The death of [17 Monk] Piut (Orc)

in The Turmoil-Peace Intersection

from the perspective of [56 Holyman] Aikc (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a ball of crackling energy [poor] (magic) (glowing) [68%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming) [76%]
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [78%]
<worn in ear>        an earring of entwined roots (magic) [88%]
<worn on face>       the grim visage of a MaDWoMaN (magic) (humming) [65%]
<worn around neck>   an amulet of wisdom [superior] (magic) [79%]
<worn around neck>   the amulet named "Flow" (humming) [66%]
<worn on body>       the platemail of the Nessus royal guard of regeneration (invis) (magic) (glowing) (humming) [70%]
<worn about body>    a tight green cloak
<worn about waist>   a green belt of sages [69%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [poor] (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[239h 51m 8s]
<worn around wrist>  a blackened bluestone bracer [superior] (glowing) [49%]
<worn around wrist>  the glistening bracelet of a MaDMaN [72%]
<worn on hands>      the gloves of placation
<worn on finger>     the ring of the mind flayer (magic) (glowing)
<worn on finger>     an ice ring (magic) (illuminating) [85%]
<held>               a book of dwarven religion [superior] (magic) (glowing) [57%]
<worn on legs>       some ruby studded greaves (magic) (glowing)
<worn on feet>       a pair of boots emitting dust [superior] (magic) (glowing) [54%]


< 1241h/1241H 246v/246V Pos: standing >
Pok sits down in a comfortable spot.
Tis puts a pile of coins into a magical glowing sphere.

< 1241h/1241H 246v/246V Pos: standing >
Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 1241h/1241H 246v/246V Pos: standing >
Alycis's impressive crush wounds an orcish elite.
Alycis's fine crush wounds an orcish elite.
Alycis's fine crush wounds an orcish elite.
Alycis's crush wounds an orcish elite.
Tis snaps into visibility.

< 1241h/1241H 246v/246V Pos: standing >
Tis wills the flames of the abyss to overwhelm and consume thier foe...
An orcish elite screams and doubles over in agony as searing heat ignites within his body.
Pooka's slash strikes an orcish elite hard.
Pooka's impressive slash strikes an orcish elite.
Pooka's impressive slash strikes an orcish elite.
Pooka's the holy avenger of Ambran eminates a soft glow and Pooka looks refreshed!

< 1241h/1241H 246v/246V Pos: standing >
Islamia snaps into visibility.
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at an orcish elite.
Islamia's iceball shatters upon impacting an orcish elite, rending flesh and sending blood flying.

< 1241h/1241H 246v/246V Pos: standing >
Sxt snaps into visibility.
Sxt's mighty bludgeon hits an orcish elite.
An orcish elite is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aikc by 534.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an orcish elite cause a sickening chill to run up your spine.

< 1241h/1241H 246v/246V Pos: standing >
A cute kitten enters from the south.
Tis gets a small pile of coins from the corpse of an orcish elite.

< 1241h/1241H 246v/246V Pos: standing >
Tis puts a pile of coins into a magical glowing sphere.

< 1241h/1241H 246v/246V Pos: standing >
Guidrich starts casting a spell called 'mass invisibility'.

< 1241h/1241H 246v/246V Pos: standing >
A cute kitten suddenly attacks Guidrich!
A cute kitten misses Guidrich.
Pok clambers to his feet.

< 1241h/1241H 246v/246V Pos: standing >
Guidrich stops invoking abruptly!

< 1241h/1241H 246v/246V Pos: standing >

< 1241h/1241H 246v/246V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Co.
Tis snaps into visibility.

< 1241h/1241H 246v/246V Pos: standing >

< 1241h/1241H 246v/246V Pos: standing >
Tis's face flushes white for a moment.
A cute kitten dodges Guidrich's attack.
Guidrich's impressive punch enshrouds a cute kitten in a mist of blood.
Guidrich starts casting an offensive spell.

< 1241h/1241H 246v/246V Pos: standing >
Guidrich dodges a cute kitten's attack.
Alycis nods.

< 1241h/1241H 246v/246V Pos: standing >
Guidrich completes his spell...
Guidrich utters the words 'qpurr hajqp'
Guidrich chills a cute kitten, who suddenly seems less lively.
A cute kitten is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aikc by 0.
You feel a carnal satisfaction as a cute kitten's gurgling and choking signals her demise.

< 1241h/1241H 246v/246V Pos: standing >

< 1241h/1241H 246v/246V Pos: standing >
Guidrich starts casting a spell called 'mass invisibility'.

< 1241h/1241H 246v/246V Pos: standing >
Sxt returns to normal as his rage abates.

< 1241h/1241H 246v/246V Pos: standing >
Guidrich completes his spell...
Guidrich utters the words 'wagg uizuguburuhl'
Pooka slowly fades out of existence.
Tis slowly fades out of existence.
Sxt slowly fades out of existence.
Alycis slowly fades out of existence.
Guidrich slowly fades out of existence.
Rioss slowly fades out of existence.
Islamia slowly fades out of existence.

< 1241h/1241H 246v/246V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (slightly good) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (extremely evil)
   Clan Stoutdorf Settlement                     (very evil)     
  *Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (pure evil)     
  *Orrak                                         (slightly good) 
  *Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (very good)     
  *Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (good)          
  *Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (good)          
  *The Outcasts Tower                            (good)          
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (slightly good) 
  *City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (extremely evil)
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (slightly evil) 
  *Desolate Under Fire                           (slightly good) 
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (slightly evil) 
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (good)          
  *The Forest City of Aravne                     (good)          
   Plane of Fire                                 (neutral)       
  *Ruined Temple of Tezcatlipoca                 (good)          
  *The Astral Plane                              (slightly good) 
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (neutral)       
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
  *Plane of Earth                                (neutral)       
   Sevenoaks                                     (slightly evil) 
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (good)          
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (good)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (pure good)     
  *The Fortress of Dreams                        (slightly good) 
  *Bahamut's Palace                              (pure good)     
  *Dragonnia                                     (pure good)     
   The Charcoal Palace                           (very good)     
   Vecna's Tomb                                  (extremely good)
  *Ny'Neth's Stronghold                          (very good)     
   Apocalypse Castle                             (good)          
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (good)          
  *Ny'Neth's Stronghold Continued                (very good)     
   Negative Material Plane                       (slightly good) 
  *Celestial Plane                               (good)          
   The 222nd Layer of the Abyss                  (extremely good)
   Castle Ravenloft                              (very good)     

* = already completed this boot.

< 1241h/1241H 246v/246V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Co.

< 1241h/1241H 246v/246V Pos: standing >
Rioss trots north.
Pok sneaks north.
Guidrich leaves north.
You follow Islamia.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
The corpse of an orcish merchant is lying here.
*Guidrich Mjolnir (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
*Rioss Mjolnir (_/Eye of Odin\_) (Centaur)(huge) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A large warhorse stands here with its head high.
A beautiful pegasus stands in mid-air here, fighting an orcish guard. (Minion) 
An orcish guard stands here, fighting a beautiful pegasus.
Alycis enters from the south.
Sxt enters from the south.
Tis sneaks in from the south.
Pooka enters from the south.

< 1241h/1241H 245v/246V Pos: standing >

< 1241h/1241H 245v/246V Pos: standing >
Autosaving...

< 1241h/1241H 245v/246V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Islamia.

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1241(1241)  Moves: 246(246)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Sanctuary Soulshielded
Frags:   +4.91   Deaths:   28
Detecting:      Illusions Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Low Circle spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Sneaking Tower of Iron Will
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 3257 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
war cry (3 minutes)
roar of heroes (3 minutes)
improved invisibility (26 minutes)
sanctuary (6 minutes)
virtue (12 minutes)
lionrage (29 minutes)
elephantstrength (29 minutes)
vitality (2 minutes)
well-rested bonus (1 minute)
pantherspeed (48 minutes)
spirit armor (54 minutes)
ravenflight (47 minutes)
sense spirit (52 minutes)


< 1241h/1241H 246v/246V Pos: standing >
Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 1241h/1241H 246v/246V Pos: standing >
An orcish guard parries a beautiful pegasus's lunge at him.

< 1241h/1241H 246v/246V Pos: standing >
Islamia snaps into visibility.
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at an orcish guard.
Islamia's iceball shatters upon impacting an orcish guard, rending flesh and sending blood flying.
An orcish guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aikc by 34.
The unmistakable scent of fresh blood can be smelled as an orcish guard dies in agony.

< 1241h/1241H 246v/246V Pos: standing >
Pooka snaps into visibility.
Tis gets a small pile of coins from the corpse of an orcish guard.

< 1241h/1241H 246v/246V Pos: standing >
Tis puts a pile of coins into a magical glowing sphere.

< 1241h/1241H 246v/246V Pos: standing >
Islamia sits down in a comfortable spot.

< 1241h/1241H 246v/246V Pos: standing >
Islamia stares off into space, entering a meditative trance.

< 1241h/1241H 246v/246V Pos: standing >
Islamia snaps out of his meditative trance, smiling placidly.

< 1241h/1241H 246v/246V Pos: standing >

< 1241h/1241H 246v/246V Pos: standing >

=-=-=-=-=-=-=-=-=-=--= Duris Mud Leader Board =-=-=-=-=-=-=-=-=-=-=-

   Name                      Score
   ----                      -----
   Aikc                     3174.11	
   Lielz                    2822.58	
   Norbeast                 2448.38	
   Dod                      2371.73	
   Perot                    2255.96	
   Islamia                  2118.47	
   Pok                      1976.40	
   Zxat                     1927.99	
   Mori                     1817.90	
   Wodo                     1749.14	
   Iona                     1672.46	
   Co                       1659.70	
   Tis                      1574.70	
   Tilia                    1559.78	
   Sainth                   1513.02	
   Belcon                   1489.31	
   Tanken                   1485.21	
   Sxt                      1343.86	
   Kamen                    1284.24	
   Ayla                     1274.98	


< 1241h/1241H 246v/246V Pos: standing >
Islamia clambers to his feet.

< 1241h/1241H 246v/246V Pos: standing >
Tis vibrates for a second, then is still.

< 1241h/1241H 246v/246V Pos: standing >

< 1241h/1241H 246v/246V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Islamia.
Islamia shouts out loudly.. MOVING!!!!

< 1241h/1241H 246v/246V Pos: standing >
You are already standing.
Islamia sneaks north.
Rioss trots north.
Pok sneaks north.
Guidrich leaves north.
You follow Islamia.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -S
*Guidrich Mjolnir (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
*Rioss Mjolnir (_/Eye of Odin\_) (Centaur)(huge) stands in mid-air here.
Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Alycis enters from the south.
Sxt enters from the south.
Pooka enters from the south.
A beautiful pegasus trots in from the south.
Co sneaks in from the south.

< 1241h/1241H 245v/246V Pos: standing >

< 1241h/1241H 245v/246V Pos: standing >

< 1241h/1241H 245v/246V Pos: standing >

< 1241h/1241H 245v/246V Pos: standing >
Islamia sneaks north.
Rioss trots north.
Guidrich leaves north.
You follow Islamia.


<map>
Zone: Shady Grove.
Room: The Damned-Peace Intersection
</map>

<map>
Zone: Shady Grove.
Room: The Damned-Peace Intersection
</map>
The Damned-Peace Intersection
Obvious exits: -E -S -W
*Guidrich Mjolnir (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
*Rioss Mjolnir (_/Eye of Odin\_) (Centaur)(huge) stands in mid-air here.
Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A stray hound carefully sniffs and explores the area.
A draft horse stands here nibbling on your sleeve.
Alycis enters from the south.
Sxt enters from the south.
Tis sneaks in from the south.
Pooka enters from the south.
A beautiful pegasus trots in from the south.
Horns begin to bellow and drums thunder to the call to arms!
Co sneaks in from the south.
Horns begin to bellow and drums thunder to the call to arms!

< 1241h/1241H 244v/246V Pos: standing >

< 1241h/1241H 244v/246V Pos: standing >

< 1241h/1241H 244v/246V Pos: standing >
Powerful sparks of magic seem to flow out from Islamia's mask.
A stray hound suddenly attacks Pooka!
A stray hound misses Pooka.

< 1241h/1241H 246v/246V Pos: standing >

< 1241h/1241H 246v/246V Pos: standing >
A beautiful pegasus growls at a stray hound.
A beautiful pegasus suddenly attacks a stray hound!
A beautiful pegasus's impressive thrash hits a stray hound.
A stray hound is mortally wounded, and will die soon, if not aided.

< 1241h/1241H 246v/246V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Co.

< 1241h/1241H 246v/246V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Islamia.

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1241(1241)  Moves: 246(246)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Sanctuary Soulshielded
Frags:   +4.91   Deaths:   28
Detecting:      Illusions Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Low Circle spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Sneaking Tower of Iron Will
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 3257 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
war cry (3 minutes)
roar of heroes (3 minutes)
improved invisibility (26 minutes)
sanctuary (6 minutes)
virtue (12 minutes)
lionrage (29 minutes)
elephantstrength (29 minutes)
vitality (2 minutes)
well-rested bonus (1 minute)
pantherspeed (48 minutes)
spirit armor (54 minutes)
ravenflight (47 minutes)
sense spirit (52 minutes)


< 1241h/1241H 246v/246V Pos: standing >

< 1241h/1241H 246v/246V Pos: standing >
Islamia sneaks west.
Rioss trots west.
Horns begin to bellow and drums thunder to the call to arms!
Guidrich leaves west.
You follow Islamia.


<map>
Zone: Shady Grove.
Room: Before the Great Unholy Church
</map>

<map>
Zone: Shady Grove.
Room: Before the Great Unholy Church
</map>
Before the Great Unholy Church
Obvious exits: -N# -E -W
*Guidrich Mjolnir (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
*Rioss Mjolnir (_/Eye of Odin\_) (Centaur)(huge) stands in mid-air here.
Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
(Q)An old orcish woman cries over the loss of her spouse.
Alycis enters from the east.
Sxt enters from the east.
Pooka enters from the east.
A beautiful pegasus trots in from the east.

< 1241h/1241H 245v/246V Pos: standing >

< 1241h/1241H 245v/246V Pos: standing >
An old orcish woman suddenly attacks a beautiful pegasus!
An old orcish woman misses a beautiful pegasus.

< 1241h/1241H 245v/246V Pos: standing >
Islamia's mask sparkles for a moment, and reality seems to twist and bend.

< 1241h/1241H 245v/246V Pos: standing >

< 1241h/1241H 245v/246V Pos: standing >

< 1241h/1241H 245v/246V Pos: standing >
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell.

< 1241h/1241H 245v/246V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Co.

< 1241h/1241H 245v/246V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at an old orcish woman.
Islamia's iceball shatters upon impacting an old orcish woman, rending flesh and sending blood flying.
An old orcish woman is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aikc by 0.
You feel the bloodlust in your heart as you hear the death cry of an old orcish woman.

< 1241h/1241H 245v/246V Pos: standing >
Tis gets 5 coins from the corpse of an old orcish woman.

< 1241h/1241H 245v/246V Pos: standing >
Tis puts a pile of coins into a magical glowing sphere.

< 1241h/1241H 245v/246V Pos: standing >
Rioss opens the huge.

< 1241h/1241H 245v/246V Pos: standing >

< 1241h/1241H 245v/246V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type 'practice (spell name)'.  You can do it if you have another players book in your inventory and type 'scribe (spell name)'. - Tayna

< 1241h/1241H 245v/246V Pos: standing >

< 1241h/1241H 246v/246V Pos: standing >
It's hot out here.

< 1241h/1241H 246v/246V Pos: standing >
Sxt loses control, veins bulging with anger.


< 1241h/1241H 246v/246V Pos: standing >
Rioss trots west.
Pok sneaks west.
Guidrich leaves west.
You follow Islamia.


<map>
Zone: Shady Grove.
Room: The Dark Path to Peace
</map>

<map>
Zone: Shady Grove.
Room: The Dark Path to Peace
</map>
The Dark Path to Peace
Obvious exits: -E -S -W
*Guidrich Mjolnir (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
*Rioss Mjolnir (_/Eye of Odin\_) (Centaur)(huge) stands in mid-air here.
Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Alycis enters from the east.
Pooka enters from the east.
A beautiful pegasus trots in from the east.

< 1241h/1241H 245v/246V Pos: standing >
Rioss trots west.
Pok sneaks west.
Guidrich leaves west.
You follow Islamia.


<map>
Zone: Shady Grove.
Room: The Turmoil-Peace Intersection
</map>

<map>
Zone: Shady Grove.
Room: The Turmoil-Peace Intersection
</map>
The Turmoil-Peace Intersection
Obvious exits: -N -E -S
*Guidrich Mjolnir (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.
*Rioss Mjolnir (_/Eye of Odin\_) (Centaur)(huge) stands in mid-air here.
Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
An Orc (medium) stands here. (Non-Fraggable)
(Q)A troll slave is bound to an execution post here.
(Q)A troll slave is bound to an execution post here.
A draft horse stands here nibbling on your sleeve.
(Q)A troll slave is bound to an execution post here.
(Q)A troll slave is bound to an execution post here.
Alycis enters from elsewhere.
Tis sneaks in from elsewhere.
Pooka enters from elsewhere.
A beautiful pegasus trots in from elsewhere.
Co sneaks in from elsewhere.
Co snaps into visibility.
Co tackles an Orc square in the chest knocking the wind out of him!
A troll slave suddenly attacks Co!
A troll slave misses Co.

< 1241h/1241H 244v/246V Pos: standing >

< 1241h/1241H 244v/246V Pos: standing >
A troll slave suddenly attacks Pooka!
A troll slave suddenly appears a bit confused!
A troll slave misses Pooka.
A troll slave suddenly attacks a beautiful pegasus!
A troll slave misses a beautiful pegasus.

< 1241h/1241H 244v/246V Pos: standing >
A drunken orc enters from the east.
A troll slave suddenly attacks Pooka!
A troll slave suddenly appears a bit confused!
A troll slave misses Pooka.
A troll slave is knocked to the ground by Pooka's mighty bash!
Pooka dives at a troll slave skewering him with her holy avenger of Ambran.

< 1241h/1241H 245v/246V Pos: standing >
A drunken orc suddenly attacks Islamia!
Alycis bravely steps in front of Islamia, shielding him from harm!
A drunken orc suddenly appears a bit confused!
A drunken orc misses Alycis.
Alycis snaps into visibility.

< 1241h/1241H 246v/246V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Co.

< 1241h/1241H 246v/246V Pos: standing >
Guidrich starts casting an offensive spell.
Guidrich snaps into visibility.

< 1241h/1241H 246v/246V Pos: standing >
Co snaps into visibility.
Co's impressive slash strikes an Orc very hard.
Co's impressive slash strikes an Orc very hard.
Co's pierce seriously wounds an Orc.
Co's powerful pierce enshrouds an Orc in a mist of blood.
Co's impressive slash enshrouds an Orc in a mist of blood.
An Orc arches around Co's blow, and deals a brutal counterattack!
An Orc misses Co.
Co's impressive slash causes an Orc to grimace in pain.
Islamia starts casting an offensive spell.

< 1241h/1241H 246v/246V Pos: standing >
Rioss starts casting an offensive spell.
Rioss snaps into visibility.

< 1241h/1241H 246v/246V Pos: standing >
Guidrich completes his spell...
Guidrich utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Guidrich hits a drunken orc soundly.
A drunken orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aikc by 0.
You feel the bloodlust in your heart as you hear the death cry of a drunken orc.
Rioss stops chanting abruptly!

< 1241h/1241H 246v/246V Pos: standing >
Sxt enters from elsewhere.

< 1241h/1241H 246v/246V Pos: standing >
A beautiful pegasus's decent thrash wounds a troll slave.
Pooka's impressive slash strikes a troll slave.
Pooka's the holy avenger of Ambran eminates a soft glow and Pooka looks refreshed!
Pooka's impressive slash strikes a troll slave.
Pooka's the holy avenger of Ambran eminates a soft glow and Pooka looks refreshed!

< 1241h/1241H 246v/246V Pos: standing >
Powerful sparks of magic seem to flow out from Islamia's mask.
Co dodges an Orc's attack.
Co snaps into visibility.

< 1241h/1241H 246v/246V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Islamia's fingertips!
The scathing gust of wind hits an Orc, burning flesh from his body.
An Orc's hard leather cloak melted from the intense heat!
An Orc's set of loose fitting sleeves melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.