The death of [49 Healer] Thugan - The Horde (Drow Elf)

in An Underground Tunnel

from the perspective of [56 Bounty Hunter] Norbeast Islamic Jihad (Shadow Beast)

<floating about head>a dark ioun stone[219h 32m 10s]
<worn as a badge>    an ever-watching eye [superior] (glowing) (humming)
<worn on horns>      horns of fire [superior] (glowing) [87%]
<worn on head>       a blood-red Vistani bandana of regeneration (magic)
<worn on eyes>       the eye of the ogre of regeneration (magic) (glowing) (humming)
<worn in ear>        a golden scale dangling from a platinum chain [poor] (magic)
<worn in ear>        an enchanted earring of wisdom
<worn on face>       mask of the flayed mind of strength (invis) (magic)
<worn around neck>   a black diamond necklace with glowing spheres [superior] (magic)
<worn around neck>   the necklace of wisdom of regeneration [86%]
<worn on body>       the chameleon suit of transformation
<worn about body>    the cloak of the stalker (magic)[214h 13m 49s]
<worn on tail>       some mithril ringlets of precision (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of regeneration (magic) (glowing)
<worn about waist>   a strip of studded black pudding of regeneration
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt>   the scalp of Bijah
<attached to belt>   the wicked-looking scimitar of Demogorgon (magic)[217h 44m 54s]
<worn on arms>       a shoulder drape of emerald dragonscale [superior] (magic)
<worn around wrist>  a lightbringer bracelet of Pelor of regeneration (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming) [84%]
<worn on hands>      the bloody claws of the werewolf [poor] (magic)
<worn on finger>     a glowing electrum ring [superior] (magic) (illuminating)
<worn on finger>     a blue ring shooting sparks [poor]
<primary weapon>     the mystical longsword of Volo the Traveler (magic)[217h 46m 58s]
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[210h 12m 30s]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[210h 11m 50s]
<worn on feet>       a pair of boots of stealth of regeneration (magic)

Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
An enormous cave worm fills up the tunnel here.

< 1123h/1141H 294v/297V Pos: standing >

< 1123h/1141H 295v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1124h/1141H 296v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E

< 1124h/1141H 295v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S -W

< 1124h/1141H 293v/297V Pos: standing >
You quickly scan the area.
You see nothing.

< 1124h/1141H 293v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E

< 1124h/1141H 294v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1125h/1141H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.

< 1125h/1141H 297v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S -W

< 1125h/1141H 295v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -W

< 1125h/1141H 293v/297V Pos: standing >
You quickly scan the area.
You see nothing.

< 1125h/1141H 293v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S -W
There are some tracks heading east.

< 1126h/1141H 292v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E

< 1126h/1141H 291v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1126h/1141H 292v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
An enormous cave worm fills up the tunnel here.
There are some tracks heading east.
There are Shadow Beast tracks going east.
There are some tracks heading west.
There are Shadow Beast tracks going west.

< 1126h/1141H 291v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -W -D
Hobe sneaks in from the west.

< 1126h/1141H 290v/297V Pos: standing >

< 1126h/1141H 291v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -U
There are some tracks heading east.

< 1126h/1141H 290v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -S -W
There are Shadow Beast tracks going west.
There are Shade tracks going south.

< 1127h/1141H 289v/297V Pos: standing >

< 1127h/1141H 291v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W

< 1127h/1141H 290v/297V Pos: standing >

< 1127h/1141H 291v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1127h/1141H 292v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E

< 1127h/1141H 291v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S
There are some tracks heading south.

< 1128h/1141H 290v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1128h/1141H 291v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W
An enormous cave worm fills up the tunnel here.
There are some tracks heading west.

< 1128h/1141H 293v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -S -W

< 1128h/1141H 292v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1128h/1141H 293v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1129h/1141H 294v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W
An enormous cave worm fills up the tunnel here.
There are Shadow Beast tracks going north.
There are Shadow Beast tracks going west.

< 1129h/1141H 295v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -W

< 1129h/1141H 293v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1129h/1141H 293v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1129h/1141H 294v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1141H 295v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S
There are Shadow Beast tracks going south.

< 1130h/1141H 295v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W

< 1130h/1141H 293v/297V Pos: standing >
Hobe peers around intently, looking for something.

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W
There are Shadow Beast tracks going west.

< 1130h/1141H 291v/297V Pos: standing >

< 1130h/1141H 292v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1131h/1141H 295v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E
There are Shadow Beast tracks going north.

< 1131h/1141H 294v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
There are Shadow Beast tracks going west.

< 1131h/1141H 293v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1131h/1141H 294v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W

< 1131h/1141H 293v/297V Pos: standing >

< 1131h/1141H 295v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1132h/1141H 296v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W

< 1132h/1141H 295v/297V Pos: standing >

< 1132h/1141H 295v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E
There are Shadow Beast tracks going north.

< 1132h/1141H 293v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -W
There are Shadow Beast tracks going west.

< 1132h/1141H 291v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1132h/1141H 292v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1133h/1141H 293v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N# -E -S

< 1133h/1141H 294v/297V Pos: standing >

		Score information for Norbeast

Level: 56   Race: Shadow Beast   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1133(1141)  Moves: 295(297)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
         Fireshielded
Frags:   +18.40   Deaths:   27
Detecting:      Illusions Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Reduced Size Listen Sneaking Tower of Iron Will
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points: 2851 

Active Spells:
--------------
stone skin (3 minutes)
reduce (less than a minute remaining)
lionrage (2 minutes)
thornskin (6 minutes)
vitality (14 minutes)
aid (7 minutes)
serendipity (2 minutes)
bless (6 minutes)


< 1133h/1141H 295v/297V Pos: standing >
A Drow Elf enters from the east.

< 1133h/1141H 296v/297V Pos: standing >
Ok.

< 1134h/1141H 297v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N# -S -U
There are some tracks heading south.

< 1134h/1141H 295v/297V Pos: standing >
Ok.

< 1134h/1141H 295v/297V Pos: standing >
Ok.

< 1134h/1141H 295v/297V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -S
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading south.

< 1134h/1141H 293v/297V Pos: standing >
Ok.

< 1134h/1141H 293v/297V Pos: standing >
Strike at whom?

< 1135h/1141H 294v/297V Pos: standing >
An enormous cave worm enters from the east.
Tackle who?

< 1135h/1141H 295v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -W
There are some tracks heading west.
There are Shadow Beast tracks going west.

< 1135h/1141H 294v/297V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your north.
A Drow Elf who is close by to your west.

< 1135h/1141H 295v/297V Pos: standing >

< 1135h/1141H 296v/297V Pos: standing >
An enormous cave worm enters from the north.

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E
There are some tracks heading north.
There are some tracks heading east.
There are some tracks heading north.

< 1136h/1141H 295v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1136h/1141H 295v/297V Pos: standing >
Strike at whom?

< 1136h/1141H 295v/297V Pos: standing >
Tackle who?

< 1136h/1141H 295v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W
There are some tracks heading west.
There are some tracks heading south.

< 1136h/1141H 293v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W
There are Drow Elf tracks going west.
There are some tracks heading east.
There are Shadow Beast tracks going west.
There are some tracks heading west.

< 1136h/1141H 291v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading west.

< 1136h/1141H 290v/297V Pos: standing >

< 1137h/1141H 291v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1137h/1141H 292v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1137h/1141H 293v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E

< 1137h/1141H 292v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1137h/1141H 293v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1137h/1141H 294v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1137h/1141H 295v/297V Pos: standing >
Alas, you cannot go that way. . . .

< 1138h/1141H 297v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W
There are some tracks heading west.
There are some tracks heading south.
There are some tracks heading west.

< 1138h/1141H 295v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W

< 1138h/1141H 293v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S
A Drow Elf (medium)  - The Horde stands, floating here.

< 1138h/1141H 291v/297V Pos: standing >
A Drow Elf leaves south.
Alas, you cannot go that way. . . .

< 1138h/1141H 292v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -W
A Drow Elf (medium)  - The Horde stands, floating here.
An enormous cave worm fills up the tunnel here.
There are Shadow Beast tracks going north.

< 1139h/1141H 294v/297V Pos: standing >
A Drow Elf leaves west.
Strike at whom?

< 1139h/1141H 295v/297V Pos: standing >
Tackle who?

< 1139h/1141H 296v/297V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W
There are Drow Elf tracks going west.
There are Shadow Beast tracks going north.
There are Shadow Beast tracks going west.

< 1140h/1141H 295v/297V Pos: standing >
Strike at whom?

< 1140h/1141H 295v/297V Pos: standing >
A Drow Elf enters from the west.
Hobe snaps into visibility.
Hobe places a green bladed dagger named 'Sepsis' in the back of a Drow Elf, resulting in some strange noises and some blood.
With a swift tug Hobe wrenches the weapon free, ramming it into a Drow Elf's spine!
Hobe places a green bladed dagger named 'Sepsis' in the back of a Drow Elf, resulting in some strange noises and some blood.
Hobe snaps into visibility.
Hobe places a green bladed dagger named 'Sepsis' [superior] in the back of a Drow Elf, resulting in some strange noises and some blood.
You snap into visibility.
You tackle a Drow Elf square in the chest knocking the wind out of him!

< 1140h/1141H 295v/297V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Hobe dodges a Drow Elf's attack.
Hobe snaps into visibility.

< 1140h/1141H 295v/297V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Hobe attempts to flee.
Hobe leaves west.

< 1140h/1141H 295v/297V Pos: standing >
<Hobe snaps into visibility.
Hobe places a green bladed dagger named 'Sepsis' in the back of a Drow Elf, resulting in some strange noises and some blood.
Hobe snaps into visibility.
Hobe places a green bladed dagger named 'Sepsis' [superior] in the back of a Drow Elf, resulting in some strange noises and some blood.
With a swift tug Hobe wrenches the weapon free, ramming it into a Drow Elf's spine!
Hobe snaps into visibility.
Hobe places a green bladed dagger named 'Sepsis' [superior] in the back of a Drow Elf, resulting in some strange noises and some blood.

< 1140h/1141H 295v/297V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 24 ] -=[Your impressive slash strikes a Drow Elf hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 18 ] -=[Your impressive pierce strikes a Drow Elf.]=-
A Drow Elf's mystical medallion shaped like an eye was damaged from the massive blow!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 18 ] -=[Your impressive pierce strikes a Drow Elf hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
A Drow Elf blocks your futile lunge at him.
You snap into visibility.
[Damage: 25 ] -=[Your powerful slash strikes a Drow Elf very hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage: 19 ] -=[Your impressive slash strikes a Drow Elf very hard.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.

< 1140h/1141H 295v/297V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 Hobe attempts to flee.
Hobe leaves north.

< 1140h/1141H 295v/297V Pos: standing >
<Hobe enters from the north.

< 1140h/1141H 295v/297V Pos: standing >
<Hobe snaps into visibility.
Hobe places a green bladed dagger named 'Sepsis' in the back of a Drow Elf, resulting in some strange noises and some blood.
With a swift tug Hobe wrenches the weapon free, ramming it into a Drow Elf's spine!
Hobe snaps into visibility.
Hobe places a green bladed dagger named 'Sepsis' in the back of a Drow Elf, resulting in some strange noises and some blood.
Hobe snaps into visibility.
Hobe places a green bladed dagger named 'Sepsis' [superior] in the back of a Drow Elf, resulting in some strange noises and some blood.

< 1140h/1141H 295v/297V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 An enormous cave worm enters from the east.

< 1140h/1141H 295v/297V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 Hobe flourishes his dagger, intercepting a Drow Elf's attack, and gracefully counters!
Hobe snaps into visibility.
Hobe's impressive pierce seriously wounds a Drow Elf.
Hobe snaps into visibility.
Hobe's impressive pierce seriously wounds a Drow Elf.
Hobe snaps into visibility.

< 1140h/1141H 295v/297V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 An enormous cave worm suddenly attacks a Drow Elf!
An enormous cave worm's fine bite enshrouds a Drow Elf in a mist of blood.
An enormous cave worm ignites into black flames as it hits a Drow Elf!
An enormous cave worm shivers as it hits a Drow Elf.
Sorry, you aren't allowed to do that in combat.

< 1140h/1141H 295v/297V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 Looking panicked, a Drow Elf scrambles madly to his feet!
Sorry, you aren't allowed to do that in combat.

< 1140h/1141H 295v/297V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Drow Elf sta EP:  awful >
 You return to your normal size.
You are already standing.

< 1206h/1207H 295v/297V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Drow Elf sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] -=[Your pierce enshrouds a Drow Elf in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
A Drow Elf dodges your futile attack.
You snap into visibility.
[Damage: 20 ] -=[Your impressive pierce critically injures a Drow Elf.]=-
A Drow Elf is incapacitated and will slowly die, if not aided.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage:  7 ] -=[Your pierce hits a Drow Elf.]=-
A Drow Elf's frost-rimed chitin earring was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 13200000.