ..^M^.****.^^  
 .^^M^.@P**^^M  
 .^.M^.***..^M  
 .^^MM..*..^MM  
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< 813h/813H 146v/146V Pos: standing >
   MM^..****    
  ^^^^..****.   
 ^^^M^.****..^  
 ..^M^.****.^^  
 .^^M^.@***^^M  
 .^.M^.*P*..^M  
 .^^MM..*..^MM  
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   .MM^..^.M    

< 813h/813H 146v/146V Pos: standing >
   MM^..****    
  ^^^^..****.   
 ^^^M^.****..^  
 ..^M^.****.^^  
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 .^.M^.***..^M  
 .^^MM..P..^MM  
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< 813h/813H 146v/146V Pos: standing >
   M^..****.    
  ^^^..****.^   
 ^^M^.****..^M  
 .^M^.****.^^M  
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 ^.M^.***..^MM  
 ^^MM..P..^MMM  
  ^MM^.^.M^MM   
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The Great Forest of Aravne
Obvious exits: -N -E -S -W
Co sneaks in from the west.

< 813h/813H 144v/146V Pos: standing >
   ^..****..    
  ^^..****.^^   
 ^M^.****..^MM  
 ^M^.****.^^MM  
 ^M^.*P@*^^MMM  
 .M^.***..^MMM  
 ^MM..*..^MMMM  
  MM^.^.M^MMM   
   M^..^.MMM    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Co sneaks in from the west.

< 813h/813H 142v/146V Pos: standing >

< 813h/813H 142v/146V Pos: standing >
   ^..****.^    
  M^.****..^M   
 ^M^.****.^^MM  
 ^M^.**P*^^MMM  
 .M^.**@..^MMM  
 ^MM..*..^MMMM  
 ^MM^.^.M^MMM   
  MM^..^.MMMM   
   M^..^^MMM    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 813h/813H 142v/146V Pos: standing >
   ^^..****.    
  ^M^.****..^   
 .^M^.****.^^M  
 ^^M^.****^^MM  
 ^.M^.*@P..^MM  
 ^^MM..*..^MMM  
 .^MM^.^.M^MMM  
  .MM^..^.MMM   
   MM^..^^MM    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 813h/813H 142v/146V Pos: standing >
   M^.****..    
  ^M^.****.^^   
 ^^M^.****^^MM  
 ^.M^.*P*..^MM  
 ^^MM..@..^MMM  
 .^MM^.^.M^MMM  
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  ^MM^..^^MMM   
   MM^^^^MMM    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 813h/813H 142v/146V Pos: standing >

<map>
Zone: The Halfcut Hills.
Room: Approaching the Halfcut Hills
</map>
Approaching the Halfcut Hills
Obvious exits: -N -S
Co sneaks in from the north.

< 813h/813H 142v/146V Pos: standing >

<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Halfcut Hills
</map>

<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Halfcut Hills
</map>
A Trail Through the Halfcut Hills
Obvious exits: -N -S -W
A Drow Elf (medium)  - Baphomet's XXXth Legion  stands, floating here.(Red Aura)

< 813h/813H 143v/146V Pos: standing >

< 813h/813H 145v/146V Pos: standing >
Co snaps into visibility.
Co places a dragon tooth trident with a strange black stone in the back of a Drow Elf, resulting in some strange noises and some blood.
As Co strikes a Drow Elf, she smiles as Co tears his flesh!

<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Hills
</map>
A Trail Through the Hills
Obvious exits: -N -S
An old, overturned wagon lies on the side of the trail here.

< 813h/813H 144v/146V Pos: standing >

<map>
Zone: The Halfcut Hills.
Room: A Split in the Trail
</map>
A Split in the Trail
Obvious exits: -N -E -S

< 813h/813H 142v/146V Pos: standing >

< 813h/813H 142v/146V Pos: standing >

<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Hills
</map>
A Trail Through the Hills
Obvious exits: -N -S
An old, overturned wagon lies on the side of the trail here.

< 813h/813H 144v/146V Pos: standing >

<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Halfcut Hills
</map>

<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Halfcut Hills
</map>
A Trail Through the Halfcut Hills
Obvious exits: -N -S -W
Co Mjolnir (_/Eye of Odin\_) (Barbarian)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A Drow Elf (medium)  - Baphomet's XXXth Legion  stands, floating here, fighting Co.(Red Aura)

< 813h/813H 142v/146V Pos: standing >

< 813h/813H 142v/146V Pos: standing >
Co snaps into visibility.
Co tackles a Drow Elf square in the chest knocking the wind out of her!

< 813h/813H 144v/146V Pos: standing >
You start chanting...
You snap into visibility.

< 813h/813H 146v/146V Pos: standing >
Casting: solbeeps missile barrage 

< 813h/813H 146v/146V Pos: standing >
The first rays of sunlight signal that day is approaching.
You complete your spell...
[Damage: 42 ] -=[Your missile of force hits a Drow Elf soundly.]=-
You snap into visibility.
[Damage: 69 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Drow Elf.]=-
You snap into visibility.
[Damage: 55 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Drow Elf.]=-
You snap into visibility.
[Damage: 48 ] -=[Your missile of force hits a Drow Elf soundly.]=-

< 813h/813H 146v/146V Pos: standing >
You start chanting...
You snap into visibility.

< 813h/813H 146v/146V Pos: standing >
Co snaps into visibility.
Co's impressive slash strikes a Drow Elf.
As Co strikes a Drow Elf, she smiles as Co tears his flesh!
Co misses a Drow Elf.
Co misses a Drow Elf.
Co's impressive slash strikes a Drow Elf.
As Co strikes a Drow Elf, she smiles as Co tears his flesh!
Co's impressive slash strikes a Drow Elf hard.
As Co strikes a Drow Elf, she smiles as Co tears his flesh!

< 813h/813H 146v/146V Pos: standing >
Co parries a Drow Elf's lunge at him.
Co parries a Drow Elf's lunge at him.
Co snaps into visibility.

< 813h/813H 146v/146V Pos: standing >
Co snaps into visibility.
Co gets past a Drow Elf's defenses and strikes with a mighty blow.
As Co strikes a Drow Elf, she smiles as Co tears his flesh!
Co seems to tense up before unleasing a powerful strike to a Drow Elf's abdomen, knocking the wind out of them!

< 813h/813H 146v/146V Pos: standing >
Casting: solbeeps missile barrage 

< 813h/813H 146v/146V Pos: standing >
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
Your pure arcane focus causes your spell to burst through a Drow Elf's magical resistance!
You snap into visibility.
[Damage: 17 ] -=[You burned a Drow Elf.]=-
Your spell flows around a Drow Elf, leaving her unharmed!
You barely control the magic. Energies flow into you!
Your spell flows around a Drow Elf, leaving her unharmed!
You snap into visibility.
[Damage: 45 ] -=[Your missile of force hits a Drow Elf soundly.]=-
Your spell flows around a Drow Elf, leaving her unharmed!
Your spell flows around a Drow Elf, leaving her unharmed!

< 830h/813H 146v/146V Pos: standing >
You start chanting...
You snap into visibility.

< 830h/813H 146v/146V Pos: standing >
Casting: solbeeps missile barrage 

< 830h/813H 146v/146V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 76 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Drow Elf.]=-
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Dod by 13200000.