The death of [51 Enslaver] Drinn Islamic Jihad (Githzerai)

in A Cozy Sleeping Chamber

from the perspective of [56 Dark Knight] Kiria - The Horde (Githyanki)

<worn as a badge>    a elven rune of restoration (magic) (glowing)
<worn on head>       a black turban of circling flames [superior] (magic) [79%]
<worn on eyes>       a slimy aboleth eye [superior] (magic) (glowing) (humming) [78%]
<worn in ear>        an earring of bone [57%]
<worn in ear>        a flaming earring
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[170h 5m 24s]
<worn around neck>   a slaadi necklace of Chaos (glowing) [55%]
<worn around neck>   some kharma mind beads (magic) [55%]
<worn on body>       a suit of bluestone platemail bearing a Dragon Fang (magic) [83%]
<worn on back>       a big big bag for a little person
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a belt of skulls [poor] (magic)
<worn on belt buckle>a severed illithid tentacle of dexterity [58%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [89%]
<attached to belt>   a glowing azure potion (magic) (glowing) [77%]
<worn on arms>       the sleeves of impskin
<worn around wrist>  the bracer etched with Orcus's blood (glowing) [76%]
<worn around wrist>  a bracelet of dracolich hide of regeneration (magic) (humming) [45%]
<worn on hands>      some razor-knuckled blood crystal gloves with a strange yellow and blue cross (magic) [80%]
<worn on finger>     a death ring of Tezcatlipoca (magic)[155h 25m 49s]
<worn on finger>     the ring of the mind flayer [poor] (magic) (glowing) [88%]
<wielding twohanded> a large bone axe (magic)
<worn on legs>       a pair of vapor leggings of endurance
<worn on feet>       the boots of speed of wisdom (magic) [83%]

Lielz starts casting a spell.

< 1028h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1027h/950H 213v/213V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 1027h/950H 213v/213V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'xarr ay ghaiz'

< 1027h/950H 213v/213V Pos: standing >

< 1027h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1027h/950H 213v/213V Pos: standing >

		Score information for Kiria

Level: 56   Race: Githyanki   Class: Anti-Paladin / Dark Knight Sex: Female
Hit points: 1027(950)  Moves: 213(213)
Coins carried:    0 platinum     0 gold     9 silver     1 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Hellfire
Frags:   +2.75   Deaths:   49
Detecting:      Invisible Evil Good Magic Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Reduced Size Tower of Iron Will Fearless Sparkling
Songs:          Song of Protection
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1175 
Paladin auras:   Protection Battle Lust Spell Protection
Guarding: Lielz

Active Spells:
--------------
dread blade (15 minutes)
battle ecstasy (14 minutes)
hellfire (14 minutes)
stone skin (3 minutes)
minor globe of invulnerability (4 minutes)
roar of heroes (2 minutes)
war cry (1 minute)
globe of invulnerability (less than a minute remaining)
armor (14 minutes)
serendipity (12 minutes)
bless (19 minutes)
vitality (8 minutes)
well-rested bonus (43 minutes)
reduce (8 minutes)


< 1027h/950H 213v/213V Pos: standing >
Lielz starts casting an offensive spell.
Lielz snaps into visibility.

< 1027h/950H 213v/213V Pos: standing >

< 1027h/950H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Argo.

< 1027h/950H 213v/213V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.

< 1027h/950H 213v/213V Pos: standing >
Lielz starts casting a spell.

< 1026h/950H 213v/213V Pos: standing >
Your globe shimmers and fades into thin air.

< 1026h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.
A powerful triton's skin seems to turn to stone.
Lielz begins to shimmer.
Zaiobe begins to shimmer.
You begin to shimmer.
Gruul's skin seems to turn to stone.

< 1026h/950H 213v/213V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'xarr ay ghaiz'

< 1026h/950H 213v/213V Pos: standing >

< 1026h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1026h/950H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Zaiobe.

< 1026h/950H 213v/213V Pos: standing >

< 1025h/950H 213v/213V Pos: standing >

< 1025h/950H 213v/213V Pos: standing >

< 1025h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1025h/950H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Lielz.

< 1025h/950H 213v/213V Pos: standing >

< 1025h/950H 213v/213V Pos: standing >

< 1025h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1025h/950H 213v/213V Pos: standing >

< 1024h/950H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Lielz.

< 1024h/950H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Zaiobe.

< 1024h/950H 213v/213V Pos: standing >
Lielz sits down in a comfortable spot.

< 1024h/950H 213v/213V Pos: standing >
Lielz opens the story of Jugger the golem [poor] and begins studying it intently.

< 1024h/950H 213v/213V Pos: standing >
You feel a faint chill run down your spine.

< 1024h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.
Lielz closes his book and grins malevolently.

< 1024h/950H 213v/213V Pos: standing >
Lielz clambers to his feet.

< 1024h/950H 213v/213V Pos: standing >

< 1024h/950H 213v/213V Pos: standing >
Sparkling magic surrounds Lielz as he begins his chant.
Lielz starts casting an offensive spell called 'dispel magic'.
Lielz snaps into visibility.

< 1024h/950H 213v/213V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.

< 1024h/950H 213v/213V Pos: standing >
Lielz starts casting a spell.

< 1024h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1023h/950H 213v/213V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'xarr ay ghaiz'

< 1023h/950H 213v/213V Pos: standing >

< 1023h/950H 213v/213V Pos: standing >
Lielz starts casting a spell.

< 1023h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1023h/950H 213v/213V Pos: standing >

		Score information for Kiria

Level: 56   Race: Githyanki   Class: Anti-Paladin / Dark Knight Sex: Female
Hit points: 1023(950)  Moves: 213(213)
Coins carried:    0 platinum     0 gold     9 silver     1 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Hellfire
Frags:   +2.75   Deaths:   49
Detecting:      Invisible Evil Good Magic Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Reduced Size Tower of Iron Will Fearless Sparkling
Songs:          Song of Protection
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1175 
Paladin auras:   Protection Battle Lust Spell Protection
Guarding: Lielz

Active Spells:
--------------
globe of invulnerability (8 minutes)
dread blade (14 minutes)
battle ecstasy (13 minutes)
hellfire (13 minutes)
stone skin (2 minutes)
minor globe of invulnerability (3 minutes)
roar of heroes (1 minute)
war cry (less than a minute remaining)
armor (13 minutes)
serendipity (11 minutes)
bless (18 minutes)
vitality (7 minutes)
well-rested bonus (42 minutes)
reduce (7 minutes)


< 1023h/950H 213v/213V Pos: standing >

< 1023h/950H 213v/213V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'xarr ay ghaiz'

< 1023h/950H 213v/213V Pos: standing >

< 1022h/950H 213v/213V Pos: standing >
Lielz starts casting a spell.

< 1022h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1022h/950H 213v/213V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'xarr ay ghaiz'

< 1022h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1022h/950H 213v/213V Pos: standing >
Argo says 'earth'
Argo's mace of the earth hums briefly.

< 1022h/950H 213v/213V Pos: standing >

< 1022h/950H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Argo.

< 1021h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1021h/950H 213v/213V Pos: standing >

< 1021h/950H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Lielz.
Your vision became hazed for a few seconds.

< 1021h/950H 213v/213V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (extremely good)
   The Chasm of the Misty Vale                   (neutral)       
  *The Battlefield                               (very good)     
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (evil)          
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (extremely evil)
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (good)          
  *Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (evil)          
  *The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (evil)          
  *The Obsidian Citadel                          (slightly good) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (pure good)     
  *Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
  *The Fields Between                            (very good)     
  *The Githyanki Fortress                        (pure evil)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (neutral)       
  *Zalkapfaan, City of the Headless Horde        (slightly good) 
  *New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
  *The Citadel                                   (slightly good) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
  *IceCrag Castle                                (very good)     
  *Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
  *The Jade Empire                               (extremely good)
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
  *Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (slightly good) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (neutral)       
  *The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (good)          
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (slightly evil) 
  *Sea Kingdom                                   (good)          
   Plane of Earth                                (good)          
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (slightly good) 
  *Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
  *Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (very evil)     
   The Tempest Court                             (neutral)       
  *Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
  *Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (very good)     
   Githzerai Stronghold                          (neutral)       
  *Ceothia                                       (slightly good) 
   Tiamat                                        (pure good)     
   The Fortress of Dreams                        (good)          
  *Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
  *The 222nd Layer of the Abyss                  (slightly good) 
  *Castle Ravenloft                              (slightly evil) 

* = already completed this boot.

< 1021h/950H 213v/213V Pos: standing >

< 1021h/950H 213v/213V Pos: standing >

< 1021h/950H 213v/213V Pos: standing >

< 1021h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1020h/950H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Zaiobe.
A powerful triton sings a song to protect him from the world.

< 1020h/950H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Lielz.

< 1019h/950H 213v/213V Pos: standing >
Your battle frenzy fades.

< 969h/900H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.
A beautiful undine begins to shimmer.
A powerful triton begins to shimmer.
A beautiful undine begins to shimmer.
Argo begins to shimmer.
Living stone sprouts up and covers Argo's flesh.
Lielz's skin seems to turn to stone.
Rargg begins to shimmer.
Rargg's skin seems to turn to stone.
Matak's skin seems to turn to stone.
Sainth's skin seems to turn to stone.
Bands of AMAZINGLY strong armor wrap around you.

< 969h/900H 213v/213V Pos: standing >
Rargg lets loose with a powerful SCREAM!!
Lielz becomes alert and ready to fight.
Revithax becomes alert and ready to fight.
Matak becomes alert and ready to fight.
A powerful triton becomes alert and ready to fight.
Ra becomes alert and ready to fight.
Pok becomes alert and ready to fight.
Zaiobe becomes alert and ready to fight.
Argo becomes alert and ready to fight.
Sainth becomes alert and ready to fight.
Gruul becomes alert and ready to fight.
You feel like you could fight forever.
Rargg becomes alert and ready to fight.
A beautiful undine becomes alert and ready to fight.
A powerful triton becomes alert and ready to fight.
A beautiful undine becomes alert and ready to fight.
Oraks becomes alert and ready to fight.

< 969h/900H 213v/213V Pos: standing >
The Living Necroplasm runs its tendrils through Oraks's body, transforming him!
A chill passes by as all the color drains from Oraks.

< 1019h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1019h/950H 213v/213V Pos: standing >

< 1019h/950H 213v/213V Pos: standing >

< 1019h/950H 213v/213V Pos: standing >

		Score information for Kiria

Level: 56   Race: Githyanki   Class: Anti-Paladin / Dark Knight Sex: Female
Hit points: 1019(950)  Moves: 213(213)
Coins carried:    0 platinum     0 gold     9 silver     1 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Hellfire
Frags:   +2.75   Deaths:   49
Detecting:      Invisible Evil Good Magic Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Reduced Size Tower of Iron Will Fearless Sparkling
Songs:          Song of Protection
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1175 
Paladin auras:   Protection Battle Lust Spell Protection
Guarding: Lielz

Active Spells:
--------------
war cry (5 minutes)
globe of invulnerability (7 minutes)
dread blade (13 minutes)
battle ecstasy (12 minutes)
hellfire (12 minutes)
stone skin (1 minute)
minor globe of invulnerability (2 minutes)
roar of heroes (less than a minute remaining)
armor (12 minutes)
serendipity (10 minutes)
bless (17 minutes)
vitality (6 minutes)
well-rested bonus (41 minutes)
reduce (6 minutes)


< 1019h/950H 213v/213V Pos: standing >

< 1018h/950H 213v/213V Pos: standing >
You have memorized the following spells:
(12th circle)  1 - bleak foeman
(11th circle)  2 - apocalypse
(10th circle)  1 - hellfire
               2 - vortex of fear
( 9th circle)  2 - unholy word
               1 - dread blade
( 8th circle)  1 - darkness
               1 - battle ecstasy
               1 - enervation
( 7th circle)  2 - harm
               1 - soulshield
( 6th circle)  2 - blindness
               2 - cause critical
( 5th circle)  4 - invigorate
( 4th circle)  5 - dispel good
( 3rd circle)  4 - armor
               1 - protection from good

You can pray no more spells.

< 1018h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1018h/950H 213v/213V Pos: standing >

< 1018h/950H 213v/213V Pos: standing >

< 1018h/950H 213v/213V Pos: standing >

< 1018h/950H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Zaiobe.

< 1018h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1018h/950H 213v/213V Pos: standing >

< 1018h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1017h/950H 213v/213V Pos: standing >

< 1017h/950H 213v/213V Pos: standing >
You have memorized the following spells:
(12th circle)  1 - bleak foeman
(11th circle)  2 - apocalypse
(10th circle)  1 - hellfire
               2 - vortex of fear
( 9th circle)  2 - unholy word
               1 - dread blade
( 8th circle)  1 - darkness
               1 - battle ecstasy
               1 - enervation
( 7th circle)  2 - harm
               1 - soulshield
( 6th circle)  2 - blindness
               2 - cause critical
( 5th circle)  4 - invigorate
( 4th circle)  5 - dispel good
( 3rd circle)  4 - armor
               1 - protection from good

You can pray no more spells.

< 1017h/950H 213v/213V Pos: standing >
Saving Kiria.

< 1017h/950H 213v/213V Pos: standing >
You are using:
<worn as a badge>    a elven rune of restoration (magic) (glowing)
<worn on head>       a black turban of circling flames [superior] (magic) [79%]
<worn on eyes>       a slimy aboleth eye [superior] (magic) (glowing) (humming) [78%]
<worn in ear>        an earring of bone [57%]
<worn in ear>        a flaming earring
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[170h 6m 19s]
<worn around neck>   a slaadi necklace of Chaos (glowing) [55%]
<worn around neck>   some kharma mind beads (magic) [55%]
<worn on body>       a suit of bluestone platemail bearing a Dragon Fang (magic) [83%]
<worn on back>       a big big bag for a little person
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a belt of skulls [poor] (magic)
<worn on belt buckle>a severed illithid tentacle of dexterity [58%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [89%]
<attached to belt>   a glowing azure potion (magic) (glowing) [77%]
<worn on arms>       the sleeves of impskin
<worn around wrist>  the bracer etched with Orcus's blood (glowing) [76%]
<worn around wrist>  a bracelet of dracolich hide of regeneration (magic) (humming) [45%]
<worn on hands>      some razor-knuckled blood crystal gloves with a strange yellow and blue cross (magic) [80%]
<worn on finger>     a death ring of Tezcatlipoca (magic)[155h 26m 44s]
<worn on finger>     the ring of the mind flayer [poor] (magic) (glowing) [88%]
<wielding twohanded> a large bone axe (magic)
<worn on legs>       a pair of vapor leggings of endurance
<worn on feet>       the boots of speed of wisdom (magic) [83%]

< 1017h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1017h/950H 213v/213V Pos: standing >
You are carrying: (5/12)
the terrifying shroud of undead power (magic)
a necromantic death shroud [74%]
the eyes of the High Forest (glowing)
a net of endless currents
a glowing flask (illuminating)

< 1017h/950H 213v/213V Pos: standing >
Saving Kiria.

< 1017h/950H 213v/213V Pos: standing >
You are using:
<worn as a badge>    a elven rune of restoration (magic) (glowing)
<worn on head>       a black turban of circling flames [superior] (magic) [79%]
<worn on eyes>       a slimy aboleth eye [superior] (magic) (glowing) (humming) [78%]
<worn in ear>        an earring of bone [57%]
<worn in ear>        a flaming earring
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[170h 6m 14s]
<worn around neck>   a slaadi necklace of Chaos (glowing) [55%]
<worn around neck>   some kharma mind beads (magic) [55%]
<worn on body>       a suit of bluestone platemail bearing a Dragon Fang (magic) [83%]
<worn on back>       a big big bag for a little person
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a belt of skulls [poor] (magic)
<worn on belt buckle>a severed illithid tentacle of dexterity [58%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [89%]
<attached to belt>   a glowing azure potion (magic) (glowing) [77%]
<worn on arms>       the sleeves of impskin
<worn around wrist>  the bracer etched with Orcus's blood (glowing) [76%]
<worn around wrist>  a bracelet of dracolich hide of regeneration (magic) (humming) [45%]
<worn on hands>      some razor-knuckled blood crystal gloves with a strange yellow and blue cross (magic) [80%]
<worn on finger>     a death ring of Tezcatlipoca (magic)[155h 26m 39s]
<worn on finger>     the ring of the mind flayer [poor] (magic) (glowing) [88%]
<wielding twohanded> a large bone axe (magic)
<worn on legs>       a pair of vapor leggings of endurance
<worn on feet>       the boots of speed of wisdom (magic) [83%]

< 1016h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1016h/950H 213v/213V Pos: standing >

< 1016h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1016h/950H 213v/213V Pos: standing >

< 1015h/950H 213v/213V Pos: standing >

< 1015h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1015h/950H 213v/213V Pos: standing >

		Score information for Kiria

Level: 56   Race: Githyanki   Class: Anti-Paladin / Dark Knight Sex: Female
Hit points: 1015(950)  Moves: 213(213)
Coins carried:    0 platinum     0 gold     9 silver     1 copper
Compression ratio: 88%
Status:  Standing.
         Stornogs Lesser Spheres Hellfire
Frags:   +2.75   Deaths:   49
Detecting:      Invisible Evil Good Magic Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Reduced Size Tower of Iron Will Fearless Sparkling
Songs:          Song of Protection
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1175 
Paladin auras:   Protection Battle Lust Spell Protection
Guarding: Lielz

Active Spells:
--------------
war cry (5 minutes)
globe of invulnerability (7 minutes)
dread blade (13 minutes)
battle ecstasy (12 minutes)
hellfire (12 minutes)
stone skin (1 minute)
minor globe of invulnerability (2 minutes)
roar of heroes (less than a minute remaining)
armor (12 minutes)
serendipity (10 minutes)
bless (17 minutes)
vitality (6 minutes)
well-rested bonus (41 minutes)
reduce (6 minutes)


< 1015h/950H 213v/213V Pos: standing >

< 1015h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1015h/950H 213v/213V Pos: standing >
Pok nods at himself, reassuring himself that he's ok.

< 1015h/950H 213v/213V Pos: standing >

< 1015h/950H 213v/213V Pos: standing >
Sainth sits down in a comfortable spot.

< 1015h/950H 213v/213V Pos: standing >
Sainth takes out his unholy symbol and begins praying intently.

< 1015h/950H 213v/213V Pos: standing >
Zaiobe sits down in a comfortable spot.

< 1014h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1014h/950H 213v/213V Pos: standing >
Zaiobe clambers to her feet.

< 1014h/950H 213v/213V Pos: standing >
Sainth raises his unholy symbol and smiles malevolently.

< 1014h/950H 213v/213V Pos: standing >
Sainth clambers to his feet.

< 1014h/950H 213v/213V Pos: standing >

< 1014h/950H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.

< 1014h/950H 213v/213V Pos: standing >
Your heroic urges slowly fade away.

< 978h/915H 213v/213V Pos: standing >
Zaiobe says 'stone'

< 978h/915H 213v/213V Pos: standing >
A powerful triton sings a song to protect him from the world.
Zaiobe's skin seems to turn to stone.
Zaiobe's mighty battle cry rallies her comrades and instills fear
into the hearts of her enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 978h/915H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Zaiobe.

< 1005h/942H 213v/213V Pos: standing >
A beautiful undine is dead! R.I.P.
A beautiful undine's death cry reverberates in your head as it falls to the ground.
A beautiful undine sinks into the ground.
A beautiful undine stops following Lielz.
A Githzerai has entered the game.

< 1005h/942H 213v/213V Pos: standing >
Lielz gives an order to his followers.
A powerful triton suddenly attacks a Githzerai!
Lielz snaps into visibility.
A powerful triton's crush wounds a Githzerai.
A beautiful undine suddenly attacks a Githzerai!
A beautiful undine's crush wounds a Githzerai.

< 1005h/942H 213v/213V Pos: standing >
You snap into visibility.
As a Githzerai withstands your bash, you bounce back and fall to the ground.
You feel unholy power coursing through your limbs!
Gruul suddenly attacks a Githzerai!
Gruul snaps into visibility.
Gruul misses a Githzerai.

< 1005h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 A powerful triton sings a song to protect him from the world.

< 1005h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 A Githzerai attempts to flee.
Oof! a Githzerai bumps into a greyish stone wall...
A Githzerai tries to flee, but can't make it out of here!

< 1005h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 Rargg fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1005h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 Sparkling magic surrounds Oraks as he begins his chant.
Oraks starts casting an offensive spell.

< 1005h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 [Damage:  8 ] -=[Your fine slash wounds a Githzerai.]=-
[Damage:  8 ] -=[Your fine slash wounds a Githzerai.]=-

< 1007h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 Oraks completes his spell...
Oraks utters the words 'garbzzsg wuggurz babragruoz'
The sphere circling a Githzerai's body darts in front of Oraks's assault!
A huge bolt of force sent by Oraks impacts on a Githzerai's chest with a loud thud.
Oraks's spell flows around a Githzerai, leaving her unharmed!
A bolt of force sent by Oraks hits a Githzerai soundly.

< 1034h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 Sainth starts casting an offensive spell.
Sainth snaps into visibility.

< 1034h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 A Githzerai attempts to flee.
Oof! a Githzerai bumps into a greyish stone wall...
A Githzerai tries to flee, but can't make it out of here!
Ra snaps into visibility.

< 1034h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
A Githzerai's eyes briefly cloud over as her body is painfully ripped apart from within.
Oraks starts casting an offensive spell called 'solbeeps missile barrage'.

< 1069h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 Gruul misses a Githzerai.
Gruul misses a Githzerai.
Rargg suddenly looks a bit dumb, and madly slams at a Githzerai!

< 1071h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai ass EP: pretty hurt >
 Sainth completes his spell...
Sainth utters the words 'destroy undead'

< 1071h/942H 213v/213V Pos: kneeling >
< T: triton TP: sta TC:excellent E: A Githzerai ass EP: pretty hurt >
 Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai screams and doubles over in agony as searing heat ignites within her body.
Ra snaps into visibility.
A Githzerai's relic crown of impunity [poor] shattered in bits as the tortured body spasms and quivers!
A Githzerai's pair of pitch-black mindstone boots [superior] shattered in bits as the tortured body spasms and quivers!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!