The death of [31 Healer] Greaver (Dwarf)

in The Guardroom Over the Entrance to Moonhollow

from the perspective of [56 Trickster] Maworc - The Horde (Orc)

<worn as a badge>    the emblem of strength
<worn on head>       the crown of dragons [poor] [86%]
<worn on eyes>       the eyes of the High Forest (glowing) [74%]
<worn in ear>        a polished scale of Tiamat of intelligence (glowing)
<worn in ear>        the fused spine of a swamp mite [superior] [79%]
<worn on face>       a white hot mask of living flame of charisma (glowing) [84%]
<worn around neck>   a smooth torque of dwarven kind of strength [81%]
<worn around neck>   a transparent sheen of slime
<worn on body>       the robe of the mind [superior]
<worn about body>    the robes of the maelstrom of charisma
<worn as quiver>     a silken backsheath of flight of endurance [55%]
<worn about waist>   a belt of swirling shadows [poor] [85%]
<worn on belt buckle>Lyrical Instrument of Time (glowing)[234h 11m 33s]
<attached to belt>   a massive tome
<attached to belt>   a snuggly cuddlebunny (humming) [88%]
<worn on arms>       some sleeves of stretched drow-skin
<held as shield>     a shadow dragon scale of regeneration
<worn around wrist>  the bracer etched with Orcus's blood of intelligence (glowing)
<worn around wrist>  the divine bracer of greater defense (glowing) (humming) [80%]
<worn on hands>      the cubes of protection (humming)
<worn on finger>     a ring of wizardry [superior]
<worn on finger>     a crystal ring set with a jade (glowing)
<primary weapon>     Silence, the dagger of anguish [superior]
<worn on legs>       some mithril and dragonscale leg plates
<worn on feet>       boots of brain golem skin [78%]

A Slippery Cliff Face
Obvious exits: -U -D
A spotted jaguar carefully walks through the jungle.
An undead mercenary enters from above.
A crypt revenant enters from above.
An undead minion enters from above.

< 1341h/1341H 143v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: A Slippery Cliff Face
</map>

<map>
Zone: Rift Valley Jungle.
Room: A Slippery Cliff Face
</map>
A Slippery Cliff Face
Obvious exits: -U -D
A dark green centipede flows across every obstacle.
An undead mercenary enters from above.
A crypt revenant enters from above.
An undead minion enters from above.

< 1341h/1341H 141v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: A Slippery Cliff Face
</map>

<map>
Zone: Rift Valley Jungle.
Room: A Slippery Cliff Face
</map>
A Slippery Cliff Face
Obvious exits: -U -D
You sense a lifeform nearby.
An undead mercenary enters from above.
A crypt revenant enters from above.
An undead minion enters from above.

< 1341h/1341H 139v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: A Slippery Cliff Face
</map>

<map>
Zone: Rift Valley Jungle.
Room: A Slippery Cliff Face
</map>
A Slippery Cliff Face
Obvious exits: -U -D
A flaming beetle searches for food.
An elder bullywug prepares for a hunting trip.
An undead mercenary enters from above.
A crypt revenant enters from above.
An undead minion enters from above.

< 1341h/1341H 139v/145V Pos: standing >
An ant lion enters from below.

<map>
Zone: Rift Valley Jungle.
Room: Even With the Canopy
</map>

<map>
Zone: Rift Valley Jungle.
Room: Even With the Canopy
</map>
Even With the Canopy
Obvious exits: -U -D
A red quetzel darts through the canopy.
An undead mercenary enters from above.
A crypt revenant enters from above.
An undead minion enters from above.

< 1341h/1341H 140v/145V Pos: standing >
You grin as you realize you're floating, with no floor in the room.

<map>
Zone: Rift Valley Jungle.
Room: A Steep Path
</map>
A Steep Path
Obvious exits: -U -D
An undead mercenary enters from above.
A crypt revenant enters from above.
An undead minion enters from above.

< 1341h/1341H 140v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>
Deep in the Rift Valley Jungle
Obvious exits: -N -W -U
An undead mercenary enters from above.
A crypt revenant enters from above.
An undead minion enters from above.

< 1341h/1341H 141v/145V Pos: standing >
You quickly scan the area.
The drunk orc who is not far off to your north.
An ophidian warrior who is close by to your west.
A red snake who is close by to your west.
A bullywug warrior who is close by to your west.
A poisonous millipede who is a brief walk away to your west.
An anaconda who is in the distance to your west.
An ant lion who is a brief walk away above you.
A fire beetle who is a brief walk away above you.
An elder bullywug hunter who is a brief walk away above you.

< 1341h/1341H 144v/145V Pos: standing >
An ophidian warrior enters from the west.

< 1341h/1341H 145v/145V Pos: standing >
You sing a song to lift the spirits high.

< 1341h/1341H 145v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>
Deep in the Rift Valley Jungle
Obvious exits: -N -S -W
An undead mercenary enters from the south.
A crypt revenant enters from the south.
An undead minion enters from the south.

< 1341h/1341H 143v/145V Pos: standing >

< 1341h/1341H 143v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>

<map>
Zone: Rift Valley Jungle.
Room: Deep in the Rift Valley Jungle
</map>
Deep in the Rift Valley Jungle
Obvious exits: -N -S -W
A drunk orc stumbles through the jungle.
An undead mercenary enters from the south.
A crypt revenant enters from the south.
An undead minion enters from the south.

< 1341h/1341H 141v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Near a Jodani Wood Wall Deep in the Jungle
</map>
Near a Jodani Wood Wall Deep in the Jungle
Obvious exits: -N -S -W
An undead mercenary enters from the south.
A crypt revenant enters from the south.
An undead minion enters from the south.

< 1341h/1341H 139v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Before a Huge Jodani Tree
</map>
Before a Huge Jodani Tree
Obvious exits: -N -S -W
An undead mercenary enters from the south.
A crypt revenant enters from the south.
An undead minion enters from the south.

< 1341h/1341H 139v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Within a Jodani Tree
</map>
Within a Jodani Tree
Obvious exits: -N -S
An undead mercenary enters from the south.
A crypt revenant enters from the south.
An undead minion enters from the south.

< 1341h/1341H 140v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: Inside the Gates to Moonhollow
</map>

<map>
Zone: Rift Valley Jungle.
Room: Inside the Gates to Moonhollow
</map>
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A scarred elven warrior patrols the village.
A thin elven warrior stands guard at the gates.
A thin elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
An undead mercenary enters from the south.
A crypt revenant enters from the south.
An undead minion enters from the south.

< 1341h/1341H 141v/145V Pos: standing >
You quickly scan the area.
The drunk orc who is rather far off to your south.

< 1341h/1341H 144v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: A Meeting of Paths
</map>
A Meeting of Paths
Obvious exits: -E -S -W
An undead mercenary enters from the west.
A crypt revenant enters from the west.
An undead minion enters from the west.

< 1341h/1341H 144v/145V Pos: standing >

< 1341h/1341H 144v/145V Pos: standing >

< 1341h/1341H 144v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: A Path Along the Jodani Wood Wall
</map>
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
[2] The corpse of a wild-elf guard is lying here.
An undead mercenary enters from the north.
A crypt revenant enters from the north.
An undead minion enters from the north.

< 1341h/1341H 143v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: A Path Along the Jodani Wood Wall
</map>
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
An undead mercenary enters from the north.
A crypt revenant enters from the north.
An undead minion enters from the north.

< 1341h/1341H 142v/145V Pos: standing >

< 1341h/1341H 144v/145V Pos: standing >
Alas, you cannot go that way. . . .

< 1341h/1341H 145v/145V Pos: standing >
You sing a song to lift the spirits high.

< 1341h/1341H 145v/145V Pos: standing >

< 1341h/1341H 145v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: At the Base of the cliffs
</map>
At the Base of the cliffs
Obvious exits: -N -U
An undead mercenary enters from the north.
A crypt revenant enters from the north.
An undead minion enters from the north.

< 1341h/1341H 144v/145V Pos: standing >

< 1341h/1341H 144v/145V Pos: standing >
You quickly scan the area.
You see nothing.

< 1341h/1341H 144v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>
On a Jodani Wood Wall
Obvious exits: -N -S -D
An undead mercenary enters from below.
A crypt revenant enters from below.
An undead minion enters from below.

< 1341h/1341H 143v/145V Pos: standing >
You quickly scan the area.
You see nothing.

< 1341h/1341H 143v/145V Pos: standing >
You sing a song to lift the spirits high.

< 1341h/1341H 145v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: A Small Cave
</map>
A Small Cave
Obvious exits: -N -E
An undead mercenary enters from the north.
A crypt revenant enters from the north.
An undead minion enters from the north.

< 1341h/1341H 144v/145V Pos: standing >

< 1341h/1341H 144v/145V Pos: standing >
You quickly scan the area.
The senior lieutenant who is close by to your east.
Moonstone who is close by to your east.

< 1341h/1341H 144v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>
On a Jodani Wood Wall
Obvious exits: -N -S -D
An undead mercenary enters from the south.
A crypt revenant enters from the south.
An undead minion enters from the south.

< 1341h/1341H 143v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>
On a Jodani Wood Wall
Obvious exits: -S -W
The corpse of a wild-elf guard is lying here.
An undead mercenary enters from the south.
A crypt revenant enters from the south.
An undead minion enters from the south.

< 1341h/1341H 142v/145V Pos: standing >
Alas, you cannot go that way. . . .

< 1341h/1341H 144v/145V Pos: standing >
You quickly scan the area.
You see nothing.

< 1341h/1341H 145v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: A Passage Through a Jodani Tree
</map>
A Passage Through a Jodani Tree
Obvious exits: -E -W -D
An undead mercenary enters from the east.
A crypt revenant enters from the east.
An undead minion enters from the east.

< 1341h/1341H 144v/145V Pos: standing >

< 1341h/1341H 144v/145V Pos: standing >
A ladder leads downward.
You extend your sights downward.
The Guardroom Over the Entrance to Moonhollow
Obvious exits: -U
A Dwarf (medium) stands, floating here. (Non-Fraggable)
A Githzerai (medium) stands here, fighting a bored guard. (Non-Fraggable)
A bored guard stands here, fighting a Githzerai.

< 1341h/1341H 144v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>
On a Jodani Wood Wall
Obvious exits: -S -W
The corpse of a wild-elf guard is lying here.
An undead mercenary enters from the west.
A crypt revenant enters from the west.
An undead minion enters from the west.

< 1341h/1341H 143v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>
On a Jodani Wood Wall
Obvious exits: -N -S -D
An undead mercenary enters from the north.
A crypt revenant enters from the north.
An undead minion enters from the north.

< 1341h/1341H 142v/145V Pos: standing >

< 1341h/1341H 144v/145V Pos: standing >
You sing a song to lift the spirits high.

< 1341h/1341H 145v/145V Pos: standing >

< 1341h/1341H 145v/145V Pos: standing >
Your globe shimmers and fades into thin air.

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>
On a Jodani Wood Wall
Obvious exits: -S -W
The corpse of a wild-elf guard is lying here.
An undead mercenary enters from the south.
A crypt revenant enters from the south.
An undead minion enters from the south.

< 1341h/1341H 144v/145V Pos: standing >

< 1341h/1341H 144v/145V Pos: standing >
You sing a song to lift the spirits high.

< 1341h/1341H 145v/145V Pos: standing >
You start chanting...

< 1341h/1341H 145v/145V Pos: standing >
Casting: illusionary wall **

< 1341h/1341H 145v/145V Pos: standing >
Casting: illusionary wall *

< 1341h/1341H 145v/145V Pos: standing >
Casting: illusionary wall 

< 1341h/1341H 145v/145V Pos: standing >
You complete your spell...

< 1341h/1341H 145v/145V Pos: standing >
You sing a song to lift the spirits high.

< 1341h/1341H 145v/145V Pos: standing >

< 1341h/1341H 145v/145V Pos: standing >
You sit down and relax.

< 1341h/1341H 145v/145V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - nonexistence
(11th circle)  2 - rope trick
               2 - clone form
(10th circle)  1 - mass invisibility
               3 - asphyxiate
               1 - dream travel
( 9th circle)  1 - fly
               4 - vanish
( 8th circle)  6 - bigbys clenched fist
( 7th circle)  2 - fireball
               4 - reflection
( 6th circle)  1 - illusionary wall
               3 - boulder
               2 - shadow travel
( 5th circle)  1 - sleep
               1 - infravision
               6 - insects
( 4th circle)  1 - blindness
               8 - shadow monster
( 3rd circle)  7 - dispel magic
               3 - darkness
( 2nd circle)  1 - minor creation
               7 - magic missile
               2 - mirror image
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 6th) illusionary wall

You can memorize 12 1st circle spell(s).
You continue your study.

< 1341h/1341H 145v/145V Pos: sitting >
You start meditating...

< 1341h/1341H 145v/145V Pos: sitting >
You have finished memorizing illusionary wall.
Your studies are complete.

< 1341h/1341H 145v/145V Pos: sitting >
You sing a song to lift the spirits high.

< 1341h/1341H 145v/145V Pos: sitting >
You clamber to your feet.

< 1341h/1341H 145v/145V Pos: standing >
On a Jodani Wood Wall
Obvious exits: -W
The corpse of a wild-elf guard is lying here.
*An undead minion is busy loading cargo onto a nearby ship. (minion) 
*A crypt guardian floats here, awakened by your instrusion. (minion) 
*An undead mercenary stands here with a hidden hand. (minion) 

< 1341h/1341H 145v/145V Pos: standing >
The walkway passes through a jodani tree.
You extend your sights westward.
A Passage Through a Jodani Tree
Obvious exits: -E -W -D

< 1341h/1341H 145v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: A Passage Through a Jodani Tree
</map>
A Passage Through a Jodani Tree
Obvious exits: -E -W -D
An undead mercenary enters from the east.
A crypt revenant enters from the east.
An undead minion enters from the east.

< 1341h/1341H 144v/145V Pos: standing >

< 1341h/1341H 144v/145V Pos: standing >
You start chanting...

< 1341h/1341H 144v/145V Pos: standing >
Casting: illusionary wall **

< 1341h/1341H 144v/145V Pos: standing >
You sing a song to lift the spirits high.

< 1341h/1341H 144v/145V Pos: standing >
Casting: illusionary wall *

< 1341h/1341H 144v/145V Pos: standing >
Casting: illusionary wall 

< 1341h/1341H 144v/145V Pos: standing >
You complete your spell...

< 1341h/1341H 144v/145V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: The Guardroom Over the Entrance to Moonhollow
</map>

<map>
Zone: Rift Valley Jungle.
Room: The Guardroom Over the Entrance to Moonhollow
</map>
The Guardroom Over the Entrance to Moonhollow
Obvious exits: -U
A Dwarf (medium) stands, floating here. (Non-Fraggable)
A Githzerai (medium) stands here, fighting a bored guard. (Non-Fraggable)
A bored guard stands here, fighting a Githzerai.
An undead mercenary enters from above.
A crypt revenant enters from above.
An undead minion enters from above.

< 1341h/1341H 143v/145V Pos: standing >
A bored guard's fine punch strikes a Githzerai.
A bored guard's fine punch strikes a Githzerai.
A Githzerai dodges a bored guard's attack.
Ok.
An undead minion suddenly attacks a Githzerai!
You snap into visibility.
An undead minion snaps into visibility.
[Damage: 11 ] An undead minion's claw strikes a Githzerai.
A crypt revenant suddenly attacks a Githzerai!
A crypt revenant snaps into visibility.
[Damage: 22 ] A crypt revenant's claw strikes a Githzerai hard.
An undead mercenary suddenly attacks a Githzerai!
An undead mercenary snaps into visibility.
[Damage: 18 ] An undead mercenary's fine punch strikes a Githzerai hard.

< 1341h/1341H 143v/145V Pos: standing >
You sing a song to lift the spirits high.
A Dwarf flies through the air, free as a bird!
A Githzerai flies through the air, free as a bird!
A bored guard flies through the air, free as a bird!

< 1341h/1341H 145v/145V Pos: standing >
A Githzerai misses a bored guard.
A bored guard dodges a Githzerai's attack.
A Githzerai's slash wounds a bored guard.

< 1341h/1341H 145v/145V Pos: standing >
A Dwarf starts casting a spell.

< 1341h/1341H 145v/145V Pos: standing >
A Githzerai parries a bored guard's lunge at him.
A bored guard misses a Githzerai.
A bored guard's fine punch strikes a Githzerai.
A bored guard whacks a Githzerai in the side with a sound kick.

< 1341h/1341H 145v/145V Pos: standing >
You start chanting...

< 1341h/1341H 145v/145V Pos: standing >
[Damage: 15 ] An undead mercenary's decent punch strikes a Githzerai hard.
[Damage: 17 ] An undead mercenary's fine punch strikes a Githzerai very hard.
[Damage: 15 ] An undead mercenary's decent punch strikes a Githzerai very hard.
[Damage: 11 ] An undead minion's claw strikes a Githzerai hard.
A Githzerai parries an undead minion's lunge at him.
A Githzerai parries an undead minion's lunge at him.
A bored guard dodges a Githzerai's attack.
A Githzerai misses a bored guard.

< 1341h/1341H 145v/145V Pos: standing >
[Damage: 22 ] A crypt revenant's impressive claw seriously wounds a Githzerai.
[Damage: 18 ] A crypt revenant pokes a Githzerai really hard, making you wince.
[Damage: 18 ] A crypt revenant pokes a Githzerai really hard, making you wince.
[Damage: 22 ] A crypt revenant's impressive claw causes a Githzerai to grimace in pain.
[Damage: 22 ] A crypt revenant's claw hits a Githzerai.
A Githzerai is mortally wounded, and will die soon, if not aided.

< 1341h/1341H 145v/145V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Dwarf into a Githzerai's body, and his wounds begin to heal!

< 1341h/1341H 145v/145V Pos: standing >
Casting: bigbys clenched fist 

< 1341h/1341H 145v/145V Pos: standing >
You complete your spell...
[Damage: 112 ] -=[Your giant fist of force causes a Githzerai to stagger in agony!]=-

< 1341h/1341H 145v/145V Pos: standing >
You sing a song to lift the spirits high.

< 1341h/1341H 145v/145V Pos: standing >
A Dwarf sits down in a comfortable spot.

< 1341h/1341H 145v/145V Pos: standing >
A Dwarf takes out his holy symbol and begins praying intently.

< 1341h/1341H 145v/145V Pos: standing >
You change up your song...
You start playing your Lyrical Instrument of Time and singing aloud.

< 1341h/1341H 145v/145V Pos: standing >
You failed.

< 1341h/1341H 145v/145V Pos: standing >
You start chanting...

< 1341h/1341H 145v/145V Pos: standing >
Casting: bigbys clenched fist 

< 1341h/1341H 145v/145V Pos: standing >
You complete your spell...
[Damage: 151 ] -=[Your giant fist of force causes a Githzerai to stagger in agony!]=-
A Githzerai's ancient forked-bladed warsword dubbed "Spider Bane" was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a Githzerai dies in agony.
A Dwarf stops following a Githzerai.

< 1341h/1341H 145v/145V Pos: standing >
A Dwarf clambers to his feet.
A Dwarf, looking very frustrated, packs up his holy symbol.

< 1341h/1341H 145v/145V Pos: standing >
A bored guard suddenly attacks a Dwarf!
A bored guard's punch strikes a Dwarf.

< 1341h/1341H 145v/145V Pos: standing >
You failed.

< 1341h/1341H 145v/145V Pos: standing >
Ok.
An undead minion suddenly attacks a Dwarf!
[Damage: 12 ] An undead minion's decent claw strikes a Dwarf.
A crypt revenant suddenly attacks a Dwarf!
[Damage: 27 ] A crypt revenant's impressive claw strikes a Dwarf.
An undead mercenary suddenly attacks a Dwarf!
[Damage: 20 ] An undead mercenary's punch strikes a Dwarf.

< 1341h/1341H 145v/145V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 50 ] A Dwarf seems to be blinded!
A Dwarf shivers slightly.
Your spell flows around a bored guard, leaving him unharmed!

< 1341h/1341H 145v/145V Pos: standing >
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 1341h/1341H 145v/145V Pos: standing >
A bored guard's fine punch strikes a Dwarf.
A bored guard's punch strikes a Dwarf.
A bored guard's fine punch strikes a Dwarf.
A bored guard kicks a Dwarf in the stomach, rendering him breathless.

< 1341h/1341H 145v/145V Pos: standing >
A Dwarf misses a bored guard.
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 1341h/1341H 145v/145V Pos: standing >
You start chanting...

< 1341h/1341H 145v/145V Pos: standing >
[Damage: 20 ] An undead mercenary's fine punch strikes a Dwarf hard.
[Damage: 20 ] An undead mercenary's fine punch strikes a Dwarf hard.
[Damage: 19 ] An undead mercenary's fine punch strikes a Dwarf hard.
[Damage: 13 ] An undead minion's decent claw strikes a Dwarf hard.
[Damage: 12 ] An undead minion's decent claw strikes a Dwarf hard.
[Damage: 12 ] An undead minion's claw strikes a Dwarf hard.

< 1341h/1341H 145v/145V Pos: standing >
[Damage: 18 ] A crypt revenant pokes a Dwarf really hard, making you wince.
[Damage: 16 ] A crypt revenant pokes a Dwarf really hard, making you wince.
[Damage: 26 ] A crypt revenant's impressive claw enshrouds a Dwarf in a mist of blood.
[Damage: 23 ] A crypt revenant's impressive claw enshrouds a Dwarf in a mist of blood.
[Damage: 14 ] A crypt revenant pokes a Dwarf really hard, making you wince.
[Damage: 22 ] A crypt revenant's impressive claw hits a Dwarf.
A Dwarf is mortally wounded, and will die soon, if not aided.

< 1341h/1341H 145v/145V Pos: standing >
You complete your spell...
[Damage:  1 ] -=[Your giant fist of force causes a Dwarf to stagger in agony!]=-
A Dwarf's unearthly leather band was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.