The death of [43 Earth Reaver] Rukk *-* The Veterans of Bloodlust *-* (Duergar)

in The Center of Ghore

from the perspective of [53 Thief] Wysp (_/Eye of Odin\_) (Shade)

<worn as a badge>    the insignia of swirling feathers and flowing water [82%]
<worn on head>       the diamond crown of Winduin of dexterity (glowing)
<worn on eyes>       a wad of spawn goo [superior] (magic) (humming)
<worn in ear>        a black pearl earring [superior]
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a pitch-black leather mask [superior] (magic)
<worn around neck>   a necklace of giant strength [poor] (magic) (glowing)
<worn around neck>   a scarf of enhanced stealth (magic) [72%]
<worn on body>       a suit of flaming ringmail [superior]
<worn about body>    a tattered dragon-scale bodycloak [superior]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [79%]
<worn about waist>   a belt of dangling rat and bat skulls (magic) [50%]
<worn on belt buckle>a silver belt-buckle of dragon teeth [superior] (glowing)
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist>  a bracelet made from leaves of nightshade [poor]
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on finger>     a ring of souls [superior] (magic) (glowing)
<worn on finger>     an obsidian circle of agility (magic)
<primary weapon>     a darksteel rapier with a strange black stone (magic) (glowing)
<secondary weapon>   an astral forged kris [superior] with a strange black stone (magic) (glowing) (humming)
<worn on legs>       some skull knee guards lined with feathers [superior]
<worn on feet>       some spurred blood crystal boots (magic)


< 739h/739H 319v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Strangle Street
</map>
Strangle Street
Obvious exits: -N -E -W

< 739h/739H 318v/349V Pos: standing >

< 739h/739H 319v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Strangle Street
</map>

<map>
Zone: Ghore.
Room: Strangle Street
</map>
Strangle Street
Obvious exits: -E -S -W
A small lizard scurries away from you.(Red Aura)

< 739h/739H 317v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Smash Street
</map>

<map>
Zone: Ghore.
Room: Smash Street
</map>
Smash Street
Obvious exits: -N -S -W
A swamp snake coils and strikes.(Red Aura)

< 739h/739H 316v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Smash Street
</map>
Smash Street
Obvious exits: -N -S -W

< 739h/739H 315v/349V Pos: standing >

<map>
Zone: Ghore.
Room: A Bend in Smash Street
</map>
A Bend in Smash Street
Obvious exits: -N -E

< 739h/739H 314v/349V Pos: standing >

<map>
Zone: Ghore.
Room: South Smash Street
</map>
South Smash Street
Obvious exits: -N -E -W
The corpse of a swamp snake is lying here.

< 739h/739H 313v/349V Pos: standing >

<map>
Zone: Ghore.
Room: South Smash Street
</map>

<map>
Zone: Ghore.
Room: South Smash Street
</map>
South Smash Street
Obvious exits: -N -E -W
A sickly troll picks bugs off of you and eats them.(Red Aura)

< 739h/739H 311v/349V Pos: standing >

<map>
Zone: Ghore.
Room: South Smash Street
</map>
South Smash Street
Obvious exits: -N -E -W

< 739h/739H 310v/349V Pos: standing >

<map>
Zone: Ghore.
Room: South Smash Street
</map>
South Smash Street
Obvious exits: -N -E -W

< 739h/739H 309v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Smash Street
</map>

<map>
Zone: Ghore.
Room: Smash Street
</map>
Smash Street
Obvious exits: -N -E -S -W
A small lizard scurries away from you.(Red Aura)

< 739h/739H 308v/349V Pos: standing >

<map>
Zone: Ghore.
Room: South Gates of Ghore
</map>

<map>
Zone: Ghore.
Room: South Gates of Ghore
</map>
South Gates of Ghore
Obvious exits: -N -S
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)

< 739h/739H 307v/349V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S

< 739h/739H 306v/349V Pos: standing >

< 739h/739H 306v/349V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -E
A large, hungry crocodile moves towards you rapidly.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)

< 739h/739H 306v/349V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -W
A large, hungry crocodile moves towards you rapidly.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)

< 739h/739H 305v/349V Pos: standing >

< 739h/739H 306v/349V Pos: standing >

< 739h/739H 307v/349V Pos: standing >

< 739h/739H 315v/349V Pos: standing >
A hungry crocodile leaves west.

		Score information for Wysp

Level: 53   Race: Shade   Class: Rogue / Thief Sex: Male
Hit points: 739(739)  Moves: 318(349)
Coins carried:    0 platinum     6 gold    12 silver     9 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +0.27   Deaths:   7
Disguised as: a rakshasa warrior (fair)
Detecting:      Invisible Evil Good Magic
Protected from: Evil Good Fire Cold Lightning Gas Acid Low Circle spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Listen Sneaking
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points:  620 

Active Spells:
--------------
detect invisibility (46 minutes)
vitality (4 minutes)
accelerated healing (less than a minute remaining)
pantherspeed (39 minutes)


< 739h/739H 318v/349V Pos: standing >

		Score information for Wysp

Level: 53   Race: Shade   Class: Rogue / Thief Sex: Male
Hit points: 739(739)  Moves: 322(349)
Coins carried:    0 platinum     6 gold    12 silver     9 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +0.27   Deaths:   7
Disguised as: a rakshasa warrior (fair)
Detecting:      Invisible Evil Good Magic
Protected from: Evil Good Fire Cold Lightning Gas Acid Low Circle spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Listen Sneaking
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points:  620 

Active Spells:
--------------
detect invisibility (46 minutes)
vitality (4 minutes)
accelerated healing (less than a minute remaining)
pantherspeed (39 minutes)


< 739h/739H 322v/349V Pos: standing >

< 739h/739H 326v/349V Pos: standing >
The sun starts to set in the south.

< 739h/739H 327v/349V Pos: standing >

< 739h/739H 329v/349V Pos: standing >

< 739h/739H 331v/349V Pos: standing >
A dark human falls asleep.

< 739h/739H 337v/349V Pos: standing >

< 739h/739H 339v/349V Pos: standing >

		Score information for Wysp

Level: 53   Race: Shade   Class: Rogue / Thief Sex: Male
Hit points: 739(739)  Moves: 344(349)
Coins carried:    0 platinum     6 gold    12 silver     9 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +0.27   Deaths:   7
Disguised as: a rakshasa warrior (fair)
Detecting:      Invisible Evil Good Magic
Protected from: Evil Good Fire Cold Lightning Gas Acid Low Circle spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Listen Sneaking
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points:  620 

Active Spells:
--------------
detect invisibility (46 minutes)
vitality (4 minutes)
accelerated healing (less than a minute remaining)
pantherspeed (39 minutes)


< 739h/739H 344v/349V Pos: standing >

< 739h/739H 347v/349V Pos: standing >
A dark human awakens.

< 739h/739H 349v/349V Pos: standing >
A dark human starts casting a spell.

< 739h/739H 349v/349V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -N -W
*A human sailor walks cautiously through the streets. (Casting) (Gold Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)

< 739h/739H 349v/349V Pos: standing >
A dark human completes his spell...
A dark human utters the words 'gpaeax wzfouio'
A dark human fades in to the shadow of you.

< 739h/739H 349v/349V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -N -W
A lizard man is standing here, looking alarmed and very angry.(Red Aura)

< 739h/739H 349v/349V Pos: standing >
You quickly scan the area.
A lizard man who is close by to your north.
A lizard man who is close by to your north.
A lizard man who is close by to your north.
A hungry crocodile who is close by to your west.
A hungry crocodile who is close by to your west.
A lizard man who is close by to your west.

< 739h/739H 349v/349V Pos: standing >
You quickly scan the area.
A lizard man who is close by to your north.
A lizard man who is close by to your north.
A lizard man who is close by to your north.
A hungry crocodile who is close by to your west.
A hungry crocodile who is close by to your west.
A lizard man who is close by to your west.

< 739h/739H 349v/349V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -E
A large, hungry crocodile moves towards you rapidly.(Red Aura)
A large, hungry crocodile moves towards you rapidly.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)

< 739h/739H 347v/349V Pos: standing >
You quickly scan the area.
A troll guard who is not far off to your north.
A troll guard who is not far off to your north.
A troll guard who is not far off to your north.
A troll guard who is not far off to your north.
A troll guard who is not far off to your north.
A small lizard who is a brief walk away to your north.
A lizard man who is close by to your east.

< 739h/739H 347v/349V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S

< 739h/739H 345v/349V Pos: standing >

<map>
Zone: Ghore.
Room: South Gates of Ghore
</map>

<map>
Zone: Ghore.
Room: South Gates of Ghore
</map>
South Gates of Ghore
Obvious exits: -N -S
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)

< 739h/739H 343v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Smash Street
</map>

<map>
Zone: Ghore.
Room: Smash Street
</map>
Smash Street
Obvious exits: -N -E -S -W
A small lizard scurries away from you.(Red Aura)

< 739h/739H 341v/349V Pos: standing >
You quickly scan the area.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A hungry crocodile who is a brief walk away to your south.
A hungry crocodile who is a brief walk away to your south.
A lizard man who is a brief walk away to your south.
A sickly troll who is a brief walk away to your west.

< 739h/739H 342v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Pound Road
</map>
Pound Road
Obvious exits: -N -S

< 739h/739H 341v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Pound Road
</map>
Pound Road
Obvious exits: -N -S

< 739h/739H 340v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Pound Road
</map>
Pound Road
Obvious exits: -N -S -W

< 739h/739H 339v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Pound Road
</map>
Pound Road
Obvious exits: -N -E -S

< 739h/739H 337v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Pound Road
</map>
Pound Road
Obvious exits: -N -S

< 739h/739H 336v/349V Pos: standing >

<map>
Zone: Ghore.
Room: A Curve in Pound Road
</map>
A Curve in Pound Road
Obvious exits: -S -W

< 739h/739H 335v/349V Pos: standing >
You quickly scan the area.
You see nothing.

< 739h/739H 336v/349V Pos: standing >

<map>
Zone: Ghore.
Room: Pound Road
</map>
Pound Road
Obvious exits: -E -S -W

< 739h/739H 336v/349V Pos: standing >

<map>
Zone: Ghore.
Room: A Turn in Pound Road
</map>
A Turn in Pound Road
Obvious exits: -N -E

< 739h/739H 335v/349V Pos: standing >
You quickly scan the area.
A male troll who is not far off to your north.

< 739h/739H 336v/349V Pos: standing >

<map>
Zone: Ghore.
Room: A Muddy Stretch of Pound Road
</map>
A Muddy Stretch of Pound Road
Obvious exits: -N -S

< 739h/739H 335v/349V Pos: standing >

<map>
Zone: Ghore.
Room: A Muddy Road
</map>

<map>
Zone: Ghore.
Room: A Muddy Road
</map>
A Muddy Road
Obvious exits: -N -S
A male troll glares at you as he stomps past.(Red Aura)

< 739h/739H 334v/349V Pos: standing >

<map>
Zone: Ghore.
Room: A Wide Sloping Trail
</map>
A Wide Sloping Trail
Obvious exits: -E -S -W

< 739h/739H 332v/349V Pos: standing >
You quickly scan the area.
A male troll who is close by to your south.
The Ghore Quartermaster who is close by to your west.
A hungry crocodile who is not far off to your west.

< 739h/739H 333v/349V Pos: standing >

<map>
Zone: Ghore.
Room: The Center of Ghore
</map>

<map>
Zone: Ghore.
Room: The Center of Ghore
</map>
The Center of Ghore
Obvious exits: -N -E -W
Before you stands a huge board containing news and feedback.
A giant swamp water pool is here, for your drinking pleasure
The Ghore Quartermaster stands here.(Red Aura)

< 739h/739H 332v/349V Pos: standing >
You quickly scan the area.
A Duergar who is not far off to your north.
A troll mercenary who is not far off to your north.
A large crow who is rather far off to your north.
A foul-smelling troll guard who is in the distance to your north.
A hungry crocodile who is close by to your west.
A troll scavenger who is in the distance to your west.

< 739h/739H 333v/349V Pos: standing >

< 739h/739H 334v/349V Pos: standing >

< 739h/739H 335v/349V Pos: standing >

< 739h/739H 336v/349V Pos: standing >
You quickly scan the area.
A troll mercenary who is not far off to your north.
A large crow who is rather far off to your north.
A foul-smelling troll guard who is in the distance to your north.
A hungry crocodile who is close by to your west.
A troll scavenger who is rather far off to your west.

< 739h/739H 340v/349V Pos: standing >
You quickly scan the area.
A troll mercenary who is not far off to your north.
A large crow who is rather far off to your north.
A foul-smelling troll guard who is in the distance to your north.
A hungry crocodile who is close by to your west.
A troll scavenger who is rather far off to your west.

< 739h/739H 344v/349V Pos: standing >

<map>
Zone: Ghore.
Room: The Central Path of Ghore
</map>
The Central Path of Ghore
Obvious exits: -N -S

< 739h/739H 344v/349V Pos: standing >

< 739h/739H 345v/349V Pos: standing >
You no longer regenerate.

< 739h/739H 349v/349V Pos: standing >

< 739h/739H 349v/349V Pos: standing >
You quickly scan the area.
A troll mercenary who is close by to your north.
A large crow who is a brief walk away to your north.
A foul-smelling troll guard who is rather far off to your north.
A Duergar who is close by to your south.
The Ghore Quartermaster who is close by to your south.

< 739h/739H 349v/349V Pos: standing >

<map>
Zone: Ghore.
Room: The Center of Ghore
</map>

<map>
Zone: Ghore.
Room: The Center of Ghore
</map>
The Center of Ghore
Obvious exits: -N -E -W
Before you stands a huge board containing news and feedback.
A giant swamp water pool is here, for your drinking pleasure
A Duergar (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
The Ghore Quartermaster stands here.(Red Aura)

< 739h/739H 347v/349V Pos: standing >
You attempt to stab a Duergar in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage:  1 ] A Duergar makes a strange sound as you place a darksteel rapier with a strange black stone in his back.

< 739h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:excellent E: A Duergar sta EP: few scratches >
 -=[A Duergar attacks you.]=- [3 Hits]

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar sta EP: few scratches >
 A dark human starts casting an offensive spell.
A dark human snaps into visibility.

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar sta EP: few scratches >
 You have no idea how to even begin.

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar sta EP: few scratches >
 
< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar sta EP: few scratches >
 A dark human completes his spell...
A dark human utters the word 'agsplnuahz'
Ghostly hands appear before a Duergar, close around his neck and begin to squeeze!
A Duergar gasps for air as a pair of ghostly hands tighten around his throat!
You think you noticed an opening in your victim defenses...

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar sta EP: few scratches >
 A Duergar gasps for air as a pair of ghostly hands tighten around his throat!
You snap into visibility.
[Damage: 17 ] [Damage: 15 ] [Damage: 15 ] -=[You attack a Duergar.]=- [3 Hits]

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar sta EP:  small wounds >
 A Duergar gasps for air as a pair of ghostly hands tighten around his throat!
You snap into visibility.
You do an amazing maneuver, tripping a Duergar.

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP:  small wounds >
 The Ghore Quartermaster stands to the side, evaluating the fray.

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP:  small wounds >
 A dark human starts casting an offensive spell.

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP:  small wounds >
 You play with a Duergar before lunging into an offensive routine!
You snap into visibility.
[Damage: 25 ] [Damage: 20 ] You play with a Duergar before lunging into an offensive routine!
[Damage: 30 ] A darksteel rapier with a strange black stone slices through the air with incredible ease!
[Damage: 19 ] A Duergar attempts to powerfully strike you down, but you cunningly side step and escape the attack.
A Duergar stumbles with his attack, losing control of his weapon!
-=[A Duergar attacks you.]=- [0 Hits]

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP:  few wounds >
 A dark human completes his spell...
A dark human utters the word 'agsplnuahz'
Ghostly hands appear before a Duergar, close around his neck and begin to squeeze!
A Duergar gasps for air as a pair of ghostly hands tighten around his throat!

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP:  few wounds >
 A Duergar gasps for air as a pair of ghostly hands tighten around his throat!

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP:  few wounds >
 A Duergar gasps for air as a pair of ghostly hands tighten around his throat!

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP:  nasty wounds >
 You snap into visibility.
[Damage: 49 ] You find weakness in a Duergar's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Duergar right in the face, causing them to temporarily black out.
A Duergar seems to be blinded!
A dark human starts casting an offensive spell.

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 38 ] [Damage: 25 ] [Damage: 19 ] [Damage: 19 ] [Damage: 25 ] -=[You attack a Duergar.]=- [5 Hits]

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP: pretty hurt >
 A dark human completes his spell...
A dark human utters the word 'agsplnuahz'
Ghostly hands appear before a Duergar, close around his neck and begin to squeeze!
A Duergar gasps for air as a pair of ghostly hands tighten around his throat!

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP: pretty hurt >
 A Duergar gasps for air as a pair of ghostly hands tighten around his throat!

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP:  awful >
 A Duergar gasps for air as a pair of ghostly hands tighten around his throat!

< 705h/739H 347v/349V Pos: standing >
< T: Wysp TP: sta TC:few scratches E: A Duergar ass EP:  awful >
 You play with a Duergar before lunging into an offensive routine!
You snap into visibility.
[Damage: 25 ] A darksteel rapier with a strange black stone slices through the air with incredible ease!
[Damage: 27 ] A Duergar is incapacitated and will slowly die, if not aided.
-=[A Duergar attacks you.]=- [0 Hits]

< 705h/739H 347v/349V Pos: standing >
<A dark human starts casting an offensive spell.

< 705h/739H 347v/349V Pos: standing >
<A dark human completes his spell...
A dark human utters the word 'agsplnuahz'
Ghostly hands appear before a Duergar, close around his neck and begin to squeeze!
A Duergar gasps for air as a pair of ghostly hands tighten around his throat!
A Duergar's some gladiators vambraces [poor] was completely destroyed by the massive blow!
A Duergar's belt of sapphires [superior] was completely destroyed by the massive blow!
A Duergar's Ihsahn, the drow swashbuckler's legacy braid [superior] was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Wysp by 4573800.