The death of [47 Storm Druid] Rioss (_/Eye of Odin\_) (Centaur)

in A Path Before the Mayor's Home

from the perspective of [47 Storm Druid] Rioss (_/Eye of Odin\_) (Centaur)

<worn on head>       the helm of light (illuminating) [51%]
<worn in ear>        a pair of silver earrings with red rubies [80%]
<worn in ear>        a robin's tail feather (glowing) (illuminating) [88%]
<worn around neck>   a frozen dragonscale charm [83%]
<worn on body>       a brutal iron platemail from City of Torrhan [72%]
<worn on horse body> the saddle of the four winds [poor] [85%]
<worn about body>    an ornate red cloak (magic)
<worn on back>       a large leather backpack
<worn as quiver>     the masters quiver [superior] (magic) (glowing) [81%]
<worn on arms>       a pair of bark sleeves [66%]
<held as shield>     the writhing shield of arms [71%]
<worn around wrist>  a bracelet of flesh hooks (magic) [74%]
<worn around wrist>  a silver band with blue stones
<worn on hands>      a pair of brown leather gloves
<worn on finger>     a tiny ruby ring [76%]
<primary weapon>     a mining pick [19%]
<worn on feet>       a set of bloodied horseshoes [superior] (magic) [86%]

A Goblin snaps into visibility.
-=[Toxic tendrils of mist float out to suffocate you, causing you to choke!]=-

< 315h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 Casting: natures touch 

< 317h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.

< 318h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 387h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin blocks your futile lunge at him.
A Goblin blocks your futile lunge at him.
A Goblin snaps into visibility.
You start chanting...
The power of nature flows into you, hastening your incantation.

< 440h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
A Goblin snaps into visibility.
-=[You begin to dry out and wilt.]=-
OUCH!  That really did HURT!

< 324h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 Casting: natures touch 
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 339h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.

< 340h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
-=[You begin to dry out and wilt.]=-
OUCH!  That really did HURT!

< 331h/948H 45v/331V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
 No-one by that name here...

< 349h/948H 45v/331V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Someone completes his spell...
Someone utters the words 'paffue xurhuio'
-=[You begin to dry out and wilt.]=-
OUCH!  That really did HURT!

< 250h/948H 45v/331V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Someone blocks your futile lunge at him.

< 251h/948H 45v/331V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You start chanting...
The power of nature flows into you, hastening your incantation.

< 255h/948H 45v/331V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Someone completes his spell...
Someone utters the words 'paffue xurhuio'
-=[You begin to dry out and wilt.]=-
OUCH!  That really did HURT!
Your something was corroded by acid.

< 135h/948H 45v/331V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
 Casting: natures touch 

< 136h/948H 45v/331V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
 You complete your spell...
Your vision returns!
The warmth of nature fills your body.

< 137h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: awful E: A Goblin sta EP: excellent >
 
< 138h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: awful E: A Goblin sta EP: excellent >
 A Goblin misses you.
You dodge a Goblin's vicious attack.
A Goblin misses you.
A Goblin snaps into visibility.
A Goblin starts casting an offensive spell.

< 206h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 You start chanting...
The power of nature flows into you, hastening your incantation.

< 259h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin completes his spell...
A Goblin utters the words 'aque ghcandusaw'
A Goblin snaps into visibility.
-=[A Goblin sends a stream of acid at you, burning away skin and muscle that you rather miss.]=-

< 176h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 Casting: natures touch 

< 190h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 191h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin completes his spell...
A Goblin utters the words 'hanuq yao'
A Goblin snaps into visibility.
-=[Toxic tendrils of mist float out to suffocate you, causing you to choke!]=-

< 216h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 You dodge a Goblin's vicious attack.
A Goblin misses you.
A Goblin misses you.
A Goblin snaps into visibility.
You start chanting...
The power of nature flows into you, hastening your incantation.

< 233h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 244h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 Casting: natures touch 

< 249h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.

< 250h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin completes his spell...
A Goblin utters the words 'hanuq yao'
A Goblin snaps into visibility.
-=[Toxic tendrils of mist float out to suffocate you, causing you to choke!]=-

< 244h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin blocks your futile lunge at him.
A Goblin blocks your futile lunge at him.
A Goblin snaps into visibility.
You start chanting...
The power of nature flows into you, hastening your incantation.
A Goblin starts casting an offensive spell.

< 298h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 You stop regenerating.

< 312h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 Casting: natures touch 
A Goblin snaps into visibility.
A Goblin completes his spell...
A Goblin utters the words 'hanuq yao'
A Goblin snaps into visibility.
-=[Toxic tendrils of mist float out to suffocate you, causing you to choke!]=-
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 235h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.

< 235h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 302h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 You start chanting...
The power of nature flows into you, hastening your incantation.

< 351h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin completes his spell...
A Goblin utters the words 'hanuq yao'
A Goblin snaps into visibility.
-=[Toxic tendrils of mist float out to suffocate you, causing you to choke!]=-

< 285h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 Casting: natures touch 

< 288h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 288h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin blocks your futile lunge at him.
A Goblin snaps into visibility.

< 355h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin completes his spell...
A Goblin utters the words 'hanuq yao'
A Goblin snaps into visibility.
-=[Toxic tendrils of mist float out to suffocate you, causing you to choke!]=-

< 310h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
  
          
    *M**  
 .**@***  
 .******  
  .....   
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East  -South -West 
*A Goblin (small) SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting YOU!(Red Aura)
A globe of darkness floats near a Goblin's head.

< 326h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
  
          
    *M**  
 .**@***  
 .******  
  .....   
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East  -South -West 
*A Goblin (small) SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting YOU!(Red Aura)
A globe of darkness floats near a Goblin's head.

< 336h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 336h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin completes his spell...
A Goblin utters the words 'yrawz gspzfz'
A Goblin snaps into visibility.
-=[You scream in agony as you burn in a sphere of fire!]=-

< 286h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin blocks your futile lunge at him.
A Goblin blocks your futile lunge at him.
A Goblin snaps into visibility.

< 286h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 286h/948H 45v/331V Pos: standing >
< T: Rioss TP: sta TC: nasty wounds E: A Goblin sta EP: excellent >
 You attempt to flee...
 
          
          
    @M**  
 .**P***  
  *****   
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East  -South -West 
You flee northward!

< 286h/948H 22v/331V Pos: standing >
-=[You scream in agony as you burn in a sphere of fire!]=-

< 237h/948H 22v/331V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 237h/948H 22v/331V Pos: standing >
 
          
       *  
   *@***  
 **P****  
  *****   
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A young ape swings through the jungle and leaps across the rocks.

< 237h/948H 21v/331V Pos: standing >
 
      *   
      **  
  *M@***  
 *P*****  
  *****   
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 237h/948H 21v/331V Pos: standing >
 
     *M   
     ***  
 PM*@***  
 *******  
  *****   
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 237h/948H 20v/331V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 237h/948H 20v/331V Pos: standing >
 
    *M*   
    ****  
 M**@***  
 *******  
  *****   
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 237h/948H 19v/331V Pos: standing >
 
    ***   
 M******  
 ***@***  
 *******  
  ....*   
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 237h/948H 18v/331V Pos: standing >
 
  *****   
 *******  
 ***@***  
 .....**  
  ++++^   
The Tropical Forests of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 237h/948H 17v/331V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
 
  *****   
 *******  
 ...@.**  
 +++++^*  
  ...**   
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 237h/948H 17v/331V Pos: standing >
 
  *****   
 .....**  
 +++@+^*  
 ....**.  
  *****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 237h/948H 16v/331V Pos: standing >
 
  *****   
 ......*  
 +++@++^  
 .....**  
  *****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 237h/948H 16v/331V Pos: standing >
 
  *****   
 .......  
 +++@+++  
 ......*  
  *****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 238h/948H 16v/331V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 238h/948H 17v/331V Pos: standing >
 
  *****   
 .......  
 +++@++P  
 ......M  
  *****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 238h/948H 16v/331V Pos: standing >
 
  *****   
 .......  
 +++@+++  
 ....PM*  
  *****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 238h/948H 17v/331V Pos: standing >
 
  *****   
 ......*  
 +++@++^  
 .P..M**  
  *****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 238h/948H 17v/331V Pos: standing >
 
  *****   
 .....**  
 +++@+^*  
 ...M**.  
  *****   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.

< 238h/948H 17v/331V Pos: standing >
 
  *****   
 ....***  
 +++@^*.  
 ..M**..  
  ****.   
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 238h/948H 17v/331V Pos: standing >
Entrance to a Small Village
   To the east, a small dirt path leads to what appears to be a small fishing
or hunting village.  Crudely constructed huts seem to surround concentric paths
which branch out from the center of the village.  A single large path leads
east to west straight through the center of the small village.  Sharpened wood
stakes have been bound together with simple rope to form a defensive wall to
protect against invaders.  Four large wooden towers have been constructed at
the corners of the hamlet to provide advanced warning of incoming ships.
Obvious exits: -East  -West 

< 238h/948H 17v/331V Pos: standing >
Approaching a Large Double Gate
   Ahead, a large dominating wooden gate has been constructed to prevent entry
to any who would be a threat to the oasis village.  The gravel here has many
track marks from caravans that must, undoubtedly, be used to transport goods
between the docks and the village.  This small island cannot possibly provide
for the needs of this village alone, so hunters often have to leave in search
of food and supplies on some of the larger islands in the area.
Obvious exits: -East  -West 

< 238h/948H 17v/331V Pos: standing >
Before the Gates of the Oasis Village
   The gates which stand here, tower to well over twenty feet high.  The
gates, which have been constructed from the trunks of mature trees from local
islands, are incredibly thick and heavy.  An intricate pully system has been
put in place to operate the large gate.  The people of this village may not be
as primitive as once thought.  Lookout slits have been cut into the heavy gate
to allow for the villagers to speak with outsiders who visit the island.  The
village gates have been opened ahead of time.  Either the village doesn't view
the party as a threat, or someone must wish to talk.  The village must not
get many visitors here, because the guards maintaining the gate eye strangers
with caution and disdain.
Obvious exits: -East  -West 

< 238h/948H 16v/331V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
A Goblin sneaks in from the west.

< 238h/948H 16v/331V Pos: standing >
Inside the Village
   To the west, the imposing gates of the oasis village stand ajar.  Guards
stand ready to operate the pully system to close the gates if the lookout
towers signal that a potential enemy may be approaching.  Women and children
wander about the village maintaining their daily activities.  They do,
however, occasionally glance at around with curiosity.  To the east, one of the
circular paths intersects the main road of the village.
Obvious exits: -East  -West 

< 238h/948H 16v/331V Pos: standing >
A Goblin sneaks west.

< 239h/948H 17v/331V Pos: standing >
A Path Intersection
   Here, the main road of the village is intercepted by a smaller gravel path
which leads around the village to the north and south.  This outer path runs
parallel to the spiked wooden fence, and leads to the four large guard towers
which are found at the corners of the village.  This, the largest of the paths,
doesn't have much activity on it.  The most activity can be found nearer to the
center of the village, which lies to the east.
Obvious exits: -North -East  -South -West 

< 239h/948H 15v/331V Pos: standing >
On the Main Path of the Village
   This path has been worn over many decades of use.  This is the main artery
which connects the village commerce district from the docks which are found
west of the large gates on the shore.  Footprints and wagon grooves alike have
worn their way into the dirt.  To the east, the residential path can be seen,
and to the west, the large path which surrounds the village is found.  Further
away towards the east, a well built home dominates the center of the village.
Obvious exits: -East  -West 

< 239h/948H 14v/331V Pos: standing >
A Busy Village Intersection
   There is much activity at this junction.  Children run about at play, often
seen chasing the quick lizards which cohabitate the village.  Strong men help
to push large carts containing fruits and fish towards the town center.  A
smaller path branches off to the north and south from here, leading to a large
majority of the villagers homes.  To the east, the merchant district circle can
be seen.  All along this main path, tall torches have been set in the ground
for easy visibility at night.
Obvious exits: -North -East  -South -West 
A village commoner goes about his daily business.

< 239h/948H 14v/331V Pos: standing >
Path to the Village Center
   The path here widens as it continues to the east.  The village markets can
be seen ahead.  Along the path to the west, the imposing gates of the oasis
village stand open with guards readied to close them at the signal of the guard
towers.  The footsteps and wagon tracks are so numerous that they are almost
indistinguishable here.
Obvious exits: -East  -West 

< 239h/948H 13v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 239h/948H 14v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 239h/948H 15v/331V Pos: standing >
At the Market Intersection
   From here, the merchant paths wind away to the northeast and southeast in
the traditional concentric method that this village has utilized.  The armory
and weaponsmith can be found along the northern side, while the baker and
leatherworkers shops can be found to the south.  Another smaller path leads
east towards the mayors house.
Obvious exits: -East  -West  -Northeast -Southeast

< 239h/948H 14v/331V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 239h/948H 15v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 239h/948H 16v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 239h/948H 17v/331V Pos: standing >

< 239h/948H 17v/331V Pos: standing >
Alas, you cannot go that way. . . .

< 239h/948H 18v/331V Pos: standing >

< 240h/948H 19v/331V Pos: standing >
Alas, you cannot go that way. . . .
A Goblin sneaks west.

< 240h/948H 19v/331V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...
A Path Before the Mayor's Home
   Up ahead a relatively large abode which serves as the home of the mayor of
this village is seen.  The mayor has been put in charge with many of the day
to day plannings of the village.  All the villagers look up to this man, and
think of him as a blessing to the small outcropping.  A well crafted oak door
stands between the elements and the mayors house to the east.
Obvious exits: -East # -West 
A village commoner goes about his daily business.

< 240h/948H 18v/331V Pos: standing >
The door seems to be closed.

< 240h/948H 20v/331V Pos: standing >
The door seems to be closed.

< 240h/948H 21v/331V Pos: standing >
The door seems to be closed.

< 240h/948H 22v/331V Pos: standing >
A Goblin sneaks in from the west.

< 240h/948H 23v/331V Pos: standing >
The door seems to be closed.

< 240h/948H 23v/331V Pos: standing >
The door seems to be closed.

< 240h/948H 24v/331V Pos: standing >
The door seems to be closed.

< 240h/948H 26v/331V Pos: standing >
The door seems to be closed.
A Goblin suddenly attacks YOU!
A Goblin snaps into visibility.
A Goblin misses you.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 
< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 
< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 That's tough to do in battle, but still you try...

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin misses you.
You dodge a Goblin's vicious attack.
You dodge a Goblin's vicious attack.
A Goblin snaps into visibility.
Sorry, you aren't allowed to do that in combat.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Path Before the Mayor's Home
Obvious exits: -East # -West 
*A Goblin (small) SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting YOU!(Red Aura)
A globe of darkness floats near a Goblin's head.
A village commoner goes about his daily business.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin blocks your futile lunge at him.
A Goblin blocks your futile lunge at him.
A Goblin snaps into visibility.
A Path Before the Mayor's Home
Obvious exits: -East # -West 
A Goblin (small) SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting YOU! (casting) (Red Aura)
A globe of darkness floats near a Goblin's head.
A village commoner goes about his daily business.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 You start chanting...
The power of nature flows into you, hastening your incantation.

< 240h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin completes his spell...
A Goblin utters the words 'hanuq yao'
A Goblin snaps into visibility.
-=[Toxic tendrils of mist float out to suffocate you, causing you to choke!]=-

< 163h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 Casting: natures touch 

< 163h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 163h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
-=[You begin to dry out and wilt.]=-
OUCH!  That really did HURT!

< 129h/948H 27v/331V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
 You start chanting...
The power of nature flows into you, hastening your incantation.

< 143h/948H 27v/331V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Casting: natures touch 

< 151h/948H 27v/331V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You complete your spell...
Your vision returns!
The warmth of nature fills your body.
A Goblin blocks your futile lunge at him.
A Goblin blocks your futile lunge at him.
A Goblin snaps into visibility.

< 151h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 An oasis village commoner is waving a platinum coin around wanting to make a bet on the outcome.
An oasis village commoner leaves west.

< 151h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC:pretty hurt E: A Goblin sta EP: excellent >
 A Goblin snaps into visibility.
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
A Goblin snaps into visibility.
-=[You begin to dry out and wilt.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 91h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC: awful E: A Goblin sta EP: excellent >
 A faint hum can be heard from Tiamat's poison tail stinger carried by a Goblin.

< 91h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC: awful E: A Goblin sta EP: excellent >
 
< 120h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC: awful E: A Goblin sta EP: excellent >
 You start chanting...
The power of nature flows into you, hastening your incantation.
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 134h/948H 27v/331V Pos: standing >
< T: Rioss TP: sta TC: awful E: A Goblin sta EP: excellent >
 Casting: natures touch 
A Goblin snaps into visibility.
A Goblin completes his spell...
A Goblin utters the words 'paffue xurhuio'
A Goblin snaps into visibility.
-=[You begin to dry out and wilt.]=-
Your consciousness begins to fade in and out as your mortality slips away.....

< -10h/948H 27v/331V Pos: standing >
You are too busy bleeding to death at the moment.
You abort your prayer before it's done!

< -10h/948H 27v/331V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< -10h/948H 27v/331V Pos: standing >
Autosaving...
You are in pretty bad shape, unable to do anything!

< -10h/948H 27v/331V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -10h/948H 27v/331V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -10h/948H 27v/331V Pos: on your ass >
-=[