The death of [26 Channeler] Rugk *-* The Veterans of Bloodlust *-* (Orc)

in A Common Dwelling

from the perspective of [26 Channeler] Rugk *-* The Veterans of Bloodlust *-* (Orc)

<worn as a badge>    a crude glass badge
<worn on eyes>       a crude copper visor
<worn in ear>        a delicate nipple ring [poor] (glowing)
<worn on face>       a human-skin mask
<worn around neck>   an icy marble pendant
<worn around neck>   a hardened obsidian pendant
<worn on body>       a dark leather robe
<held as shield>     a static cured leather shield
<worn on finger>     a silvery ring set with rubies and crystals [superior]
<primary weapon>     a skin-wrapped rubber quarterstaff
<worn on feet>       some twisted glass boots

[Damage: 83 ] You get a good hold of a lizardman tribesman and shock him.

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: tribesman sta EP:  nasty wounds >
 An air elemental attacks a lizardman tribesman. [0 Hits]

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: tribesman sta EP:  nasty wounds >
 You start chanting...

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: tribesman sta EP:  nasty wounds >
 A lizardman tribesman attacks an air elemental. [0 Hits]

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: tribesman sta EP:  nasty wounds >
 Casting: shocking grasp 

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: tribesman sta EP:  nasty wounds >
 You complete your spell...
[Damage: 34 ] You get a good hold of a lizardman tribesman and shock him.

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 An air elemental attacks a lizardman tribesman. [1 Hits]

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You start chanting...

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: tribesman sta EP: pretty hurt >
 You dodge a bash from a lizardman tribesman, who loses his balance and falls.
A lizardman tribesman attacks an air elemental. [1 Hits]

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: tribesman kne EP: pretty hurt >
 Casting: shocking grasp *

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: tribesman kne EP: pretty hurt >
 You complete your spell...
[Damage: 60 ] You get a good hold of a lizardman tribesman and shock him.
A lizardman tribesman is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a lizardman tribesman dies in agony.

< 313h/313H 113v/113V Pos: standing >
You get a few coins from the corpse of a lizardman tribesman.
There were: 18 gold coins. 

< 313h/313H 113v/113V Pos: standing >
the corpse of a lizardman tribesman does not contain the essence.

< 313h/313H 113v/113V Pos: standing >
You do not see a essence here.

< 313h/313H 113v/113V Pos: standing >
Ok.
You put 0 platinum, 18 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 313h/313H 113v/113V Pos: standing >
Into what?

< 313h/313H 113v/113V Pos: standing >
You should level anytime now!

< 313h/313H 113v/113V Pos: standing >
The corpse of a lizardman tribesman appears to be empty.

< 313h/313H 113v/113V Pos: standing >
Saving Rugk.

< 313h/313H 113v/113V Pos: standing >
You sit down and relax.

< 313h/313H 113v/113V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - conjure elemental
               3 - wall of stone
               1 - sense follower
( 4th circle)  6 - lightning bolt
( 3rd circle)  3 - shocking grasp
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   16 seconds:  ( 3rd) shocking grasp
   32 seconds:  ( 3rd) shocking grasp
   48 seconds:  ( 3rd) shocking grasp
   64 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.
You continue your study.

< 313h/313H 113v/113V Pos: sitting >
You feel your skill in meditate improving.
You start meditating...

< 313h/313H 113v/113V Pos: sitting >
An air elemental fades from your mortal viewing...

< 313h/313H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 313h/313H 113v/113V Pos: sitting >
A lizardman tribesman leaves south.

< 313h/313H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 313h/313H 113v/113V Pos: sitting >

< 313h/313H 113v/113V Pos: sitting >

< 313h/313H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 313h/313H 113v/113V Pos: sitting >
Autosaving...

< 313h/313H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.
You snap out of your meditative trance, memorization complete.

< 313h/313H 113v/113V Pos: sitting >
You clamber to your feet.

< 313h/313H 113v/113V Pos: standing >
The Sslithian Pool
Obvious exits: -S
Fresh blood covers everything in the area.
The corpse of a lizardman tribesman is lying here.
[2] The corpse of a hooded lizardman is lying here.
The corpse of a snarling warg is lying here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
The Sslithian Pool is here, giving off a faint glowing haze. (glowing)
*An air elemental is here looking like a small living tornado. (minion) 
A dark, hooded lizardman kneels here, bowed before the pool.
A lizardman worshiper bows before the pull, taking in its haze.
A lizardman worshiper bows before the pull, taking in its haze.

< 313h/313H 113v/113V Pos: standing >
Ok.
An air elemental suddenly attacks a hooded lizardman!
An air elemental snaps into visibility.

< 313h/313H 113v/113V Pos: standing >
A lizardman tribesman enters from the south.

< 313h/313H 113v/113V Pos: standing >
An air elemental attacks a hooded lizardman. [0 Hits]
You assist an air elemental heroically.

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP: few scratches >
 A hooded lizardman attacks an air elemental. [1 Hits]

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP: few scratches >
 You start chanting...

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP: few scratches >
 An air elemental attacks a hooded lizardman. [1 Hits]
Hint: No food or water? No problem! You don't need to eat or drink on Duris.

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP: few scratches >
 A hooded lizardman attacks an air elemental. [0 Hits]

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP: few scratches >
 You complete your spell...
[Damage: 40 ] You get a good hold of a hooded lizardman and shock him.

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  small wounds >
 You start chanting...
You feel your skill in quick chant improving.

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  small wounds >
 Casting: shocking grasp 

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  small wounds >
 You complete your spell...
[Damage: 42 ] You get a good hold of a hooded lizardman and shock him.

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  small wounds >
 You attack a hooded lizardman. [0 Hits]
An air elemental attacks a hooded lizardman. [0 Hits]

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  small wounds >
 You start chanting...

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  small wounds >
 A hooded lizardman attacks an air elemental. [0 Hits]

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  small wounds >
 Casting: shocking grasp 

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  small wounds >
 You complete your spell...
[Damage: 38 ] You get a good hold of a hooded lizardman and shock him.

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  few wounds >
 You start chanting...

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  few wounds >
 An air elemental attacks a hooded lizardman. [0 Hits]

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  few wounds >
 Casting: shocking grasp *
A hooded lizardman attacks an air elemental. [0 Hits]

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  few wounds >
 Casting: shocking grasp 

< 313h/313H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  few wounds >
 You complete your spell...
You raise a level!
[Damage: 96 ] You get a good hold of a hooded lizardman and shock him.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  nasty wounds >
 You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  nasty wounds >
 An air elemental attacks a hooded lizardman. [1 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  nasty wounds >
 A hooded lizardman attacks an air elemental. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  nasty wounds >
 You complete your spell...
[Damage: 31 ] You get a good hold of a hooded lizardman and shock him.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  nasty wounds >
 You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  nasty wounds >
 An air elemental attacks a hooded lizardman. [1 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  nasty wounds >
 You complete your spell...
[Damage: 38 ] You get a good hold of a hooded lizardman and shock him.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP: pretty hurt >
 You attack a hooded lizardman. [0 Hits]
A hooded lizardman attacks an air elemental. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP: pretty hurt >
 You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP: pretty hurt >
 You complete your spell...
[Damage: 43 ] You get a good hold of a hooded lizardman and shock him.
An air elemental attacks a hooded lizardman. [2 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  awful >
 You are knocked to the ground by a hooded lizardman's mighty bash!
A hooded lizardman attacks an air elemental. [0 Hits]

< 321h/323H 113v/113V Pos: sitting >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  awful >
 You attack a hooded lizardman. [0 Hits]

< 321h/323H 113v/113V Pos: sitting >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  awful >
 An air elemental attacks a hooded lizardman. [2 Hits]

< 321h/323H 113v/113V Pos: sitting >
< T: air TP: sta TC:few scratches E: lizardman sta EP:  awful >
 A hooded lizardman attacks an air elemental. [1 Hits]

< 321h/323H 113v/113V Pos: sitting >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 You attack a hooded lizardman. [0 Hits]

< 321h/323H 113v/113V Pos: sitting >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 An air elemental attacks a hooded lizardman. [0 Hits]

< 321h/323H 113v/113V Pos: sitting >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 You don't have that spell memorized.

< 321h/323H 113v/113V Pos: sitting >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 You clamber to your feet.

< 321h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 You start chanting...

< 321h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 A hooded lizardman attacks an air elemental. [0 Hits]

< 321h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 Casting: magic missile 

< 321h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 You complete your spell...
[Damage:  8 ] You watch with self-pride as the magic missile hits a hooded lizardman.
[Damage:  8 ] You watch with self-pride as the magic missile hits a hooded lizardman.
[Damage:  8 ] You watch with self-pride as the magic missile hits a hooded lizardman.
A hooded lizardman is stunned!
[Damage:  8 ] You watch with self-pride as the magic missile hits a hooded lizardman.
A hooded lizardman is mortally wounded, and will die soon, if not aided.
[Damage:  4 ] You watch with self-pride as the magic missile hits a hooded lizardman.
A hooded lizardman is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A hooded lizardman's death cry reverberates in your head as he falls to the ground.

< 321h/323H 113v/113V Pos: standing >
You get a few coins from the corpse of a hooded lizardman.
There were: 22 gold coins. 

< 321h/323H 113v/113V Pos: standing >
the corpse of a hooded lizardman does not contain the essence.

< 321h/323H 113v/113V Pos: standing >
An air elemental fades from your mortal viewing...
You do not see a essence here.

< 321h/323H 113v/113V Pos: standing >
Ok.
You put 0 platinum, 22 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 321h/323H 113v/113V Pos: standing >
Into what?

< 322h/323H 113v/113V Pos: standing >
You are still a very long way from your next level.

< 322h/323H 113v/113V Pos: standing >
The corpse of a hooded lizardman appears to be empty.

< 323h/323H 113v/113V Pos: standing >
Saving Rugk.

< 323h/323H 113v/113V Pos: standing >
You sit down and relax.

< 323h/323H 113v/113V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - conjure elemental
               3 - wall of stone
               1 - sense follower
( 4th circle)  6 - lightning bolt
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               6 - magic missile

And you are currently memorizing the following spells:
   15 seconds:  ( 3rd) shocking grasp
   31 seconds:  ( 3rd) shocking grasp
   46 seconds:  ( 3rd) shocking grasp
   62 seconds:  ( 3rd) shocking grasp
   77 seconds:  ( 3rd) shocking grasp
   93 seconds:  ( 3rd) shocking grasp
  108 seconds:  ( 3rd) shocking grasp
  117 seconds:  ( 1st) magic missile

You can memorize 1 1st, 1 2nd and 1 6th circle spell(s).
You continue your study.

< 323h/323H 113v/113V Pos: sitting >
You start meditating...

< 323h/323H 113v/113V Pos: sitting >
You are memorizing stone skin, which will take about 21 seconds.

< 323h/323H 113v/113V Pos: sitting >
You are memorizing magic missile, which will take about 8 seconds.

< 323h/323H 113v/113V Pos: sitting >
You are memorizing burning hands, which will take about 12 seconds.

< 323h/323H 113v/113V Pos: sitting >
You are already meditating.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 323h/323H 113v/113V Pos: sitting >
A lizardman tribesman leaves south.

< 323h/323H 113v/113V Pos: sitting >

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 323h/323H 113v/113V Pos: sitting >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing magic missile.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing stone skin.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing magic missile.

< 323h/323H 113v/113V Pos: sitting >

< 323h/323H 113v/113V Pos: sitting >
Hint: Wisdom determines how quickly Priest classes pray for spells.

< 323h/323H 113v/113V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - stone skin
( 5th circle)  1 - conjure elemental
               3 - wall of stone
               1 - sense follower
( 4th circle)  6 - lightning bolt
( 3rd circle)  7 - shocking grasp
( 2nd circle)  7 - burning hands
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    4 seconds:  ( 2nd) burning hands

You can memorize no more spells.

< 323h/323H 113v/113V Pos: sitting >
You are already meditating.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing burning hands.
You snap out of your meditative trance, memorization complete.

< 323h/323H 113v/113V Pos: sitting >
You clamber to your feet.

< 323h/323H 113v/113V Pos: standing >
The Sslithian Pool
Obvious exits: -S
The corpse of a hooded lizardman is lying here.
The corpse of a lizardman tribesman is lying here.
[2] The corpse of a hooded lizardman is lying here.
The corpse of a snarling warg is lying here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
The Sslithian Pool is here, giving off a faint glowing haze. (glowing)
*An air elemental is here looking like a small living tornado. (minion) 
A lizardman worshiper bows before the pull, taking in its haze.
A lizardman worshiper bows before the pull, taking in its haze.

< 323h/323H 113v/113V Pos: standing >
Ok.
An air elemental suddenly attacks a lizardman worshiper!
An air elemental snaps into visibility.

< 323h/323H 113v/113V Pos: standing >
An air elemental attacks a lizardman worshiper. [1 Hits]
You assist an air elemental heroically.
[Damage:  4 ] 
< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP: few scratches >
 A lizardman worshiper attacks an air elemental. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP: few scratches >
 A lizardman tribesman enters from the south.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP: few scratches >
 You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP: few scratches >
 An air elemental attacks a lizardman worshiper. [1 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP: few scratches >
 You feel your skill in shaman spell knowledge improving.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP: few scratches >
 A lizardman worshiper attacks an air elemental. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP: few scratches >
 You complete your spell...
[Damage: 26 ] You get a good hold of a lizardman worshiper and shock him.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP:  small wounds >
 You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP:  small wounds >
 Casting: shocking grasp *

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP:  small wounds >
 An air elemental attacks a lizardman worshiper. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP:  small wounds >
 You complete your spell...
[Damage: 48 ] You get a good hold of a lizardman worshiper and shock him.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP:  few wounds >
 You attack a lizardman worshiper. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC:excellent E: lizardman sta EP:  few wounds >
 You dodge a bash from a lizardman worshiper, who loses his balance and falls.
A lizardman worshiper attacks an air elemental. [2 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman kne EP:  few wounds >
 You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman kne EP:  few wounds >
 Casting: shocking grasp 
An air elemental attacks a lizardman worshiper. [2 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman kne EP:  few wounds >
 You complete your spell...
[Damage: 43 ] You get a good hold of a lizardman worshiper and shock him.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman kne EP:  few wounds >
 You attack a lizardman worshiper. [0 Hits]
A lizardman worshiper attacks an air elemental. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman kne EP:  few wounds >
 You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman kne EP:  few wounds >
 You complete your spell...
[Damage: 42 ] You get a good hold of a lizardman worshiper and shock him.
An air elemental attacks a lizardman worshiper. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman kne EP:  nasty wounds >
 You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman kne EP:  nasty wounds >
 A lizardman worshiper rises to his feet.
A lizardman worshiper attacks an air elemental. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  nasty wounds >
 You complete your spell...
[Damage: 36 ] You get a good hold of a lizardman worshiper and shock him.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  nasty wounds >
 An air elemental attacks a lizardman worshiper. [2 Hits]
You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  nasty wounds >
 Casting: shocking grasp *

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  nasty wounds >
 A lizardman worshiper attacks an air elemental. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  nasty wounds >
 You complete your spell...
[Damage: 25 ] You get a good hold of a lizardman worshiper and shock him.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP: pretty hurt >
 You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP: pretty hurt >
 An air elemental attacks a lizardman worshiper. [1 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP: pretty hurt >
 Casting: shocking grasp *

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP: pretty hurt >
 A lizardman worshiper attacks an air elemental. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP: pretty hurt >
 You complete your spell...
[Damage: 45 ] You get a good hold of a lizardman worshiper and shock him.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 You attack a lizardman worshiper. [0 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 You don't have that spell memorized.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 An air elemental attacks a lizardman worshiper. [1 Hits]

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 You start chanting...

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 You feel your skill in shaman spell knowledge improving.

< 323h/323H 113v/113V Pos: standing >
< T: air TP: sta TC: small wounds E: lizardman sta EP:  awful >
 You complete your spell...
[Damage: 46 ] The lightning bolt hits a lizardman worshiper with full impact.
A lizardman worshiper is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a lizardman worshiper.

< 323h/323H 113v/113V Pos: standing >
An air elemental fades from your mortal viewing...

< 323h/323H 113v/113V Pos: standing >
You get a few coins from the corpse of a lizardman worshiper.
There were: 18 gold coins. 

< 323h/323H 113v/113V Pos: standing >
the corpse of a lizardman worshiper does not contain the essence.

< 323h/323H 113v/113V Pos: standing >
You do not see a essence here.

< 323h/323H 113v/113V Pos: standing >
Ok.
You put 0 platinum, 18 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 323h/323H 113v/113V Pos: standing >
Into what?

< 323h/323H 113v/113V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 323h/323H 113v/113V Pos: standing >
The corpse of a lizardman worshiper appears to be empty.

< 323h/323H 113v/113V Pos: standing >
Saving Rugk.

< 323h/323H 113v/113V Pos: standing >
You sit down and relax.

< 323h/323H 113v/113V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - stone skin
( 5th circle)  1 - conjure elemental
               3 - wall of stone
               1 - sense follower
( 4th circle)  5 - lightning bolt
( 2nd circle)  8 - burning hands
( 1st circle)  1 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
   15 seconds:  ( 3rd) shocking grasp
   31 seconds:  ( 3rd) shocking grasp
   46 seconds:  ( 3rd) shocking grasp
   62 seconds:  ( 3rd) shocking grasp
   77 seconds:  ( 3rd) shocking grasp
   93 seconds:  ( 3rd) shocking grasp
  108 seconds:  ( 3rd) shocking grasp
  126 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
You continue your study.

< 323h/323H 113v/113V Pos: sitting >
You start meditating...

< 323h/323H 113v/113V Pos: sitting >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 323h/323H 113v/113V Pos: sitting >
You have finished memorizing shocking grasp.

< 323h/323H 113v/113V Pos: sitting >
You have gained some progress, but still have a ways to go yet towards your next level.

< 323h/323H 113v/113V Pos: sitting >
A Grey Elf plays a song to lift her spirit off the ground.
A lizardman tribesman flies through the air, free as a bird!
You fly through the air, free as a bird!
A lizardman worshiper flies through the air, free as a bird!
A Barbarian snaps into visibility.
A Barbarian leaps at you only to realize you are down already.
You abandon your studies.

< 323h/323H 113v/113V Pos: sitting >

< 323h/323H 113v/113V Pos: sitting >
A Grey Elf starts casting an offensive spell.

< 323h/323H 113v/113V Pos: sitting >
You clamber to your feet.

< 323h/323H 113v/113V Pos: standing >
A Grey Elf completes her spell...
A Grey Elf utters the words 'bigbys clenched fist'
A Grey Elf's mighty magic fist slams into you!
OUCH!  That really did HURT!
You attempt to flee...

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Village Common Hall
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Village Common Hall
</map>
The Village Common Hall
Obvious exits: -N -S
This lizardman strolls through the water of the swamp, here.
This lizardman strolls through the water of the swamp, here.
An air elemental enters from the north.
You flee southward!

< 202h/323H 83v/113V Pos: standing >

< 202h/323H 83v/113V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.
An air elemental enters from the north.

< 204h/323H 85v/113V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Entrance to the Village of the Lizardmen
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: The Entrance to the Village of the Lizardmen
</map>
The Entrance to the Village of the Lizardmen
Obvious exits: -N -U#
This lizardman strolls through the water of the swamp, here.
A lizardman guard keeps watchful eye over the area.
A lizardman guard keeps watchful eye over the area.
An air elemental enters from the north.

< 204h/323H 85v/113V Pos: standing >

< 205h/323H 85v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 205h/323H 86v/113V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.
An air elemental enters from the south.

< 206h/323H 85v/113V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.
This lizardman strolls through the water of the swamp, here.
This lizardman strolls through the water of the swamp, here.
An air elemental enters from the east.

< 207h/323H 84v/113V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Path Through the Village
</map>
A Path Through the Village
Obvious exits: -N -E -S -W
This lizardman strolls through the water of the swamp, here.
An air elemental enters from the east.

< 207h/323H 84v/113V Pos: standing >

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Common Dwelling
</map>

<map>
Zone: The Lizardman Swamps of Clavikord.
Room: A Common Dwelling
</map>
A Common Dwelling
Obvious exits: -E
This lizardman strolls through the water of the swamp, here.
An air elemental enters from the east.

< 208h/323H 83v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 208h/323H 83v/113V Pos: standing >
A Barbarian snaps into visibility.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
A Grey Elf starts casting an offensive spell called 'bigbys clenched fist'.

< 227h/323H 94v/113V Pos: sitting >
A Grey Elf completes her spell...
A Grey Elf utters the words 'bigbys clenched fist'
A Grey Elf's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!

< 106h/323H 96v/113V Pos: sitting >
<A Barbarian snaps into visibility.
A Barbarian attacks you. [2 Hits]

< 61h/323H 96v/113V Pos: sitting >
<A Grey Elf plays a song to lift her spirit off the ground.
A lizardman tribesman flies through the air, free as a bird!
You attack a Grey Elf. [0 Hits]

< 61h/323H 96v/113V Pos: sitting >
< T: Rugk TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
 A Grey Elf attacks you. [0 Hits]
A Grey Elf starts casting an offensive spell.

< 61h/323H 96v/113V Pos: sitting >
< T: Rugk TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
 A lizardman tribesman enters from the east.

< 61h/323H 96v/113V Pos: sitting >
< T: Rugk TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
 An air elemental suddenly attacks a Grey Elf!
An air elemental snaps into visibility.

< 61h/323H 96v/113V Pos: sitting >
< T: Rugk TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
 A Grey Elf completes her spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf's mighty magic fist slams into you!
Your some cracked chitin talons from Bloodstone Keep was completely destroyed by the massive blow!
Your tarnished iron hood from the Lizardman Swamps of Clavikord was completely destroyed by the massive blow!
Your some humming cured leather leggings was completely destroyed by the massive blow!