The death of [54 Psycheporter] Psybr - The Horde (Githyanki)

in Inside the Southern Gate

from the perspective of [54 Psycheporter] Psybr - The Horde (Githyanki)

<worn as a badge>    a necromantic death shroud
<worn on head>       a blood hawk headdress [84%]
<worn on eyes>       goggles of the tinkerer (glowing)
<worn in ear>        a tiny endurium earring (magic)
<worn in ear>        a tiny endurium earring (magic)
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   a shimmering locket of the mermaids
<worn around neck>   a brutal glassteel collar from Verspin
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    a deep hooded cloak of jubilation
<worn as quiver>     a sigil of vile corruption (magic) (humming) [84%]
<worn about waist>   a bloodstained black leather belt (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  some polished endurium bracers (magic)
<worn around wrist>  the bangle of the Dreamer [poor] (magic)
<worn on finger>     a silvery ring with engraved sigils [poor] (glowing)
<primary weapon>     the silvery staff of the githyanki arch-mage
<worn on legs>       a pair of blood-stained wyrm scale leggings [superior] (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

A Shade stops invoking abruptly!
A Shade closes his book and smiles broadly.
Maworc clambers to his feet.

< 656h/876H 189v/189V Pos: standing >
A Thri-Kreen wields Avernus the life stealer.
Maworc starts casting a spell.

< 657h/876H 189v/189V Pos: standing >
Matk dodges a Githzerai's attack.
A Githzerai snaps into visibility.
A Githzerai's crush wounds Matk.
A Githzerai snaps into visibility.
A Githzerai's decent crush wounds Matk.
A Githzerai snaps into visibility.
A Githzerai's fine crush wounds Matk.
A Githzerai snaps into visibility.
A Shade starts casting a spell.

< 657h/876H 189v/189V Pos: standing >
A Githzerai dodges Matk's attack.
A Githzerai parries Matk's lunge at him.
A Githzerai dodges Matk's attack.
A Githzerai snaps into visibility.
Kiria enters from the east.

< 657h/876H 189v/189V Pos: standing >
Casting: psychic crush 

< 658h/876H 189v/189V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'yjrr pzar'
A Grey Elf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Grey Elf into a Firbolg's body, and his wounds begin to heal!
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your spell is absorbed by a Firbolg's hellfire!
A Shade starts casting an offensive spell.
A Shade snaps into visibility.

< 658h/876H 189v/189V Pos: standing >
A shadow dracolich's impressive claw wounds a Shade.
A shadow dracolich's fine claw wounds a Shade.
A shadow dracolich's claw wounds a Shade.
A Shade dodges a shadow dracolich's attack.
A shadow dracolich's fine claw wounds a Shade.
A Shade dodges a shadow dracolich's attack.
A Shade clambers to his feet.
Matk attempts to flee.
Matk leaves up.

< 659h/876H 189v/189V Pos: standing >
A Shadow Beast grunts as his head simply passes through Maworc!

< 659h/876H 189v/189V Pos: standing >
A Shade completes her spell...
A Shade utters the words 'ofzahzf wunsoeuio'
A Shade utters the words 'ofzahzf wunsoeuio'
A Shade points at a Shadow Beast.
A Shadow Beast shudders as an immense rush of life flows into his body!
A Shadow Beast clambers to his feet.
Strange, magical flames seem to dance along the blade of the longsword called 'Flame of the North'!
A Shade starts casting an offensive spell.
A Shade snaps into visibility.

< 660h/876H 189v/189V Pos: standing >
A Thri-Kreen leaps over an air sylph's attack.
An air sylph snaps into visibility.
A Thri-Kreen snaps into visibility.
An air sylph's decent crush wounds a Thri-Kreen.
An air sylph suddenly appears a bit confused!
An air sylph's decent crush wounds a Thri-Kreen.
A Thri-Kreen dodges an air sylph's attack.
A Thri-Kreen dodges an air sylph's attack.
An air sylph suddenly appears a bit confused!
An air sylph's crush wounds a Thri-Kreen.
A Thri-Kreen dodges an air sylph's attack.
A Thri-Kreen dodges an air sylph's attack.
An air sylph's decent crush wounds a Thri-Kreen.
A Thri-Kreen dodges an air sylph's attack.
You begin to focus your will...
Focusing your mind, you bend reality a bit more easily...

< 660h/876H 189v/189V Pos: standing >
Maworc completes his spell...
Maworc utters the word 'candusyrzqhuai'
Maworc utters the word 'candusyrzqhuai'
Maworc sssppllliiitttsss into many images!
A Shadow Beast snaps into visibility.
A Shade stops invoking abruptly!
A Shade stops invoking abruptly!
Maworc misses a Shadow Beast.

< 661h/876H 189v/189V Pos: standing >
A Shadow Beast's powerful slash strikes Maworc very hard.
A Shadow Beast's impressive slash strikes Maworc hard.
A Shadow Beast's impressive slash strikes Maworc hard.
A Shadow Beast's slash strikes Maworc very hard.
A Shadow Beast's impressive slash strikes Maworc very hard.
A Shadow Beast's impressive slash strikes Maworc very hard.
A Shadow Beast's slash strikes Maworc very hard.

< 661h/876H 189v/189V Pos: standing >
Your mental manipulations become a reality...
A Firbolg snaps into visibility.
[Damage: 151 ] -=[A Firbolg's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-

< 661h/876H 189v/189V Pos: standing >
An air sylph dodges a Shade's attack.
An air sylph snaps into visibility.
A Shade's weak punch grazes an air sylph.
A Shade misses an air sylph.
A Shade's weak punch grazes an air sylph.
A Shade starts casting a spell.
Kiria leaves south.

< 662h/876H 189v/189V Pos: standing >
The blood-red glow surrounding you fades away.

< 662h/876H 189v/189V Pos: standing >
Maworc starts casting a spell.

< 663h/876H 189v/189V Pos: standing >
A Shadow Beast snaps into visibility.
A Shadow Beast gets past Maworc's defenses and strikes with a mighty blow.
A Shadow Beast seems to tense up before unleasing a powerful strike to Maworc's abdomen, knocking the wind out of them!
A Githzerai sends out a wave of psionic death!
A Githzerai snaps into visibility.
-=[]=-
OUCH!  That really did HURT!
Upon being struck, Maworc disappears into thin air.
Maworc stops following Maworc.
Upon being struck, Maworc disappears into thin air.
Maworc stops following Maworc.
The sphere circling Maworc's body darts in front of a Githzerai's assault!
A Githzerai snaps into visibility.
Upon being struck, Maworc disappears into thin air.
Maworc stops following Maworc.
Upon being struck, Maworc disappears into thin air.
Maworc stops following Maworc.
An air sylph snaps into visibility.
An air sylph snaps into visibility.
An air sylph is dead! R.I.P.
The last gasps of an air sylph cause a sickening chill to run up your spine.
An air sylph vanishes into thin air.
An air sylph stops following Lielz.
Matk enters from above.
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 493h/876H 189v/189V Pos: standing >
<Matk leaves south.
A Shade gets a small pile of coins from the corpse of Selzz.

< 493h/876H 189v/189V Pos: standing >
<Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
A Firbolg snaps into visibility.
[Damage: 133 ] -=[A Firbolg's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Shade starts casting an offensive spell.
A Shade snaps into visibility.

< 493h/876H 189v/189V Pos: standing >
<A Shade completes her spell...
A Shade utters the words 'ofzahzf wunsoeuio'
A Shade utters the words 'ofzahzf wunsoeuio'
A Shade points at a Thri-Kreen.
A Thri-Kreen shudders as an immense rush of life flows into his body!

< 493h/876H 189v/189V Pos: standing >
<Maworc completes his spell...
Maworc utters the word 'candusyrzqhuai'
Maworc utters the word 'candusyrzqhuai'
Maworc sssppllliiitttsss into many images!
A Shade stops invoking abruptly!
A Shade sits down in a comfortable spot.

< 493h/876H 189v/189V Pos: standing >
<A faint hum can be heard from the legendary platemail of defense carried by a Shade.
A Thri-Kreen's weak slash wounds an air sylph.
A Thri-Kreen's slash grazes an air sylph.
A Thri-Kreen's slash wounds an air sylph.
A Thri-Kreen's weak slash grazes an air sylph.
An air sylph dodges a Thri-Kreen's attack.
A Thri-Kreen's weak slash grazes an air sylph.
A Thri-Kreen's feeble slash grazes an air sylph.
A Thri-Kreen's slash wounds an air sylph.
A Thri-Kreen's slash grazes an air sylph.
A Thri-Kreen's crude slash wounds an air sylph.
A Thri-Kreen's feeble slash grazes an air sylph.
A Shade opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 493h/876H 189v/189V Pos: standing >
<A Shadow Beast snaps into visibility.
Maworc's weak pierce grazes a Shadow Beast.
Maworc misses a Shadow Beast.
A Shadow Beast dodges Maworc's attack.
Sparkling magic surrounds a Shade as he begins his chant.
A Shade starts casting an offensive spell.
A Shade snaps into visibility.

< 493h/876H 189v/189V Pos: standing >
<
		Score information for Psybr

Level: 54   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 493(876)   Mana: 560(1265)   Moves: 189(189)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 29%
Status:  Standing, fighting A Githzerai.
         Soulshielded
Frags:   +9.98   Deaths:   127
Detecting:      Invisible Evil Good Magic Life
Protected from: Good Fire Cold Gas Acid Living Animals All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Haste Sneaking GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 3436 

Active Spells:
--------------
globe of invulnerability (7 minutes)
cannibalize (51 minutes)
stone skin (less than a minute remaining)
minor globe of invulnerability (1 minute)
inertial barrier (21 minutes)
protection from acid (8 minutes)
protection from gas (8 minutes)
protection from cold (8 minutes)
protection from fire (8 minutes)
lionrage (8 minutes)
elephantstrength (28 minutes)
flesh armor (11 minutes)
aura sight (20 minutes)
bless (23 minutes)
detect invisibility (12 minutes)
vitality (5 minutes)
enhance constitution (13 minutes)
enhance agility (13 minutes)
enhance dexterity (13 minutes)
enhance strength (13 minutes)
displacement (9 minutes)
adrenaline control (19 minutes)
fly (68 minutes)


< 493h/876H 189v/189V Pos: standing >
<A Shade completes his spell...
A Shade utters the words 'qpaahuq fussrz'
A Shade utters the words 'qpaahuq fussrz'
A Shade shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into Maworc.
Upon being struck, Maworc disappears into thin air.
You attempt to flee...
 
   **.M.M...    
  ****+*.....   
 **^^*+*^^.^..  
 .**^*+^^*..^.  
 ++++.+@**..M^  
 ..**^*M**....  
 ....^^+*.....  
  .....+M...^   
   ....+^.M.    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
You flee southward!

< 493h/876H 162v/189V Pos: standing >
Your Terminal mode is now: MSP .

< 493h/876H 162v/189V Pos: standing >
You have not yet earned the right to use that ability.

< 493h/876H 162v/189V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (extremely good)
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (good)          
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (evil)          
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (pure evil)     
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (evil)          
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (slightly good) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly good) 
   The Githyanki Fortress                        (very evil)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (slightly good) 
  *The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (good)          
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (good)          
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (slightly good) 
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (evil)          
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (very good)     
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (extremely evil)
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (very good)     
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (slightly good) 
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (good)          
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (very good)     
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly good) 
   Tiamat                                        (pure good)     
   The Fortress of Dreams                        (extremely good)
   Bahamut's Palace                              (very good)     
   Dragonnia                                     (good)          
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (good)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 493h/876H 163v/189V Pos: standing >

		Score information for Psybr

Level: 54   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 494(876)   Mana: 562(1265)   Moves: 163(189)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 72%
Status:  Standing.
         Soulshielded
Frags:   +9.98   Deaths:   127
Detecting:      Invisible Evil Good Magic Life
Protected from: Good Fire Cold Gas Acid Living Animals All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Sneaking GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 3436 

Active Spells:
--------------
globe of invulnerability (7 minutes)
cannibalize (51 minutes)
stone skin (less than a minute remaining)
minor globe of invulnerability (1 minute)
inertial barrier (21 minutes)
protection from acid (8 minutes)
protection from gas (8 minutes)
protection from cold (8 minutes)
protection from fire (8 minutes)
lionrage (8 minutes)
elephantstrength (28 minutes)
flesh armor (11 minutes)
aura sight (20 minutes)
bless (23 minutes)
detect invisibility (12 minutes)
vitality (5 minutes)
enhance constitution (13 minutes)
enhance agility (13 minutes)
enhance dexterity (13 minutes)
enhance strength (13 minutes)
displacement (9 minutes)
adrenaline control (19 minutes)
fly (68 minutes)


< 494h/876H 163v/189V Pos: standing >
   ***+*....    
  *^^*+*^^.^.   
 .**^*+^^*..^.  
 ++++.++**..M^  
 ..**^*@**....  
 ....^^+*.....  
 ......+M...^^  
  .....+^.M.M   
   ....+....    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
An immature leucrotta wanders around looking for scraps of food.

< 494h/876H 163v/189V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is not far off to your north.
Maworc who is not far off to your north.
An air sylph who is not far off to your north.
A shadow dracolich who is not far off to your north.
A Shadow Beast who is not far off to your north.
A Shadow Beast who is not far off to your north.
A Shade who is not far off to your north.
A Shade who is not far off to your north.
A Shade who is not far off to your north.
A Grey Elf who is not far off to your north.
A Firbolg who is not far off to your north.
A Githzerai who is not far off to your north.

< 495h/876H 164v/189V Pos: standing >

< 495h/876H 164v/189V Pos: standing >

< 496h/876H 165v/189V Pos: standing >
   **.M.M...    
  ****+*.....   
 **^^*+*^^.^..  
 .**^*+^^*..^.  
 ++++.+@**..M^  
 ..**^*M**....  
 ....^^+*.....  
  .....+M...^   
   ....+^.M.    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 496h/876H 164v/189V Pos: standing >

<map>
Zone: Village of Split Shield.
Room: Inside the Southern Gate
</map>

<map>
Zone: Village of Split Shield.
Room: Inside the Southern Gate
</map>
Inside the Southern Gate
Obvious exits: -E -S -W -U
Fresh blood splatters cover the area.
A wall of shifting color is here to the west. (magic)
A bracer imbued with the storms has been left here. (glowing)
A bronze bracer was carelessly left here.
A gnomish harm prevention belt has been left here. (magic) (glowing)
An inmaterial black shroud rests here. (magic) [75%]
Someone has left some sleeves here. (invis) (magic) [86%]
The gauntlets of the lifestealer have been left here. (magic) (glowing) [83%]
A pair of misty green leg plates has been tossed here.
An enormous warhelm has been dropped here. [87%]
A suit of soulstone plate is on the ground here. (magic)
A studded dragonscale neckguard has been left here.
A necklace with strange colors was discarded here. (magic) (humming)
A sparkling platinum ring has been left here. (magic) (glowing)
A sparkling black and red ring has been left here. (magic) (glowing)
[3] The corpse of a Drow Elf is lying here.
The corpse of a village gate guard is lying here.
A Thri-Kreen (medium)  Islamic Jihad stands in mid-air here, fighting an air sylph.(Gold Aura)
An air sylph stands in mid-air here, fighting a Thri-Kreen. (Minion) 
A shadow dracolich stands in mid-air here, fighting a Shade. (Minion) (Red Aura)
A Shade (tiny)  Islamic Jihad stands in mid-air here, fighting a shadow dracolich.(Gold Aura)
*A Shadow Beast (large)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Shadow Beast (large)  Islamic Jihad crouches in mid-air here.(Gold Aura)
A Shade (small) Magic School Bus Islamic Jihad stands in mid-air here.(Gold Aura)
*A Shade (tiny) Tiamat's poison ball snipper - Islamic Jihad stands in mid-air here.(Gold Aura)
A Shade (tiny) De-Stingyfier   Islamic Jihad stands in mid-air here.(Gold Aura)
*A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Firbolg (huge) Nebie Helper Ayatolla Islamic Jihad stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Firbolg's head.
A Githzerai (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Shade starts casting an offensive spell.
A Shade snaps into visibility.

< 497h/876H 164v/189V Pos: standing >
You get a dreamcasters scepter of stars [superior] from the corpse of Selzz.
You get an ermineskin backpack from the corpse of Selzz.
You get a necromantic death shroud of endurance from the corpse of Selzz.
You get a leather lifting harness [superior] from the corpse of Selzz.
You get an earring of hope and enlightenment from the corpse of Selzz.
You get an earring of hope and enlightenment from the corpse of Selzz.
You get the eyes of a basilisk from the corpse of Selzz.
You get a bracelet of woven willow leaves [superior] from the corpse of Selzz.
You get a bracelet of dracolich teeth [superior] from the corpse of Selzz.
You get a belt of skulls [superior] from the corpse of Selzz.
You can't carry any more.

< 497h/876H 165v/189V Pos: standing >
A Shade sits down in a comfortable spot.

< 497h/876H 165v/189V Pos: standing >
A Shade opens a large tome engulfed in blue flames and begins studying it intently.

< 498h/876H 166v/189V Pos: standing >
A Thri-Kreen turns to focus his attack on you!
A Thri-Kreen snaps into visibility.

< 498h/876H 166v/189V Pos: standing >
A Grey Elf sits down in a comfortable spot.

< 499h/876H 167v/189V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'qpaahuq fussrz'
A Shade snaps into visibility.
-=[Ripples of ChAoTiC energy slam into you as reality comes crashing down.]=-
OUCH!  That really did HURT!
Clutching your head you try to escape the
maddening images circling you!
The world starts spinning, and your ears are ringing!
A Shade snaps into visibility.
-=[Twin bolts of writhing power slam into your chest.]=-
A Grey Elf takes out his holy symbol and begins praying intently.

< 276h/876H 168v/189V Pos: standing >

< 277h/876H 168v/189V Pos: standing >
Sparkling magic surrounds a Shade as he begins his chant.
A Shade starts casting an offensive spell.

< 277h/876H 168v/189V Pos: standing >
A faint hum can be heard from the buckler of the Saints carried by a Shade.

< 278h/876H 168v/189V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'garbzzsg wuggurz babragruoz'
You resist the effects of a Shade's spell!
A Shade snaps into visibility.
-=[A Shade's force missile slams into you.]=-
A Shade snaps into visibility.
-=[A Shade's force missile slams into you.]=-
A Shade snaps into visibility.
-=[A Shade's force missile slams into you.]=-
Maworc enters from above.

< 142h/876H 168v/189V Pos: standing >
A Shade starts casting an offensive spell.

< 142h/876H 168v/189V Pos: standing >
A Shade sits down in a comfortable spot.

< 143h/876H 168v/189V Pos: standing >
In his haste to slam you around, a Firbolg slips and falls!
A Firbolg is stunned!
A Shade opens an arcane spellbook covered with runes and begins studying it intently.
Maworc enters from above.

< 143h/876H 168v/189V Pos: standing >
The world stops spinning.
A Shade closes his book and smiles broadly.
A Shade starts casting an offensive spell.
A Shade snaps into visibility.

< 144h/876H 168v/189V Pos: standing >
A shadow dracolich's fine claw wounds a Shade.
A shadow dracolich's fine claw wounds a Shade.
A Shade dodges a shadow dracolich's attack.
A Shade dodges a shadow dracolich's attack.
A Shade dodges a shadow dracolich's attack.
A Shade dodges a shadow dracolich's attack.
An air sylph snaps into visibility.
An air sylph's decent crush grazes a Thri-Kreen.
An air sylph's crush grazes a Thri-Kreen.
A Thri-Kreen dodges an air sylph's attack.
A Thri-Kreen dodges an air sylph's attack.
An air sylph suddenly appears a bit confused!
An air sylph's crude crush grazes a Thri-Kreen.

< 144h/876H 168v/189V Pos: standing >
A Thri-Kreen snaps into visibility.
-=[A Thri-Kreen's weak slash wounds you.]=-
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen snaps into visibility.
-=[A Thri-Kreen's feeble slash grazes you.]=-
-=[A Thri-Kreen's weak slash wounds you.]=-
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen snaps into visibility.
-=[A Thri-Kreen's feeble slash grazes you.]=-
A Thri-Kreen's attack causes you to gush blood!
He THOUGHT your was going to hit you...
-=[A Thri-Kreen's feeble slash grazes you.]=-
-=[A Thri-Kreen's feeble slash grazes you.]=-
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
A Thri-Kreen snaps into visibility.

< 136h/876H 126v/189V Pos: standing >
< T: Psybr TP: sta TC:pretty hurt E: A Thri-Kreen sta EP:  few wounds >
 A Shade closes his book and smiles broadly.

< 136h/876H 127v/189V Pos: standing >
< T: Psybr TP: sta TC:pretty hurt E: A Thri-Kreen sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.
Maworc sneaks in from above.

< 136h/876H 127v/189V Pos: standing >
< T: Psybr TP: sta TC:pretty hurt E: A Thri-Kreen sta EP:  few wounds >
 A Shade completes his spell...
A Shade utters the words 'garbzzsg wuggurz babragruoz'
A Shade snaps into visibility.
-=[A Shade's force missile slams into you.]=-
You wish that your wounds would stop BLEEDING so much!
A Shade snaps into visibility.
-=[A Shade's force missile slams into you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Shade snaps into visibility.
-=[A Shade's force missile slams into you.]=-
Your pair of moss-covered gloves [superior] was completely destroyed by the massive blow!
Your bracers of immolation was completely destroyed by the massive blow!
Your glowing black ring was completely destroyed by the massive blow!