The death of [56 Reaper] Lae - The Horde (Githyanki)

in Below a Crumbling Ledge

from the perspective of [56 Reaper] Lae - The Horde (Githyanki)


Obvious exits: -E -U

< 333h/430H 99v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 333h/430H 99v/131V Pos: standing >
You quickly scan the area.
You see nothing.

< 333h/430H 99v/131V Pos: standing >
You quickly scan the area.
You see nothing.

< 334h/430H 100v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Path up the Shr'nn Mesa
</map>
A Path up the Shr'nn Mesa
Obvious exits: -U -D

< 334h/430H 98v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 334h/430H 98v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 334h/430H 99v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 334h/430H 99v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 334h/430H 99v/131V Pos: standing >
You quickly scan the area.
You see nothing.

< 334h/430H 100v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Path up the Shr'nn Mesa
</map>
A Path up the Shr'nn Mesa
Obvious exits: -U -D

< 334h/430H 98v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Path up the Shr'nn Mesa
</map>
A Path up the Shr'nn Mesa
Obvious exits: -W -D

< 334h/430H 96v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: Outside the Gates of Cear Tannad
</map>
Outside the Gates of Cear Tannad
Obvious exits: -E -W

< 334h/430H 95v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: Inside the Gates of Caer Tannad
</map>
Inside the Gates of Caer Tannad
Obvious exits: -N -E -S

< 334h/430H 93v/131V Pos: standing >

< 334h/430H 93v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Dark Hallway
</map>
A Dark Hallway
Obvious exits: -N -S

< 334h/430H 94v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Dark Hallway
</map>
A Dark Hallway
Obvious exits: -N -W
Scattered bones litter the floor of this once-glorious keep.

< 334h/430H 93v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 334h/430H 93v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Dark Hallway
</map>
A Dark Hallway
Obvious exits: -E -W

< 335h/430H 94v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Dark Hallway
</map>
A Dark Hallway
Obvious exits: -E -W

< 335h/430H 93v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Dark Hallway
</map>
A Dark Hallway
Obvious exits: -E -W

< 335h/430H 92v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Bend in the Dark Hallway
</map>
A Bend in the Dark Hallway
Obvious exits: -N -E

< 335h/430H 92v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/430H 92v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/430H 92v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/430H 92v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Dark Hallway
</map>
A Dark Hallway
Obvious exits: -N -S

< 335h/430H 92v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Dark Hallway
</map>
A Dark Hallway
Obvious exits: -N -S -U

< 335h/430H 91v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: Up a Steel Ladder
</map>
Up a Steel Ladder
Obvious exits: -U -D

< 335h/430H 90v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Steel Ladder
</map>
On a Steel Ladder
Obvious exits: -U -D

< 335h/430H 90v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/430H 90v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/430H 91v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/430H 91v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: Down a Steel Ladder
</map>
Down a Steel Ladder
Obvious exits: -U -D

< 335h/430H 90v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/430H 91v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/430H 91v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/430H 92v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: The Parapets of Caer Tannad
</map>

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: The Parapets of Caer Tannad
</map>
The Parapets of Caer Tannad
Obvious exits: -N -E -S -D
A foul little gremlin walks through here, drooling viciously.

< 335h/430H 91v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Walkway to the Inner Keep
</map>
A Walkway to the Inner Keep
Obvious exits: -E -W
A gremlin claw has been left here.
A crafting recipe lies here collecting dust.

< 336h/430H 90v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E -S -W

< 336h/430H 90v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: The Second Floor Hallway
</map>
The Second Floor Hallway
Obvious exits: -N -E -W

< 336h/430H 89v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 336h/430H 89v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: The Bottom of a Vacant Tower Staircase
</map>

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: The Bottom of a Vacant Tower Staircase
</map>
The Bottom of a Vacant Tower Staircase
Obvious exits: -E -U
A foul little gremlin walks through here, drooling viciously.

< 336h/430H 90v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 336h/430H 90v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Spiral Staircase Up the Vacant Tower
</map>
On a Spiral Staircase Up the Vacant Tower
Obvious exits: -U -D

< 336h/430H 89v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Spiral Staircase Up the Vacant Tower
</map>
On a Spiral Staircase Up the Vacant Tower
Obvious exits: -U -D

< 336h/430H 89v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Fiery Rift Atop the Tower
</map>
A Fiery Rift Atop the Tower
Obvious exits: -D
A fiery rift floats here, releasing waves of magic. (glowing)

< 336h/430H 88v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 336h/430H 88v/131V Pos: standing >
There is no rit here.

< 338h/430H 90v/131V Pos: standing >
You throw back your head and cackle with insane glee!

< 340h/430H 91v/131V Pos: standing >
You throw back your head and cackle with insane glee!

< 340h/430H 92v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Spiral Staircase Up the Vacant Tower
</map>
On a Spiral Staircase Up the Vacant Tower
Obvious exits: -U -D

< 341h/430H 91v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Spiral Staircase Up the Vacant Tower
</map>
On a Spiral Staircase Up the Vacant Tower
Obvious exits: -U -D

< 341h/430H 90v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: The Bottom of a Vacant Tower Staircase
</map>

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: The Bottom of a Vacant Tower Staircase
</map>
The Bottom of a Vacant Tower Staircase
Obvious exits: -E -U
A foul little gremlin walks through here, drooling viciously.

< 341h/430H 90v/131V Pos: standing >
Pardon?

< 341h/430H 90v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Spiral Staircase Up the Vacant Tower
</map>
On a Spiral Staircase Up the Vacant Tower
Obvious exits: -U -D

< 341h/430H 90v/131V Pos: standing >
You grin as you realize you're floating, with no floor in the room.

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Spiral Staircase Up the Vacant Tower
</map>
On a Spiral Staircase Up the Vacant Tower
Obvious exits: -U -D

< 341h/430H 89v/131V Pos: standing >
You grin as you realize you're floating, with no floor in the room.

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Fiery Rift Atop the Tower
</map>
A Fiery Rift Atop the Tower
Obvious exits: -D
A fiery rift floats here, releasing waves of magic. (glowing)

< 341h/430H 88v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Spiral Staircase Up the Vacant Tower
</map>
On a Spiral Staircase Up the Vacant Tower
Obvious exits: -U -D

< 342h/430H 88v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Spiral Staircase Up the Vacant Tower
</map>
On a Spiral Staircase Up the Vacant Tower
Obvious exits: -U -D

< 343h/430H 87v/131V Pos: standing >
You grin as you realize you're floating, with no floor in the room.

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: The Bottom of a Vacant Tower Staircase
</map>

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: The Bottom of a Vacant Tower Staircase
</map>
The Bottom of a Vacant Tower Staircase
Obvious exits: -E -U
A foul little gremlin walks through here, drooling viciously.

< 343h/430H 87v/131V Pos: standing >
Ok.

< 343h/430H 87v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Spiral Staircase Up the Vacant Tower
</map>
On a Spiral Staircase Up the Vacant Tower
Obvious exits: -U -D

< 343h/430H 87v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: On a Spiral Staircase Up the Vacant Tower
</map>
On a Spiral Staircase Up the Vacant Tower
Obvious exits: -U -D

< 343h/430H 86v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Fiery Rift Atop the Tower
</map>
A Fiery Rift Atop the Tower
Obvious exits: -D
A fiery rift floats here, releasing waves of magic. (glowing)

< 343h/430H 85v/131V Pos: standing >
You enter a fiery rift.

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Small Clearing on Blackrock Mountain
</map>
A Small Clearing on Blackrock Mountain
Obvious exits: -N
A fiery rift crackles as it floats over a chalk outline. (glowing)

< 346h/430H 88v/131V Pos: standing >
You enter a fiery rift.

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Fiery Rift Atop the Tower
</map>
A Fiery Rift Atop the Tower
Obvious exits: -D
A fiery rift floats here, releasing waves of magic. (glowing)

< 346h/430H 88v/131V Pos: standing >
You sit down and relax.

< 348h/430H 90v/131V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  5 of  6   (   2 seconds)
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  4 of  4
 12th circle:  1 of  1
You begin to invoke evil and assimilate the powers of darkness.

< 349h/430H 90v/131V Pos: sitting >
You aren't trained in magic.

< 349h/430H 91v/131V Pos: sitting >
You start meditating...

< 349h/430H 92v/131V Pos: sitting >
You feel infused by 7th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 352h/430H 98v/131V Pos: sitting >

< 353h/430H 100v/131V Pos: sitting >
You clamber to your feet.

< 357h/430H 108v/131V Pos: standing >
You enter a fiery rift.

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Small Clearing on Blackrock Mountain
</map>
A Small Clearing on Blackrock Mountain
Obvious exits: -N
A fiery rift crackles as it floats over a chalk outline. (glowing)

< 365h/430H 114v/131V Pos: standing >
You enter a fiery rift.

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Fiery Rift Atop the Tower
</map>
A Fiery Rift Atop the Tower
Obvious exits: -D
A fiery rift floats here, releasing waves of magic. (glowing)

< 365h/430H 115v/131V Pos: standing >
You enter a fiery rift.

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Small Clearing on Blackrock Mountain
</map>
A Small Clearing on Blackrock Mountain
Obvious exits: -N
A fiery rift crackles as it floats over a chalk outline. (glowing)

< 366h/430H 116v/131V Pos: standing >
A Small Clearing on Blackrock Mountain
Obvious exits: -N
A fiery rift crackles as it floats over a chalk outline. (glowing)

< 367h/430H 118v/131V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 367h/430H 120v/131V Pos: standing >
Pardon?

< 395h/458H 121v/131V Pos: standing >
You failed.

< 396h/458H 122v/131V Pos: standing >
You failed.

< 396h/458H 125v/131V Pos: standing >
You start chanting...

< 396h/458H 127v/131V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 458h/458H 129v/131V Pos: standing >
You start chanting...

< 458h/458H 130v/131V Pos: standing >
Casting: vitalize undead 

< 458h/458H 131v/131V Pos: standing >
You complete your spell...

< 458h/458H 131v/131V Pos: standing >
You sit down and relax.

< 458h/458H 131v/131V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  7 of  8   (   2 seconds)
  6th circle:  6 of  7   (   2 seconds)
  7th circle:  6 of  6
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  4 of  4
 12th circle:  1 of  1
You begin to invoke evil and assimilate the powers of darkness.

< 458h/458H 131v/131V Pos: sitting >
You aren't trained in magic.

< 458h/458H 131v/131V Pos: sitting >
You start meditating...

< 458h/458H 131v/131V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 458h/458H 131v/131V Pos: sitting >
You feel infused by 5th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 458h/458H 131v/131V Pos: sitting >
You clamber to your feet.

< 458h/458H 131v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Rocky Trail
</map>
A Rocky Trail
Obvious exits: -E -S

< 458h/458H 130v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: A Crumbling Ledge
</map>
A Crumbling Ledge
Obvious exits: -W -D
The corpse of an angry vulture is lying here.
Small scattered bits of bones litter the area, warning of danger.

< 458h/458H 127v/131V Pos: standing >

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: Below a Crumbling Ledge
</map>

<map>
Zone: The Twin Keeps of Devastated Tharnadia.
Room: Below a Crumbling Ledge
</map>
Below a Crumbling Ledge
Obvious exits: -S -U
The corpse of an angry vulture is lying here.
A firelizard that is glowing bright red waddles through here on six legs.

< 458h/458H 125v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 458h/458H 125v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 458h/458H 125v/131V Pos: standing >
Alas, you cannot go that way. . . .

< 458h/458H 125v/131V Pos: standing >
A bright firelizard suddenly attacks YOU!
-=[A bright firelizard's claw wounds you.]=-

< 447h/458H 126v/131V Pos: standing >
< T: Lae TP: sta TC:few scratches E: bright sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 447h/458H 126v/131V Pos: standing >
< T: Lae TP: sta TC:few scratches E: bright sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 447h/458H 126v/131V Pos: standing >
< T: Lae TP: sta TC:few scratches E: bright sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 447h/458H 126v/131V Pos: standing >
< T: Lae TP: sta TC:few scratches E: bright sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 447h/458H 126v/131V Pos: standing >
< T: Lae TP: sta TC:few scratches E: bright sta EP: excellent >
 -=[A bright firelizard's crude claw wounds you.]=-
-=[A bright firelizard's crude claw wounds you.]=-
A bright firelizard breathes fire!
-=[A bright firelizard burns you.]=-
OUCH!  That really did HURT!

< 343h/458H 126v/131V Pos: standing >
< T: Lae TP: sta TC: few wounds E: bright sta EP: excellent >
 A bright firelizard dodges your futile attack.
A bright firelizard dodges your futile attack.
You miss a bright firelizard.
A bright firelizard dodges your futile attack.
You start chanting...

< 343h/458H 126v/131V Pos: standing >
< T: Lae TP: sta TC: few wounds E: bright sta EP: excellent >
 Casting: sleep **

< 343h/458H 126v/131V Pos: standing >
< T: Lae TP: sta TC: few wounds E: bright sta EP: excellent >
 Autosaving...
Casting: sleep *

< 343h/458H 126v/131V Pos: standing >
< T: Lae TP: sta TC: few wounds E: bright sta EP: excellent >
 You complete your spell...
A bright firelizard goes to sleep.

< 343h/458H 126v/131V Pos: standing >
You start chanting...

< 343h/458H 126v/131V Pos: standing >
A Shadow Beast enters from the south.
A shadow dracolich enters from the south.

< 343h/458H 126v/131V Pos: standing >
A Githzerai snaps into visibility.
A halo of white light descends upon a Githzerai burning your soul.
You are knocked to the ground by a Githzerai's mighty bash!

< 342h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
 Small tendrils of smoke seep out of a Githzerai's mouth behind the mask.
You can't do this sitting!
You abort your spell before it's done!

< 342h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
 A Shadow Beast suddenly attacks YOU!
A Shadow Beast snaps into visibility.
-=[A Shadow Beast's decent bludgeon wounds you.]=-

< 334h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
 The winds of time have reclaimed the corpse of an angry vulture.
The corpse of an angry vulture crumbles to dust and blows away.
A faint hum can be heard from the Totem of Mastery carried by a Grey Elf.

< 334h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
 A Githzerai anticipates your attack and masterfully parries your blow.
You miss a Githzerai.
You score a CRITICAL HIT!!!!!
A Githzerai snaps into visibility.
[Damage:  1 ] -=[Your weak punch grazes a Githzerai.]=-
A Githzerai dodges your futile attack.

< 334h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
 A Githzerai starts casting an offensive spell.
A Shadow Beast starts casting an offensive spell called 'corrosive blast'.

< 334h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
 A Githzerai completes her spell...
A Githzerai utters the words 'parl xafe'
-=[You are sent reeling by a Githzerai's holy word.]=-
OUCH!  That really did HURT!
A Githzerai sends a bright firelizard reeling with a holy word.
A bright firelizard has a RUDE awakening!

< 260h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
 A bright firelizard's decent claw wounds a Githzerai.
A bright firelizard suffers from contact with the holy aura about a Githzerai.
A bright firelizard misses a Githzerai.

< 260h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
 A Shadow Beast completes his spell...
A Shadow Beast utters the words 'qaffaguzz bragh'
A Shadow Beast points at you.
-=[You scream in utter agony as a Shadow Beast's corrosive blast slams into your body!]=-
YIKES!  Another hit like that, and you've had it!!
The corrosive blast sears into your armor, quickly eating away at it!

< 82h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC:pretty hurt E: A Githzerai sta EP: excellent >
 A Githzerai starts casting an offensive spell called 'energy drain'.
A Githzerai snaps into visibility.

< 82h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC:pretty hurt E: A Githzerai sta EP: excellent >
 The snow turns to a cold rain.
A Githzerai snaps into visibility.
-=[A Githzerai's slash strikes you.]=-
-=[A Githzerai's decent slash strikes you.]=-
-=[A Githzerai's decent slash strikes you hard.]=-
-=[A Githzerai's slash strikes you hard.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Githzerai's decent slash strikes you hard.]=-
You wish that your wounds would stop BLEEDING so much!
A Githzerai starts casting an offensive spell.
A Grey Elf starts casting an offensive spell called 'greater spirit anguish'.
A Grey Elf snaps into visibility.

< 49h/458H 126v/131V Pos: sitting >
< T: Lae TP: sit TC: awful E: A Githzerai sta EP: excellent >
 -=[A Shadow Beast's bludgeon strikes you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Shadow Beast's impressive whip causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Shadow Beast's fine bludgeon enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Shadow Beast's whip enshrouds you in a mist of blood.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Shadow Beast's whip causes you to grimace in pain.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
-=[