The death of [48 Necrolyte] Nem Islamic Jihad (Gnome)

in The Tharnadia-Keats Intersection

from the perspective of [56 Thief] Spyte - The Horde (Goblin)

<worn as a badge>    a necromantic death shroud [74%]
<worn on head>       Khildarak's battle helmet (magic)
<worn on eyes>       a wad of spawn goo [superior] (magic) (humming) [89%]
<worn in ear>        a brightly flaming earring of damage [49%]
<worn in ear>        a bone pick of regeneration [73%]
<worn on face>       a mask of dragonscale [superior] with a strange dark bloodstone (magic) [75%]
<worn around neck>   a slaadi necklace of Chaos of regeneration (glowing) [74%]
<worn around neck>   an amulet of chaos [poor] [84%]
<worn on body>       the legendary platemail of defense of dexterity (magic)
<worn about body>    a nearly imperceptible death shroud of dexterity (magic) (glowing) [71%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   the mystical sash of the Netherworld of damage (magic) (glowing) [82%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [poor] (magic) (glowing) [76%]
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic) [80%]
<attached to belt>   a huge mining sack [51%]
<worn on arms>       some black leather sleeves glowing with faerie fire (magic) (glowing) [83%]
<worn around wrist>  a bracer of might [superior] (magic)
<worn around wrist>  the bracer of Uz's alliance of dexterity
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     the spiked ring of bloody retribution [poor] (magic)
<worn on finger>     a band of eldrich fire [superior] (magic) (glowing)
<primary weapon>     the dagger of ages (magic) (glowing) (humming)
<secondary weapon>   a gladius called 'Backstabber' (magic) (glowing)[231h 53m 31s]
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       the boots of speed of endurance (magic)


< 903h/903H 301v/301V Pos: standing >
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D
Fresh blood covers everything in the area.
The corpse of a tharnadian illusionist is lying here.

< 903h/903H 301v/301V Pos: standing >
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D
Fresh blood covers everything in the area.
The corpse of a tharnadian illusionist is lying here.

< 903h/903H 301v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
A Community Outhouse
Obvious exits: -S -U
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 903h/903H 300v/301V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your south.
A shady mercenary who is not far off to your south.

< 903h/903H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
A Bend in a Murky Alley
Obvious exits: -N -E -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 903h/903H 299v/301V Pos: standing >
You quickly scan the area.
A shitting youth who is close by to your north.
A shady mercenary who is close by to your east.
A shady mercenary who is close by to your south.

< 903h/903H 299v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)

< 903h/903H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 903h/903H 299v/301V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A street sweeper who is rather far off to your north.
A young cleric who is rather far off to your north.
A slutty whore who is close by to your south.
A homeless child who is close by to your south.
A shady mercenary who is close by to your west.
A street sweeper who is not far off to your west.

< 903h/903H 299v/301V Pos: standing >

< 903h/903H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A Gnome (small)  Islamic Jihad stands in mid-air here.(Red Aura)
There are residual brain waves in the area.

< 903h/903H 300v/301V Pos: standing >
You attempt to stab a Gnome in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage:  1 ] A Gnome makes a strange sound as you place the dagger of ages in his back.

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 You parry a Gnome's lunge at you.

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!
You have no idea how to even begin.

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 You think you noticed an opening in your victim defenses...

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 You snap into visibility.
You do a fancy maneuver, tripping a Gnome.

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] Your impressive pierce strikes a Gnome.
[Damage: 12 ] Your pierce strikes a Gnome.
You slip beneath a Gnome's guard dealing a vicious attack!
[Damage: 12 ] Your impressive pierce strikes a Gnome.
[Damage: 15 ] Your pierce strikes a Gnome.
[Damage: 14 ] Your impressive pierce strikes a Gnome.
[Damage: 16 ] Your pierce strikes a Gnome.
[Damage: 16 ] Your impressive pierce strikes a Gnome.

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 You parry a Gnome's lunge at you.
You snap into visibility.

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 You snap into visibility.
[Damage: 63 ] You find weakness in a Gnome's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Gnome right in the face, causing them to temporarily black out.
A Gnome seems to be blinded!

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] Your pierce strikes a Gnome.
[Damage: 12 ] Your impressive pierce strikes a Gnome.
[Damage: 10 ] Your impressive pierce strikes a Gnome.
[Damage: 12 ] Your pierce strikes a Gnome.
[Damage: 14 ] Your impressive pierce strikes a Gnome hard.
[Damage: 15 ] Your pierce strikes a Gnome hard.
[Damage: 11 ] Your impressive pierce strikes a Gnome.

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 You dodge a Gnome's vicious attack.
You snap into visibility.

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 Looking panicked, a Gnome scrambles madly to his feet!

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A Gnome attempts to flee.
A Gnome leaves south.

< 903h/903H 300v/301V Pos: standing >
You have no idea how to even begin.

< 903h/903H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 903h/903H 299v/301V Pos: standing >
Backstab who?

< 903h/903H 299v/301V Pos: standing >
You have no idea how to even begin.

< 903h/903H 300v/301V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A slutty whore who is close by to your south.
A homeless child who is close by to your south.
A Gnome who is not far off to your south.
A shady mercenary who is close by to your west.
A street sweeper who is not far off to your west.

< 903h/903H 301v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
A working-class whore is standing here, catwalking around.
(Q)A homeless child is here, scrounging around for some food.

< 903h/903H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
A Gnome (small)  Islamic Jihad stands in mid-air here. (Casting) (Red Aura)

< 903h/903H 299v/301V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around a Gnome.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You attempt to stab a Gnome in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage:  1 ] A Gnome makes a strange sound as you place the dagger of ages in his back.

< 903h/903H 299v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 You snap into visibility.
[Damage: 11 ] Your impressive pierce strikes a Gnome hard.
You strike viciously at a Gnome's wrist causing him to swing about madly.
[Damage: 10 ] Your impressive pierce strikes a Gnome hard.
A Gnome dodges your futile attack.
[Damage: 10 ] Your impressive pierce strikes a Gnome hard.
You score a CRITICAL HIT!!!!!
[Damage: 20 ] Your powerful pierce seriously wounds a Gnome.

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 
< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You have no idea how to even begin.

< 903h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 A Gnome attempts to flee.
A Gnome leaves up.

< 903h/903H 300v/301V Pos: standing >
You quickly scan the area.
A slutty whore who is close by to your north.
A homeless child who is close by to your north.
A militia guard who is in the distance to your north.
A militia guard who is in the distance to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The shady youth who is not far off to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A stray cat who is a brief walk away to your east.
A Gnome who is close by above you.

< 903h/903H 300v/301V Pos: standing >
Backstab who?

< 903h/903H 300v/301V Pos: standing >
You have no idea how to even begin.

< 903h/903H 300v/301V Pos: standing >

< 903h/903H 300v/301V Pos: standing >
Trip who?

< 903h/903H 300v/301V Pos: standing >
A Gnome enters from above.
You have no idea how to even begin.

< 903h/903H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Southern Gate Guard Tower
</map>
A Southern Gate Guard Tower
Obvious exits: -D
Fresh blood covers everything in the area.
[2] A soft leather jacket has been discarded here.
A crafting recipe lies here collecting dust.
A small pile of coins lies here.
[3] A suit of spiked leather armor lies here.
[3] A pair of vorhide fingers are lying on the ground.
[3] A small sword was abandoned here.
A heavy Scorpion ballista is here.

< 903h/903H 299v/301V Pos: standing >
Backstab who?

< 903h/903H 299v/301V Pos: standing >
You have no idea how to even begin.

< 903h/903H 300v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 903h/903H 301v/301V Pos: standing >
Backstab who?

< 903h/903H 301v/301V Pos: standing >
You have no idea how to even begin.

< 903h/903H 301v/301V Pos: standing >
You quickly scan the area.
You see nothing.

< 903h/903H 301v/301V Pos: standing >
You quickly scan the area.
You see nothing.

< 903h/903H 301v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 903h/903H 301v/301V Pos: standing >
Backstab who?

< 903h/903H 301v/301V Pos: standing >
You have no idea how to even begin.

< 903h/903H 301v/301V Pos: standing >
You quickly scan the area.
You see nothing.

< 903h/903H 301v/301V Pos: standing >
You quickly scan the area.
You see nothing.

< 903h/903H 301v/301V Pos: standing >
You quickly scan the area.
You see nothing.

< 903h/903H 301v/301V Pos: standing >
You quickly scan the area.
You see nothing.

< 903h/903H 301v/301V Pos: standing >
A Southern Gate Guard Tower
Obvious exits: -D
Fresh blood covers everything in the area.
[2] A soft leather jacket has been discarded here.
A crafting recipe lies here collecting dust.
A small pile of coins lies here.
[3] A suit of spiked leather armor lies here.
[3] A pair of vorhide fingers are lying on the ground.
[3] A small sword was abandoned here.
A heavy Scorpion ballista is here.

< 903h/903H 301v/301V Pos: standing >
Your disguise falls apart!
You feel like a potion could do you good once again.

< 903h/903H 301v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
A few drops of fresh blood are scattered around the area.
There are residual brain waves in the area.

< 903h/903H 300v/301V Pos: standing >
You quickly scan the area.
A slutty whore who is close by to your north.
A homeless child who is close by to your north.
A Gnome who is rather far off to your north.
A militia guard who is in the distance to your north.
A militia guard who is in the distance to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The shady youth who is not far off to your east.
A stray cat who is a brief walk away to your east.

< 903h/903H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A working-class whore is standing here, catwalking around.
(Q)A homeless child is here, scrounging around for some food.

< 903h/903H 299v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.

< 903h/903H 298v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.

< 903h/903H 298v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 903h/903H 298v/301V Pos: standing >
Backstab who?

< 903h/903H 299v/301V Pos: standing >
You have no idea how to even begin.

< 903h/903H 301v/301V Pos: standing >

< 903h/903H 301v/301V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
Kieta who is close by to your east.
A slutty whore who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
The doctor who is in the distance to your west.

< 903h/903H 301v/301V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
Kieta who is close by to your east.
A slutty whore who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
The doctor who is in the distance to your west.

< 903h/903H 301v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
A steel dagger has been tossed aside here.
A Gnome (small)  Islamic Jihad stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.

< 903h/903H 300v/301V Pos: standing >
A Gnome leaves south.
Backstab who?

< 903h/903H 300v/301V Pos: standing >
You have no idea how to even begin.

< 903h/903H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 903h/903H 299v/301V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is not far off to your east.
A street sweeper who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A slutty whore who is in the distance to your south.
A homeless child who is in the distance to your south.
A young cleric who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is a brief walk away to your west.

< 903h/903H 299v/301V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is not far off to your east.
A street sweeper who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A slutty whore who is in the distance to your south.
A homeless child who is in the distance to your south.
A young cleric who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is a brief walk away to your west.

< 903h/903H 300v/301V Pos: standing >
A street sweeper enters from the east.

< 903h/903H 301v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
A steel dagger has been tossed aside here.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.

< 903h/903H 300v/301V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of dexterity you are carrying.
You quickly scan the area.
A street sweeper who is close by to your north.
A slutty whore who is rather far off to your south.
A homeless child who is rather far off to your south.
Brinn who is close by to your west.

< 903h/903H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 903h/903H 299v/301V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A street sweeper who is not far off to your north.
Kieta who is close by to your east.
A slutty whore who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A Gnome who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A stray dog who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
The doctor who is in the distance to your west.

< 903h/903H 299v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
Puddles of fresh blood cover the ground.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A Gnome (small)  Islamic Jihad stands in mid-air here.(Red Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 903h/903H 299v/301V Pos: standing >
A Gnome opens the door.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 25 ] A Gnome makes a strange sound as you place the dagger of ages in his back.
The Tharnadian Quartermaster suddenly attacks YOU!
The Tharnadian Quartermaster suddenly appears a bit confused!
You watch in glee as the Tharnadian Quartermaster looks dazzled.
The Tharnadian Quartermaster misses you.
The town crier suddenly attacks YOU!
The town crier's weak punch grazes you.

< 898h/903H 300v/301V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Gnome sta EP:  awful >
 A Gnome misses you.
You snap into visibility.

< 898h/903H 301v/301V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Gnome sta EP:  awful >
 You have no idea how to even begin.

< 898h/903H 301v/301V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Gnome sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 10 ] Your impressive pierce seriously wounds a Gnome.
[Damage: 10 ] Your impressive pierce seriously wounds a Gnome.
A Gnome dodges your futile attack.
[Damage: 11 ] Your impressive pierce enshrouds a Gnome in a mist of blood.
[Damage: 10 ] Your pierce enshrouds a Gnome in a mist of blood.

< 898h/903H 301v/301V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: A Gnome sta EP:  awful >
 A Gnome attempts to flee.
A Gnome leaves east.

< 898h/903H 301v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Gnome (small)  Islamic Jihad stands in mid-air here.(Red Aura)

< 898h/903H 300v/301V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 11 ] A Gnome makes a strange sound as you place the dagger of ages in his back.
A Gnome is incapacitated and will slowly die, if not aided.

< 898h/903H 300v/301V Pos: standing >
<You have no idea how to even begin.

< 898h/903H 300v/301V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.

< 898h/903H 300v/301V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  6 ] A Gnome makes a strange sound as you place the dagger of ages in his back.
A Gnome's pair of mermaid leggings was completely destroyed by the massive blow!
A Gnome's some boots of enchantment [superior] was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Spyte by 13333333.