The death of [22 Cleric] Oppy (Grey Elf)

in A Lavish Home

from the perspective of [39 Bounty Hunter] Dziph *-* The Veterans of Bloodlust *-* (Shadow Beast)

<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       the eyes of undead fire of precision (magic) (glowing)
<worn in ear>        a pale magenta earring [superior] (glowing)
<worn in ear>        a dangling skull and crossbones earring [superior]
<worn on face>       a veil named 'Sorrow' (magic)
<worn around neck>   a pale tourmaline medallion
<worn around neck>   a studded stone collar
<worn on body>       a smoke dragon scalemail suit of damage (glowing)
<worn on tail>       a stylish ivory tail protector from Clan Stoutdorf Settlement
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a pitch-black sash of the Bloodhawk gang
<worn on belt buckle>a hand-carved yo-yo [79%]
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[188h 40m 17s]
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       two marbled coiling serpents [superior] (magic)
<worn around wrist>  a chain-linked raider's bracelet
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the gauntlets of the war giant Torg [superior] (magic) (humming)
<worn on finger>     the ring of the overfiend
<worn on finger>     a soldiers black-bone ring
<primary weapon>     a massive longsword dubbed 'Dusk and Dawn' (magic)
<secondary weapon>   a slimy troglodyte claw [poor]
<worn on legs>       a pair of celestial leg plates
<worn on feet>       the boots of the war giant Torg [poor] (magic) (humming) [88%]

An elite guard who is rather far off to your east.
Elemak, captain of the guards who is rather far off to your east.
A retired sailor who is a brief walk away to your south.
An elven woman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A young girl who is in the distance to your south.
An elite guard who is close by to your west.

< 649h/649H 218v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S
An elven woman shops around town here.
An old sailor looks uneasy on land here.

< 649h/649H 219v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E# -S

< 649h/649H 218v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
An elven woman who is close by to your south.
A retired sailor who is close by to your south.
A retired sailor who is not far off to your south.
A retired sailor who is in the distance to your south.
An elven woman who is in the distance to your south.
An elite guard who is in the distance to your south.

< 649h/649H 218v/220V Pos: standing >
The door seems to be closed.

< 649h/649H 220v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
An elven woman who is close by to your south.
A retired sailor who is close by to your south.
A retired sailor who is not far off to your south.
A retired sailor who is in the distance to your south.
An elven woman who is in the distance to your south.
An elite guard who is in the distance to your south.

< 649h/649H 220v/220V Pos: standing >
Ok.

< 649h/649H 220v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
Thurdorf who is close by to your east.
An elven woman who is close by to your east.
An elven woman who is close by to your south.
A retired sailor who is close by to your south.
A young girl who is rather far off to your south.
A retired sailor who is in the distance to your south.
An elven woman who is in the distance to your south.
An elite guard who is in the distance to your south.

< 649h/649H 220v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
Thurdorf who is close by to your east.
An elven woman who is close by to your east.
An elven woman who is close by to your south.
A retired sailor who is close by to your south.
A young girl who is rather far off to your south.
A retired sailor who is in the distance to your south.
An elven woman who is in the distance to your south.
An elite guard who is in the distance to your south.

< 649h/649H 220v/220V Pos: standing >
Ok.

< 649h/649H 220v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S
An elven woman shops around town here.
An old sailor looks uneasy on land here.
There are some tracks heading south.
There are some tracks heading north.

< 649h/649H 219v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A young girl who is a brief walk away to your south.
A retired sailor who is rather far off to your south.
An elven woman who is rather far off to your south.
An elite guard who is rather far off to your south.

< 649h/649H 219v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W

< 649h/649H 218v/220V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A retired sailor who is close by to your north.
A retired sailor who is a brief walk away to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is rather far off to your east.
Elemak, captain of the guards who is rather far off to your east.
A young girl who is not far off to your south.
A retired sailor who is a brief walk away to your south.
An elven woman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A young girl who is in the distance to your south.
A retired sailor who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is a brief walk away to your west.

< 649h/649H 218v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W

< 649h/649H 219v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your east.
An elite guard who is a brief walk away to your east.
Elemak, captain of the guards who is a brief walk away to your east.
A retired sailor who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is rather far off to your west.

< 649h/649H 219v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -S# -W

< 649h/649H 218v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
An elite guard who is not far off to your east.
Elemak, captain of the guards who is not far off to your east.
A retired sailor who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is in the distance to your west.

< 649h/649H 218v/220V Pos: standing >
Ok.

< 649h/649H 220v/220V Pos: standing >
You quickly scan the area.
A whitetiger who is close by to your north.
The mount who is close by to your north.
A retired sailor who is close by to your east.
An elite guard who is not far off to your east.
Elemak, captain of the guards who is not far off to your east.
A retired sailor who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is in the distance to your west.

< 649h/649H 220v/220V Pos: standing >
You quickly scan the area.
A whitetiger who is close by to your north.
The mount who is close by to your north.
A retired sailor who is close by to your east.
An elite guard who is not far off to your east.
Elemak, captain of the guards who is not far off to your east.
A retired sailor who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is in the distance to your west.

< 649h/649H 220v/220V Pos: standing >
You quickly scan the area.
A whitetiger who is close by to your north.
The mount who is close by to your north.
A retired sailor who is close by to your east.
An elite guard who is not far off to your east.
Elemak, captain of the guards who is not far off to your east.
A retired sailor who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is in the distance to your west.

< 649h/649H 220v/220V Pos: standing >
Ok.

< 649h/649H 220v/220V Pos: standing >
Ok.

< 649h/649H 220v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
An elite guard who is not far off to your east.
Elemak, captain of the guards who is not far off to your east.
A Grey Elf who is close by to your south.
A Grey Elf who is close by to your south.
A Thri-Kreen who is close by to your south.
A spoiled elf who is close by to your south.
A retired sailor who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is in the distance to your west.

< 649h/649H 220v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
An elite guard who is not far off to your east.
Elemak, captain of the guards who is not far off to your east.
A Grey Elf who is close by to your south.
A Grey Elf who is close by to your south.
A Thri-Kreen who is close by to your south.
A spoiled elf who is close by to your south.
A retired sailor who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 649h/649H 220v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
An elite guard who is not far off to your east.
Elemak, captain of the guards who is not far off to your east.
A Grey Elf who is close by to your south.
A Grey Elf who is close by to your south.
A Thri-Kreen who is close by to your south.
A spoiled elf who is close by to your south.
A retired sailor who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
You faintly hear A Thri-Kreen groupsay the words 'yeeh (mumble) ere (mumble) (mumble) weeltjy men. (mumble) (mumble) (mumble)'.

< 649h/649H 220v/220V Pos: standing >

< 649h/649H 220v/220V Pos: standing >

< 649h/649H 220v/220V Pos: standing >

< 649h/649H 220v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Lavish Home
</map>

<map>
Zone: City of Torrhan.
Room: A Lavish Home
</map>
A Lavish Home
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
The corpse of a wealthy man is lying here.
A Grey Elf (medium) sits resting. (Non-Fraggable)
A Grey Elf (medium) stands here. (Non-Fraggable)
A Thri-Kreen (medium) stands, floating here. (Non-Fraggable)
A spoiled elf wastes away her day here.

< 649h/649H 219v/220V Pos: standing >
You snap into visibility.
[Damage: 57 ] A Thri-Kreen makes a strange sound as you place a slimy troglodyte claw [poor] in his back.
A Thri-Kreen's feathered leather eyepatch [poor] was damaged from the massive blow!

< 649h/649H 219v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sta EP:  small wounds >
 With superb grace and ease, you intercept a Thri-Kreen's attack with slimy troglodyte claw [poor] and counter-attack!
[Damage: 14 ] Your impressive slash strikes a Thri-Kreen.
[Damage: 18 ] Your slash strikes a Thri-Kreen.
A Thri-Kreen misses you.
You dodge a Thri-Kreen's vicious attack.
A Thri-Kreen misses you.
You dodge a Thri-Kreen's vicious attack.

< 649h/649H 219v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 You snap into visibility.
You try to tackle a Thri-Kreen and fly over his head landing face first in the dirt!

< 649h/649H 219v/220V Pos: kneeling >
< T: Dziph TP: kne TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 You faintly hear A Thri-Kreen groupsay the words '(mumble)'.

< 649h/649H 219v/220V Pos: kneeling >
< T: Dziph TP: kne TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 You snap into visibility.
[Damage: 19 ] Your impressive slash strikes a Thri-Kreen.
A Thri-Kreen dodges your futile attack.

< 649h/649H 219v/220V Pos: kneeling >
< T: Dziph TP: kne TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 A Thri-Kreen attempts to flee.
A Thri-Kreen leaves north.
A Grey Elf leaves north.

< 649h/649H 219v/220V Pos: kneeling >
A Grey Elf clambers to her feet.
A Grey Elf, looking very frustrated, packs up her book.

< 649h/649H 219v/220V Pos: kneeling >
A Grey Elf attempts to flee.
A Grey Elf leaves north.

< 649h/649H 219v/220V Pos: kneeling >
You rise to your feet.

< 649h/649H 219v/220V Pos: standing >
You are already standing.

< 649h/649H 219v/220V Pos: standing >
A Lavish Home
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
The corpse of a wealthy man is lying here.
A spoiled elf wastes away her day here.

< 649h/649H 219v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -S -W
An old sailor looks uneasy on land here.

< 649h/649H 218v/220V Pos: standing >
Tackle who?

< 649h/649H 218v/220V Pos: standing >

< 649h/649H 218v/220V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
Elemak, captain of the guards who is not far off to your east.
A spoiled elf who is close by to your south.
A Grey Elf who is not far off to your west.
A Thri-Kreen who is not far off to your west.
A retired sailor who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 649h/649H 219v/220V Pos: standing >
A Thri-Kreen enters from the west.
A Grey Elf enters from the west.

< 649h/649H 220v/220V Pos: standing >
A Thri-Kreen leaves east.
A Grey Elf leaves east.

< 649h/649H 220v/220V Pos: standing >
Tackle who?

< 649h/649H 220v/220V Pos: standing >
Tackle who?

< 649h/649H 220v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -W

< 649h/649H 219v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
A Grey Elf (medium) stands here. (Non-Fraggable)
A Thri-Kreen (medium) stands, floating here. (Non-Fraggable)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
There are some tracks heading east.
There are some tracks heading east.

< 649h/649H 218v/220V Pos: standing >
You snap into visibility.
You tackle a Thri-Kreen square in the chest knocking the wind out of him!

< 649h/649H 218v/220V Pos: standing >
<A Grey Elf starts casting a spell.

< 649h/649H 218v/220V Pos: standing >
<You snap into visibility.
[Damage: 21 ] Your impressive slash strikes a Thri-Kreen hard.
[Damage: 18 ] Your impressive pierce strikes a Thri-Kreen hard.
[Damage: 24 ] Your slash strikes a Thri-Kreen very hard.
Your massive longsword dubbed 'Dusk and Dawn' calls upon the chill of the night and heat of the sun.
You snap into visibility.
[Damage: 22 ] You snap into visibility.
[Damage: 22 ] You call down a roaring flamestrike which hits a Thri-Kreen dead on!
You point at a Thri-Kreen.
A Thri-Kreen is surrounded by the dancing outline of purplish flames!
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
You snap into visibility.
[Damage: 50 ] A Thri-Kreen wails in agony as frostbite eats at his exposed skin!
The chilling cold causes a Thri-Kreen to stammer, apparently weakened.
[Damage: 22 ] Your impressive slash enshrouds a Thri-Kreen in a mist of blood.

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sit EP:  awful >
 An elite guard frowns in boredom at the obviously one-sided struggle.

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sit EP:  awful >
 Elemak, captain of the guards watches the battle in amusement.

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sit EP:  awful >
 A Thri-Kreen misses you.
You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.
A Thri-Kreen misses you.
You snap into visibility.

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sit EP:  awful >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'pzar'
Healing energy flows from a Grey Elf into a Thri-Kreen's body!

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 17 ] Your impressive slash strikes a Thri-Kreen very hard.
[Damage: 22 ] Your impressive pierce seriously wounds a Thri-Kreen.
[Damage: 20 ] Your impressive slash seriously wounds a Thri-Kreen.
[Damage: 25 ] Your slash enshrouds a Thri-Kreen in a mist of blood.
Sorry, you aren't allowed to do that in combat.

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
 Chipane Street
Obvious exits: -N -E -W
A Grey Elf (medium) stands here. (Non-Fraggable)
A Thri-Kreen (medium) sits, floating here, fighting YOU! (Non-Fraggable)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
 Chipane Street
Obvious exits: -N -E -W
A Grey Elf (medium) stands here. (Non-Fraggable)
A Thri-Kreen (medium) sits, floating here, fighting YOU! (Non-Fraggable)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sit EP: pretty hurt >
 Chipane Street
Obvious exits: -N -E -W
A Grey Elf (medium) stands here. (Non-Fraggable)
A Thri-Kreen (medium) sits, floating here, fighting YOU! (Non-Fraggable)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
A Thri-Kreen clambers to his feet.

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 A Grey Elf starts casting a spell.
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves west.

< 649h/649H 218v/220V Pos: standing >
Tackle who?

< 649h/649H 218v/220V Pos: standing >
A Grey Elf stops chanting abruptly!

< 649h/649H 218v/220V Pos: standing >
You snap into visibility.
You haven't yet reoriented yourself enough!

< 649h/649H 218v/220V Pos: standing >

< 649h/649H 218v/220V Pos: standing >
A Grey Elf leaves west.
Tackle who?

< 649h/649H 218v/220V Pos: standing >
Tackle who?

< 649h/649H 218v/220V Pos: standing >
Tackle who?

< 649h/649H 218v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -W
Fresh blood covers everything in the area.
A Grey Elf (medium) stands here. (Non-Fraggable)

< 649h/649H 217v/220V Pos: standing >
A Grey Elf leaves west.
Tackle who?

< 649h/649H 217v/220V Pos: standing >
Tackle who?

< 649h/649H 217v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -S -W
Fresh blood splatters cover the area.
A Grey Elf (medium) stands here. (Non-Fraggable)
An old sailor looks uneasy on land here.

< 649h/649H 219v/220V Pos: standing >
A Grey Elf leaves south.
Tackle who?

< 649h/649H 219v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W
Fresh blood covers everything in the area.
There are some tracks heading east.
There are some tracks heading west.

< 649h/649H 218v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 649h/649H 218v/220V Pos: standing >
Tackle who?

< 649h/649H 219v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -S -W
Fresh blood splatters cover the area.
An old sailor looks uneasy on land here.

< 649h/649H 219v/220V Pos: standing >
You spit over your left shoulder.

< 649h/649H 219v/220V Pos: standing >
Tackle who?

< 649h/649H 219v/220V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Lavish Home
</map>

<map>
Zone: City of Torrhan.
Room: A Lavish Home
</map>
A Lavish Home
Obvious exits: -N
The corpse of a wealthy man is lying here.
A Grey Elf (medium) stands here. (Non-Fraggable)
A spoiled elf wastes away her day here.

< 649h/649H 218v/220V Pos: standing >
A retired sailor enters from the north.
You snap into visibility.
You tackle a Grey Elf square in the chest knocking the wind out of him!

< 649h/649H 218v/220V Pos: standing >
<
< 649h/649H 218v/220V Pos: standing >
<You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 49 ] Your mighty slash enshrouds a Grey Elf in a mist of blood.
[Damage: 16 ] Your impressive pierce strikes a Grey Elf very hard.
You score a CRITICAL HIT!!!!!
[Damage: 36 ] Your powerful slash enshrouds a Grey Elf in a mist of blood.
[Damage: 22 ] Your impressive slash enshrouds a Grey Elf in a mist of blood.

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 You parry a Grey Elf's lunge at you.
You snap into visibility.

< 649h/649H 218v/220V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 You snap into visibility.
[Damage: 21 ] Your slash causes a Grey Elf to grimace in pain.
[Damage: 24 ] Your pierce hits a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.

< 649h/649H 218v/220V Pos: standing >
A retired sailor leaves north.

< 649h/649H 219v/220V Pos: standing >
Headbutt whom?

< 649h/649H 220v/220V Pos: standing >
Headbutt whom?

< 649h/649H 220v/220V Pos: standing >
A Lavish Home
Obvious exits: -N
The corpse of a wealthy man is lying here.
A Grey Elf (medium) is lying here, mortally wounded. (Non-Fraggable)
A spoiled elf wastes away her day here.

< 649h/649H 220v/220V Pos: standing >
You see no one meeting that description.

< 649h/649H 220v/220V Pos: standing >
You snap into visibility.
You haven't yet reoriented yourself enough!

< 649h/649H 220v/220V Pos: standing >
[Damage:  1 ] A Grey Elf makes a strange sound as you place a slimy troglodyte claw [poor] in his back.
A Grey Elf's some patched leather shoes was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.