The death of [23 BeRSeRKeR] Koopp (Troll)

in A Vertical Larvae Chamber

from the perspective of [43 Healer] Wodo (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a glowing blue crystal (magic)
<worn on head>       the helm of light (illuminating)
<worn on eyes>       a crystal eyepiece [superior] (magic)
<worn in ear>        a bloody onyx ear stud [superior] (magic)
<worn in ear>        a pair of silver earrings with red rubies [79%]
<worn on face>       an illithid tentacle mask [poor]
<worn around neck>   a delicate silver chain [superior] (magic) (glowing)
<worn around neck>   some kharma mind beads [poor] (magic) [71%]
<worn on body>       some bandedmail bearing a cloak and dagger crest [poor] [88%]
<worn about body>    a tight green cloak [81%]
<worn on back>       a large leather backpack
<worn as quiver>     a quiver smeared with blood
<worn about waist>   an array of flesh hooks and chains [superior]
<worn on belt buckle>a gleaming skull of a Minotaur [poor]
<attached to belt>   a soul sceptre [superior] (magic) (glowing) [78%]
<worn on arms>       some polished sleeves of Dagon [superior]
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a rusty glassteel bracer
<worn on hands>      the gloves of the storm [88%]
<worn on finger>     an ancient ring of liquid rock [poor]
<worn on finger>     a ring called 'Soulcatcher' (invis)
<primary weapon>     a mace of cleansing [poor] (magic)
<worn on legs>       a pair of blood-stained wyrm scale leggings [superior] (magic) [78%]
<worn on feet>       a pair of crystal spurred boots [poor] (magic) [81%]

Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
   This small tunnel is pretty small and doesn't
seem to stretch very far. The walls are fairly
smooth, hinting that this is a place frequented
by the dangerous purple worm.
Obvious exits: -North -South
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A small colorless worm crawls around the tunnel floor.
Pok enters from the north.
Alycis enters from the north.

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >
Myrk leaves south.
You follow Myrk.


<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
   This small tunnel is pretty small and doesn't
seem to stretch very far. The walls are fairly
smooth, hinting that this is a place frequented
by the dangerous purple worm.
Obvious exits: -North -East 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A small colorless worm crawls around the tunnel floor.
Pok enters from the north.
Alycis enters from the north.

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 126v/128V Pos: standing >
Myrk leaves east.
You follow Myrk.


<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
   This small tunnel is pretty small and doesn't
seem to stretch very far. The walls are fairly
smooth, hinting that this is a place frequented
by the dangerous purple worm.
Obvious exits: -South -West 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the west.
Alycis enters from the west.

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >
Myrk leaves south.
You follow Myrk.


<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
   This small tunnel is pretty small and doesn't
seem to stretch very far. The walls are fairly
smooth, hinting that this is a place frequented
by the dangerous purple worm.
Obvious exits: -North -Down 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the north.
Alycis enters from the north.

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 126v/128V Pos: standing >
Myrk leaves down.
You follow Myrk.


<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
   This small tunnel is pretty small and doesn't
seem to stretch very far. The walls are fairly
smooth, hinting that this is a place frequented
by the dangerous purple worm.
Obvious exits: -East  -Up   
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok floats in from above.
Alycis enters from above.

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >
Myrk leaves east.
You follow Myrk.


<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
   This small tunnel is pretty small and doesn't
seem to stretch very far. The walls are fairly
smooth, hinting that this is a place frequented
by the dangerous purple worm. There is a large
crack on the eastern wall.
Obvious exits: -South -West 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A small colorless worm crawls around the tunnel floor.
Pok enters from the west.
Alycis enters from the west.

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 128v/128V Pos: standing >
Myrk enters something.

< 601h/601H 128v/128V Pos: standing >
Pok enters something.

< 601h/601H 128v/128V Pos: standing >
Alycis enters something.

< 601h/601H 128v/128V Pos: standing >
You enter something.

<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
   This small tunnel is pretty small and doesn't
seem to stretch very far. The walls are fairly
smooth, hinting that this is a place frequented
by the dangerous purple worm. The wall to the
west seems to have a large crack in it.
Obvious exits: -East 
The floor is covered with a large spider web.
*Alycis Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large carnivorous funnel web spider has a trap set here.

< 601h/601H 128v/128V Pos: standing >

< 601h/601H 128v/128V Pos: standing >
Myrk leaves east.
You follow Myrk.


<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
   This small tunnel is pretty small and doesn't
seem to stretch very far. The walls are fairly
smooth, hinting that this is a place frequented
by the dangerous purple worm.
Obvious exits: -West  -Northeast
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A small colorless worm crawls around the tunnel floor.
Pok enters from the west.
Alycis enters from the west.

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >
Myrk leaves northeast.
You follow Myrk.


<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>

<map>
Zone: The Great Realm of Duris.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
   This small tunnel is pretty small and doesn't
seem to stretch very far. The walls are fairly
smooth, hinting that this is a place frequented
by the dangerous purple worm.
Obvious exits: -North -Southwest
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A small colorless worm crawls around the tunnel floor.
Pok enters from the southwest.
Alycis enters from the southwest.

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 128v/128V Pos: standing >
Myrk leaves north.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Small and Dark Tunnel
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Small and Dark Tunnel
</map>
A Small and Dark Tunnel
   This small tunnel is pretty narrow and doesn't
seem to stretch very far. The walls are fairly
smooth, hinting that this is a place frequented
by the dangerous purple worm.
Obvious exits: -East  -South
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the south.
Alycis enters from the south.

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >
Myrk leaves east.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -East  -South
A large boulder sits against the western wall.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A slimy nest matron undulates here, releasing ooze onto the young pupas.
A slimy nest matron undulates here, releasing ooze onto the young pupas.
A hibernating pupa slowly develops in the dark caves.
Pok enters from the west.
Alycis enters from the west.

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 126v/128V Pos: standing >
Myrk leaves east.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -South -West 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A hibernating pupa slowly develops in the dark caves.
Pok enters from the west.
Alycis enters from the west.

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >
Myrk leaves south.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -North -East 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large pupa hibernates in the dark caves while it slowly develops.
Pok enters from the north.
Alycis enters from the north.

< 601h/601H 126v/128V Pos: standing >
You are carrying: (4/11)
a dusty rod (magic) (glowing)
a handcarved pipe
a slender fishing pole
a magical glowing sphere (magic) (glowing)

< 601h/601H 126v/128V Pos: standing >
A Damp and Extremely Cold Network of Caves
Obvious exits: -North -East 
*Alycis Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large pupa hibernates in the dark caves while it slowly develops.

< 601h/601H 127v/128V Pos: standing >
Myrk leaves east.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -East  -South -West 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large pupa hibernates in the dark caves while it slowly develops.
A large pupa hibernates in the dark caves while it slowly develops.
A large pupa hibernates in the dark caves while it slowly develops.
Pok enters from the west.
Alycis enters from the west.

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >
Myrk leaves south.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Vertical Larvae Chamber
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Vertical Larvae Chamber
</map>
A Vertical Larvae Chamber
   This little chamber seems to be a vertical shaft
that leads to an area where the maggot larvae develop
into their mature beetles.
Obvious exits: -North -East  -South -West  -Up   
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A hibernating pupa slowly develops in the dark caves.
A large pupa hibernates in the dark caves while it slowly develops.
Pok enters from the north.
Alycis enters from the north.

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 126v/128V Pos: standing >
Myrk leaves south.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -North -East 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large pupa hibernates in the dark caves while it slowly develops.
A hibernating pupa slowly develops in the dark caves.
A large pupa hibernates in the dark caves while it slowly develops.
Pok enters from the north.
Alycis enters from the north.

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >
Myrk leaves east.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -East  -West 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large pupa hibernates in the dark caves while it slowly develops.
A slimy nest matron undulates here, releasing ooze onto the young pupas.
Pok enters from the west.
Alycis enters from the west.

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 126v/128V Pos: standing >
Pok snaps his fingers.

< 601h/601H 128v/128V Pos: standing >
Myrk leaves east.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -East  -South -West 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A hibernating pupa slowly develops in the dark caves.
Pok enters from the west.
Alycis enters from the west.

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >
Myrk leaves east.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -North -South -West 
Fresh blood splatters cover the area.
The corpse of an hibernating pupa is lying here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the west.
Alycis enters from the west.

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 126v/128V Pos: standing >
An hibernating pupa enters from the south.

< 601h/601H 126v/128V Pos: standing >
Myrk leaves north.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -North -South
The corpse of an hibernating pupa is lying here.
The corpse of an hibernating pupa is lying here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the south.
Alycis enters from the south.
Pok raises an eyebrow.

< 601h/601H 127v/128V Pos: standing >
Myrk leaves north.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -North -South -West 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A slimy nest matron undulates here, releasing ooze onto the young pupas.
Pok enters from the south.
Alycis enters from the south.

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 126v/128V Pos: standing >
Myrk leaves north.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -South
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the south.
Alycis enters from the south.

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >
Myrk leaves south.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -North -South -West 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A slimy nest matron undulates here, releasing ooze onto the young pupas.
Pok enters from the north.
Alycis enters from the north.

< 601h/601H 126v/128V Pos: standing >
Myrk leaves south.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -North -South
The corpse of an hibernating pupa is lying here.
The corpse of an hibernating pupa is lying here.
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the north.
Alycis enters from the north.

< 601h/601H 125v/128V Pos: standing >
You are carrying: (4/11)
a dusty rod (magic) (glowing)
a handcarved pipe
a slender fishing pole
a magical glowing sphere (magic) (glowing)

< 601h/601H 125v/128V Pos: standing >
Myrk leaves north.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -North -South -West 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A slimy nest matron undulates here, releasing ooze onto the young pupas.
Pok enters from the south.
Alycis enters from the south.

< 601h/601H 126v/128V Pos: standing >
Myrk leaves west.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Damp and Extremely Cold Network of Caves
</map>
A Damp and Extremely Cold Network of Caves
   This room is extremely cold because of the
inhabitants of this cave system. The pupae that
live here excrete an icy substance that slows
down their metabolism enough so that they can
fully develop into their mature kin without
using up too much of energy.
Obvious exits: -East  -West 
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok enters from the east.
Alycis enters from the east.

< 601h/601H 126v/128V Pos: standing >

< 601h/601H 127v/128V Pos: standing >

< 601h/601H 128v/128V Pos: standing >
Myrk leaves west.
You follow Myrk.


<map>
Zone: Kvark's Great Connector.
Room: A Vertical Larvae Chamber
</map>

<map>
Zone: Kvark's Great Connector.
Room: A Vertical Larvae Chamber
</map>
A Vertical Larvae Chamber
   This little chamber seems to be a vertical shaft
that leads to an area where the maggot larvae develop
into their mature beetles.
Obvious exits: -North -East  -South -West  -Up   
*Myrk Ancient Archmage (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An hibernating pupa stands here, fighting a Troll.
A Troll (large) stands here, fighting an hibernating pupa. (Non-Fraggable)(Red Aura)
A hibernating pupa slowly develops in the dark caves.
Pok enters from the east.
Alycis enters from the east.

< 601h/601H 127v/128V Pos: standing >
A large, hibernating pupa starts shaking and convulsing until it shakes off bits of shedded skin.

Myrk snaps into visibility.
Myrk completes his spell...
Myrk utters the word 'uwwarahz'
A flaming conflagration spews from Myrk striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!

< 601h/601H 127v/128V Pos: standing >
An hibernating pupa misses a Troll.
A Troll dodges an hibernating pupa's attack.

< 601h/601H 127v/128V Pos: standing >
An hibernating pupa enters from the north.
Myrk starts casting an offensive spell.

< 601h/601H 127v/128V Pos: standing >
A slimy nest matron enters from the west.
Alycis snaps into visibility.
A Troll is knocked to the ground by Alycis's skillful bash!

< 601h/601H 127v/128V Pos: standing >
A Troll misses an hibernating pupa.
An hibernating pupa dodges a Troll's attack.

< 601h/601H 127v/128V Pos: standing >
Pok snaps into visibility.
Pok completes his spell...
Pok utters the word 'uwwarahz'
A flaming conflagration spews from Pok striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!

< 601h/601H 127v/128V Pos: standing >
Myrk completes his spell...
Myrk utters the word 'uwwarahz'
A flaming conflagration spews from Myrk striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!

< 601h/601H 127v/128V Pos: standing >
Pok starts casting an offensive spell.
Pok snaps into visibility.

< 601h/601H 127v/128V Pos: standing >
The intense flames cause a Troll's skin to smolder and burn!
Fire sears and bakes a Troll!

< 601h/601H 127v/128V Pos: standing >
Myrk starts casting an offensive spell.

< 601h/601H 127v/128V Pos: standing >
An hibernating pupa's fine sting strikes a Troll.
An hibernating pupa's fine sting strikes a Troll.

< 601h/601H 127v/128V Pos: standing >
Pok completes his spell...
Pok utters the word 'uwwarahz'
A flaming conflagration spews from Pok striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
Pok snaps into visibility.
Pok misses a Troll.
Pok misses a Troll.
Pok snaps into visibility.

< 601h/601H 127v/128V Pos: standing >
Alycis's impressive slash strikes a Troll.
Alycis's impressive slash strikes a Troll.
Alycis's slash strikes a Troll hard.
Alycis's slender longsword [superior] with a strange red stone murmurs some strange incantations...
The intense flames cause a Troll's skin to smolder and burn!
Alycis smirks as his fireball explodes into the face of a Troll.
A Troll's bronze skull cap melted from the intense heat!
A Troll is dead! R.I.P.
You receive your share of experience.