The death of [56 Pyrokinetic] Grutap - The Horde (Githyanki)

in Before a Treacherous Climb on An Icy Mountain Trail

from the perspective of [56 Pyrokinetic] Grutap - The Horde (Githyanki)

<worn as a badge>    a blood-stained marble badge from Plane of Fire [75%]
<worn on head>       a relic crown of impunity [superior] [79%]
<worn on eyes>       an eyepatch of swirling shadows [superior] (magic) (glowing)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn in ear>        a small illithid tentacle (magic) [83%]
<worn on face>       a white hot mask of living flame [superior] (glowing)
<worn around neck>   an unique flesh torque from The Forest City of Aravne [63%]
<worn around neck>   a necklace of Drow testicles [superior] (magic)
<worn on body>       the unholy robes of Graskal [superior] (magic)
<worn about body>    a long flowing robe [39%]
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [86%]
<worn about waist>   a long flowing sash of woven spidersilk [superior]
<worn on belt buckle>a sinister stone belt buckle [74%]
<worn on arms>       the bracers of immolation (glowing) [83%]
<held as shield>     a well-polished mithril body shield [poor]
<worn around wrist>  an orcish-woven bracelet [superior] (magic)
<worn around wrist>  an unique steel bracer
<worn on hands>      the gloves of the mind (magic) [58%]
<worn on finger>     a silvery ring with engraved sigils [poor] (glowing)
<worn on finger>     a bone band of infinite power (magic) (humming)
<worn on legs>       a pair of mermaid leggings (magic) (glowing)
<worn on feet>       a pair of blue slippers [80%]


< 572h/765H 53v/176V Pos: standing >
You sit down and relax.

< 572h/765H 54v/176V Pos: sitting >
You use mana.. 

< 572h/765H 56v/176V Pos: sitting >
You start meditating...

< 572h/765H 59v/176V Pos: sitting >
Your mana reserves are now full.

< 573h/765H 69v/176V Pos: sitting >

< 574h/765H 91v/176V Pos: sitting >

< 575h/765H 109v/176V Pos: sitting >

< 576h/765H 125v/176V Pos: sitting >

< 576h/765H 142v/176V Pos: sitting >

< 577h/765H 146v/176V Pos: sitting >
You clamber to your feet.

< 578h/765H 170v/176V Pos: standing >
A Tunnel of Ice
Obvious exits: -North -South

< 578h/765H 174v/176V Pos: standing >
You are already standing.

< 578h/765H 175v/176V Pos: standing >
 
  M^*^M   
 MM^*MMM  
 MM^@^M   
 MMM^MM   
  MP^^M   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 578h/765H 175v/176V Pos: standing >
 
 M^M^M  
 M^@MM  
 M^^^M  
A Forest Covered With Snow
Obvious exits: -North -East  -South -West 

< 578h/765H 173v/176V Pos: standing >
 
  M^M*^   
 MMM^*^M  
 MMM@*MM  
 MMM^^^M  
  MMM^M   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 578h/765H 174v/176V Pos: standing >
 
  M^^*^   
 MM^M*^M  
 MMM@*^M  
 MMM^*MM  
  MM^^^   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 578h/765H 172v/176V Pos: standing >
 
 ^MM^M  
 M^@^M  
 M^*MM  
A Forest Covered With Snow
Obvious exits: -North -East  -South -West 
A golem carved from clear ice stands here.
A golem carved from clear ice stands here.
A golem carved from clear ice stands here.

< 578h/765H 174v/176V Pos: standing >
 
  ^*^DM   
 ^M*^MM   
 M^*@MM   
 M^*MMM   
  ^^^M    
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 578h/765H 172v/176V Pos: standing >
 
  ^*^^M   
 ^^*^DMM  
 ^M*@MM   
 M^*^MM   
  ^*MMM   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 578h/765H 170v/176V Pos: standing >
 
  ***^^   
 M^*^^MM  
 ^^*@DMM  
 ^M*^MM   
  ^*^MM   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 578h/765H 168v/176V Pos: standing >
 
  ***^^   
 ^***^^M  
 M^*@^MM  
 ^^*^DMM  
  M*^MM   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 578h/765H 167v/176V Pos: standing >
 
 ***^^  
 *M@^^  
 ^*^^M  
A Forest Covered With Snow
Obvious exits: -North -East  -South -West 

< 578h/765H 165v/176V Pos: standing >
 
 **M^^  
 **@^^  
 *M*^^  
A Forest Covered With Snow
Obvious exits: -North -East  -South -West 

< 578h/765H 164v/176V Pos: standing >
 
 **^^D  
 **@^^  
 ***^^  
A Forest Covered With Snow
Obvious exits: -North -East  -South -West 
A large humanoid shaped figure shrouded by cold stands here.

< 578h/765H 163v/176V Pos: standing >
 
  *^MMM   
 **^^DMM  
 ***@^MM  
 ***^^MM  
  **^^M   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 578h/765H 161v/176V Pos: standing >
 
  ^^MMM   
 **^MMM   
 **^@DMM  
 ***^^MM  
  **^^M   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 578h/765H 160v/176V Pos: standing >
 
  M^MM    
 *^^MMM   
 **^@MM   
 **^^DMM  
  **^^M   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 
You see the red shape of a huge living being here.
A red shape suddenly attacks YOU!
You snap into visibility.
A red shape's weak maul grazes you.

< 573h/765H 159v/176V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: ice sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 573h/765H 160v/176V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: ice sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 573h/765H 160v/176V Pos: standing >
< T: a red shape TP: sta TC: few wounds E: ice sta EP: excellent >
 You attempt to flee...
 
  ^^MMM   
 **^MMM   
 **^@DMM  
 ***^^MM  
  **^^M   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 
You flee southward!

< 573h/765H 136v/176V Pos: standing >
 
  *^^MM   
 M**^MMM  
 M**@^DM  
 ^***^^M  
  ***^^   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 573h/765H 136v/176V Pos: standing >
 
  MM^MM   
 ^*^^MMM  
 M**@MMM  
 M**^^DM  
  ***^^   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 573h/765H 135v/176V Pos: standing >
 
  MMMM    
 MMM^MM   
 ^*^@MMM  
 M**^MMM  
  **^^D   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 

< 573h/765H 133v/176V Pos: standing >
 
  ^DMM        
 *M^MMM       
 **MMMMM      
 ^*MMM@MM     
 ^*^*^^MMM    
 ^MM**^MMM    
  MM**^^DMM   
A Mountain Range Forged by a Large Glacier
Obvious exits: -North -East  -South -West 

< 573h/765H 132v/176V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 573h/765H 132v/176V Pos: standing >
 
  ^MMM    
 *MMMMM   
 *MM@^MM  
 *^*^^MM  
  M**M^   
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 
You see the red shape of a huge living being here.

< 573h/765H 132v/176V Pos: standing >
The Base of An Icy Mountain Trail
Obvious exits: -East  -West 

< 573h/765H 131v/176V Pos: standing >
Before a Treacherous Climb on An Icy Mountain Trail
Obvious exits: -West  -Up   

< 573h/765H 128v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 573h/765H 128v/176V Pos: standing >
Climbing a Treacherous Icy Mountain Trail
Obvious exits: -Up    -Down 

< 573h/765H 123v/176V Pos: standing >
Climbing A Treacherous Trail up An Icy Mountain Side
Obvious exits: -Up    -Down 

< 573h/765H 121v/176V Pos: standing >
Atop a Treacherous Climb on An Icy Mountain Trail
Obvious exits: -East  -Down 

< 573h/765H 120v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 573h/765H 120v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 573h/765H 121v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 573h/765H 122v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 573h/765H 122v/176V Pos: standing >
A Craggy, Narrow Trail To The Summit
Obvious exits: -South -West 

< 573h/765H 121v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 573h/765H 121v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 573h/765H 122v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 573h/765H 123v/176V Pos: standing >
A Craggy, Narrow Trail To The Summit
Obvious exits: -North -East 

< 573h/765H 119v/176V Pos: standing >
A Craggy, Narrow Trail To The Summit
   Rubbled boulders evidence many landslides and loose rocks that have
falling from the pathway above. Tiny arctic weeds cling to a birm that
lines either side of this trail. Far, far above, a trail disappears in
the distance into the mountainous, icy slopes.
To the east lies a Monestary.
Obvious exits: -East  -West 

< 573h/765H 115v/176V Pos: standing >
Beside A Small Monestary
   Rubbled boulders evidence many landslides and loose rocks that have
falling from the pathway above. Tiny arctic weeds cling to a birm that
lines either side of this trail. Far, far above, a trail disappears in
the distance into the mountainous, icy slopes.
To the east lies a Monestary.
An evil aura fills the area.
Obvious exits: -East # -West 
A quiet little man rests in lotus stance in mid-air.(Red Aura)

< 573h/765H 113v/176V Pos: standing >
The tranquility guard says 'Over my dead body!.

< 573h/765H 114v/176V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a bit more easily...
The tranquility guard suddenly attacks YOU!
The tranquility guard's weak punch grazes you.

< 569h/765H 124v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP: excellent >
 Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 93 ] You ignite a personal inferno within the tranquility guard's body.
[Damage: 97 ] The tranquility guard suddenly looks in pain as he moves.
You burn them on the inside, real deep.

< 569h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  small wounds >
 You begin to focus your will...

< 569h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  small wounds >
 Casting: pyrokinesis 

< 569h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  small wounds >
 Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 64 ] You ignite a personal inferno within the tranquility guard's body.
[Damage: 62 ] 
< 569h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  few wounds >
 You dodge the tranquility guard's vicious attack.
You dodge the tranquility guard's vicious attack.
The tranquility guard's punch wounds you.
The tranquility guard starts to chant in a deep voice.

< 561h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  few wounds >
 The tranquility guard completely sidesteps your blow, shifts his balance, and strikes back at YOU!
The tranquility guard's punch grazes you.
[Damage:  2 ] Your weak crush grazes the tranquility guard.
You ignite into black flames as you hit the tranquility guard!
[Damage:  2 ] Your crush grazes the tranquility guard.
You ignite into black flames as you hit the tranquility guard!
You begin to focus your will...

< 555h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  few wounds >
 Casting: pyrokinesis 

< 555h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  few wounds >
 Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 102 ] You ignite a personal inferno within the tranquility guard's body.
[Damage: 94 ] 
< 555h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  nasty wounds >
 You begin to focus your will...

< 555h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  nasty wounds >
 The tranquility guard's weak punch grazes you.
You dodge the tranquility guard's vicious attack.
The tranquility guard's feeble punch grazes you.
The tranquility guard's punch grazes you.
The tranquility guard fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 545h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  nasty wounds >
 Casting: pyrokinesis 
The tranquility guard's weak punch grazes you.
The tranquility guard's feeble punch grazes you.
The tranquility guard's finger drives deep inside you.

< 496h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  nasty wounds >
 Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 75 ] You ignite a personal inferno within the tranquility guard's body.
[Damage: 67 ] 
< 496h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP: pretty hurt >
 You begin to focus your will...

< 496h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP: pretty hurt >
 The tranquility guard's weak punch grazes you.
A sense of WiLD HAtE surrounds the tranquility guard as his fine punch wounds you.
The tranquility guard's finger drives deep inside you.

< 433h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP: pretty hurt >
 Casting: pyrokinesis 

< 433h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP: pretty hurt >
 Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 73 ] You ignite a personal inferno within the tranquility guard's body.
[Damage: 71 ] 
< 433h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  awful >
 You begin to focus your will...

< 433h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  awful >
 The tranquility guard's fine punch wounds you.
You dodge the tranquility guard's vicious attack.
The tranquility guard's decent punch wounds you.

< 411h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  awful >
 Casting: pyrokinesis 

< 411h/765H 125v/176V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: guard sta EP:  awful >
 The sun starts to set in the south.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 68 ] You ignite a personal inferno within the tranquility guard's body.
[Damage: 36 ] The tranquility guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the tranquility guard.

< 411h/765H 125v/176V Pos: standing >
You get a small pile of coins from the corpse of the tranquility guard.
There were: 6 platinum coins, 79 gold coins. 

< 411h/765H 129v/176V Pos: standing >
Ok.

< 411h/765H 134v/176V Pos: standing >
The Monestary of Tranquility
   High above the mountain slopes, nestled withinin a peaceful summit,
this monestary serves as the tranquil home of Tchan, the powerful monk
who has harnassed the power of releasing the burdons of the soul.
Obvious exits: -West 
(Q)Tchan, the high priest of Storm Port sits in his monestary.(Red Aura)

< 411h/765H 133v/176V Pos: standing >
You get a pile of coins from your messenger bag embroidered with mystical sigils.
There were: 5500 platinum coins, 1 gold coin, 5 silver coins, 7 copper coins. 

< 411h/765H 138v/176V Pos: standing >
Tchan, the high priest says 'The gods are upset with your prayer to clear your spilling blood task.'
Tchan, the high priest begins to chant in a deep voice, starting quietly and then raising his voice 
slowly until the entire room is shaking. Your conscience -- and your wallet -- suddenly 
feel much lighter!

< 411h/765H 144v/176V Pos: standing >
Ok.
You put 1518 platinum, 6 gold, 5 silver, and 7 copper coins into a messenger bag embroidered with mystical sigils.

< 411h/765H 150v/176V Pos: standing >
Beside A Small Monestary
   Rubbled boulders evidence many landslides and loose rocks that have
falling from the pathway above. Tiny arctic weeds cling to a birm that
lines either side of this trail. Far, far above, a trail disappears in
the distance into the mountainous, icy slopes.
To the east lies a Monestary.
An evil aura fills the area.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
The corpse of the tranquility guard is lying here.

< 412h/765H 150v/176V Pos: standing >
A Craggy, Narrow Trail To The Summit
   Rubbled boulders evidence many landslides and loose rocks that have
falling from the pathway above. Tiny arctic weeds cling to a birm that
lines either side of this trail. Far, far above, a trail disappears in
the distance into the mountainous, icy slopes.
To the east lies a Monestary.
Obvious exits: -East  -West 

< 412h/765H 149v/176V Pos: standing >
A Craggy, Narrow Trail To The Summit
Obvious exits: -North -East 

< 412h/765H 147v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 412h/765H 148v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 412h/765H 148v/176V Pos: standing >
A Craggy, Narrow Trail To The Summit
Obvious exits: -South -West 

< 412h/765H 147v/176V Pos: standing >
Atop a Treacherous Climb on An Icy Mountain Trail
Obvious exits: -East  -Down 

< 412h/765H 142v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 412h/765H 143v/176V Pos: standing >
Climbing A Treacherous Trail up An Icy Mountain Side
Obvious exits: -Up    -Down 

< 412h/765H 142v/176V Pos: standing >
Climbing a Treacherous Icy Mountain Trail
Obvious exits: -Up    -Down 

< 412h/765H 140v/176V Pos: standing >
Before a Treacherous Climb on An Icy Mountain Trail
Obvious exits: -West  -Up   

< 412h/765H 139v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 412h/765H 139v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 412h/765H 140v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 412h/765H 141v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 412h/765H 141v/176V Pos: standing >
The Base of An Icy Mountain Trail
Obvious exits: -East  -West 

< 412h/765H 138v/176V Pos: standing >
Argh!!! The sun is too bright.

< 412h/765H 139v/176V Pos: standing >
 
 *^^MMM     
 **MMMMM    
 M*MM@^MM   
 ^*^*^^MMM  
 ^MM**M^MM  
Steep Hills Within a Valley
Obvious exits: -North -East  -South -West 
You see the red shape of a huge living being here.

< 412h/765H 137v/176V Pos: standing >
The Base of An Icy Mountain Trail
Obvious exits: -East  -West 

< 412h/765H 136v/176V Pos: standing >
The heat from the sun saps your life away!

< 394h/765H 139v/176V Pos: standing >
You are carrying: (2/11)
a messenger bag embroidered with mystical sigils (magic) (glowing)
a jeweled dragonscale pronged fork (magic)

< 394h/765H 140v/176V Pos: standing >
You can't make out much detail in the dark with just infravision..
A messenger bag embroidered with mystical sigils is made of cloth and appears to be made by a master artisian.
A messenger bag embroidered with mystical sigils has an item value of 51.
a messenger bag embroidered with mystical sigils can hold around 236 pounds, and can hold a lot more.
a messenger bag embroidered with mystical sigils currently contains:
You can't make out much detail in the dark with just infravision..

< 394h/765H 142v/176V Pos: standing >
Before a Treacherous Climb on An Icy Mountain Trail
Obvious exits: -West  -Up   

< 394h/765H 141v/176V Pos: standing >
You can't make out much detail in the dark with just infravision..
A messenger bag embroidered with mystical sigils is made of cloth and appears to be made by a master artisian.
A messenger bag embroidered with mystical sigils has an item value of 51.
a messenger bag embroidered with mystical sigils can hold around 385 pounds, and can hold a lot more.
a messenger bag embroidered with mystical sigils currently contains:
You can't make out much detail in the dark with just infravision..

< 394h/765H 144v/176V Pos: standing >
You get a gauze bandage from a messenger bag embroidered with mystical sigils.

< 394h/765H 151v/176V Pos: standing >
You are already standing.

< 394h/765H 152v/176V Pos: standing >
You attempt to bandage yourself.

< 394h/765H 154v/176V Pos: standing >
You continue bandaging yourself.

< 409h/765H 162v/176V Pos: standing >
You continue bandaging yourself.

< 424h/765H 168v/176V Pos: standing >
The heat from the sun saps your life away!
You continue bandaging yourself.

< 419h/765H 174v/176V Pos: standing >
You continue bandaging yourself.

< 434h/765H 171v/176V Pos: standing >
Someone completes her spell...
Someone utters the words 'abrauztg gpahhzfuio uqzbarr'
You reel in pain as someone's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 315h/765H 171v/176V Pos: standing >
You continue bandaging yourself.

< 330h/765H 169v/176V Pos: standing >
Someone completes his spell...
Someone utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!

< 330h/765H 171v/176V Pos: standing >
<Someone tries to tackle you and misses completely, making a nice dent in his forehead and the ground!

< 330h/765H 171v/176V Pos: standing >
<Someone completes her spell...
Someone utters the words 'abrauztg gpahhzfuio uqzbarr'
You reel in pain as someone's iceball shatters upon impacting you.
OUCH!  That really did HURT!
Someone's weak slash wounds you.
Someone's feeble slash grazes you.

< 176h/765H 171v/176V Pos: standing >
<Someone completes her spell...
Someone utters the words 'abrauztg gpahhzfuio uqzbarr'
You reel in pain as someone's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 21h/765H 171v/176V Pos: standing >
<You are no longer bandaging...
You are no longer being bandaged.
Someone completes his spell...
Someone utters the word 'efaoai'
A red shape appears from nowhere!
A red shape's feeble claw strikes you.
You wish that your wounds would stop BLEEDING so much!
A red shape's feeble claw strikes you.
You wish that your wounds would stop BLEEDING so much!
A red shape breathes fire!
The intense flames cause someone's skin to smolder and burn!
Someone is partly turned to ashes, as a red shape breathes fire.
The intense flames cause someone's skin to smolder and burn!
Someone is partly turned to ashes, as a red shape breathes fire.
The intense flames cause someone's skin to smolder and burn!
Someone is partly turned to ashes, as a red shape breathes fire.
A red shape burns you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 5h/765H 171v/176V Pos: standing >
<Someone misses a red shape.
Someone misses a red shape.
Someone misses a red shape.

< 5h/765H 171v/176V Pos: standing >
<You miss someone.
Someone dodges your futile attack.
You miss someone.

< 5h/765H 171v/176V Pos: standing >
< T: a red shape TP: sta TC: awful E: someone sta EP: excellent >
 Someone completes her spell...
Someone utters the words 'abrauztg gpahhzfuio uqzbarr'
Someone's feeble slash strikes you.
You wish that your wounds would stop BLEEDING so much!
Someone's feeble slash strikes you.
You wish that your wounds would stop BLEEDING so much!
Someone's weak pierce strikes you very hard.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 1h/765H 171v/176V Pos: standing >
< T: a red shape TP: sta TC: awful E: someone sta EP: excellent >
 Someone completes his spell...
Someone utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!

< 1h/765H 171v/176V Pos: standing >
< T: a red shape TP: sta TC: awful E: someone sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
Your dark dragonscale warhammer from the Fortress of Dreams was completely destroyed by the massive blow!